The Goblin Adventurer's League

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SGTdude
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Re: The Goblin Adventurer's League (Exploring!)

Post by SGTdude » Sat Mar 15, 2014 3:22 am

well, since we are waiting (seemingly without adverse affect) I will jus position myself in front of the center door and wait for the glowy bits.
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ChuckDaRighteous
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Re: The Goblin Adventurer's League (Exploring!)

Post by ChuckDaRighteous » Sat Mar 15, 2014 9:17 am

Since this seems to be open to anyone:

Name: Righteous One
color: 800000
Gender: Male
Backstory: He was named Righteous One. He doesn't know how he is righteous though. Is he self-righteous like so many pricks we all know? Is he righteous like paladins are? Or is he just righteous they way that one stoned surfer always says it? He doesn't know. But he is determined to find out.
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thinkslogically
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Re: The Goblin Adventurer's League (Exploring!)

Post by thinkslogically » Sat Mar 15, 2014 10:42 am

Welcome to the Inn, Chuck :D

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thinkslogically
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Re: The Goblin Adventurer's League (Exploring!)

Post by thinkslogically » Sun Mar 16, 2014 8:07 am

Those goblins who decide to continue to wait at the standing stones keep on waiting. It's itchy and damp, but nothing particularly interesting happens.

Every evening the moon continues to creep across the sky, getting slowly closer to aligning with the stones.

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Tea
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Re: The Goblin Adventurer's League (Exploring!)

Post by Tea » Sun Mar 16, 2014 11:50 pm

Naps tests out different colors in the hopes of making herself actually readable. While white is an improvement,and darker green is even more of an improvement, although it appears several darker greens are already taken, she would like to see if she could stay true to her sprite color. This is still hard to read and just makes things look blurry. Naps wonders about highlighting, but can't seem to find the appropriate button, otherwise, if white is not too bad, she will go with that for text color.

White looked fine in preview, then is put here....is it odd to not have colored text?

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Patdragon
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Re: The Goblin Adventurer's League (Exploring!)

Post by Patdragon » Mon Mar 17, 2014 1:21 am

white is still a little hard to read the only one i could read clearly was the dark green

my highlight tool is between the font colour and font size, but maybe its an extra.
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nikohl
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Re: The Goblin Adventurer's League (Exploring!)

Post by nikohl » Mon Mar 17, 2014 2:23 am

Several of us are not on the Goblins theme, but the pale blue one... I cannot read any of those bar dark green.

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thinkslogically
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Re: The Goblin Adventurer's League (Exploring!)

Post by thinkslogically » Mon Mar 17, 2014 4:04 am

or you can use:

Code: Select all

[highlight=black] [color=#FFFFFF]text [/color][/highlight]
to give:

text

just change the highlight & text colours to modify it

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BadgeAddict
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Re: The Goblin Adventurer's League (Exploring!)

Post by BadgeAddict » Mon Mar 17, 2014 7:40 am

I'm looking for a replacement player, sign up today, I'm picking tomorrow morning. Updates are every 24 hours, 5 days a week.

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I'mBob
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Re: The Goblin Adventurer's League (Exploring!)

Post by I'mBob » Mon Mar 17, 2014 8:16 am

BadgeAddict wrote:I'm looking for a replacement player, sign up today, I'm picking tomorrow morning. Updates are every 24 hours, 5 days a week.
I'm in.
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Tea
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Re: The Goblin Adventurer's League (Exploring!)

Post by Tea » Mon Mar 17, 2014 8:42 am

It said "You cannot use certain BBCodes: [highlight=]", so Naps in Front of Doors will use a door's color. Problem solved.

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ChuckDaRighteous
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Re: The Goblin Adventurer's League (Exploring!)

Post by ChuckDaRighteous » Mon Mar 17, 2014 8:52 am

BadgeAddict wrote:I'm looking for a replacement player, sign up today, I'm picking tomorrow morning. Updates are every 24 hours, 5 days a week.
I'd be willing.
Righteous OneVengeful One in Goblin Adventurer's League
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thinkslogically
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Re: The Goblin Adventurer's League (Exploring!)

Post by thinkslogically » Mon Mar 17, 2014 8:59 am

Tea wrote:It said "You cannot use certain BBCodes: [highlight=]", so Naps in Front of Doors will use a door's color. Problem solved.
Cool stuff, that's fine. I'll make sure you get the nice pale green for your sprite anyway :)

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BadgeAddict
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Re: The Goblin Adventurer's League (Exploring!)

Post by BadgeAddict » Mon Mar 17, 2014 9:15 am

Alright now soldiers, Line up proper like and assign your a number on the list............recruits these days. :roll: :P

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SGTdude
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Re: The Goblin Adventurer's League (Exploring!)

Post by SGTdude » Mon Mar 17, 2014 10:18 am

1. Odd Duck :P


Edit: nevermind. I forgot im already on an adventure. Sorry.
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Re: The Goblin Adventurer's League (Exploring!)

Post by Nerre » Mon Mar 17, 2014 10:27 am

Due to some work-related changes I might not be able to look into the forum as often as before, so please excuse if I don't post in time or not at all for several days. Can only use my PC in the evenings, which I cannot fully contribute to the forum.

If you want you can give Remedy's spot to somebod else if our group size was limited. If not, I will still come along. :)

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ChuckDaRighteous
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Re: The Goblin Adventurer's League (Exploring!)

Post by ChuckDaRighteous » Mon Mar 17, 2014 10:32 am

Ahem...

RighteousONE is obviously 1.

also quick question... Are we playing the missing player's character, magically substituting him or entering randomly while he disappears randomly?
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spiderwrangler
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Re: The Goblin Adventurer's League (Exploring!)

Post by spiderwrangler » Mon Mar 17, 2014 10:35 am

ChuckDaRighteous wrote:Ahem...

RighteousONE is obviously 1.

also quick question... Are we playing the missing player's character, magically substituting him or entering randomly while he disappears randomly?

No, Dies fled in terror, so I'm assuming that BA would have you enter the crawl as your own character. It's teh GAL 4 if you want to catch up on the story thus far.
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ChuckDaRighteous
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Re: The Goblin Adventurer's League (Exploring!)

Post by ChuckDaRighteous » Mon Mar 17, 2014 10:40 am

I was following it already but missed the part where he fled, I just saw him spacing out for several turns. Now that I look again I see that he has fled. My mistake.
Righteous OneVengeful One in Goblin Adventurer's League
Righteous Charger in Capture the flag
Tim/Tuane in Potential
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Re: The Goblin Adventurer's League (Exploring!)

Post by BadgeAddict » Mon Mar 17, 2014 10:46 am

That is correct, given the nature of how the GAL works, the next update will see Dies fleeing back to the inn and whoever wins may start in one of the three locations listed below. If you would like to mention what room you would like to start in and what you would like to do for your first action, I will add it in...if you win.
A. The portal room.
B. The entrance to dragon cave room.
C. The Large cavern where the worm died.

Also, SGT, you could ask Thinks about if you can join the quest, I don't know what she has planned exactly. (if what you are on is an actual quest or not)

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thinkslogically
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Re: The Goblin Adventurer's League (Exploring!)

Post by thinkslogically » Mon Mar 17, 2014 11:01 am

He can leave the standing stones for the quest no bother, but if he's in GAL4 when/if something happens at the stones, he'll miss being part of that.

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ChuckDaRighteous
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Re: The Goblin Adventurer's League (Exploring!)

Post by ChuckDaRighteous » Mon Mar 17, 2014 11:15 am

Well, in that case A. portal room, and go up and attack the mice if I win.
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Righteous Charger in Capture the flag
Tim/Tuane in Potential
GMing Gal Quest 10

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Re: The Goblin Adventurer's League (Exploring!)

Post by WearsHats » Mon Mar 17, 2014 12:49 pm

Can I still go to the standing stones? How much notice do you need? And any idea what other quests might be coming up? I'm still recovering (slept 10+ hours three nights in a row), so I'm not sure about joining a new game just yet.
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thinkslogically
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Re: The Goblin Adventurer's League (Exploring!)

Post by thinkslogically » Mon Mar 17, 2014 12:52 pm

Sure, it's only a sort-of quest so Mines can just wander over using his magical tracking skillz or something :)

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Theis2
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Re: The Goblin Adventurer's League (Exploring!)

Post by Theis2 » Mon Mar 17, 2014 12:55 pm

I've been considering making a quest, but haven't found the time to really figure it out except I talked to one about it.. That just lead to a lot of death traps which included a lava pit with spikes in it.. :roll:

Regardless to say, it need some more thought than that :lol:
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