Goblins Minesweepers - A New Adventure (Closed)

Home to all current Forum Games.
User avatar
Zigit
Likes to Contribute
Posts: 231

Re: Goblins Minesweepers - A New Adventure (Turn 6)

Post by Zigit » Tue Jul 23, 2013 2:17 pm

No-Legs jumps to A4.

Davecom3
Chronically Blathering
Posts: 1522
Location: Gainesville, Florida

Re: Goblins Minesweepers - A New Adventure (Turn 6)

Post by Davecom3 » Tue Jul 23, 2013 4:53 pm

Oops will try to squish the spider and move back to E4, if BeanDip fails to show up. Please note down the Turn number just in case BeanDip fails to show up

Goska will move south to F4 and attempt to rescue Flags Fuses, in case he winds up in a swamp pit.
Last edited by Davecom3 on Wed Jul 24, 2013 9:05 am, edited 1 time in total.

User avatar
WearsHats
Global Moderator
Global Moderator
Posts: 7384
UStream Username: WearsHats
Location: Third star to the left, and straight on until midafternoon.

Re: Goblins Minesweepers - A New Adventure (Turn 6)

Post by WearsHats » Tue Jul 23, 2013 7:19 pm

Flags Mines decides to live up to his name and flags B1.
Mostly offline/inactive due to chronic health issues. PM me if you really need attention.

"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib

Some potentially informative links, should you be interested:
► Show Spoiler

User avatar
GathersIngredients
Discussion Moderator
Posts: 5148

Re: Goblins Minesweepers - A New Adventure (Turn 5)

Post by GathersIngredients » Wed Jul 24, 2013 2:53 am

Stumbles Around, MINI MAP 3, Marshland Marches: Stumbles switches out the skills "visions" for "greed" and spawns on B3 with the same items as before.
Krulle wrote:My bad memory allows me to enjoy positive news far more often!
Excited for the Dungeon Eyes, Ricki and Lara kissing!
► Show Spoiler

User avatar
Theis2
Moderates Controversy!
Posts: 7440

Re: Goblins Minesweepers - A New Adventure (Turn 6)

Post by Theis2 » Wed Jul 24, 2013 3:31 am

Shiny moves to F3
Games I'm in
► Show Spoiler
I'm a GM for Shipwrecked
And the Shipwrecked OOC thread

User avatar
gamecreator
Prattles on Unremittingly
Posts: 3116
Location: Ukraine

Re: Goblins Minesweepers - A New Adventure (Turn 6)

Post by gamecreator » Wed Jul 24, 2013 11:54 am

Tries flags A5.

User avatar
Jibjib
Game Master
Posts: 1123
Location: Ooneversiddee

Re: Goblins Minesweepers - A New Adventure (Turn 6)

Post by Jibjib » Thu Jul 25, 2013 10:34 am

Craig equips his green token and runs as far down the map as this will allow him, hopefully ending up on C1 but if not no biggie
Psychosis is such an ugly word... I prefer Internalised Reality Warping.

"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014

User avatar
gamecreator
Prattles on Unremittingly
Posts: 3116
Location: Ukraine

Re: Goblins Minesweepers - A New Adventure (Turn 6)

Post by gamecreator » Thu Jul 25, 2013 11:05 am

You can't equip or unequip skills while on map. However, you can despawn.

User avatar
Zigit
Likes to Contribute
Posts: 231

Re: Goblins Minesweepers - A New Adventure (Turn 6)

Post by Zigit » Thu Jul 25, 2013 11:49 am

I'm going on vacation next week, so it's unlikely that I can post anything. Feel free to move my character as you see fit. (As long as she doesn't blow up too much! :) ) Or take her off the map if that's easier.
If there's an update today I'll probably be able to post, but tomorrow is right out. Thanks!

User avatar
BeanDip
Resident of Sacred Statue Garden
Posts: 2455

Re: Goblins Minesweepers - A New Adventure (Turn 6)

Post by BeanDip » Thu Jul 25, 2013 11:59 am

What dave said sounds fine. Thanks for taking care of her. I didn't mean to get sick and drop out so much.

Oops squishes spider and moves back to E4.

I'll take the green and yellow tokens if I can. Am I correct in assuming that the line through the blue and red tokens mean I cannot take those?
NOTE TO ALL THOSE I AM GAMING WITH: Currently gaming with others in the Sacred Statue Garden.


Signature changed by request of MrsBeanDip by Wolfie

User avatar
LooksAndSmiles
Game Master
Posts: 1364

Re: Goblins Minesweepers - A New Adventure (Turn 6)

Post by LooksAndSmiles » Thu Jul 25, 2013 12:08 pm

BeanDip wrote:What dave said sounds fine. Thanks for taking care of her. I didn't mean to get sick and drop out so much.

Oops squishes spider and moves back to E4.

I'll take the green and yellow tokens if I can. Am I correct in assuming that the line through the blue and red tokens mean I cannot take those?
No, those line through them is related to the skill they can bestow on you.

Here are the more-less descritions of the four tokens:

- The green one is Treasure! (already known how it works)
- The golden one is a capped figure over a grave
- The blue one is an evil figure, crossed out
- the red one looks like as if something prevents an item falling down.

You can choose any two of them, and you may activate one of these two immediately.
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:ImageImageImageImage And my own dragons are here. The hatched ones like the clicks! :D

User avatar
BeanDip
Resident of Sacred Statue Garden
Posts: 2455

Re: Goblins Minesweepers - A New Adventure (Turn 6)

Post by BeanDip » Thu Jul 25, 2013 12:14 pm

Thanks. I'll stick with the green and yellow though. I'll activate the yellow since I've already spawned on the map so I don't think Treasure would function.
NOTE TO ALL THOSE I AM GAMING WITH: Currently gaming with others in the Sacred Statue Garden.


Signature changed by request of MrsBeanDip by Wolfie

User avatar
LooksAndSmiles
Game Master
Posts: 1364

Goblins Minesweepers - A New Adventure (Turn 7)

Post by LooksAndSmiles » Sun Jul 28, 2013 12:24 pm

Turn 7>>Next Turn

Flags Mines flags B1.
Tries-and-Dies flags A5. He feels sick.

Oops puts away her new tokens, then attacks the spider, killing it! She has no actions left to move, unfortunately. +2XP
Oops is now sick, and still poisoned.

MINI MAP 1: Forest In Peace
Image
Players:
Oops
Tries-and-Dies
Flags Mines
---
KABOOM (AWOL)

No-Legs jumps to A4, which is a "2". Two skeleton pygmies crawl out of the ground and surprise her! +1XP
Oh See That Shiny wants to move to F3, but he is already there! Surely he wanted to write F2, no?
Blitz Craig would gladly equip his other token, but he can't do it on map. He decides to move down anyway. He ends up on A2, getting a "3". +1XP (C1 is to the right, in case you wanted to go that way)

MINI MAP 2: The Road of the Forgotten
Image
Players:
Blitz Craig
Oh See That Shiny
No-Legs
---
Finds Mines
Flags Fuses moves down to D5, uncovering a "3". +2XP (1XP x2 bonus)
White Metal (white) spawns on A2, revealing a "1". +1XP
Goska Bluey walks down to F4, exploring a "2". +1XP
Stumbles around respawns on B3, which is a "3". +1XP

MINI MAP 3: Marshland Marches
Image
Players:
---
White Metal (white)
Goska Bluey
Stumbles around
Flags Fuses
---
Train Wreck (AWOL)

Skill information unlocked
► Show Spoiler
Item information unlocked
► Show Spoiler
Achievements
► Show Spoiler

Character Sheets:
.[tabs:Blitz Craig]
Jibjib's Blitz Craig
Level 1, XP: 5. Deaths: 2

Active Skills 1/2: evil (use corpse)
Unused Skills 1/2: spelunky (run)
Inventory: 9 / 10 flags

Hammerspace: 3 coins, no equipment
[tabs:Finds Mines]
Arch Lich Burns' Finds Mines
Level 1, XP: 11. Deaths: 1

Active Skills 2/2: hero(return), Warning (Cooldown until Turn 27)
Unused Skills 0/2:
Inventory: 8 / 10 flags

Hammerspace: 0 coins, whip, candy, shield, fedora
[tabs:Flags Fuses]
Nerre's Flags Fuses
Level 0, XP: 8. Deaths: 2

Active Skills 0/1:
Unused Skills 0/1:
Inventory: 9 / 10 flags, Carved Figure of Hiccuping

Hammerspace: empty
[tabs:Flags Mines]
WearsHats' Flags Mines
Level 2, XP: 4. Deaths: 3

Active Skills 2/3: Call (level 2), Treasure
Unused Skills 1/3: seer (resist)
Inventory: 9 / 10 flags

Hammerspace: 11 coins, no equipment
[tabs:*Goska Bluey*]
Davecom3's Goska Bluey
Level 2, XP: 9. Deaths: 2 - Leader (3 LP)

Marks: Sign of Goodwill*
Active Skills 3/3: Jump, Rescue, Push
Unused Skills 1/3: Visions, (Cooldown until Turn 26),
Inventory: 10 / 10 flags, whip, Y-shaped stick

Hammerspace: 0 coins
*Sign of Goodwill:
Heals an ally (including self) for 2 HP, in a radius of 3 movement range. The leader can't act anything else this turn, and gains 1 XP upon successful heal.[/tabs]

.[tabs:KABOOM]
DoubleFried's KABOOM
Level 0, XP: 3. Deaths: 1

Active Skills 0/1:
Unused Skills 0/1:
Inventory: 10 / 10 flags

Hammerspace: empty
[tabs:No-Legs]
Zigit's No-Legs
Level 2, XP: 6. Deaths: 2

Active Skills 3/3: Warning (Cooldown until Turn 26), Jump (level 2), Answer the Call
Unused Skills 0/3:
Inventory: 9 / 10 flags, bow (9 arrows)

Hammerspace: 0 coins, frying pan, Y-stick, guitar
[tabs:Oh See That Shiny]
Theis2's Oh See That Shiny
Level 1, XP: 10. Deaths: 2

Active Skills 2/2: hero(shout), evil(greed)
Unused Skills 0/2:
Inventory: 8 / 10 flags

Hammerspace: 4 coins, sword, Y-stick
[tabs:Oops]
BeanDip's Oops
Level 1, XP: 2. Deaths: 0 , 3/5HP, sick, poisoned

Active Skills 1/2: hero(return)
Unused Skills 1/2: Treasure!
Inventory: 9 / 10 flags

Hammerspace: empty[/tabs]

.[tabs:Stumbles around]
GathersIngredients' Stumbles around
Level 2, XP: 6 Deaths: 2

Active Skills 3/3: Rescue, Jump, evil(greed)
Unused Skills 1/3: Visions (Cooldown until Turn 26)
Inventory: 12 / 13 flags , boots, frying pan, pointy stick

Hammerspace: 6 coins, 10ft pole
[tabs: Train Wreck]
WhirdCheese's Train Wreck
Level 0, XP: 0. Deaths: 0

Active Skills 0/1:
Unused Skills 0/1:
Inventory: 10 / 10 flags

Hammerspace: empty
[tabs:Tries-and-Dies]
gamecreator's Tries-and-Dies
Level 1 XP: 9. Deaths: 3, sick

Active Skills 2/2: Call, Jump (level 1)
Unused Skills 0/2:
Inventory: 12 / 13 flags, jacket, trousers, boots, frying pan, whip

Hammerspace: 2 coins, pebble of teleportation, 10ft pole
[tabs:White Metal]
kida's White Metal (white)
Level 1, XP: 6. Deaths: 1

Active Skills 2 / 2: spelunky(run), hero(return)
Unused Skills 1 / 2: unaligned(+1 pow),
Inventory: 8 / 9 flags

Hammerspace: 5 coins, trousers, flute, sword[/tabs]
Last edited by LooksAndSmiles on Sun Aug 04, 2013 10:04 am, edited 1 time in total.
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:ImageImageImageImage And my own dragons are here. The hatched ones like the clicks! :D

Davecom3
Chronically Blathering
Posts: 1522
Location: Gainesville, Florida

Re: Goblins Minesweepers - A New Adventure (Turn 7)

Post by Davecom3 » Sun Jul 28, 2013 12:44 pm

I'd appreciate it if Flags Fuses would move to E5 worrying about marking E6 later. Goska will flag F5.

User avatar
WearsHats
Global Moderator
Global Moderator
Posts: 7384
UStream Username: WearsHats
Location: Third star to the left, and straight on until midafternoon.

Re: Goblins Minesweepers - A New Adventure (Turn 7)

Post by WearsHats » Sun Jul 28, 2013 12:45 pm

Back to C2.

Is there anything I can do for my poisoned teammates?
Mostly offline/inactive due to chronic health issues. PM me if you really need attention.

"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib

Some potentially informative links, should you be interested:
► Show Spoiler

User avatar
LooksAndSmiles
Game Master
Posts: 1364

Re: Goblins Minesweepers - A New Adventure (Turn 7)

Post by LooksAndSmiles » Sun Jul 28, 2013 1:13 pm

WearsHats wrote:Is there anything I can do for my poisoned teammates?
Dig a nice grave? >:D
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:ImageImageImageImage And my own dragons are here. The hatched ones like the clicks! :D

User avatar
kida
Gives Speeches
Posts: 1166

Re: Goblins Minesweepers - A New Adventure (Turn 7)

Post by kida » Sun Jul 28, 2013 2:12 pm

White metal will run as far as he can on column A

User avatar
Theis2
Moderates Controversy!
Posts: 7440

Re: Goblins Minesweepers - A New Adventure (Turn 7)

Post by Theis2 » Sun Jul 28, 2013 2:25 pm

Damn phone.. -.- F2 it is!
Games I'm in
► Show Spoiler
I'm a GM for Shipwrecked
And the Shipwrecked OOC thread

Nerre
Game Master
Posts: 4876

Re: Goblins Minesweepers - A New Adventure (Turn 7)

Post by Nerre » Sun Jul 28, 2013 2:50 pm

Flags Fuses moves to E5.
:zzz:

User avatar
BeanDip
Resident of Sacred Statue Garden
Posts: 2455

Re: Goblins Minesweepers - A New Adventure (Turn 7)

Post by BeanDip » Sun Jul 28, 2013 3:44 pm

Equip yellow token if I can. Move to E4.
Last edited by BeanDip on Mon Jul 29, 2013 12:42 pm, edited 1 time in total.
NOTE TO ALL THOSE I AM GAMING WITH: Currently gaming with others in the Sacred Statue Garden.


Signature changed by request of MrsBeanDip by Wolfie

User avatar
Jibjib
Game Master
Posts: 1123
Location: Ooneversiddee

Re: Goblins Minesweepers - A New Adventure (Turn 7)

Post by Jibjib » Sun Jul 28, 2013 5:44 pm

I meant A3 not C1, but I'm quite glad I couldn't now :P

Craig flags A3.
Psychosis is such an ugly word... I prefer Internalised Reality Warping.

"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014

Davecom3
Chronically Blathering
Posts: 1522
Location: Gainesville, Florida

Re: Goblins Minesweepers - A New Adventure (Turn 7)

Post by Davecom3 » Sun Jul 28, 2013 6:02 pm

After forementioned flagging,Goska will rescue White Metal from the mine on A4, unless she rescues same from a swamp pit on A3. As soon as she rescues White Metal, she will proceed to head to Map 1's list.

BeanDip, my previous plans for your character were to have her collect her misplaced flag, as C5 is absolutely safe. Otherwise, the badly placed flag could put you in debt. Furthermore, I plan to get your character healed as soon as I can once Goska spawns on Map 1.

User avatar
BeanDip
Resident of Sacred Statue Garden
Posts: 2455

Re: Goblins Minesweepers - A New Adventure (Turn 7)

Post by BeanDip » Sun Jul 28, 2013 7:00 pm

I thought so since A5 is safe now, B3 exploded and B4 has a 2 which means that C5 is safe. Guess I got excited to place my first flag.

Looks, I can attempt to resist the poisoning? If so, is it a free action?
NOTE TO ALL THOSE I AM GAMING WITH: Currently gaming with others in the Sacred Statue Garden.


Signature changed by request of MrsBeanDip by Wolfie

Davecom3
Chronically Blathering
Posts: 1522
Location: Gainesville, Florida

Re: Goblins Minesweepers - A New Adventure (Turn 7)

Post by Davecom3 » Sun Jul 28, 2013 8:23 pm

Also, you seem to still be on F4, so you might be meaning to go to E4 rather than E3.

User avatar
gamecreator
Prattles on Unremittingly
Posts: 3116
Location: Ukraine

Re: Goblins Minesweepers - A New Adventure (Turn 7)

Post by gamecreator » Sun Jul 28, 2013 10:47 pm

Tries jumps to C4.

Post Reply