Alex is doing what Alex does best: Charm the sh*t out of people. It's also one of the only two things he does, the other of which is fall off stuff. Good job he's so damn charming.
Should I be making a Command check to control Sneak?
![Razz :p](./images/smilies/th_goblin-razz.gif)
(I'm not actually going to try to override another player's actions, so the answer is no.)
Also, I was considering how that earlier intuition roll was pretty decent despite the individual dice being pretty bad, and got to wondering if anyone else even has any intuition. Turns out Koa is intuitive as hell. 6d6+6? +4 of that from his clothes and the green shard, sure, but jeez that's insane. Got me thinking that I should try to find some good equipment if I'm ever not poor. But I have a feeling that's not going to happen any time soon, since money-making options are "Win fights" or "Do Mentoring," the latter of which is almost completely booked out at all times, and the former of which actually just doesn't happen. I think I'm still at a grand total of one solo fight won? Maybe I should switch to the pacifist route? Get fully kitted for Charm and just convince everything to stop fighting me.
![Roll Eyes :roll:](./images/smilies/goblin-rolleyes.gif)
![Razz :P](./images/smilies/th_goblin-razz.gif)
... What would fully-kitted even be? Body, Head, Feet, and Accessory, at least, but would there be items that go in the hands to increase Charm? A fancier cane? Would carrying two fancy canes further increase Charm or make it plummet? Not even Mort can know.
I'm rambling about inane things. It happens.