Year 4, month 2, week 3:
"all lava and similar reservoirs fall back to their normal level. Gas and steam might stop streaming."
Events:
- the gas keeps streaming.
Boomy:
Boomy continues to mine to the right, gaining 2 copper and 4 construction stone.
Complains:
Complains is not sure how long the lid can withstand the cave bugs in the vent shaft. He can spot at least three of them.
Oggy:
Oggy and Trip continue collecting seaweed. Together they collect 5 seaweed.
Ryan:
Ryan chisels foot holes into 3 more blocks towards the tunnels on his right, escaping the smell that way. He crouches into the little tunnel, but doesn't get very far before he finds a hole in the ground, losing itself deep below himself.
Trip:
Trip and Oggy continue collecting seaweed. Together they collect 5 seaweed.
Zoomy:
Zoomy tries to build something out of the iron scales, based on the chitin scale shirt. He manges to build a prototype of a scale shirt made of metal. Other than the chitin scale shirt it does not need a shirt to start with. He hands it to Complains, as he is a better fighter, on top of Zoomy being crammed with his tools. He improved a lot as metalworker and smith lately.
Discoveries:
Zoomy invents: Metal scale shirt (1 shirt, 6 metal scales): grants item hp which is removed first. Each hit taken has a chance to damage the scales. Hp depends on metal used. Copper 2, Iron 4.
Information:
- Trip, Complains and Oggy eat and drink. 3 food are consumed.
- Zoomy learns smith 2 and ore smelting 2.
Ressources: Link
Characters:
.[tabs:
Team ressources]
Units:
2 food
18 briquets
12 chitin
65 construction stone
5 lumber
Blocks:
21 seaweed (63 food)
4 bat fur
8 bat wings
1 saw
1 bucket
5 copper
1 crate with 11 empty preserving jars
4 heap of bone
4 iron
1 iron spear tip
1 jar with some ink
2 metal bar
1 mould (gripping tongs, reusable)
1 mould (metal bars, reusable)
1 mould (pick head, reusable)
1 pick (copper)
12 rope units
1 scale shirt, chiting (6/6 scales, +1 hp)
Furnance:
1 fire (burning this and 1 weeks)
Boat Maggy (0/18 blocks):
1 set of paddles
[tabs: Boomy]
Player: kida
Stats:
3/3 hp
3 strength (2+1)
3 constitution (2+1)
Skills:
you can buy for 10 xp: cooking 1 (cook 50% more raw food per week)
defender 1 (+1 constitution)
you can buy for 10 xp: food provider 1 (collect 50% more food blocks)
you can buy for 10 xp: mining (copper) 1 (you can now mine 2 copper block per turn)
mining (iron) 1 (you can now mine 2 iron blocks per turn)
mining (stone) 2 (you can now mine 4 stone blocks per turn or destroy 8 )
raider 1 (+1 strength)
stonemason 1 (you can now place 6 instead of 4 construction stones per turn. You also can craft stone items quicker)
Points:
XP: 7
SA: 5
FH: 3
1 turns until possible damage from being hungry/thirsty
Inventory (4.3 of 4.3):
1 pick
1 basic wooden spear
2 copper
1 seaweed (3 food)
[tabs: Complains]
Player: NewOneAround
Stats:
7/7 hp (3+4)
2 strength
2 constitution
Skills:
cooking 1 (cook 50% more raw food per week)
you can buy for 10 xp: defender 1 (+1 constitution)
food provider 1 (collect 50% more food blocks)
mining (stone) 2 (you can now mine 4 stone block per turn or destroy 8 )
raider 1 (+1 strength)
Points:
XP: 4
SA: 5
FH: 1
0 turns until possible damage from being hungry/thirsty
Inventory (3.0 of 4.3):
1 pick
1 spear, bones (+1 sharp ATK)
1 scale shirt, iron (6/6 scales, +4 hp)
[tabs: Oggy]
Player: CroverusRaven
Stats:
3/4 hp (3+1)
2 strength
2 constitution
Skills:
exploring 1 (+5 block swimming and 5 blocks crouching distance/turn, +1 jumping down and forward)
foreman 1 (you can grant a +1 bonus to goblins doing a crafting/ressource gathering task together. Affects foreman skill +1 persons)
hidden potential 1 (requirement for supernatural aptitudes. Allows minor magical tricks, which cost xp depending on strength. Bonuses to crafting/fighting cannot excel foreman or sergeant effect of same level)
you can buy for 10 xp: hidden potential 2 (requirement for supernatural aptitudes. Allows medium magical tricks, which cost xp depending on strength. Minor tricks are free. Bonuses to crafting/fighting cannot excel foreman or sergeant effect of same level)
sergeant 1 (you can grant a +1 bonus to goblins fighting an enemy together. Affects sergeant skill + 2 persons, including yourself)
Points:
XP: 15
SA: 3
FH: 1
2 turns until possible damage from being hungry/thirsty
Inventory (2.0 of 4.3):
1 chitin scale shirt (6/6 scales)
1 hatchet (carpenter's)
[tabs: Ryan]
Player: gamecreator
Stats:
4/4 hp (3+1)
3 strength (2+1)
3 constitution (2+1)
Skills:
defender 1 (+1 constitution)
exploring 1 (+5 block swimming and 5 blocks crouching distance/turn, +1 jumping down and forward)
heaver 1 (can carry 1 block more than usual and is slowed down less by a load)
you can buy for 10 xp: inventor 1 (slightly increase chance of success while inventing)
mining (stone) 1 (you can now mine 3 stone block per turn or destroy 6)
oarsman 1 (you can row a boat twice as fast. Chance to capzise the boat or damage at obstacles decreased)
raider 1 (+1 strength)
you can buy for 10 xp: stonemason 1 (you can now place 6 instead of 4 construction stones per turn. You also can craft stone items quicker)
swimmer 1 (you can swim twice as fast and also dive now 7 blocks as a half action or 20 as a full move action)
Points:
XP: 4
SA: 5
FH: 3
2 turns until possible damage from being hungry/thirsty
Inventory (5.3 of 5.3):
1 food
1 seaweed (3 food)
1 pick
1 chitin scale shirt (5/6 scales)
4 construction stone
[tabs: Trip]
Player: Ziprath
Stats:
3/3 hp
3 strength (2+1)
3 constitution (2+1)
Skills:
you can buy for 10 xp: cooking 1 (cook 50% more raw food per week)
defender 1 (+1 constitution)
exploring 1 (+5 block swimming and 5 blocks crouching distance/turn, +1 jumping down and forward)
food provider 1 (collect 50% more food blocks)
you can buy for 10 xp: foreman 1 (you can grant a +1 bonus to goblins doing a crafting/ressource gathering task together. Affects foreman skill +1 persons)
heaver 1 (can carry 1 block more than usual and is slowed down less by a load)
you can buy for 10 xp: long distance runner 1 (you can move further per turn, 2 sections instead of one)
you can buy for 10 xp: oarsman 1 (you can row a boat twice as fast. Chance to capzise the boat or damage at obstacles decreased)
raider 1 (+1 strength)
you can buy for 10 xp: sergeant 1 (you can grant a +1 bonus to goblins fighting an enemy together. Affects sergeant skill + 2 persons, includin
sharp senses 1 (improved chance to hear, smell or feel things from a greater distance, including a basic tremor sense)
you can buy for 10 xp: swimmer 1 (you can swim twice as fast and also dive now 7 blocks as a half action or 20 as a full move action)
Points:
XP: 1
SA: 8
FH: 3
1 turns until possible damage from being hungry/thirsty
Inventory (1.0 of 5.3):
1 chitin scale shirt (6/6 scales)
[tabs: Zoomy]
Player: Enkrod
Stats:
4/4 hp (3+1)
2 strength
2 constitution
Skills:
cooking 1 (cook 50% more raw food per week)
you can buy for 10 xp: food provider 1 (collect 50% more food blocks)
inventor 1 (slightly increased chance of success while inventing)
you can buy for 10 xp: mining (stone) 1 (you can now mine 3 stone block per turn or destroy 6)
ore smelting 2 (you can process ore 100% faster into metal and got a better feeling for the right temperature)
smith 2 (reasonably increased speed and success chance when creating metal objects)
Points:
XP: 1
SA: 7
FH: 3
2 turns until possible damage from being hungry/thirsty
Inventory (4.0 of 4.3):
1 hammer
1 chisel
1 pick
1 gripping tongs[/tabs]
Possible Loot:
.