D&D 5e: The Lost Mines of Phandelver

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Re: D&D 5e: The Lost Mines of Phandelver

Post by Lurks_In_Shadows »

Balin rolls his eyes, then gets ready for whatever happens.
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Re: D&D 5e: The Lost Mines of Phandelver

Post by GathersIngredients »

"Shouldn't we make sure that lone guard in the last room doesn't bite us in the metaphorical butt, because we just left him there, before we do any potentially loud activities?" Saca asks the group.
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Re: D&D 5e: The Lost Mines of Phandelver

Post by Lurks_In_Shadows »

"Sure. Don't even have to be that quiet about it. If we alert the others in side, it may pull some of them to the front door."
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Re: D&D 5e: The Lost Mines of Phandelver

Post by Rodgeir »

"Should someone stay and help Kryz if he needs it? I can! Oooor I can blast the goblin?"
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Re: D&D 5e: The Lost Mines of Phandelver

Post by Lurks_In_Shadows »

Balin thinks a moment.
"Why don't you and Saca go take out the guard like you originally planned? Calrick and I can stay here and keep an eye and ear out for Kryz if he needs help." He turns to Calrick. " Can you send your little friend back up to watch Kryz and make sure he doesn't get into trouble?"
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Re: D&D 5e: The Lost Mines of Phandelver

Post by spiderwrangler »

"Well, I can at least watch when he does.", Calrick says, resigned to the plan.

He'll send Lewis up the shaft, finding a spot part way up that he can keep an eye on things from.
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Re: D&D 5e: The Lost Mines of Phandelver

Post by GathersIngredients »

Saca nods. "Alright, Aimee, let's go. Best of luck to you." she adds to the other part of the group.

Stealth (with guidance, at disadvantage) - sneaking into position to shoot goblin sentinel: 2D20.LOW(1)+0+1D4 = [6, 20]+0+[3] = 9

((did I do the rolling right this time?))
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Re: D&D 5e: The Lost Mines of Phandelver

Post by Rodgeir »

((Yep!))

Aimee tags happily along, taking the lead cus she is way sneakier to blast the goblin.
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Re: D&D 5e: The Lost Mines of Phandelver

Post by SamWiser »

Saca and Aimee are able to sneak up in sight, and in range, of the goblin guard, with it seeming no to react.

(Waiting for another action from Thinks before I post for Kryz
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Re: D&D 5e: The Lost Mines of Phandelver

Post by Rodgeir »

Rodgeir wrote: Sun Oct 27, 2019 12:07 pm She is all kinds of sneaky as she gets into range.

Sneaking up to blast: 2D20.HIGH(1)+3 = [17, 6]+4 = 21


Too bad she is a terrible shot.

Blasting from her sneaking: 1D20+3 = [4]+3 = 7
1D10 = [6] = 6
((Here are the old rolls. Aimee missed, badly.))
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Re: D&D 5e: The Lost Mines of Phandelver

Post by SamWiser »

Thank you Rodger.

Gathers, please add an attack roll against the goblin.
Thanks to Arch Lich Burns for the avatar, and Mnementh for the mustache.

ÔÇ£Shoot the dictator and prevent the war? But the dictator is merely the tip of the whole festering boil of social pus from which dictators emerge; shoot him and there'll be another one along in a minute. Shoot him too? Why not shoot everyone and invade Poland?ÔÇØ
ÔÇò Terry Pratchett
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Re: D&D 5e: The Lost Mines of Phandelver

Post by GathersIngredients »

Krulle wrote:My bad memory allows me to enjoy positive news far more often!
Excited for the Dungeon Eyes, Ricki and Lara kissing!
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Re: D&D 5e: The Lost Mines of Phandelver

Post by Rodgeir »

((Glad the A Team is on goblin elimination :P. We'll get them with the next shots. Whats the worst that can happen? :roll: ))
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Re: D&D 5e: The Lost Mines of Phandelver

Post by Lurks_In_Shadows »

(( Shhhhh..... Not so loud! :paranoia: Do not tempt the Great Prophet Murphy, lest he strike you with a series of 1 rolls! :chuckle: ))
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Re: D&D 5e: The Lost Mines of Phandelver

Post by thinkslogically »

Kryz looks around nearby his vantage point, wondering if there's any way to climb up without being seen...

Survival: 1D20 = [2] = 2
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Re: D&D 5e: The Lost Mines of Phandelver

Post by SamWiser »

Kryz doesn't see anything specific that would give him an advantage in stealth. Only the fact that the group paying more attention to their conversation than their surroundings is helping. If he was sneaky, he could probably crawl to the main floor without being seen, but not for long. The stalactites were probably close enough to toss the rope onto from his current position, if that was the plan.

Aimee and Saca meanwhile are definitely bringing attention to themselves. The goblin guard, missed by both the arrow and spell, gives a cry of surprise and grabs a nearby shortbow and launches an arrow in the direction of the two, missing them in the darkness.
Thanks to Arch Lich Burns for the avatar, and Mnementh for the mustache.

ÔÇ£Shoot the dictator and prevent the war? But the dictator is merely the tip of the whole festering boil of social pus from which dictators emerge; shoot him and there'll be another one along in a minute. Shoot him too? Why not shoot everyone and invade Poland?ÔÇØ
ÔÇò Terry Pratchett
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Re: D&D 5e: The Lost Mines of Phandelver

Post by Rodgeir »

((Should I roll initiative?))
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Re: D&D 5e: The Lost Mines of Phandelver

Post by Lurks_In_Shadows »

Balin looks over his shoulder at the ruckus. He quietly chuckles and turns back to the crack at the back of the cave with a wide, fierce grin on his face.
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Re: D&D 5e: The Lost Mines of Phandelver

Post by thinkslogically »

Kryz scowls at the open room and skitters back down the chimney to the others and tells them what's going on up the chimney.
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Re: D&D 5e: The Lost Mines of Phandelver

Post by Lurks_In_Shadows »

Balin tugs at his beard in consternation. "The front door after all."
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Re: D&D 5e: The Lost Mines of Phandelver

Post by SamWiser »

Yes, sorry. Both Aimee and Saca roll initiative. Plus anybody else who might be joining.
Thanks to Arch Lich Burns for the avatar, and Mnementh for the mustache.

ÔÇ£Shoot the dictator and prevent the war? But the dictator is merely the tip of the whole festering boil of social pus from which dictators emerge; shoot him and there'll be another one along in a minute. Shoot him too? Why not shoot everyone and invade Poland?ÔÇØ
ÔÇò Terry Pratchett
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Re: D&D 5e: The Lost Mines of Phandelver

Post by Rodgeir »

Initiative against cave goblins: 1D20+2 = [11]+2 = 13


((Is there anything for Aimee to duck behind when she isn't blasting?))
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Re: D&D 5e: The Lost Mines of Phandelver

Post by SamWiser »

Not really. The cave walls are pretty bare, and the stream is the only nearby feature
Thanks to Arch Lich Burns for the avatar, and Mnementh for the mustache.

ÔÇ£Shoot the dictator and prevent the war? But the dictator is merely the tip of the whole festering boil of social pus from which dictators emerge; shoot him and there'll be another one along in a minute. Shoot him too? Why not shoot everyone and invade Poland?ÔÇØ
ÔÇò Terry Pratchett
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Re: D&D 5e: The Lost Mines of Phandelver

Post by Rodgeir »

((How far away is the goblin? She would like to keep it at max possible range (within 120'), to give her more shots before it gets to her.))
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Re: D&D 5e: The Lost Mines of Phandelver

Post by spiderwrangler »

((Cal has his eyes (via Lewis) up the crevice, so likely wouldn't be aware of their initial failure.))
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