The Sundered Way
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Sundered Way
((if someone's keeping watch with him, it might grant advantage? Then again, it might just offset the disadvantage from not having low light vision at night...))
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- Arch Lich Burns
- Will NOT Shut Up!
- Posts: 17412
- UStream Username: burnsbees
- Location: Behind you
- Contact:
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
((Even if it were, favored enemy doesn't make them glow to your vision or anything, so no advantage on perception. ))Lurks_In_Shadows wrote: ↑Thu May 10, 2018 3:15 pm 1st watch for Randy: perception: 1D20+3 = [9]+3 = 12
((I'm guessing that Randy can't claim advantage until we confirm it's either orcs or goblins?))
Games I GM:
Games I play in:
► Show Spoiler
► Show Spoiler
- Lurks_In_Shadows
- Cures Light Wounds
- Posts: 7631
- Location: In the Pharoh's mud pits, making bricks without straw.
Re: The Sundered Way
(( Maybe not. But I was thinking that his hearing isn't affected by dark. He might not be able to see an ambush coming, but he might be able to hear something and it's general direction. Example: He might be familiar with any sneaky signaling between raiding party members like imitating a screech owl or some such. But then again, the line has to be drawn somewhere. The party isn't sure it's orcs or goblins and we can't use suspicion as the basis of a roll. Otherwise he'd become psychotically paranoid and suspect orcs and goblins all the time! ))
- BadgeAddict
- Saves-A-Hyena
- Posts: 9145
- Location: Ohio
Re: The Sundered Way
Zephyr will take whatever turn of keeping watch that isn't currently open.
(Would it be possible to get some things identified prior to going to sleep? and then in the long rest also attune with some things potentially)
(Would it be possible to get some things identified prior to going to sleep? and then in the long rest also attune with some things potentially)
- NotStickFigures
- Prattles on Unremittingly
- Posts: 3288
Re: The Sundered Way
Coljin will take the last watch if needed, after he gets enough sleep to get spells back, but he knows due to being sick he is not going to be very effective.
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
((The effect of sleeping in medium or heavy armor is that you get back only 1/4 of your Hit Die, rather than 1/2. So for a level 3 character, that means 0.))
Games I GM:
Games I play in:
► Show Spoiler
► Show Spoiler
- Lurks_In_Shadows
- Cures Light Wounds
- Posts: 7631
- Location: In the Pharoh's mud pits, making bricks without straw.
Re: The Sundered Way
(( Randy would take off his breast plate to sleep. Shouldn't take long to put back on in the event of emergency.))
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
((It takes 5 minutes to put on.))
Games I GM:
Games I play in:
► Show Spoiler
► Show Spoiler
- M0rtimer
- Global Moderator
- Posts: 14109
Re: The Sundered Way
((It would actually take 5 minutes, according to RAW. ))
edit: ninja!
edit: ninja!
- Lurks_In_Shadows
- Cures Light Wounds
- Posts: 7631
- Location: In the Pharoh's mud pits, making bricks without straw.
Re: The Sundered Way
(( Okay, then. Still going to leave it off for the sleepy time. Randy's batteries are flat. Might have to think seriously about second classing to Monk soon. But... not until he's had his ability increase at 4th level. ))
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Sundered Way
((I mean, it's up to Ulmwin. Mechanically, it'll take 10 mins per item, and the attunement takes an hour (short rest). IC, we haven't talked about the treasure you guys found at all, so might be worth bringing it up as Zephyr?))
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- M0rtimer
- Global Moderator
- Posts: 14109
Re: The Sundered Way
((Ulmwin hasn't taken any damage I don't think, so he'd be fine with identifying stuff as long as he has enough rest to recharge his spells))
- Lurks_In_Shadows
- Cures Light Wounds
- Posts: 7631
- Location: In the Pharoh's mud pits, making bricks without straw.
Re: The Sundered Way
((As far as that goes, we haven't retried opening the big boxes we've been lugging around.))
- BadgeAddict
- Saves-A-Hyena
- Posts: 9145
- Location: Ohio
Re: The Sundered Way
Prior to settling in for the night, Zephyr approaches Ulmwin. "Could you identify these weapons I found?"
- M0rtimer
- Global Moderator
- Posts: 14109
Re: The Sundered Way
((Oh, right, I completely forgot Ulmwin was gonna try his tinkering tools on those once we get out, after we got cart-napped. ))
"Sure thing... I'd like to take a look at those boxes first, though- Just give me a moment..."
(What kind of roll would that be Spider?)
"Sure thing... I'd like to take a look at those boxes first, though- Just give me a moment..."
(What kind of roll would that be Spider?)
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Sundered Way
((what treasure and stuff DID we find back in the cave? I know zephyr took a couple of weapons and Holger took a ring (secretly), but I don't remember what else there was... On mobile too at the moment so can't check the sheet)).
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- Lurks_In_Shadows
- Cures Light Wounds
- Posts: 7631
- Location: In the Pharoh's mud pits, making bricks without straw.
Re: The Sundered Way
((Sleight of Hand, I think. Seem to remember that being used for lock picking? Not sure what bonus Tinker's tools might give.))M0rtimer wrote: ↑Fri May 11, 2018 12:11 pm ((Oh, right, I completely forgot Ulmwin was gonna try his tinkering tools on those once we get out, after we got cart-napped. ))
"Sure thing... I'd like to take a look at those boxes first, though- Just give me a moment..."
(What kind of roll would that be Spider?)
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Sundered Way
((don't forget your proficiency bonus if you have one))
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- NotStickFigures
- Prattles on Unremittingly
- Posts: 3288
Re: The Sundered Way
And this is done before we head to sleep, so Coljin will do a prayer of guidance for you, add 1d4.
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
((Dex plus proficiency for use of your tools. You have Arcana proficiency yes? Make the roll at advantage of so.))
Games I GM:
Games I play in:
► Show Spoiler
► Show Spoiler
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
((So... Going to bed and leaving it till morning?))
Games I GM:
Games I play in:
► Show Spoiler
► Show Spoiler
- Theis2
- Moderates Controversy!
- Posts: 7440
Re: The Sundered Way
Holger won't worry too much about the boxes for now, he will however attune to the ring while keeping watch and keep a bit to himself during that time.
Holger perception: 1D20+1 = [7]+1 = 8
Holger perception: 1D20+1 = [7]+1 = 8
- M0rtimer
- Global Moderator
- Posts: 14109
Re: The Sundered Way
Yeah, Ulmwin is ready to go sleep after he gives opening these boxes a try. Speaking of which.
opening boxes: 2D20.HIGH(1)+4 = [2, 2]+4 = 6
... Can I take twenty..?
opening boxes: 2D20.HIGH(1)+4 = [2, 2]+4 = 6
... Can I take twenty..?