The Wandering Archipelago (OOC)

Home to all current Forum Games.
User avatar
thinkslogically
Game Master
Posts: 17223
Location: Florida

Re: The Wandering Archipelago (OOC)

Post by thinkslogically » Tue Apr 09, 2019 4:56 am

Well, I guess you're all about to see her turn into a jaguar then :)

User avatar
SuperVaderMan
Extensively Logorrheic
Posts: 6177

Re: The Wandering Archipelago (OOC)

Post by SuperVaderMan » Thu Apr 11, 2019 11:14 am

Hey everyone, glad to have gotten into the game! Thanks for letting me join, thinks :lol:

I can add my character to the communal sheet anytime, though I'm not sure how.

User avatar
thinkslogically
Game Master
Posts: 17223
Location: Florida

Re: The Wandering Archipelago (OOC)

Post by thinkslogically » Thu Apr 11, 2019 11:17 am

Me neither tbh! I'll add a link to your current sheet in the front page of the OOC when I have some more time but if we can get it and dusks into the main sheet (and pull Syli to inactive) that'd be great. I'm not sure who's been doing it so far, but it hasn't been me!

User avatar
Rodgeir
Practiced Orator
Posts: 7557

Re: The Wandering Archipelago (OOC)

Post by Rodgeir » Thu Apr 11, 2019 12:19 pm

Welcome in!

I have done a lot but so did Nioca. I would offer to do it but I won't have access to a computer until next Saturday. If it can wait until then I'll get ya sorted.

User avatar
SuperVaderMan
Extensively Logorrheic
Posts: 6177

Re: The Wandering Archipelago (OOC)

Post by SuperVaderMan » Thu Apr 11, 2019 12:31 pm

I can add it myself if people don't mind, and I just requested access to the sheet.

User avatar
spiderwrangler
Game Master
Posts: 21091

Re: The Wandering Archipelago (OOC)

Post by spiderwrangler » Thu Apr 11, 2019 1:22 pm

Granted.

Lizardfolk and tabaxi?
Games I GM:
► Show Spoiler
Games I play in:
► Show Spoiler

User avatar
SuperVaderMan
Extensively Logorrheic
Posts: 6177

Re: The Wandering Archipelago (OOC)

Post by SuperVaderMan » Thu Apr 11, 2019 1:24 pm

Yep! Couple of animal people joining in :lol:

User avatar
spiderwrangler
Game Master
Posts: 21091

Re: The Wandering Archipelago (OOC)

Post by spiderwrangler » Thu Apr 11, 2019 1:31 pm

I almost mentioned that it would be really interesting if a lizardfolk were to join, but didn't want to sway anyone's character choices.
Games I GM:
► Show Spoiler
Games I play in:
► Show Spoiler

User avatar
Dusk9
Games Moderator
Posts: 8012
Location: Somewhere in the British Isles (exact location unknown).

Re: The Wandering Archipelago (OOC)

Post by Dusk9 » Thu Apr 11, 2019 1:34 pm

I was actually considering Lizardfolk too, but settled on Tabaxi before I even knew Vader's character. Which was fortunate - two lizards joining the party may have been a little awkward :lol:

User avatar
spiderwrangler
Game Master
Posts: 21091

Re: The Wandering Archipelago (OOC)

Post by spiderwrangler » Thu Apr 11, 2019 1:38 pm

Yeah, not sure how even one is going to go over back in town...
Games I GM:
► Show Spoiler
Games I play in:
► Show Spoiler

User avatar
thinkslogically
Game Master
Posts: 17223
Location: Florida

Re: The Wandering Archipelago (OOC)

Post by thinkslogically » Thu Apr 11, 2019 1:40 pm

I'm 99% sure that from the DMing side of things this is all a terrible idea and will only turn into a storm of chaos!

I'm also sure it could end up being a lot of fun, so we'll see what happens!

User avatar
Rodgeir
Practiced Orator
Posts: 7557

Re: The Wandering Archipelago (OOC)

Post by Rodgeir » Thu Apr 11, 2019 1:57 pm

Are tabaxi common where Varsk is from? Or at all?

He won't like more people coming in to get a cut...

I like how you're playing the lizardfolk as written!

User avatar
SuperVaderMan
Extensively Logorrheic
Posts: 6177

Re: The Wandering Archipelago (OOC)

Post by SuperVaderMan » Thu Apr 11, 2019 2:05 pm

Oh thanks! I like Volo's take on them a lot. :)

User avatar
thinkslogically
Game Master
Posts: 17223
Location: Florida

Re: The Wandering Archipelago (OOC)

Post by thinkslogically » Thu Apr 11, 2019 2:10 pm

Tabaxi are certainly not common, but not so rare that they don't show up every once in a while. He might well have seen a few in his lifetime tho. They're certainly rarer than half orcs and dragonborn.

User avatar
Arch Lich Burns
Will NOT Shut Up!
Posts: 17412
UStream Username: burnsbees
Location: Behind you
Contact:

Re: The Wandering Archipelago (OOC)

Post by Arch Lich Burns » Thu Apr 11, 2019 2:32 pm

All I see from Dusk's character is a cute little kitty. Which is adorable and must be protected.

Also, Vader since you have the wizard class what spells are in your spell book and what spells do you have prepared today? You may have to add a note or something to your sheet.


And thinks, would it be okay for me to start to try to contact her patron?

User avatar
SuperVaderMan
Extensively Logorrheic
Posts: 6177

Re: The Wandering Archipelago (OOC)

Post by SuperVaderMan » Thu Apr 11, 2019 2:43 pm

I have all that on my personal sheet, it's just a matter of moving everything over to the communal one.

User avatar
SuperVaderMan
Extensively Logorrheic
Posts: 6177

Re: The Wandering Archipelago (OOC)

Post by SuperVaderMan » Thu Apr 11, 2019 4:40 pm

Alright, I've implemented my sheet into the communal one (and added most of Dusk's calculations while I was at it)!

Something I wanted to note is that I have the Toll the Dead cantrip from Xanathar's, but it doesn't look like that's been added to the communal sheet. Am I right in assuming everything new to Xanathar's is missing?

User avatar
Dlover
Game Master
Posts: 14130
Location: Somewhere. Probably.

Re: The Wandering Archipelago (OOC)

Post by Dlover » Thu Apr 11, 2019 5:16 pm

I'd guess so. I think we had the sheet around before getting access to Xanathar's so there would have been a lot to add for it.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

User avatar
Rodgeir
Practiced Orator
Posts: 7557

Re: The Wandering Archipelago (OOC)

Post by Rodgeir » Thu Apr 11, 2019 10:28 pm

Arch Lich Burns wrote: Thu Apr 11, 2019 12:28 pm
Rodgeir wrote: Thu Apr 11, 2019 12:16 pm ((@Burns Thought Varsk grabbed the dice before they went in the pile? If they were in the list though I should have read better and they are all Gwen's!
(Oh if he did then I am sorry, I just saw a list of stuff and looked at stuff that was interesting. If Varsk got it then that's fine.)
Nah Burns, you don't get to be reasonable. I think we ought to fight over a fluff item . :lol:

(Seriously take'm otherwise we will just forget!)

User avatar
SuperVaderMan
Extensively Logorrheic
Posts: 6177

Re: The Wandering Archipelago (OOC)

Post by SuperVaderMan » Sun Apr 14, 2019 10:57 pm

I was just looking over the communal sheet and saw that Gwen's AC is 15 from wearing hide armor? There's a couple of problems with that:
- Hide is Medium armor, giving AC 12 + Dex (max 2), so Gwen would only have AC 14
- Warlocks don't have Medium armor proficiency, which causes all sorts or problems for Gwen while wearing it
PHB p.144, Armor and Shields wrote:Armor Proficiency. Anyone can put on a suit of armor
or strap a shield to an arm. Only those proficient in the
armor’s use know how to wear it effectively, however.
Your class gives you proficiency with certain types of
armor. If you wear armor that you lack proficiency with,
you have disadvantage on any ability check, saving
throw, or attack roll that involves Strength or Dexterity,
and you can’t cast spells.

User avatar
spiderwrangler
Game Master
Posts: 21091

Re: The Wandering Archipelago (OOC)

Post by spiderwrangler » Mon Apr 15, 2019 2:44 am

I've thought before that it would be deviously effective to stuff an enemy caster into heavy armor to keep them imprisoned.
Games I GM:
► Show Spoiler
Games I play in:
► Show Spoiler

User avatar
Dlover
Game Master
Posts: 14130
Location: Somewhere. Probably.

Re: The Wandering Archipelago (OOC)

Post by Dlover » Mon Apr 15, 2019 4:25 am

When did Gwen even get any hide armour? And leather would be just as good anyway.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

User avatar
Dusk9
Games Moderator
Posts: 8012
Location: Somewhere in the British Isles (exact location unknown).

Re: The Wandering Archipelago (OOC)

Post by Dusk9 » Mon Apr 15, 2019 4:29 am

It's probably just a typo. Studded leather gives 12+3 = 15 AC

User avatar
spiderwrangler
Game Master
Posts: 21091

Re: The Wandering Archipelago (OOC)

Post by spiderwrangler » Mon Apr 15, 2019 6:00 am

It was in the loot you guys got from the lizardfolk.

• 10 sets of hide armor
Games I GM:
► Show Spoiler
Games I play in:
► Show Spoiler

User avatar
Arch Lich Burns
Will NOT Shut Up!
Posts: 17412
UStream Username: burnsbees
Location: Behind you
Contact:

Re: The Wandering Archipelago (OOC)

Post by Arch Lich Burns » Mon Apr 15, 2019 6:01 am

I thought hide was light, my bad. I will change back to leather then.

Post Reply