OPEN Magically Misplaced! Civ game always open

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LAYF
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OPEN Magically Misplaced! Civ game always open

Post by LAYF » Mon Jul 27, 2015 1:58 pm

Yea... title says it all...
you can read all about it in this the first post here:
http://www.goblinsforum.com/viewtopic.php?f=4&t=1481

Fell free to ask questions here or to make an OOC thread if needed....

A character should follow this layout roughly:
(description may be as long or short as you wish but at least a few words besides a name and age..)


.[tabs: Generic character]
Description: Can't-Think-Of-A-Name-Cause-He-Looks-Like-A-Regular-Guy is both the name and description of this generic placeholder character
Health: Normal
Profession: None (Lowers difficulty of tasks within his field by 20%)
1st Talent : None (Lowers difficulty of tasks within his field by 10%)
2nd Talent : None (Lowers difficulty of tasks within his field by 10%)
Major actions : 1 (use one to either decide on an action for the NPC's OR to try and do something really impressive. OR to add +20 to any characters action)
Minor actions : 3 (use one to perform your own action of choice or to add +10 to any other characters action)
Action points : 25 (Each action point can be used to ad a +1 to the success chance of an action)[/tabs]
-Best regards LAYF

Nolandking
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Posts: 689

Re: Magically Misplaced! Civ game always open

Post by Nolandking » Mon Jul 27, 2015 10:00 pm

Well since i dont have any game am in right now why not

Do we sign up here?
Haven't played this signature game in a long while but I'll try it out again.

Help these poor little guys hatch.
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LAYF
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Re: Magically Misplaced! Civ game always open

Post by LAYF » Mon Jul 27, 2015 10:38 pm

Cool :)

And yes, you can sign up here, your character will be active right away, but I might change a few things if they are out of setting.
Details are in the game thread, ill copy them in here once I'm at a pc!
-Best regards LAYF

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LAYF
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Re: Magically Misplaced! Civ game always open

Post by LAYF » Tue Jul 28, 2015 2:09 pm

As promised... Added character layout
-Best regards LAYF

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ChuckDaRighteous
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Posts: 2298

Re: OPEN Magically Misplaced! Civ game always open

Post by ChuckDaRighteous » Wed Jul 29, 2015 8:59 am

Name: Robert Johnson
Description: Being a fast rider and sneaky stalker made Robert a great scout in Arthur's army.
Health: Normal
Profession: Stealth (Lowers difficulty of tasks within his field by 20%)
1st Talent : Animal handling/riding (Lowers difficulty of tasks within his field by 10%)
2nd Talent : Hunting (Lowers difficulty of tasks within his field by 10%)
Major actions : 1
Minor actions : 3
Action points : 25
Righteous OneVengeful One in Goblin Adventurer's League
Righteous Charger in Capture the flag
Tim/Tuane in Potential
GMing Gal Quest 10

Nolandking
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Re: OPEN Magically Misplaced! Civ game always open

Post by Nolandking » Wed Jul 29, 2015 9:31 am

Name: Aengus Griffiths
Description: WIP
Health: Normal
Profession: Village Militia Captian
1st Talent : Command (Lowers difficulty of tasks within his field by 10%)
2nd Talent : Intimidate (Lowers difficulty of tasks within his field by 10%)
Major actions : 1
Minor actions : 3
Action points : 25
Last edited by Nolandking on Wed Jul 29, 2015 2:28 pm, edited 1 time in total.
Haven't played this signature game in a long while but I'll try it out again.

Help these poor little guys hatch.
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LAYF
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Re: OPEN Magically Misplaced! Civ game always open

Post by LAYF » Wed Jul 29, 2015 10:06 am

Great to see two characters :)

Chuck:, Stealth is by itslf more of a skill/talent than a profession, army scout could be a profession that incorporates stealth....

Nolandking:, I would say being a militia captain means you already have Melee abilities, so you may choose another Talent if you wish, or choose to keep Melee combat and I'll tread it a s a +30% (20 for militia captain and 10 for the talent)
-Best regards LAYF

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ChuckDaRighteous
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Posts: 2298

Re: OPEN Magically Misplaced! Civ game always open

Post by ChuckDaRighteous » Wed Jul 29, 2015 10:29 am

In that case...
Profession: Scout (Lowers difficulty of tasks within his field by 20%)
1st Talent : Stealth (Lowers difficulty of tasks within his field by 10%)
2nd Talent : Animal handling/riding (Lowers difficulty of tasks within his field by 10%)
Would that work?
Righteous OneVengeful One in Goblin Adventurer's League
Righteous Charger in Capture the flag
Tim/Tuane in Potential
GMing Gal Quest 10

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LAYF
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Re: OPEN Magically Misplaced! Civ game always open

Post by LAYF » Wed Jul 29, 2015 1:46 pm

It would.
It would give you a total of 30 to stealth (20 for being a scout and 10 for the talent alone.



First "Update" is up.... :)
-Best regards LAYF

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BadgeAddict
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Posts: 9145
Location: Ohio

Re: OPEN Magically Misplaced! Civ game always open

Post by BadgeAddict » Wed Jul 29, 2015 2:15 pm

Sam Jones
A fast talking man who prides himself in making the best hooch and ale in town. Also the only hooch and ale in town, thus holding the spot of best and worst... He always dreamed of building and running a tavern.
P: Brewer
T1: Cook
T2: knowledge of herbs, spices and mushrooms.

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LAYF
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Re: OPEN Magically Misplaced! Civ game always open

Post by LAYF » Wed Jul 29, 2015 2:18 pm

Accepted, except t1 would be cooking, not cook (making food and having the profession is two different things I think, and being a cook is to broad to be a talent) he is active right away (will add him when back at a pc)
-Best regards LAYF

Nolandking
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Re: OPEN Magically Misplaced! Civ game always open

Post by Nolandking » Wed Jul 29, 2015 2:28 pm

ok I edited it to command instead.
Haven't played this signature game in a long while but I'll try it out again.

Help these poor little guys hatch.
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LAYF
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Re: OPEN Magically Misplaced! Civ game always open

Post by LAYF » Wed Jul 29, 2015 2:32 pm

Fine :) you can play as if that is active...
I'll change it once I'm at a pc :)
-Best regards LAYF

Nerre
Game Master
Posts: 4876

Re: OPEN Magically Misplaced! Civ game always open

Post by Nerre » Wed Jul 29, 2015 2:56 pm

.[tabs: Wayland the Blacksmith]
Description: Wayland
Health: Normal
Profession: Blacksmith (Lowers difficulty of tasks within his field by 20%) <= most points here cause main profession
1st Talent : Woodworking (Lowers difficulty of tasks within his field by 10%) <= secondary cause you need to combine metal parts with wooden parts for some weapons/armor/tools
2nd Talent : Leatherworking (Lowers difficulty of tasks within his field by 10%) <= secondary cause you need to combine metal parts with leather parts for some weapons/armor/tools
Major actions : 1 (use one to either decide on an action for the NPC's OR to try and do something really impressive. OR to add +20 to any characters action)
Minor actions : 3 (use one to perform your own action of choice or to add +10 to any other characters action)
Action points : 25 (Each action point can be used to ad a +1 to the success chance of an action)[/tabs]

I decided to run with a non combat oriented char this time.
As a smith he lives in the center of the largest settlement, main village.
:zzz:

Runsaround
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Re: OPEN Magically Misplaced! Civ game always open

Post by Runsaround » Wed Jul 29, 2015 8:37 pm

Oblon The Sage
Description: Oblon's entire life is Saging. He was born to Sage. He spends his non-saging time preparing to better Sage. It's a shame he's not altogether that great at it.
Health: Light Platinum allergy that means he dislikes working with money.
Profession: Sage
1st Talent : Scholaring
2nd Talent : Pondering
Major actions : 1 (use one to either decide on an action for the NPC's OR to try and do something really impressive. OR to add +20 to any characters action)
Minor actions : 3 (use one to perform your own action of choice or to add +10 to any other characters action)
Action points : 25 (Each action point can be used to ad a +1 to the success chance of an action)[/tabs][/quote]
I have no idea what I'm doing, and IT IS GLORIOUS!

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LAYF
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Re: OPEN Magically Misplaced! Civ game always open

Post by LAYF » Thu Jul 30, 2015 1:11 pm

Characters are now up to date :)
Please remember to add a description of the character....
-Best regards LAYF

Nerre
Game Master
Posts: 4876

Re: OPEN Magically Misplaced! Civ game always open

Post by Nerre » Mon Aug 17, 2015 2:18 pm

Update please :D
:zzz:

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