Tests and Trials
- Rodgeir
- Practiced Orator
- Posts: 7557
Re: Tests and Trials
The owlbear pauses and shifts back, briefly confused by getting roared at by food. It shrieks again, perhaps a bit questioning.
((It's definitely wasn't expecting that, run Charlie run!))
((It's definitely wasn't expecting that, run Charlie run!))
- spiderwrangler
- Game Master
- Posts: 21091
Re: Tests and Trials
Kroshav thumps his heels into Charlie's sides, the big horse well motivated to gallop after the others.
Games I GM:
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- Rodgeir
- Practiced Orator
- Posts: 7557
Re: Tests and Trials
((if everyone is just going to do the same we can go to the top of the initiative at the new starting positions.))
Initiative:
Owlbear 1
Jaq <-----
Ves
Lurn
Kroshav
Joe
Jolly
Initiative:
Owlbear 1
Jaq <-----
Ves
Lurn
Kroshav
Joe
Jolly
- NotStickFigures
- Prattles on Unremittingly
- Posts: 3288
Re: Tests and Trials
Jaq will move his horse forward, hoping the others can get out of reach of the owlbear. He will ready an attack with his longbow, if the beast ends up being far enough away from any party members that he can attack without chance of missing and hitting one of them. Overall, he is hoping they all get to flee without a fight.
- Dlover
- Game Master
- Posts: 14130
- Location: Somewhere. Probably.
Re: Tests and Trials
((I think Joe will be controlling the horse now? So Lurn's just keeping his balance until an owlbear gets too close.))
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
- Rodgeir
- Practiced Orator
- Posts: 7557
Re: Tests and Trials
((Joe has got control of the horse now, yes.
And you can go ahead and make the attack/damage roll for Jaq. Kroshav is going to clear away and give the shot Jaq is looking to make.))
And you can go ahead and make the attack/damage roll for Jaq. Kroshav is going to clear away and give the shot Jaq is looking to make.))
- Dlover
- Game Master
- Posts: 14130
- Location: Somewhere. Probably.
Re: Tests and Trials
((Oh, right, we're attacking the bear... Owl... Owlbear. I suppose might as well pile more damage on after that. Not doing anything else with my actions.))
Lurn TtD: 1D8 = [5] = 5
1D12 = [7] = 7
(Both damage rolls made, in case Jaq misses.)
Lurn TtD: 1D8 = [5] = 5
1D12 = [7] = 7
(Both damage rolls made, in case Jaq misses.)
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
- NotStickFigures
- Prattles on Unremittingly
- Posts: 3288
Re: Tests and Trials
Longbow attack: 1D20+7 = [7]+7 = 14
in case that hits.
Longbow damage: 1D8+5 = [4]+5 = 9
I'm assuming the moving away with the horse and then shooting isn't affecting in any way how far I can get from the owlbear, correct?
in case that hits.
Longbow damage: 1D8+5 = [4]+5 = 9
I'm assuming the moving away with the horse and then shooting isn't affecting in any way how far I can get from the owlbear, correct?
- Arch Lich Burns
- Will NOT Shut Up!
- Posts: 17412
- UStream Username: burnsbees
- Location: Behind you
- Contact:
Re: Tests and Trials
Joe fires a firebolt and then she will make the horse move as far as possible away from the owlbears.
Firebolt: 1D20+4 = [8]+4 = 12
1D10 = [10] = 10
Firebolt: 1D20+4 = [8]+4 = 12
1D10 = [10] = 10
- Rodgeir
- Practiced Orator
- Posts: 7557
Re: Tests and Trials
((Well, you are shooting instead of dashing, so yes. Jaq is 60ft closer than he could be. Same with Joe/Lurn. Nope))
- Rodgeir
- Practiced Orator
- Posts: 7557
Re: Tests and Trials
The owlbear shrieks in rage seeing its meal dash away and attempts to pursue Kroshav. Jaq fires off an arrow at the owlbear as it attempts to close in on Kroshav again, striking it squarely in the shoulder. The creature doesn't even appear slow. Joe leans around Lurn and hurls a firebolt behind them but keeping track of the reins, leaning and not being able to see the creature well in the dark results in a near miss.
Another shriek can be heard behind the group on the road but nothing is visible in the darkness. Ves continues to race forward, her horse using the light provided by Jolly.
Initiative:
Owlbear 1 (-9)
Jaq <-----
Ves
Lurn
Kroshav
Joe
Jolly
((The owlbear is 40ft west of Kroshov. Ves and Jolly are 10ft to the south and 60 ft to the east of the owlbear. Jaq is 20 ft south and 50 ft east. Lurn/Joe are 20 ft south and 50 ft east.
Just let me know if you are doing anything more than simply dashing ahead!))
Another shriek can be heard behind the group on the road but nothing is visible in the darkness. Ves continues to race forward, her horse using the light provided by Jolly.
Initiative:
Owlbear 1 (-9)
Jaq <-----
Ves
Lurn
Kroshav
Joe
Jolly
((The owlbear is 40ft west of Kroshov. Ves and Jolly are 10ft to the south and 60 ft to the east of the owlbear. Jaq is 20 ft south and 50 ft east. Lurn/Joe are 20 ft south and 50 ft east.
Just let me know if you are doing anything more than simply dashing ahead!))
- NotStickFigures
- Prattles on Unremittingly
- Posts: 3288
Re: Tests and Trials
Nope, once seeing it in it's full power, Jaq is just running away on his horse at this point!
- Dlover
- Game Master
- Posts: 14130
- Location: Somewhere. Probably.
Re: Tests and Trials
((I had rolls up above for a Toll The Dead spell, realise now that I never actually said what those were. I shouldn't post when tired. >.>))
For when Lurn's turn rolls around again, another Toll The Dead: Lurn TTD: 1D12 = [12] = 12
For when Lurn's turn rolls around again, another Toll The Dead: Lurn TTD: 1D12 = [12] = 12
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
- Rodgeir
- Practiced Orator
- Posts: 7557
Re: Tests and Trials
((And I should have asked! Not a problem:
Owlbear 1 Wis save 1: 1D20+4 = [11]+4 = 15
the bell doesn't toll for this owlbear...yet.))
Owlbear 1 Wis save 1: 1D20+4 = [11]+4 = 15
the bell doesn't toll for this owlbear...yet.))
- Arch Lich Burns
- Will NOT Shut Up!
- Posts: 17412
- UStream Username: burnsbees
- Location: Behind you
- Contact:
Re: Tests and Trials
Joe has the horse run as fast as possible away from the giant predator. She had hoped the 'meat' would have distracted it, but alas.
- Rodgeir
- Practiced Orator
- Posts: 7557
Re: Tests and Trials
Everyone heads as fast as they can away from the owlbear, Lurn taking another moment to ring the bells of death for the beast. This time the owlbear stumbles as it shakes its head violently from a sound only it can hear. It recovers from the stumble and continues its pursuit of Kroshav but is quickly left behind and is only just visible.
A shriek from the west beyond the first owlbear is quickly followed by a shriek to the east as another owlbear enters Ves' view and veers to intercept her.
Initiative:
Owlbear 1 (-21)
Jaq <-----
Ves
Lurn
Kroshav
Joe
Jolly
Owlbear 3
((Owlbear 1 is 85ft west of Kroshov. Ves and Jolly are 10ft to the south and 105 ft to the east of owlbear 1. Jaq is 20 ft south and 95 ft east. Lurn/Joe are 10 ft south and 100 ft east.
Owlbear 3 is 10ft south and 80 east of Kroshov. Ves and Jolly are 60 ft to the west of owlbear 3. Jaq is 10 ft south and 70 ft west. Lurn/Joe are 65 ft west.
I am going to get you a map in a few. I also noticed that I messed up Lurn/Joe´s position last round, corrected now.
Also adjusted the distances from owlbear three a bit to account for the front of the horses...
And map))
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Initiative:
Owlbear 1 (-21)
Jaq <-----
Ves
Lurn
Kroshav
Joe
Jolly
Owlbear 3
((Owlbear 1 is 85ft west of Kroshov. Ves and Jolly are 10ft to the south and 105 ft to the east of owlbear 1. Jaq is 20 ft south and 95 ft east. Lurn/Joe are 10 ft south and 100 ft east.
Owlbear 3 is 10ft south and 80 east of Kroshov. Ves and Jolly are 60 ft to the west of owlbear 3. Jaq is 10 ft south and 70 ft west. Lurn/Joe are 65 ft west.
I am going to get you a map in a few. I also noticed that I messed up Lurn/Joe´s position last round, corrected now.
Also adjusted the distances from owlbear three a bit to account for the front of the horses...
And map))
- Dlover
- Game Master
- Posts: 14130
- Location: Somewhere. Probably.
Re: Tests and Trials
With a second owlbear appearing to intercept, Lurn will, on his turn, mutter a brief incantation for Guidance, then yell out at the beast (Speech of Beast And Leaf ensuring it understands his words, and giving him advantage on persuasion);
"Leave us be! If the villains that fled from us on foot are too much for you to chase, you'll find nothing but suffering against us."
Lurn Persuasion (Advantage)+Guidance: 2D20.HIGH(1)+3+1D4 = [6, 8]+3+[1] = 12
((Well, those weren't very good rolls. XD))
"Leave us be! If the villains that fled from us on foot are too much for you to chase, you'll find nothing but suffering against us."
Lurn Persuasion (Advantage)+Guidance: 2D20.HIGH(1)+3+1D4 = [6, 8]+3+[1] = 12
((Well, those weren't very good rolls. XD))
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
- Rodgeir
- Practiced Orator
- Posts: 7557
Re: Tests and Trials
Lurn shrieks at the owlbear to the east who in turn shrieks back at Lurn. It doesn't, however, seem to be less interested in eating anyone.
- spiderwrangler
- Game Master
- Posts: 21091
Re: Tests and Trials
Kroshav pulls a face and bellows and roars at this one as he rides to the north of it.
Intimidation: 1D20+6 = [17]+6 = 23
Intimidation: 1D20+6 = [17]+6 = 23
Games I GM:
Games I play in:
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- Arch Lich Burns
- Will NOT Shut Up!
- Posts: 17412
- UStream Username: burnsbees
- Location: Behind you
- Contact:
Re: Tests and Trials
Run run away from the owl bear. Make the horse dash away.
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: Tests and Trials
Ves puts herself between the owlbears and Jolly and spurs their horses forwards (horse dash).
I have no idea if I can have her (not the horse) take the dodge action while she's mounted, but if so, she'll give it a shot.
I have no idea if I can have her (not the horse) take the dodge action while she's mounted, but if so, she'll give it a shot.
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- Rodgeir
- Practiced Orator
- Posts: 7557
Re: Tests and Trials
Everyone swerves around the new owlbear as best they can, Kroshav taking the time to roar at it as it proved to be effective before. The owlbear is clearly confused by the roaring but seemingly had already picked Ves as its target. Turning surprisingly quickly for such a large creature the owlbear ignores the other riders and goes straight for Ves and only barely manages to catch up with her. It is so close she can almost feel it behind her, and her horse wretches its head to the side, away from Jolly. ((Animal handling please))
The other owlbear falls into the darkness behind them.
Initiative:
Owlbear 1 (-21)
Jaq <-----
Ves
Lurn
Kroshav
Joe
Jolly
Owlbear 3
((Ves is now owlbear adjacent. If you can attack while riding you should be able to dodge while riding. Pending the result of the animal handling, of course.))
The other owlbear falls into the darkness behind them.
Initiative:
Owlbear 1 (-21)
Jaq <-----
Ves
Lurn
Kroshav
Joe
Jolly
Owlbear 3
((Ves is now owlbear adjacent. If you can attack while riding you should be able to dodge while riding. Pending the result of the animal handling, of course.))
- Dlover
- Game Master
- Posts: 14130
- Location: Somewhere. Probably.
Re: Tests and Trials
With the new owlbear attacking Ves, when Lurn's turn rolls around he'll hit it with a Toll The Dead.
Lurn TTD: 1D8 = [8] = 8
1D12 = [7] = 7
((Tired, so just a simple post like this to avoid holding things up while I sleep.))
Lurn TTD: 1D8 = [8] = 8
1D12 = [7] = 7
((Tired, so just a simple post like this to avoid holding things up while I sleep.))
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: Tests and Trials
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)