TURN 76
The group think about leaving whilst
All equips her bow which still has no arrow and puts on the veil.
"Only problem with leaving is I think the token will bring these guardians with it! They're pretty close! Maybe if we take it all home, we can convince the guardians we mean no harm... Or if push comes to shove, the others can help. What do you think, should we all huddle in close and try to head home this turn?"
"We should get out of here now though, and we got the gold to repair any damage to the inn if you are worried about that and together with the others we should be able to survive."
They still don't quite make a decision to leave yet and instead the group decide to all try drinking from the fountain with their hands instead of the cups.
"Well, here goes nothing..."
All goes first and drink though it is more like eating the semisolid mudhoney, the first thing she notices is the taste, it is sweet and delicious and very filling then she feels her wounds begin to heal closing shut, just the right amount for what she ate. Then as it is the first time she has eaten from the fountain she feels something churn and change with her and she then feels much more hearty than she did before. (D66 roll 63! Invigorated +1 permanent HP).
"This is the best thing i'v ever tasted."
The other follow suit and rush over to the fountain and try eating some with their hands too.
Naps tires the mudhoney next and for her is more chewy and sticky than she first thought still sweet and tasty. It first heal some of her wounds before beginning to churn within her stomach but for her it seems to redirect its tingling sensation to her hands and quite unexpectedly she starts secreting mudhoney from her hands, with a quick flick of her wrist she suddenly has formed a semi solid shield made of mudhoney.(d66 roll 11 mud honey shield- see below)
Steals is the final drinker and for him the mud honey doesn't taste as nice as he first thought it would but it still causes his wounds to heal and it was sweet sure but there was an odd after taste, hard to tell what, kind of just a tingle like the taste was ripped away too quickly. (d66 roll 31 - Slight blink- see below)
From the ceiling drops a creature which at first looks alive but it lands with a metallic tap on the ground, It mechanical wings buzz quite loudly but, then you begin to hear more buzzing from high above. It goes to rake at
Steals with its front legs, but somehow the attack passes straight through him and he is unharmed. had it hit it looks like it might have hurt!
It took a moment but now that
All is wearing the veil she can see in the darkness perfectly, she looks at the creature then at where it came from, then at the top of the carven and her shoulders drop. It looks like there might be at least 30 of the things up there all clinging to parts of the wall and some are beginning to twitch.
► Show Spoiler
11- Mudhoney shield - as a free action you can summon forth a +1 DEF shield attached to one of your hands - It lasts 3 turns and can be used once per adventure
31- Slight blink - Your mud honey was slightly infused with the dimensional rift that left it flow here, it has now taken root in you and you sometimes shift out of phase with the world. once per adventure you can as a free action activate slight blink, this lasts for 10 turns and gives you a 10% of avoiding all attacks, it does however cause your attack to miss every 10% of the time as well.
63 - Invigorated - The mudhoney has made you very healthy and increased your stamina you gain +1 permanent Hit point
Stats & Loot
.[tabs:
First-of-All]
ATT:
2
DEF:
2
HP: 6/6
ITEMS:
Sword (+1ATT)(1 handed)
Old leather armour (+1 Def) (Body)
Bottle of alchemist fire (1 use only +4 Attack)
Burning wand -This does 2 Damage, no armour (not no Def) -
This wand has 6 charges and cannot be recharged as every use will make the stick burn away.
Speaker stone (complete)
Planarport token (30ft radius planeshift to get home)
A Fire Elementals eye (possible crafting component)
Golden Skull (Carry only)
1 Anger berry
Helmet (+1DEF)
Sword (1H, +1ATT)
Steel knife (+1 ATT)(1 handed)
+1gp
Black glass puzzle box - opened
2 small bags
Statue bows 2H
Statues veil
Statues book
scroll of detect curse??
ex-flashing metal ball.
[tabs:
Senor costa fluctuantes]
ATT:
3
DEF: 1
HP: 1/5
ITEMS:
Blood Song (+2 Atkfor this adventure).(1 handed)
Magical Glasses - Allows you to see magical Auras (eyes)
Fancy Scabbard-(improves Bloodsongs mood)
Torch snuffer
A Fire Elementals Heart (possible crafting component)
2 Badger skin
Fork
golden FrogKing Crown
2 small bags
[tabs:
Steals the tequilla]
ATT:
2
DEF:
3
HP: 5/5
Ability - Slight Blink 10 rounds 10% chance of enemies and himself missing an attack.
ITEMS:
Amulet of the fish - Water breathing
Leather armour (+1def)
Shield (+1 def)(1 handed)
Dagger +1ATT
A crossbow (2 handed) (can reload and fire in 1 turn but cannot do anything else)
5 crossbow bolts (+1ATT)
Spear (+1 ATT) (2 handed)
1 potion of shrink
---4 coloured mushrooms
- red with a purple edge - +1 attack for 3 round
- Brown with darker brown rings - +1 defense for 3 rounds
- white with black and red stripes - heals 1 hp
- yellow with silver specks - gets you really really high and you may see things
Flame shaped gem (Warm to the touch, used to get past strangler mold)
Pouch of holding
Bottle of Tequilla
Torch snuffer
A Fire Elementals eye (possible crafting component)
4 daggers (+1ATT)
Dress-
Wand of light. (1Dam/ ignores Def/ 50% chance of blinding for 1round/ Cool down 2)
Belt of cool (reduces cool downs by 1) must be worn 5 round before it works.
2 small bags
[tabs:
Tells Bad Jokes]
ATT:
2
DEF: 1 (2 vs animals)
HP: 2/5
ITEMS:
Druids Cloak (+1 defense vs animals)
Torch snuffer
Puzzle box
Mouse spear 2H (+1ATT)
Ring of sanctuary
Harpoon- 2H/ +1 weapon / +2 weapon if attacking something in the water
Backpack
50ft Rope
pen and ink
biscuits
water flask
dagger (+1 att)
2 alchemist fire bottles.(1 use only +4 Attack)
3 small bags
[tabs:
Naps]
ATT:
2
DEF: 3
HP: 3/5
Ability - Create Mudhoney shield 5 turns per adventure.
ITEMS:
chain mail shirt (+2DEF)
a sword (1H, +1ATT)
Torch snuffer
Torch (lit)
Badger bones
3 small bags
Adventurers book.[/tabs]
► Show Spoiler
From now one I will be posting once every 48 hours minimum, Quicker if everyone posts in the time. If you miss a turn you will be allow a extra half action the following turn. These do not stack.