The Goblin Adventurer's League

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BadgeAddict
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Re: The Goblin Adventurer's League (Exploring!)

Post by BadgeAddict » Mon Mar 17, 2014 1:04 pm

I actually have a few maps made up that i could give someone if they wanna run it.... I mean, Since i've gone full GM, its not like i will tell anyone who is running into a trap. but, thinks told me i can only run 1 at a time. The other option would be a make a map plan, where I would be more than happy to build a quick map.

I'm not trying to brag or tote my abilities, I'm nowhere near as awesome as LAYF or thinks or LSN when it comes to dungeon building, but, if you had something in mind, I would love to help you or anyone out. ....I need more to do at work...(sad to admit that..i know)

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Patdragon
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Re: The Goblin Adventurer's League (Exploring!)

Post by Patdragon » Mon Mar 17, 2014 5:55 pm

I hoping to have finished designing my second 1 in maybe 1-3 weeks. Just been taking a while to get to grips with gimp as I was using paint last time. Going to be slightly different set up from how the other dungeons have been so far and I would call it more of a teamwork puzzle dungeon :)
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BadgeAddict
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Re: The Goblin Adventurer's League (Exploring!)

Post by BadgeAddict » Tue Mar 18, 2014 5:01 am

1. SGTdude - 94 - 10 = 84
2. Bob - 14
3. ChuckDaRighteous - 97

The Rolls

Congrats Chuck, you'll be added into the craziness, try not to die too quickly.

*Also, Tea (newcomer), if you could please put everything your character (name, sex, backstory, color) in one post i can add you to the trapper keeper.

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thinkslogically
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Re: The Goblin Adventurer's League (Exploring!)

Post by thinkslogically » Tue Mar 18, 2014 9:58 am

Theis2 wrote:I've been considering making a quest, but haven't found the time to really figure it out except I talked to one about it.. That just lead to a lot of death traps which included a lava pit with spikes in it.. :roll:

Regardless to say, it need some more thought than that :lol:
Maybe it's because I'm not a player here, but I reckon there are worse things than outright death traps >:D

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Re: The Goblin Adventurer's League (Exploring!)

Post by WearsHats » Tue Mar 18, 2014 10:08 am

thinkslogically wrote:Sure, it's only a sort-of quest so Mines can just wander over using his magical tracking skillz or something :)
Oh. I missed seeing this. Thanks!

Okay, then if no one minds, Mines will get directions from Savage (who surely overheard the planning and has some area knowledge), and go join the others. Hopefully, I'll be up to it. As you can maybe tell, I'm awake right now, which is not a great sign. Going to try to fix that soon.
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Theis2
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Re: The Goblin Adventurer's League (Exploring!)

Post by Theis2 » Tue Mar 18, 2014 1:49 pm

thinkslogically wrote:
Theis2 wrote:I've been considering making a quest, but haven't found the time to really figure it out except I talked to one about it.. That just lead to a lot of death traps which included a lava pit with spikes in it.. :roll:

Regardless to say, it need some more thought than that :lol:
Maybe it's because I'm not a player here, but I reckon there are worse things than outright death traps >:D
It was more the fact that lava apparently wasn't deadly enough, so spikes should be added to the lava pit.. :P
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thinkslogically
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Re: The Goblin Adventurer's League (Exploring!)

Post by thinkslogically » Tue Mar 18, 2014 3:21 pm

Maybe I've been DMing too long, but that seems perfectly reasonable to me :)

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Re: The Goblin Adventurer's League (Exploring!)

Post by WearsHats » Tue Mar 18, 2014 3:59 pm

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Re: The Goblin Adventurer's League (Exploring!)

Post by thinkslogically » Wed Mar 19, 2014 1:57 pm

Down by the Swamp

Image

After 10 long days hanging out in a cold, wet swamp being bitten relentlessly by... things, the goblins are just finishing up an early supper when they notice a pale golden glow emanating from around the stones. As the sun sets and the moon rises, the glow gets brighter and brighter. By the time the moon is fully up, it illuminates a dazzling path through the archway.

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kida
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Re: The Goblin Adventurer's League (A Strange Path Opens)

Post by kida » Wed Mar 19, 2014 2:58 pm

Drinks will go through the opening

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Re: The Goblin Adventurer's League (A Strange Path Opens)

Post by WearsHats » Wed Mar 19, 2014 3:00 pm

Neat! Shiny! Mines runs around to see what's on the other side. Then he will likely follow the others through. What's the worst that could happen?
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Re: The Goblin Adventurer's League (A Strange Path Opens)

Post by nikohl » Wed Mar 19, 2014 3:51 pm

All goes with the others.

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Re: The Goblin Adventurer's League (A Strange Path Opens)

Post by Patdragon » Wed Mar 19, 2014 8:46 pm

Having seen some others go bravely through without caution Forges wishes they had tried the old rope trick to pull someone back just in case.... Ah well I've come this far after deciphering the map i'd best step on through in case there is more to do.
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Theis2
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Re: The Goblin Adventurer's League (A Strange Path Opens)

Post by Theis2 » Thu Mar 20, 2014 3:16 am

"Into the void!" Steals follows the others into the portal
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Re: The Goblin Adventurer's League (A Strange Path Opens)

Post by Nerre » Thu Mar 20, 2014 4:17 am

Remedy enters the portal too.
:zzz:

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thinkslogically
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Re: The Goblin Adventurer's League (A Strange Path Opens)

Post by thinkslogically » Thu Mar 20, 2014 6:13 am

Back at HQ

Image

Two new goblins arrive in the bar to join the GAL! Almost immediately, something strange happens and Righteous is teleported right into the middle of an adventure while Dies is rather unceremoniously deposited back in the bar. He still seems a little spaced out.

From somewhere outside, the goblins hear is a tinkling of bells and the sound of music. The door bursts open and a Bard enters!

"There once was a Goblin named Dashon
with limericks being his passion
tho maybe rash
with the offer of cash
he would bring them back into fashion."


"Good morning fine fellows! I am Dashon! Bring me your limericks and you shall be rewarded handsomely!"

Image

Outside, Senor Costa agrees to pay the gnome extra for a beautiful scabbard and Ralf is delighted!

"Oh my goodness! Yes certainly sir! Thank you! I will do my very best to turn these crappy materials into a wonderful scabbard for you!"

-------------------------------------
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Re: The Goblin Adventurer's League (Magic Paths & Bards)

Post by Patdragon » Thu Mar 20, 2014 6:56 am

Expecting a bigger audience the bard looks around and sees only a few patrons but decides to continues his song anyway.

"Tell me of your adventurers or your past
in limerick form, no need to be fast
i'll give ye 5 gold
for being so bold
but only once mind, as my cash is not vast.

To the best limerick i'll give a prize
so I think i'll allow unlimited tries
but like I said
only one payout i'll shed
so come tell me your story girls and guys"
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thinkslogically
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Re: The Goblin Adventurer's League (Magic Paths & Bards)

Post by thinkslogically » Thu Mar 20, 2014 6:58 am

The bartender applauds.

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Re: The Goblin Adventurer's League (Magic Paths & Bards)

Post by Nerre » Thu Mar 20, 2014 7:20 am

In my very first adventure, there was involved much furniture.
But it were people like Bob, as he explained with a sob,
now he is part of our leage tavern garniture.

OOC: Bob is short for Robert, right?
:zzz:

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thinkslogically
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Re: The Goblin Adventurer's League (Magic Paths & Bards)

Post by thinkslogically » Thu Mar 20, 2014 7:22 am

OOC: yes.

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Re: The Goblin Adventurer's League (Magic Paths & Bards)

Post by nikohl » Thu Mar 20, 2014 9:50 am

Aww... is the bard going to stick around long enough for those of us in the portal to try their hand? I like limericks!

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thinkslogically
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Re: The Goblin Adventurer's League (Magic Paths & Bards)

Post by thinkslogically » Thu Mar 20, 2014 9:52 am

You'll need to ask patdragon, but I think he's going to be a permanent feature.

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Re: The Goblin Adventurer's League (Magic Paths & Bards)

Post by Patdragon » Thu Mar 20, 2014 6:05 pm

His limerick competition will end when I've finished planning and making my next adventure, but the idea is he will be at the bar for a while. :)
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Tea
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Re: The Goblin Adventurer's League (Exploring!)

Post by Tea » Thu Mar 20, 2014 11:07 pm

BadgeAddict wrote:
*Also, Tea (newcomer), if you could please put everything your character (name, sex, backstory, color) in one post i can add you to the trapper keeper.
Alright, would you like it here or over in Trapper Keeper thread?

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thinkslogically
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Re: The Goblin Adventurer's League (Magic Paths & Bards)

Post by thinkslogically » Fri Mar 21, 2014 2:59 am

IF you put it in here, it's a nice wee introduction to your character and Badge can pick it up and stick it in the TK. Don't think it really matters though :)

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