Jacon, I hope you don't take this badly, but I tend to get confused somewhat by your description of the combat (which is very nice to read and colorful/descriptive), so could you please post a summary of how MANY foes are still in fighting condition at the end of the turn?
Because I have no idea whether or not there are any ghouls "left", and if so, how many (you still list their initiative rating, but as far as I can remember the last ghoul until the main force comes in, was under Cambrek and he killed it from what I gather from your description). The wild-man that Etta shot in the throat, is he out completely, or will he recover (if we can tell that)? What about the other two that got barreled by Hunter? Are they just prone, or dead or what?
Quentin retreats slowly with Cambrek, while trying to stay out of reach/detection of any hostiles.
Ciela scouts the immediate (and further, as possible) surroundings again, letting the party know of any danger she finds.
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Quentin Silvermoon
Male Chaotic Good Halfling Wizard,
Level 3,
Init +3,
HP 9/21,
Speed
AC 15,
Touch 14,
Flat-footed 11,
Fort +5,
Ref +5,
Will +4,
Base Attack Bonus 1
Quaterstaff 2 (1d6, 20/*2)
Sling (10) 6 (1d4, 20/*2)
Dagger 2 (1d4, 19-20/*2)
Small Wooden Shield (used with Dagger only) (+1 Shield, +3 Dex, +1 Size)
Abilities Str 10, Dex 16, Con 16, Int 18, Wis 10, Cha 12
Condition probably some illness/weakness from the ghouls, Invisibility
Spells prepared:
0th level: Detect magic, Read Magic, Daze, Mending
1st level: Enlarge Person,
Mage Armor, Sleep
2nd level:
Invisibility, Mirror Image