Walks attempts to calm the situation
"We don't want to hurt you, we are here to help. Someone from the clan of the stars managed to get to the inn where the GAL has their headquarters asking for assistance, so we came here to aid. My name is Walks, by the way, Walks With The Wind. What are your names? As pleased as I am to meet you, this tent is burning, we should all leave it as soon as possible. Can you tell us anything useful about this settlement or those metal beasts? And... would you consider going to the GAL headquarters? I think the goblin from your Clan resting there could very much use a little company he knows among all those strangers."
Realizing that the tent is burning down around their ears, the children hurry outside with you.
Forges checks the bench, but finds nothing, he then follows the children outside.
Right offers the stuffed rabbit to the youngest one, who quickly runs up, grabs it from him and then hurries back behind the taller child.
"Its ok, we won't hurt you. The monsters seem to have moved out of the immediate vicinity. Can you tell us what did this?"
The taller child lowers his wooden sword and the sadness that he had been holding back comes onto his face. Trying not to burst out crying he begins to answer your questions.
"My name is Looks at the Sky and this is my sister Tale Teller. Our uncle is the one who ran for help, I...I hope he is okay. The metal beasts are......,they look just like you and..and...us...but...but they....they have these protrusions where there arms and legs should be, they attacked our village killing anyone resisted and taking the rest as prisoners. Please ...please save our village." He breaks down into wracking sobs and you are unable to get anymore information from him.
Drinks kicks open the door and rushes in to attack whatever it is that was torturing the goblin they had heard scream. Following quickly behind him are
Leaves &
Laughs also readying their attacks. As they break into the room, three metallic goblins turn around and glare at you with their red piercing eyes. The one on the far right speaks
"Who dares interrupt us...Kill them." The other two look at each other, than you before one of them says.
"Sir.we.can.not.get.any.more.in.for.ma.tion.out.of.him.we.should.go." The one with the strange weapon walks to the center of the room, blasts a hole in the wall and the 3 metal goblins escape.
Stats & Loot
.[tabs:
Right(ChuckDaRighteous)]
ATT: 2
DEF: 3 (or 2)
HP: 5/5
ITEMS:
- Straight Razor (+1 Atk, 1-handed, 25% chance to cause Bleed(-1 Hp for 1 turn))
- wooden shaft & Spearhead (Can be fixed)
- 1/2 of a Red Curtain (Red)
- Flaming Trident (+2 Atk "Fire damage") (Will be extinguished if it comes in contact with water)
- 2-handed shield (+1 Def)
- Obsidian Ring (Set with 1 Black Pearl) (Magic Shield nullifies 1 Attack, ignore upon activation, 15 turn cool-down)
- Cloak of Blood Banking - Can store 1HP in cloak. If wearer reaches 0HP, will restore you to 1HP
- Helmet (+1DEF)
[tabs:
Walks(Gathers)]
ATT: 3
DEF: 2
HP: 6/6
ITEMS:
- Holey Shield (+0 DEF) (1-handed)(Small metal shield with large hole in it, which needs to be fixed somehow)
- Shortbow (ranged)
- Arrows (x3, +1 ATT)
- Torch (extinguished): +1 ATT if used as weapon; 5% chance of setting an enemy on fire; 10% chance of breaking.
- Vial of spider venom: Can be applied to weapons or added to potions.
- Skull
- Silver Necklace (Set with 3 Sapphires) (+1 Hp)
- Length of Rope
- Healing Salve (+2d3 Hp)
- Wolfskin Cloak: +1 DEF. Very fine quality, provides protection against the cold.
- Knock-Back Axe: +2 ATT. Chance to knock an enemy prone (must spend a move to stand back up).
- Simple Metal Ring: ???
[tabs:
Leaves(Synch)]
ATT: 4 (or 2)
DEF: 1
HP: 5/5
ITEMS:
- Simple Axe(+1 ATT) (1-handed)
- 2-handed shield (+1 Def)
- Berzerkers Axe (+3 ATT, -2 DEF)
[tabs:
Forges(PatDragon)]
ATT: 1
DEF: 1
HP: 5/5
ITEMS:
- Mace (+2 Att)(1-handed)
- A sharp looking Man-purse (backpack)
- 3 important looking letters
- "My first wand" wand
- Red Potion (increases Hp by 1 point permanently)
- 3 books of Evil Badness
[tabs:
Laughs(Spiderwrangler)]
ATT: 2
DEF: 2
HP: 5/5
ITEMS:
- Fake Beard
- PlayWitch vol. 2
- Simple Axe(+1 ATT) (1-handed)
- Spear (+1 ATT) (2-handed)
- Leather Jerkin (+1 Def)
- Wizards Hat
- Healing Salve (+2d3 Hp)
- Spear (+1 ATT) (2-handed)
[tabs:
Drinks(Kida)]
ATT: 2
DEF: 1
HP: 5/5
ITEMS:
Pirate Hook: +1 ATT, 1 handed (1H) weapon.[/tabs]