Goblins Minesweepers - Hexing Swamps (Turn 21 - Finished)
- Zigit
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Re: Goblins Minesweepers - Hexing Swamps (Turn 18)
Aw, rats! I could backtrack, but seeing as we're almost done, I'll circle out.
- Arch Lich Burns
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Re: Goblins Minesweepers - Hexing Swamps (Turn 18)
Uhhhhh..a5 and l10 are nearly opposite sides of the map.Davecom3 wrote:You're right, looks like G8, but I'm uncertain which square he shows you stepping on. In any case, sliding the log down the direction of the A5 to L10 line, I think.
- gamecreator
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Re: Goblins Minesweepers - Hexing Swamps (Turn 18)
They are, yes, and as I understand it, the log is on that line. I simply suggest we move said log straight one space toward L10, where we can drop it as Goska reveals what is on C6.
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Re: Goblins Minesweepers - Hexing Swamps (Turn 18)
*shrugs* yea sure whatever. Then I'll just cycle out...And probably won't get any exp from this game again....
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Re: Goblins Minesweepers - Hexing Swamps (Turn 18)
Somebody needs to spawn on G3, I think.
- WearsHats
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Re: Goblins Minesweepers - Hexing Swamps (Turn 18)
O5.
Do we know what those yellow lines on O4 are about?
Do we know what those yellow lines on O4 are about?
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"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib
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- GathersIngredients
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Re: Goblins Minesweepers - Hexing Swamps (Turn 18)
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Excited for the Dungeon Eyes, Ricki and Lara kissing!Krulle wrote:My bad memory allows me to enjoy positive news far more often!
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Re: Goblins Minesweepers - Hexing Swamps (Turn 18)
Equip the yellow token and Burt Circles out
- LooksAndSmiles
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Re: Goblins Minesweepers - Hexing Swamps (Turn 18)
You get 2 tokens. 1 to equip, 1 to store.CroverusRaven wrote:Equip the yellow token and Burt Circles out
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up: And my own dragons are here. The hatched ones like the clicks!
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up: And my own dragons are here. The hatched ones like the clicks!
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Re: Goblins Minesweepers - Hexing Swamps (Turn 18)
Store the red one
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Re: Goblins Minesweepers - Hexing Swamps (Turn 18)
Are we allowed to trade tokens, btw.? If so, while on the play field only, while waiting/able to spawn only, or both?
Would anyone want to trade any tokens with me? I'd be highly interested in teleport or jump.
Would anyone want to trade any tokens with me? I'd be highly interested in teleport or jump.
Excited for the Dungeon Eyes, Ricki and Lara kissing!Krulle wrote:My bad memory allows me to enjoy positive news far more often!
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- LooksAndSmiles
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Re: Goblins Minesweepers - Hexing Swamps (Turn 18)
You can trade with each other off-map. You can trade with an NPC once you unlock him.
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up: And my own dragons are here. The hatched ones like the clicks!
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up: And my own dragons are here. The hatched ones like the clicks!
- gamecreator
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Re: Goblins Minesweepers - Hexing Swamps (Turn 18)
Good I understood your words differently back when Burns wanted to trade her skills.LooksAndSmiles wrote:You can trade with each other off-map.
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Re: Goblins Minesweepers - Hexing Swamps (Turn 18)
There will be an NPC where you can trade in your tokens or buy new ones, I thought she referred to that back then. There will be one, he just needs to be unlockedgamecreator wrote:Good I understood your words differently back when Burns wanted to trade her skills.LooksAndSmiles wrote:You can trade with each other off-map.
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up: And my own dragons are here. The hatched ones like the clicks!
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up: And my own dragons are here. The hatched ones like the clicks!
- LooksAndSmiles
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Goblins Minesweepers - Hexing Swamps (Turn 19)
Turn 19>>Next Turn
Bada Boom flags N9.
White Metal (white) takes his tokens and flags M7.
Oh See That Shiny moves to D8, revealing a "1". +1XP
Tries-and-Dies steps over to N10, which is a "2". +1XP
Flags Mines steps onto O5, uncovering a "1". It's also a swamp pit! He sinks in waist deep. +1XP
Goska Bluey and Finds Mines take the log and make a step. Goska to C6, Finds to G8.
C6 reveals a "2"! +1XP to Goska, and one to Finds too, for cooperating. She also sinks thigh deep into the marshlands. Goska looks under the log on C6 and finds... a map part?
No-Legs circles out.
Bouncing Burt takes the tokens and circles out.
Step-and-Boom (yellow) circles out.
MAP:
Quest Item obtained!
an old, tattered piece of a map.
Achievements
Skill Information unlocked
Equipment Information unlocked
.[tabs:Players on the Map (7)]
White Metal (white)
Goska Bluey
Finds Mines
Oh See That Shiny
Flags Mines
Tries-and-Dies
Bada Boom
[tabs:Players Who Can Spawn (3)]
Blitz Craig
Stumbles around
No-Legs
[tabs:Players Waiting (2)]
Bouncing Burt
Step-and-Boom (yellow)
[tabs: Missing (3)]
See Four - on vacation
Spawns on Mines
Dies-to-a-Mine[/tabs]
Character Sheets:
.[tabs:Bada Boom]
Bada Boom Level 1, XP: 3. Deaths: 3
Active Skills 1/2: spelunky (dodge)
Unused Skills 1/2: Warning
Inventory: 9 / 10 flags
Hammerspace: 1 coin, boots
[tabs:Blitz Craig]
Blitz Craig Level 0, XP: 6. Deaths: 2
Inventory: 8 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Bouncing Burt]
Bouncing Burt Level 1, XP: 0. Deaths: 4
Active Skills 1/2: Rescue
Unused Skills 2/2: Unaligned(+1tile), evil(lure)
Inventory: 7 / 10 flags, fedora
Hammerspace: 0 coins, flute, bag of marbles
[tabs:Dies-to-a-Mine]
Dies-to-a-Mine Level 0, XP: 5. Deaths: 3
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Finds Mines]
Finds Mines Level 1, XP: 11. Deaths: 0
Active Skills 2/2: hero(return), Warning (back at Turn 32)
Unused Skills 0/2:
Inventory: 8 / 10 flags, whip
Hammerspace: 2 coins[/tabs]
.[tabs:Flags Mines]
Flags Mines Level 1, XP: 14. Deaths: 3
Active Skills 1/2: Call (level 1)
Unused Skills 1/2: spelunky(treasure)
Inventory: 6 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Goska Bluey]
Goska Bluey Level 2, XP: 1. Deaths: 2
Active Skills 3/3: Visions (back at Turn 26), Jump, Rescue
Unused Skills 1/3: evil(push)
Inventory: 9 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:No-Legs]
No-Legs Level 1, XP: 14. Deaths: 1
Active Skills 2/2: Warning(back at Turn 27), Jump (level 1)
Unused Skills 0/2:
Inventory: 8 / 10 flags, bow (4 arrows)
Hammerspace: 1 coin, frying pan, Y-stick
[tabs:Oh See That Shiny]
Oh See That Shiny Level 1, XP: 6. Deaths: 2
Active Skills 1/2: hero(shout)
Unused Skills 1/2: evil(greed)
Inventory: 9 / 10 flags, sword, Y-stick
Hammerspace: 0 coins
[tabs:See Four]
See Four Level 1, XP: 0. Deaths: 2
Active Skills 0/2:
Unused Skills 0/2: spelunky (run), seer (teleport)
Inventory: 10 / 10 flags
Hammerspace: 0 coins, whip, leather jacket[/tabs]
.[tabs:Spawns on Mines]
Spawns on Mines Level 0, XP: 2. Deaths: 0
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Step-and-Boom]
Step-and-Boom (yellow) Level 1, XP: 2. Deaths: 4
Active Skills 0/2:
Unused Skills 2/2: spelunky(run), hero (return)
Inventory: 8 / 10 flags
Hammerspace: 2 coins, no equipment
[tabs:Stumbles around]
Stumbles around Level 1, XP: 9. Deaths: 2
Active Skills 2/2: Rescue, Visions (back at Turn 35)
Unused Skills 0/2:
Inventory: 11 / 13 flags, boots, frying pan
Hammerspace: 6 coins, no equipment
[tabs:Tries-and-Dies]
Tries-and-Dies Level 1 XP: 6. Deaths: 3
Active Skills 2/2: Call, Jump (level 1)
Unused Skills 0/2:
Inventory: 9 / 13 flags, frying pan, 10ft pole
Hammerspace: 9 coins, whip
[tabs:White Metal]
White Metal (white) Level 1, XP: 0. Deaths: 1
Active Skills 2 / 2: unaligned(+1 pow), spelunky(run)
Unused Skills 1 / 2: hero(return)
Inventory: 6 / 10 flags
Hammerspace: 0 coins, no equipment[/tabs]
Bada Boom flags N9.
White Metal (white) takes his tokens and flags M7.
Oh See That Shiny moves to D8, revealing a "1". +1XP
Tries-and-Dies steps over to N10, which is a "2". +1XP
Flags Mines steps onto O5, uncovering a "1". It's also a swamp pit! He sinks in waist deep. +1XP
Goska Bluey and Finds Mines take the log and make a step. Goska to C6, Finds to G8.
C6 reveals a "2"! +1XP to Goska, and one to Finds too, for cooperating. She also sinks thigh deep into the marshlands. Goska looks under the log on C6 and finds... a map part?
No-Legs circles out.
Bouncing Burt takes the tokens and circles out.
Step-and-Boom (yellow) circles out.
MAP:
Quest Item obtained!
an old, tattered piece of a map.
Achievements
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White Metal (white)
Goska Bluey
Finds Mines
Oh See That Shiny
Flags Mines
Tries-and-Dies
Bada Boom
[tabs:Players Who Can Spawn (3)]
Blitz Craig
Stumbles around
No-Legs
[tabs:Players Waiting (2)]
Bouncing Burt
Step-and-Boom (yellow)
[tabs: Missing (3)]
See Four - on vacation
Spawns on Mines
Dies-to-a-Mine[/tabs]
Character Sheets:
.[tabs:Bada Boom]
Bada Boom Level 1, XP: 3. Deaths: 3
Active Skills 1/2: spelunky (dodge)
Unused Skills 1/2: Warning
Inventory: 9 / 10 flags
Hammerspace: 1 coin, boots
[tabs:Blitz Craig]
Blitz Craig Level 0, XP: 6. Deaths: 2
Inventory: 8 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Bouncing Burt]
Bouncing Burt Level 1, XP: 0. Deaths: 4
Active Skills 1/2: Rescue
Unused Skills 2/2: Unaligned(+1tile), evil(lure)
Inventory: 7 / 10 flags, fedora
Hammerspace: 0 coins, flute, bag of marbles
[tabs:Dies-to-a-Mine]
Dies-to-a-Mine Level 0, XP: 5. Deaths: 3
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Finds Mines]
Finds Mines Level 1, XP: 11. Deaths: 0
Active Skills 2/2: hero(return), Warning (back at Turn 32)
Unused Skills 0/2:
Inventory: 8 / 10 flags, whip
Hammerspace: 2 coins[/tabs]
.[tabs:Flags Mines]
Flags Mines Level 1, XP: 14. Deaths: 3
Active Skills 1/2: Call (level 1)
Unused Skills 1/2: spelunky(treasure)
Inventory: 6 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Goska Bluey]
Goska Bluey Level 2, XP: 1. Deaths: 2
Active Skills 3/3: Visions (back at Turn 26), Jump, Rescue
Unused Skills 1/3: evil(push)
Inventory: 9 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:No-Legs]
No-Legs Level 1, XP: 14. Deaths: 1
Active Skills 2/2: Warning(back at Turn 27), Jump (level 1)
Unused Skills 0/2:
Inventory: 8 / 10 flags, bow (4 arrows)
Hammerspace: 1 coin, frying pan, Y-stick
[tabs:Oh See That Shiny]
Oh See That Shiny Level 1, XP: 6. Deaths: 2
Active Skills 1/2: hero(shout)
Unused Skills 1/2: evil(greed)
Inventory: 9 / 10 flags, sword, Y-stick
Hammerspace: 0 coins
[tabs:See Four]
See Four Level 1, XP: 0. Deaths: 2
Active Skills 0/2:
Unused Skills 0/2: spelunky (run), seer (teleport)
Inventory: 10 / 10 flags
Hammerspace: 0 coins, whip, leather jacket[/tabs]
.[tabs:Spawns on Mines]
Spawns on Mines Level 0, XP: 2. Deaths: 0
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Step-and-Boom]
Step-and-Boom (yellow) Level 1, XP: 2. Deaths: 4
Active Skills 0/2:
Unused Skills 2/2: spelunky(run), hero (return)
Inventory: 8 / 10 flags
Hammerspace: 2 coins, no equipment
[tabs:Stumbles around]
Stumbles around Level 1, XP: 9. Deaths: 2
Active Skills 2/2: Rescue, Visions (back at Turn 35)
Unused Skills 0/2:
Inventory: 11 / 13 flags, boots, frying pan
Hammerspace: 6 coins, no equipment
[tabs:Tries-and-Dies]
Tries-and-Dies Level 1 XP: 6. Deaths: 3
Active Skills 2/2: Call, Jump (level 1)
Unused Skills 0/2:
Inventory: 9 / 13 flags, frying pan, 10ft pole
Hammerspace: 9 coins, whip
[tabs:White Metal]
White Metal (white) Level 1, XP: 0. Deaths: 1
Active Skills 2 / 2: unaligned(+1 pow), spelunky(run)
Unused Skills 1 / 2: hero(return)
Inventory: 6 / 10 flags
Hammerspace: 0 coins, no equipment[/tabs]
Last edited by LooksAndSmiles on Tue May 28, 2013 3:32 pm, edited 1 time in total.
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up: And my own dragons are here. The hatched ones like the clicks!
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up: And my own dragons are here. The hatched ones like the clicks!
- Arch Lich Burns
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Re: Goblins Minesweepers - Hexing Swamps (Turn 19)
Finds tosses log south.
- GathersIngredients
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Re: Goblins Minesweepers - Hexing Swamps (Turn 19)
Stumbles spawns on O6 and pulls out Finds Flags. If he can't do so this turn and someone else can and does pull Finds out of the hole in O5 this turn, spawn on O1 instead.
Edit: Changed the name of the rescue-ee.
Edit: Changed the name of the rescue-ee.
Excited for the Dungeon Eyes, Ricki and Lara kissing!Krulle wrote:My bad memory allows me to enjoy positive news far more often!
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- Jibjib
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Re: Goblins Minesweepers - Hexing Swamps (Turn 19)
If Craig can be that person --^, he spawns on O1
Psychosis is such an ugly word... I prefer Internalised Reality Warping.
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"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014
- gamecreator
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Re: Goblins Minesweepers - Hexing Swamps (Turn 19)
If Stumbles can't help Finds and Call allows anytime help (or Finds will ask for help), then Tries will appear on G7 and pull her out of swamp.
Regarding uncovered tiles, I think that map can be some sidequest of this round and we better to learn about it before round ends.
Regarding uncovered tiles, I think that map can be some sidequest of this round and we better to learn about it before round ends.
- Theis2
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Re: Goblins Minesweepers - Hexing Swamps (Turn 19)
Shiny circles out and equips the red skill token
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Re: Goblins Minesweepers - Hexing Swamps (Turn 19)
Finds will call for help.
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Re: Goblins Minesweepers - Hexing Swamps (Turn 19)
Goska lays down the log and flags D6.
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Re: Goblins Minesweepers - Hexing Swamps (Turn 19)
People abandon the cooking utensil on G3. And there's only two spots remaining. Odds may not be good for us finding any sidequest this round.
- kida
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Re: Goblins Minesweepers - Hexing Swamps (Turn 19)
White metal flags O7