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Re: Random Thread 2: Social plane shifting?

Posted: Wed Feb 13, 2019 3:42 am
by Dlover
Pfft, what, have a character with split personalities and a different person plays each personality? Each session the active personality is just whoever was available. :p

Anyway, weekend times available... Uh, lessee, I sleep between... Then to GMT it's... Midnight to 2pm? That's aroundabout the full time that I'm reliably available, though the later it gets the more likely I am to have to leave because of exhaustion.

Well, I'll also be starting classes again soon, so there's no knowing how my sleep schedule will implode after that.

Re: Random Thread 2: Social plane shifting?

Posted: Wed Feb 13, 2019 3:58 am
by M0rtimer
I kind of don't want to tell, since I think it would be a neat surprise for the first time players... But I guess I can't exactly say how it works without revealing it, so... Spoiler time :P
► Show Spoiler

Re: Random Thread 2: Social plane shifting?

Posted: Wed Feb 13, 2019 4:16 am
by Dlover
► Show Spoiler

Re: Random Thread 2: Social plane shifting?

Posted: Wed Feb 13, 2019 4:28 am
by M0rtimer
► Show Spoiler

Re: Random Thread 2: Social plane shifting?

Posted: Wed Feb 13, 2019 4:40 am
by Dlover
► Show Spoiler

Re: Random Thread 2: Social plane shifting?

Posted: Wed Feb 13, 2019 4:41 am
by M0rtimer
► Show Spoiler

Re: Random Thread 2: Social plane shifting?

Posted: Wed Feb 13, 2019 6:17 am
by thinkslogically
That sounds super cool!!! Is be up for that, and I'm on est, so... Could start at 2pm GMT at the earliest and play for a few hours (3-5 at a time?). I love the premise and it's one I've wanted to try myself for a while but didn't know how to pull it off...

Re: Random Thread 2: Social plane shifting?

Posted: Wed Feb 13, 2019 6:26 am
by Dlover
Pfft, Thinks' time starts at when mine ends. XD

Re: Random Thread 2: Social plane shifting?

Posted: Wed Feb 13, 2019 6:28 am
by M0rtimer
Know what, once I'm home later today I'll put up a proper introduction post in recruitment if I get the chance, and we can see if we can get this properly arranged... Or if timezones are going to ruin everything :P

Re: Random Thread 2: Social plane shifting?

Posted: Thu Feb 14, 2019 2:27 pm
by Rodgeir
I would potentially be up for your game Mort but time is the issue.

Re: Random Thread 2: Social plane shifting?

Posted: Thu Feb 14, 2019 2:51 pm
by M0rtimer
Yeah, working on a thread in recruitment right now, and I'm thinking of using some kind of online utility to mark when people would be available..? Anyone got a suggestion for one to use that'd fit, I know they exist :P

Re: Random Thread 2: Social plane shifting?

Posted: Thu Feb 14, 2019 2:53 pm
by spiderwrangler
Doodle polls?

Re: Random Thread 2: Social plane shifting?

Posted: Thu Feb 14, 2019 2:54 pm
by Dusk9
I'm also interested (and my timezone is probably the closest to yours :P ) but I've never used Roll20 before. I'm not even entirely sure what it is used for - is it just maps?

Re: Random Thread 2: Social plane shifting?

Posted: Thu Feb 14, 2019 2:56 pm
by Theis2
It can also keep your character sheets, roll for you and (voice) chat with each other

Re: Random Thread 2: Social plane shifting?

Posted: Thu Feb 14, 2019 3:02 pm
by Rodgeir
The voice chat is sketchy, my game usually runs in discord instead. Everything else is great. Oh and it has sound effects.

Re: Random Thread 2: Social plane shifting?

Posted: Thu Feb 14, 2019 3:05 pm
by spiderwrangler
Layf ran one for a while until he got too busy with work, think we did discord or Skype for chat, roll20 was indeed sketchy.

It is basically a digital table where you can place maps with dynamic objects and lighting, roll, keep sheets, references, etc.

Re: Random Thread 2: Social plane shifting?

Posted: Thu Feb 14, 2019 3:11 pm
by Rodgeir
Dynamic lighting you got to pay for but it really makes dungeons more interesting. If you pay even more you can get visual effects like fireballs.

Re: Random Thread 2: Social plane shifting?

Posted: Thu Feb 14, 2019 3:13 pm
by spiderwrangler
Ah, didn't know that. I just benefited from whatever he had I guess.

Re: Random Thread 2: Social plane shifting?

Posted: Thu Feb 14, 2019 4:34 pm
by Dlover


If we want to compile time availability, anyone who's interested can just add their name on the left and colour the appropriate cells.

Re: Random Thread 2: Social plane shifting?

Posted: Fri Feb 15, 2019 8:07 pm
by M0rtimer
So I created the recruitment thread, which is... Probably a mess given how tired I am right now, but well, here you guys go. :roll:

viewtopic.php?f=25&t=1975

Re: Random Thread 2: Social plane shifting?

Posted: Sat Feb 16, 2019 5:27 am
by Rodgeir
I can play later than I marked but if that is the start time I can't stay a whole session (gotta sleep)! Start time is a little more flexible as long as I know a few days in advance.

Re: Random Thread 2: Social plane shifting?

Posted: Sat Feb 16, 2019 6:47 am
by Dlover
Ah, that's a point to consider. The times I marked are ones that I can play through, rather than just start, since I don't know how long sessions last.

Re: Random Thread 2: Social plane shifting?

Posted: Sat Feb 16, 2019 11:05 am
by M0rtimer
Duly noted, Rodgeir. :)

On first glance, it's looking like late Friday might be the best option after all? Got a bunch of options there, at least... So should probably start arranging characters in the appropriate thread, assuming everyone is willing? :)

... Also I'm not sure if the site did the time conversion automatically, but all those times should be GMT +1. I think so though, given the times Dlover picked. :P

Re: Random Thread 2: Social plane shifting?

Posted: Sat Feb 16, 2019 4:31 pm
by Dlover
They were all my local timezones on my end.

Re: Random Thread 2: Social plane shifting?

Posted: Sat Oct 05, 2019 12:10 am
by Dlover
Been a while since this thread was used, but something that MUST be noted has appeared...
Some of you will have heard that KFC got a dating simulator made. But now...

https://www.youtube.com/watch?v=imlFxSr6oqw
(Wendy's Tabletop RPG)