Pokemon Amethyst RPG (Update!!!)

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M0rtimer
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Re: Pokemon Amethyst RPG (A New Day)

Post by M0rtimer » Tue Oct 07, 2014 12:54 pm

Hugh comes to a dead halt as he realizes his predicament- Suddenly finding himself among the hostile bats.

"Err... Sorry, I didn't mean to..."

"Damnit Callisto, why didn't you say anything?!"


Callisto gives a wide-eyed shrug a bit behind Hugh- Seemingly just as surprised as Hugh is.

He briefly considers trying to be charismatic- But it didn't quite look like these things would be friendly...

charm: 1d20=6

Seeing the presumed gligar to be less than happy, Hugh tries to go defensive- Taking out his scanner to get more intel. He considers the situation for a few moments- As his mind tracks to the ball he captured the hippopotas in.

He's underground. It hasn't connected yet. He could use him...

A mere moment later the hippopotas is out.

"Alright, sorry bud I had to get you out so quickly- I might have gotten into a little bit of a pickle! If these things attack us... Yawn, alright?"

Hugh meanwhile, also braces himself should the bats seem to resort to hostility- Trying to target any bat that should fall out of the yawn radius with a hypnosis- Though failing.

hypnosis: 1d20=2

Meanwhile it would be... Quite the shame should the hippopotas catch Hugh in the blast.

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Re: Pokemon Amethyst RPG (A New Day)

Post by Dusk9 » Sat Oct 11, 2014 1:52 pm

Ian and Carrie

Chrys prepares to blast the Horsea with ice and weaken it further, but Carrie moves faster, chucking a ball and successfully capturing it!

Carrie has caught a Lv28 Patient Male Horsea with Sniper!

Hugh

The Hippopotas (who's apparently called Rocky) seems very confused to find itself in a fight so soon. However he's not about to back down to the challenge, squaring off against the Gligar defiantly alongside Callisto. Speaking of which, as the bats begin to descend aggressively, she blasts one with a ball of luminous green energy and badly injures it right from the start. Hugh then tries to follow to up her attack with a Hypnosis, but can't focus correctly as the winged creatures dart in and start their assault.

The first two go straight for him, smacking into his shoulder for 29(24) and 27(23) damage. Another two decide Callisto is the more dangerous target and go for her, hitting for 37(23), and 17(3), while Rocky gets smacked for 21(9) damage. Finally, the slowest bat - which is also the beefiest - joins its allies in targeting Callisto, unleashing a devastating 55(41) damage aerial assault! Thankfully though, she's able to Teleport away just in time, reappearing on the slopes of another dune and evading the demonic bat completely.

Wincing in pain from his fresh wound, Rocky then almost instinctively opens his mouth and Yawns at the bats, catching everyone except Callisto, who managed to Teleport out of range.

Hugh (10), 69/116Hp, Yawning

Callisto (16), 51/77Hp
Gligar #1 (12), Yawning
Gligar #2 (12), Yawning
Gligar #3 (12), Badly Injured, Yawning
Gligar #4 (12), Yawning
Gligar #5 (12), Yawning
Gligar #6 (7), Yawning
Rocky (1), 39/48Hp

Mace

The Solrock prepares to trap Henry in fire too, but he manages to get a hit in first, slamming the rock into the ground and finally knocking it out! With a chuckle, Joe then sends out a Dwebble to replace it.

Henry (18)
Arrow (15), KO
Solrock (7), KO
Lunatone (7), [51%], Burned, Recalled
Biggs (7), KO
Dwebble (6)
Carbink (5), [81%], Recalled
Annie (4), KO

Zyph

Finally proving that he's not completely useless, Geol darts forward and smacks the Stunfisk into unconsciousness. It's replacement is a weird rock bug, with feathery things coming out of its sides.

Wendy (16), KO
Geol (14), -3/73Hp
Rock Bug (13)
Omanyte (10), KO
Bellerophon (7), KO
Stunfisk (1), KO

Sam
► Show Spoiler
Sal

Pulling back Lee, Sal sends out Brooke in his place. The Gligar then drops down and slams into her in an Acrobatic flurry of attacks, taking heavy damage from her Scalding counterattack but still doing 51(44) damage in the process!

Gligar (15), Badly Injured
Brooke (14), 11/55Hp
Audree (11), KO
Lee (8), Recalled
Trapinch (1), KO

Danica

Karis attempts to Roar at the Jumpluff, but can't quite rattle it enough to have the desired effect, as it continues to fail at Paralyzing her.

Fearow (20), KO
Oogie (20), KO
Jumpluff (20), ^6m
Kettenstein (14), KO
Drifblim (10), KO
Masquerain (6), KO
Caballerita (5), KO
Karis (5), 67/78Hp, +4DEF
Grind (5), KO
Shuckle (1), KO

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Arch Lich Burns
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Re: Pokemon Amethyst RPG (A New Day)

Post by Arch Lich Burns » Sat Oct 11, 2014 2:10 pm

Carrie gives the horsea to Ian, and continues fishing. She hopes for something really interesting!
82; 62
3; 20
39; 86
53; 1
22; 59



Please be inkay...

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SamWiser
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Re: Pokemon Amethyst RPG (A New Day)

Post by SamWiser » Sat Oct 11, 2014 2:25 pm

Moose, Give it a lick!

Moose wets down its tongue and spreads it all over the ghost. It is paralyzed with disgust at the saliva covering him.

Accuracy=15 Paralyzed!
Power=19
Last edited by SamWiser on Sat Oct 11, 2014 8:23 pm, edited 1 time in total.
Thanks to Arch Lich Burns for the avatar, and Mnementh for the mustache.

ÔÇ£Shoot the dictator and prevent the war? But the dictator is merely the tip of the whole festering boil of social pus from which dictators emerge; shoot him and there'll be another one along in a minute. Shoot him too? Why not shoot everyone and invade Poland?ÔÇØ
ÔÇò Terry Pratchett

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Dlover
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Re: Pokemon Amethyst RPG (A New Day)

Post by Dlover » Sat Oct 11, 2014 6:02 pm

Accepting the pokeball, Ian sits down next to Carrie as she fishes.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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M0rtimer
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Re: Pokemon Amethyst RPG (A New Day)

Post by M0rtimer » Sat Oct 11, 2014 6:08 pm

"Sorry I needed to get you out so soon- Don't be afraid alright! You're a brave little guy. Just... Try and hit them with some nasty rocks, alright! Callisto... You know what to do!"

"Got it..."

As Hugh slowly starts feeling himself drift off, he throws a pokeball at the badly injured pokemon, hoping for a lucky catch- Doubtful, but possible. Soon he feels himself become overcome with sleep, and for a moment he fears the worst. However, soon he falls asleep- But somehow, keeps standing. Stronger than before.

"...Hugh?"

Rocky meanwhile, was not about to disappoint his new master- Aiming for the largest group of bats, it strikes down with rocks with deadly finesse.

capture: 1d100+5=53 (maaaaaaybe...?)

rock slide1d20=20, 3d10+26=41 Aaaaand Rocky certainly isn't off to a rocky start with a CRIT!

rock slide crit: 3d10+12=32

73 total damage.

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SuperVaderMan
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Re: Pokemon Amethyst RPG (A New Day)

Post by SuperVaderMan » Sat Oct 11, 2014 8:01 pm

A Dwebble, huh? It's a good thing, since Henry has a Flying attack he can use, then!
"Henry, don't take any chances. Hit it with an Aerial Ace!"

Aerial Ace on Dwebble: 1D20 = [11] = 11
2D10+8+19 = [1, 9]+8+19 = 37

► Show Spoiler

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Re: Pokemon Amethyst RPG (A New Day)

Post by Donnigan » Sat Oct 11, 2014 11:08 pm

Karis will either hit with an Iron Head if it is in Range, or set up an Iron Defense.

Karis Iron Head (1d20=7, 3d10+34=54)
Madre de Dios! Es el Pollo Diablo!

¡Sí! ¡He dejado en libertad los prisioneros y ahora vengo por ti!

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staron13
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Re: Pokemon Amethyst RPG (A New Day)

Post by staron13 » Sun Oct 12, 2014 9:18 pm

"Nice hit Brooke, hang in there long enough to finish it with an aqua jet!"

aqua jet: 1D20 = [10] = 10
1D12+6+18 = [12]+6+18 = 36
Hmmmm a signature... I could put some awesome things here

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Nioca
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Re: Pokemon Amethyst RPG (A New Day)

Post by Nioca » Sun Oct 12, 2014 11:22 pm

"Keep pushing, Geol. Rock Slide!" Zyphirim calls as he scans the rock bug.

Geol, seeming to get his act together despite being on his last legs, summons forth a barrage of rocks which roll over the rock bug.

--Rock Slide (AC4): 11 to-hit, 50 damage physical rock
► Show Spoiler

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Dusk9
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Re: Pokemon Amethyst RPG (A New Day)

Post by Dusk9 » Tue Oct 14, 2014 5:50 am

Ian and Carrie

With the Horsea safely in Ian's hands, Carrie tosses her line back into the water and keeps fishing. Almost an hour passes without anything coming up, and Carrie starts to get even more impatient...but then they get something. Something new.

Something big.

Straining as hard as she can, Carrie barely has the strength to pull her catch to the surface - with a mighty roar, a huge dark blue serpent crests out of the waves, soaking both Ian and Carrie in a burst of spray. A faint icy layer coats its scales, and a cloud of frost leaves its mouth with each breath, making the air feel even colder than before. Towering above them, it peers down at the ship's deck, looking very pissed off at being dragged to the surface by such puny creatures.

Sea Serpent (10)

Hugh

Pulling out a spare ball, Hugh desperately tosses it at the injured bat....and barely catches it! He then feels the effects of the yawn take hold, and drifts off while somehow remaining standing.

Drifting back into the battle, Callisto blasts the slower bat with psychic energy, dealing moderate damage. The two bats that went for Hugh keep up their assault, but for some reason their attacks barely scratch him this time, only doing 20(0) and 24(4) damage before they too fall asleep. Rocky also gets hit again, this time for 19(7) damage - it seems the bats don't view him as much of a threat. Callisto, on the other hand, is their main target - flying as close as possible, the two remaining bats fire off some poisonous stingers at her for 20(12) and 21(14) damage!

But then Rocky gives them a reason to view him as a threat - summoning up a wall of rocks, he slams them down on three of the sleeping bats with immense force, leaving just a couple of bloody smears on the sand. Thankfully the other two are fast asleep, so they don't see the unfortunate demise of their brethren.

Hugh (10), 65/116Hp, Asleep 16

Callisto (16), 25/77Hp
Gligar #1 (12), Asleep 16
Gligar #2 (12), Deaded
Gligar #3 (12), Caught
Gligar #4 (12), Deaded
Gligar #5 (12), Asleep 16
Gligar #6 (7), Deaded
Rocky (1), 32/48Hp

Mace

Darting forward, Henry aces through the Dwebble, doing minor damage to it. In response, the rock bug ignores him entirely, setting up another collection of floating Stealth Rocks instead.

Field: Stealth Rocks [5]

Henry (18)
Arrow (15), KO
Solrock (7), KO
Lunatone (7), [51%], Burned, Recalled
Biggs (7), KO
Dwebble (6), [80%]
Carbink (5), [81%], Recalled
Annie (4), KO

Zyph

Before the Anorith can attack, Geol summons up a rolling wall of rocks, forcing it to Protect itself.

Wendy (16), KO
Geol (14), -3/73Hp
Anorith (13)
Omanyte (10), KO
Bellerophon (7), KO
Stunfisk (1), KO

Sam

Moving in close, Moose licks the Golett, doing just enough to KO it before it can try and punch her again. After a bit of consideration, Sally sends out a Drilbur in replacement.

Drilbur (15)
Gligar (15), KO
Nero (14), Recalled
Alexander (12), 36/63Hp, Recalled
Moose (11)
Rex (9), Recalled
Cubone (4), Recalled
Baltoy (4), KO
Golett (4), KO
Kate (1), KO

Sal

Jetting forward, Brooke manages to take out the Gligar before it can get in another hit. Next out is a Drilbur.

Gligar (15), KO
Drilbur (15)
Brooke (14), 11/55Hp
Audree (11), KO
Lee (8), Recalled
Trapinch (1), KO

Danica

Karis tries to buff her defenses again, but before she can the Jumpluff finally succeeds in Paralyzing her, leaving the Lairon twitching on the ground below.

Fearow (20), KO
Oogie (20), KO
Jumpluff (20), ^6m
Kettenstein (14), KO
Drifblim (10), KO
Masquerain (6), KO
Caballerita (5), KO
Karis (5), 67/78Hp, +4DEF, Paralyzed 7
Grind (5), KO
Shuckle (1), KO

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Dlover
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Re: Pokemon Amethyst RPG (A New Day)

Post by Dlover » Tue Oct 14, 2014 6:00 am

... How did you even get the line deep enough to grab that thing? You know what, we're dealing with this, then I think we should lay off on the fishing. Doesn't look like there's a chance to talk about this, so... Ian scans the thing, Finn, hit it with a Future Sight.

AC=3, Damage=65
Probability control: rerolled AC=8
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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Re: Pokemon Amethyst RPG (A New Day)

Post by Arch Lich Burns » Tue Oct 14, 2014 7:16 am

"Holy fuck ya are a big one aren't ya?"

Carrie scans the totally not a gyarados and motions Hobo to yawb while she punches it.
If i still have zapper it is also lightnig damage.
ac: 10; dmg: 23

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M0rtimer
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Re: Pokemon Amethyst RPG (A New Day)

Post by M0rtimer » Tue Oct 14, 2014 7:46 am

Callisto could only flinch as Rocky proved his worth in the bloodiest of ways- Right before her focus shifted back to Hugh, as she was desperately trying to figure out what was "wrong" with him- But at first his mind seemed to be nothing more than an empty echo- Occasional intelligent thoughts drifting by, but hard to draw an actual conclusion...

But then he wakes up, of course. Leading to a rather early and anti-climatic conclusion of the demonstration of his new abilities.

1d20=19 damnit. :roll:

"...Wow, geeze, Callisto, you could have gone easier on them..."

The quick disapproving, and slightly worried face of Callisto soon affirms that Hugh was on the wrong end- As the little hippo proudly exclaims itself.

"...You did this?!"

"...We'll need to talk about being just a bit more careful."

"Anyways... Let's clean up guys-"
Hugh says, grabbing a pokeball, intent on having one of his pokemon finish the job...

If Bubbles could line up the remaining two gligar, she comes out and hits them with a bubblebeam- Otherwise, Archimedes gets out to play.

steel wing: 1d20=12, 3d8+29=49, 1d20=17, 3d8+29=43

1d20=4, 3d8+19=37

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SuperVaderMan
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Re: Pokemon Amethyst RPG (A New Day)

Post by SuperVaderMan » Tue Oct 14, 2014 8:53 am

"Another Brick Break, crack through that shell!"

Annoyed that the other bug would just ignore him when they're supposed to be fighting, Henry slams down on the Rock-shelled bug with a lot more force than usual.

Brick Break on Dwebble: 1D20 = [11] = 11
3D10+12+24 = [10, 10, 7]+12+24 = 63

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staron13
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Re: Pokemon Amethyst RPG (A New Day)

Post by staron13 » Tue Oct 14, 2014 11:46 am

"Brooke, use another aqua jet before he can get an attack in!"

Breathing heavily the small buizel surges forward with a significantly weaker and less accurate aqua jet.

aqua jet: 1D20 = [5] = 5
1D12+6+18 = [1]+6+18 = 25
Hmmmm a signature... I could put some awesome things here

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SamWiser
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Re: Pokemon Amethyst RPG (A New Day)

Post by SamWiser » Tue Oct 14, 2014 12:17 pm

Sam considers switching Moose out, but decides to let her take a shot. Moose! Use Slash!

Accuracy=17
Power=48

► Show Spoiler
Thanks to Arch Lich Burns for the avatar, and Mnementh for the mustache.

ÔÇ£Shoot the dictator and prevent the war? But the dictator is merely the tip of the whole festering boil of social pus from which dictators emerge; shoot him and there'll be another one along in a minute. Shoot him too? Why not shoot everyone and invade Poland?ÔÇØ
ÔÇò Terry Pratchett

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Nioca
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Re: Pokemon Amethyst RPG (A New Day)

Post by Nioca » Tue Oct 14, 2014 12:35 pm

Contemplating his options, Zyphirim opted to leave Geol in a little longer. "Geol, Stealth Rock. Let's prep the battlefield."

Geol then sets up a defensive perimeter of rocks around himself, which then proceed the Anorith when it next moves.

--Stealth Rock: 5 Stealth Rocks created.

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Donnigan
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Re: Pokemon Amethyst RPG (A New Day)

Post by Donnigan » Tue Oct 14, 2014 7:09 pm

Karis used Protect! Then she will stubbornly keep either using Iron Head or Iron Defense, knowing that the Pokemon has to get into Melee Range to use its only Special Damaging Move.

Karis Paralysis and Iron Head (1d20=9, 1d20=6, 3d10+34=46)
► Show Spoiler
Madre de Dios! Es el Pollo Diablo!

¡Sí! ¡He dejado en libertad los prisioneros y ahora vengo por ti!

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Dusk9
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Re: Pokemon Amethyst RPG (A New Day)

Post by Dusk9 » Wed Oct 15, 2014 11:45 am

Hugh

Waking from his weird dreams, Hugh spends a couple of seconds staring in disbelief in the mess Rocky made, before sending out Bubbles for clean-up duty. However her Bubblebeam only actually hits one of them, knocking it out easily, but leaving the other unharmed. Fortunately, Callisto and Rocky are able to clean up before the bat wakes, ending the fight!

Hugh has caught a Lv16 Desperate Male Gligar with Sand Veil!

Exp: 2750xp

Mace

Henry takes a rock to the face as he slams his fist into the bug, losing 9hp, but nevertheless doing some pretty nice damage. In response, the Dwebble blasts another rock at his face, this time hitting for 44(34) damage.

Field: Stealth Rocks [4]

Henry (18), 31/74Hp
Arrow (15), KO
Solrock (7), KO
Lunatone (7), [51%], Burned, Recalled
Biggs (7), KO
Dwebble (6), [29%]
Carbink (5), [81%], Recalled
Annie (4), KO

Zyph

Geol manages to set up some stealthy rocks on the surface of the water, but then the Anorith blasts him with a 27(50) damage spray of water, easily finishing him off.

Field: Stealth Rocks [4]

Wendy (16), KO
Geol (14), KO
Anorith (13), Slightly Injured
Omanyte (10), KO
Bellerophon (7), KO
Stunfisk (1), KO

Sam

Moose manages to do pretty heavy damage to the Drilbur as she slashes through it, but then the mole dives into the sand, disappearing from view.

Drilbur (15), Badly Injured, Burrowing
Gligar (15), KO
Nero (14), Recalled
Alexander (12), 36/63Hp, Recalled
Moose (11)
Rex (9), Recalled
Cubone (4), Recalled
Baltoy (4), KO
Golett (4), KO
Kate (1), KO

Sal

Surging forward, Brooke slams into the mole, doing some pretty heavy damage despite how tired she is. But then the Drilbur scratches her for 29(22) damage, easily knocking her out.

Gligar (15), KO
Drilbur (15)
Brooke (14), KO
Audree (11), KO
Lee (8), Recalled
Trapinch (1), KO

Danica

Karis keeps buffing herself up, but eventually the Jumpluff manages to get the paralysis to take hold. But then, instead of dropping down into melee range like Danica expects, it fires a seed at Karis. One that latches onto her tough shell and starts Leeching health.

Fearow (20), KO
Oogie (20), KO
Jumpluff (20), ^6m
Kettenstein (14), KO
Drifblim (10), KO
Masquerain (6), KO
Caballerita (5), KO
Karis (5), 67/78Hp, +6DEF, Paralyzed 6, Leech Seeded
Grind (5), KO
Shuckle (1), KO

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Nioca
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Re: Pokemon Amethyst RPG (A New Day)

Post by Nioca » Wed Oct 15, 2014 12:01 pm

Recalling Geol, Zyphirim ponders his options for a few minutes, before sending out D'Lune. "D'Lune, hit fast, hit hard." Zyphirim commands the sphinx. And hit fast and hard, she does; charging forward, D'Lune clamps down on the Anorith's shell with her mighty jaws, cracking it and leaving it stunned from the pain.

"Good to see at least part of my team's still competent..." Zyphirim mutters, impressed at the sudden change.

--Bite (AC2): 16 to-hit, 46 damage physical dark, flinch inflicted

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Re: Pokemon Amethyst RPG (A New Day)

Post by Arch Lich Burns » Wed Oct 15, 2014 12:42 pm

...did you forget about us dusk?

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SuperVaderMan
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Re: Pokemon Amethyst RPG (A New Day)

Post by SuperVaderMan » Wed Oct 15, 2014 12:43 pm

INTERCEPT

"Uhm, Counter it!" Mace orders reluctantly, wanting to have saved that kind-of attack for later. He couldn't risk another Aerial Ace, though, looking at how little the last one did.

Henry braces himself for the hit, looking for an opening. After getting slammed once or twice, he catches one of the rocks flying at him, spins around, and hurls it straight back at the Dwebble!

(68 direct damage)
Last edited by SuperVaderMan on Wed Oct 15, 2014 6:08 pm, edited 1 time in total.

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Dusk9
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Re: Pokemon Amethyst RPG (A New Day)

Post by Dusk9 » Wed Oct 15, 2014 1:00 pm

Carrie and Ian

Pulling out their dex's, Carrie and Ian attempt to scan the Sea Serpent.....only for the devices to freeze up instead of giving them the information they want! Just like they did with the captain's 'mons......

Any further investigations would have to wait, as the creature really doesn't seem willing to give the dex's time to figure things out. As Carrie and Ian back up to give Hobo some space, Finn predicts a future attack on the beast, with a little help from some of Ian's probability manipulation powers. Following which Hobo runs up and Yawns in the serpent's face.

Then the huge Serpent fights back. But, it isn't Hobo that's the target. Ignoring the weird yawning sloth thing, it decides to go for the one that pulled it out of the water instead, stretching it's neck out to chomp down on Carrie arm for 34 damage, causing her to Flinch from the pain! Then it falls asleep, which is fortunate.

Ian (12)
Carrie (12), 61/127Hp, Flinched

Finn (16), Future Sight [2]
Hobo (14)
Sea Serpent (10), Asleep 16

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SamWiser
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Re: Pokemon Amethyst RPG (A New Day)

Post by SamWiser » Wed Oct 15, 2014 1:10 pm

Sam watches as the Drillbur goes underground. Grr. Moose really needs to get some ranged moves. Come back! Nero, it's your turn! Shadow Ball that thing.

Accuracy=9
Power=51
Thanks to Arch Lich Burns for the avatar, and Mnementh for the mustache.

ÔÇ£Shoot the dictator and prevent the war? But the dictator is merely the tip of the whole festering boil of social pus from which dictators emerge; shoot him and there'll be another one along in a minute. Shoot him too? Why not shoot everyone and invade Poland?ÔÇØ
ÔÇò Terry Pratchett

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