
The Wandering Archipelago (OOC)
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Wandering Archipelago (OOC)
Well, I guess you're all about to see her turn into a jaguar then 

Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- SuperVaderMan
- Extensively Logorrheic
- Posts: 6177
Re: The Wandering Archipelago (OOC)
Hey everyone, glad to have gotten into the game! Thanks for letting me join, thinks 
I can add my character to the communal sheet anytime, though I'm not sure how.

I can add my character to the communal sheet anytime, though I'm not sure how.
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Wandering Archipelago (OOC)
Me neither tbh! I'll add a link to your current sheet in the front page of the OOC when I have some more time but if we can get it and dusks into the main sheet (and pull Syli to inactive) that'd be great. I'm not sure who's been doing it so far, but it hasn't been me!
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- Rodgeir
- Practiced Orator
- Posts: 7557
Re: The Wandering Archipelago (OOC)
Welcome in!
I have done a lot but so did Nioca. I would offer to do it but I won't have access to a computer until next Saturday. If it can wait until then I'll get ya sorted.
I have done a lot but so did Nioca. I would offer to do it but I won't have access to a computer until next Saturday. If it can wait until then I'll get ya sorted.
- SuperVaderMan
- Extensively Logorrheic
- Posts: 6177
Re: The Wandering Archipelago (OOC)
I can add it myself if people don't mind, and I just requested access to the sheet.
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Wandering Archipelago (OOC)
Granted.
Lizardfolk and tabaxi?
Lizardfolk and tabaxi?
Games I GM:
Games I play in:
► Show Spoiler
► Show Spoiler
- SuperVaderMan
- Extensively Logorrheic
- Posts: 6177
Re: The Wandering Archipelago (OOC)
Yep! Couple of animal people joining in 

- spiderwrangler
- Game Master
- Posts: 21091
Re: The Wandering Archipelago (OOC)
I almost mentioned that it would be really interesting if a lizardfolk were to join, but didn't want to sway anyone's character choices.
Games I GM:
Games I play in:
► Show Spoiler
► Show Spoiler
- Dusk9
- Games Moderator
- Posts: 8012
- Location: Somewhere in the British Isles (exact location unknown).
Re: The Wandering Archipelago (OOC)
I was actually considering Lizardfolk too, but settled on Tabaxi before I even knew Vader's character. Which was fortunate - two lizards joining the party may have been a little awkward 

- spiderwrangler
- Game Master
- Posts: 21091
Re: The Wandering Archipelago (OOC)
Yeah, not sure how even one is going to go over back in town...
Games I GM:
Games I play in:
► Show Spoiler
► Show Spoiler
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Wandering Archipelago (OOC)
I'm 99% sure that from the DMing side of things this is all a terrible idea and will only turn into a storm of chaos!
I'm also sure it could end up being a lot of fun, so we'll see what happens!
I'm also sure it could end up being a lot of fun, so we'll see what happens!
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- Rodgeir
- Practiced Orator
- Posts: 7557
Re: The Wandering Archipelago (OOC)
Are tabaxi common where Varsk is from? Or at all?
He won't like more people coming in to get a cut...
I like how you're playing the lizardfolk as written!
He won't like more people coming in to get a cut...
I like how you're playing the lizardfolk as written!
- SuperVaderMan
- Extensively Logorrheic
- Posts: 6177
Re: The Wandering Archipelago (OOC)
Oh thanks! I like Volo's take on them a lot. 

- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Wandering Archipelago (OOC)
Tabaxi are certainly not common, but not so rare that they don't show up every once in a while. He might well have seen a few in his lifetime tho. They're certainly rarer than half orcs and dragonborn.
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- Arch Lich Burns
- Will NOT Shut Up!
- Posts: 17412
- UStream Username: burnsbees
- Location: Behind you
- Contact:
Re: The Wandering Archipelago (OOC)
All I see from Dusk's character is a cute little kitty. Which is adorable and must be protected.
Also, Vader since you have the wizard class what spells are in your spell book and what spells do you have prepared today? You may have to add a note or something to your sheet.
And thinks, would it be okay for me to start to try to contact her patron?
Also, Vader since you have the wizard class what spells are in your spell book and what spells do you have prepared today? You may have to add a note or something to your sheet.
And thinks, would it be okay for me to start to try to contact her patron?
- SuperVaderMan
- Extensively Logorrheic
- Posts: 6177
Re: The Wandering Archipelago (OOC)
I have all that on my personal sheet, it's just a matter of moving everything over to the communal one.
- SuperVaderMan
- Extensively Logorrheic
- Posts: 6177
Re: The Wandering Archipelago (OOC)
Alright, I've implemented my sheet into the communal one (and added most of Dusk's calculations while I was at it)!
Something I wanted to note is that I have the Toll the Dead cantrip from Xanathar's, but it doesn't look like that's been added to the communal sheet. Am I right in assuming everything new to Xanathar's is missing?
Something I wanted to note is that I have the Toll the Dead cantrip from Xanathar's, but it doesn't look like that's been added to the communal sheet. Am I right in assuming everything new to Xanathar's is missing?
- Dlover
- Game Master
- Posts: 14130
- Location: Somewhere. Probably.
Re: The Wandering Archipelago (OOC)
I'd guess so. I think we had the sheet around before getting access to Xanathar's so there would have been a lot to add for it.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
- Rodgeir
- Practiced Orator
- Posts: 7557
Re: The Wandering Archipelago (OOC)
Nah Burns, you don't get to be reasonable. I think we ought to fight over a fluff item .Arch Lich Burns wrote: ↑Thu Apr 11, 2019 12:28 pm(Oh if he did then I am sorry, I just saw a list of stuff and looked at stuff that was interesting. If Varsk got it then that's fine.)

(Seriously take'm otherwise we will just forget!)
- SuperVaderMan
- Extensively Logorrheic
- Posts: 6177
Re: The Wandering Archipelago (OOC)
I was just looking over the communal sheet and saw that Gwen's AC is 15 from wearing hide armor? There's a couple of problems with that:
- Hide is Medium armor, giving AC 12 + Dex (max 2), so Gwen would only have AC 14
- Warlocks don't have Medium armor proficiency, which causes all sorts or problems for Gwen while wearing it
- Hide is Medium armor, giving AC 12 + Dex (max 2), so Gwen would only have AC 14
- Warlocks don't have Medium armor proficiency, which causes all sorts or problems for Gwen while wearing it
PHB p.144, Armor and Shields wrote:Armor Proficiency. Anyone can put on a suit of armor
or strap a shield to an arm. Only those proficient in the
armor’s use know how to wear it effectively, however.
Your class gives you proficiency with certain types of
armor. If you wear armor that you lack proficiency with,
you have disadvantage on any ability check, saving
throw, or attack roll that involves Strength or Dexterity,
and you can’t cast spells.
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Wandering Archipelago (OOC)
I've thought before that it would be deviously effective to stuff an enemy caster into heavy armor to keep them imprisoned.
Games I GM:
Games I play in:
► Show Spoiler
► Show Spoiler
- Dlover
- Game Master
- Posts: 14130
- Location: Somewhere. Probably.
Re: The Wandering Archipelago (OOC)
When did Gwen even get any hide armour? And leather would be just as good anyway.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
- Dusk9
- Games Moderator
- Posts: 8012
- Location: Somewhere in the British Isles (exact location unknown).
Re: The Wandering Archipelago (OOC)
It's probably just a typo. Studded leather gives 12+3 = 15 AC
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Wandering Archipelago (OOC)
It was in the loot you guys got from the lizardfolk.
• 10 sets of hide armor
• 10 sets of hide armor
Games I GM:
Games I play in:
► Show Spoiler
► Show Spoiler
- Arch Lich Burns
- Will NOT Shut Up!
- Posts: 17412
- UStream Username: burnsbees
- Location: Behind you
- Contact:
Re: The Wandering Archipelago (OOC)
I thought hide was light, my bad. I will change back to leather then.