QuickDeath Clan, Practice round I(Sign ups are always open!)

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I'mBob
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by I'mBob » Sun Mar 24, 2013 11:55 am

Only for taking action, and fixed now. There is no XP bonus for revealing rooms, only certain ones.
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I'mBob
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by I'mBob » Tue Mar 26, 2013 11:29 am

Turn 10

Q buys a mysterious scroll and then move to room 24. The room only have the chest that used to be trapped. Now it is mostly empty and boring.

Cant remember wants to move to room 6, but he can't because of the spider. So instead of moving he attacks the spider and defeats him, but not kills him. He scans room 42 and discovers it has a spell that will make anyone who enters it to the smartest person alive.

Eats Biscuits moves to room 34, where he finds a sign: "We now sell swords!"
The shop now sells swords for 5 coins.

Distracted by Shiny Objects moves to room 36, where he finds a gelatinous cube. He successfully dodge its attack, but he can't hit it too.

Knows Things moves to room 38, where he finds a woman. "Ok, male. Listen. I will kill any male entering this room. And will give free training to females. You are a male. So you will die. But don't worry, I wont block you from moving through here." She says to him and kills him with her sword.

Open Doors spawn at room 31.
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Living Goblins:
Distracted by Shiny Objects (4 xp, 1 coins) (John)
Cant remember (2 xp, 1 coins) (Kelten) Current Teller
Q (5 xp, 1 coins)(Level 1) (Items: sword, mysterious scroll) (quarg)Current Trap Master
Eats Biscuits (0xp, 0 coins) (AccursedBiscuit) Current Finder
Open Doors (4 xp, 3 coin) (Items: Knife) (theis2)

Waiting List:
head bumps (3 xp, 2 coins) (lozlo)
What's Wrong With His Face? (2xp, 1 coin) (Orga the Strange)
Three Left Feet (2 xp, 2 coins) (Items: Book) (ChroniclerC)
Head Thick Really (Level 1) (5 xp, 3 coin) (CroverusRaven)
Knows Things (3 xp, 2 coins) (Items: Knife) (BadgeAddict)

Inactive List:
Goes-Berserk (0 xp, 0 coins) (DoubleFried)
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Kelten
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by Kelten » Tue Mar 26, 2013 12:23 pm

Cant remember moves 2 ahead, and opens the right door
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I'mBob
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by I'mBob » Tue Mar 26, 2013 12:26 pm

Kelten wrote:Cant remember moves 2 ahead, and opens the right door
Spider. Can't.
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John
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by John » Tue Mar 26, 2013 1:02 pm

Distracted, still gagging a bit on poison gas fumes, stumbles ahead one room into room 37
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I'mBob
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by I'mBob » Tue Mar 26, 2013 1:20 pm

I need to remind that you can't pass a room with a monster in it.
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Kelten
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by Kelten » Tue Mar 26, 2013 1:34 pm

but i defeated him? Ok, Cant kills the spider. Scans room 100.
Last edited by Kelten on Tue Mar 26, 2013 3:36 pm, edited 2 times in total.
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Quarg
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by Quarg » Tue Mar 26, 2013 1:38 pm

Q will move 4 to room 28....
Really...why are you reading this?

Eileen Ap'Fyretorr

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John
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by John » Tue Mar 26, 2013 1:52 pm

Distracted thought he moved one room forward....but actually moved 3 rooms backward to room 33!
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AccursedBiscuit
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by AccursedBiscuit » Tue Mar 26, 2013 2:07 pm

Eats will move his awesome Finder skills to search for secrets, then move 1 space to 35
I'm no ordinary biscuit. Just look at my horns.

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John
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by John » Tue Mar 26, 2013 2:08 pm

AccursedBiscuit wrote:Eats will move his awesome Finder skills to search for secrets, then move 1 space to 35
Don't Do it! Gas Trap!!!!!
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AccursedBiscuit
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by AccursedBiscuit » Tue Mar 26, 2013 2:12 pm

I'm hoping it was a one time deal
I'm no ordinary biscuit. Just look at my horns.

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I'mBob
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by I'mBob » Tue Mar 26, 2013 4:43 pm

oh, dumb me forgot to tell that Eats Biscuit found a secret secret tunnel in the room he is. He can go through it instead of normal movement. That's the brown thing in the door, and it was a secret.
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CroverusRaven
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by CroverusRaven » Tue Mar 26, 2013 5:41 pm

Oh hey I have 5xp, I should level... What does leveling do for us?

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I'mBob
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by I'mBob » Tue Mar 26, 2013 5:46 pm

You are level 1. Goblins start at level 0, so you DID level.
Your level adds to your attack in battles.
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CroverusRaven
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by CroverusRaven » Tue Mar 26, 2013 5:58 pm

Oh right, forgot we started at lv 0.

Also can I spend my 3 coin for a dagger? That way I can fight better when I spawn.

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I'mBob
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by I'mBob » Wed Mar 27, 2013 2:27 am

Yes. You can shop in spawn point or when dead.
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by CroverusRaven » Wed Mar 27, 2013 2:38 am

K, then I'm spending my 3 gold to have a dagger.

And now I wait...

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AccursedBiscuit
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by AccursedBiscuit » Wed Mar 27, 2013 4:25 am

In which case, can I go ahead and go through the secret door instead of the potentially dangerous gas trap?
I'm no ordinary biscuit. Just look at my horns.

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I'mBob
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by I'mBob » Wed Mar 27, 2013 4:36 am

Yep.
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AccursedBiscuit
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by AccursedBiscuit » Wed Mar 27, 2013 4:39 am

Woo! I'll do that then, and cross my fingers that whatever's on the other side won't kill me
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John
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by John » Wed Mar 27, 2013 7:10 am

Good Luck Biscuit! I may follow your suit!
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Theis2
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by Theis2 » Wed Mar 27, 2013 8:06 pm

Open doors will move 6 forward if possible.
I'm kinda tired (4 am for me at the moment) so please just move me the furthest forward I'm able to if I missed someone moving 6.
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I'mBob
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by I'mBob » Sat Mar 30, 2013 11:57 am

Turn 11

Q moves to room 28, where he finds a haste potion, just like the ones in the shop!
Cant remember fights the spider, but the spider is too much. He kills him. Cant scans room 100 and finds it contains the exit from the dungeon. Too sad he is dead now. \
Distracted by Shiny Objects moves back to room 33. It's currently boring.
Open Doors move to room 36, where he finds the ugly cube. The cubes touches him and he melts away, dead.
Eats Biscuits moves through the tunnel and finds the end of it at room 41, a new spawn point! He finds a very pointy tree in there, that might be dangerous. He dodges it, however.
+1 xp & +1 coin to whoever participated in this turn.
Ding! Ding! Both Open Doors & Distracted by Shiny Objects level up to level 1.

head bumps spawn at 41 as the new teller.
What's Wrong With His Face? also spawn in 41.



Image

Living Goblins:
Distracted by Shiny Objects (5 xp, 2 coins)(Level 1) (John)
Q (6 xp, 2 coins)(Level 1) (Items: sword, mysterious scroll, haste potion) (quarg)Current Trap Master
Eats Biscuits (1xp, 1 coins) (AccursedBiscuit) Current Finder
head bumps (3 xp, 2 coins) (lozlo) Current Teller
What's Wrong With His Face? (2xp, 1 coin) (Orga the Strange)

Waiting List:
Three Left Feet (2 xp, 2 coins) (Items: Book) (ChroniclerC)
Head Thick Really (Level 1) (5 xp, 3 coin) (CroverusRaven)
Knows Things (3 xp, 2 coins) (Items: Knife) (BadgeAddict)
Cant remember (3 xp, 2 coins) (Kelten)
Open Doors (5 xp, 4 coin)(Level 1) (Items: Knife) (theis2)

Inactive List:
Goes-Berserk (0 xp, 0 coins) (DoubleFried)
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John
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by John » Sat Mar 30, 2013 1:44 pm

Distracted moves to 1 room forward to 34 to enter the tunnel (I believe the actually move through the tunnel takes an additional turn?)
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