QuickDeath Clan, Practice round I(Sign ups are always open!)

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I'mBob
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by I'mBob » Sat Mar 30, 2013 1:48 pm

Yeah, moving through the tunnel is a full turn.
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John
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by John » Sat Mar 30, 2013 1:49 pm

Word, at least Distracted isn't affected by the gas anymore
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Quarg
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by Quarg » Sat Mar 30, 2013 1:54 pm

Q will move back 5 rooms to room 23
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AccursedBiscuit
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by AccursedBiscuit » Sat Mar 30, 2013 2:12 pm

Biscuits will scan the spawn area for secrets and move forward 2 spaces to 43 if there aren't any secrets in this room
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lozlo
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by lozlo » Sat Mar 30, 2013 3:25 pm

head wil move back 3 rooms to get some sweet sweet training

she will also scan room 41
I hazz egg :D
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Orga the Strange
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by Orga the Strange » Sat Mar 30, 2013 7:28 pm

Can Face pick up the pointy tree?
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I'mBob
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by I'mBob » Sun Mar 31, 2013 2:08 am

No. It's a tree that is stuck to the ground.
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Orga the Strange
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by Orga the Strange » Sun Mar 31, 2013 8:04 pm

Alright then, Face will move forward four spaces to room 45.
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John
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by John » Fri Apr 05, 2013 2:45 pm

Not a worry Bob! Just reminding that this is my one of my favorite games on the forum!
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I'mBob
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by I'mBob » Sat Apr 06, 2013 10:39 am

Turn 12

Q moves a few rooms back to room 23. He discovers it is trapped. He is squished to death by a huge stone. Even being the trap master did not help him this time. Before death he discovered that the chances of dodging this trap for an average goblin are no more than a little 1%.
Distracted by Shiny Objects moves to room 34, proceeding to go through the tunnel...
head bumps moves to room 38, where the lady teaches her. "So you find a male and kill it! That's all you need to know." She says. Heads actually feels smarter thanks to this, and she gained 1 xp. She scans room 41, which is a spawn point with a pointy tree. She already knew that.
Eats Biscuits moves to room 43, where he finds a shield. Neat. (+1 def)
What's Wrong With His Face? moves the room 45, a writing on the wall says "EDD WAS HERE". He now knows that edd was there and it makes him feel smarter. He gains 1 xp.

Three Left Feet spawns at 41 as the new trap master.



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Living Goblins:
Distracted by Shiny Objects (5 xp, 2 coins)(Level 1) (John)
Eats Biscuits (1xp, 1 coins)(items: shield) (AccursedBiscuit) Current Finder
head bumps (4 xp, 2 coins) (lozlo) Current Teller
What's Wrong With His Face? (3xp, 1 coin) (Orga the Strange)
Three Left Feet (2 xp, 2 coins) (Items: Book) (ChroniclerC) Current Trap Master

Waiting List:
Head Thick Really (Level 1) (5 xp, 0 coin)(knife) (CroverusRaven)
Knows Things (3 xp, 2 coins) (Items: Knife) (BadgeAddict)
Cant remember (3 xp, 2 coins) (Kelten)
Open Doors (5 xp, 4 coin)(Level 1) (Items: Knife) (theis2)
Q (6 xp, 2 coins)(Level 1) (Items: sword, mysterious scroll, haste potion) (quarg)

Inactive List:
Goes-Berserk (0 xp, 0 coins) (DoubleFried)
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LAYF
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by LAYF » Sat Apr 06, 2013 11:10 am

Ah.. sign me up.. this is allways fun to follow....

Walks-in-circles
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John
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by John » Sat Apr 06, 2013 2:33 pm

Distracted spelunks through the tunnel, calling his coin Sprinkles and thinking of his pet Owlbear back home. His gas trap debuff to his movement expired and he is able to move the full 6 squares from now on.
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ChroniclerC
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by ChroniclerC » Sat Apr 06, 2013 8:05 pm

Does it take my whole turn to warp between spawn points, or can I also do regular movement that turn?

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lozlo
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by lozlo » Sun Apr 07, 2013 1:44 am

Walk 4 sqares an scan 47
I hazz egg :D
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I'mBob
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by I'mBob » Sun Apr 07, 2013 6:55 am

ChroniclerC wrote:Does it take my whole turn to warp between spawn points, or can I also do regular movement that turn?
"Whole turn" - it is instead of your regular movement.
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AccursedBiscuit
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by AccursedBiscuit » Sun Apr 07, 2013 8:42 am

Biscuits will scan the room 43 for secrets, and move back 1 space to room 42
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ChroniclerC
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by ChroniclerC » Sun Apr 07, 2013 11:33 am

Then I guess Three Left Feet will just move up 5 squares to room 46.

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Orga the Strange
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by Orga the Strange » Thu Apr 11, 2013 6:41 am

Face will walk 2 spaces forward to room 47.
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Unhallowed Isle - Gru-Baak Ironheart
Magic, Mazes, and Monsters Oh my! 2 - Bal-Ghash Zajar/Mage

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I'mBob
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by I'mBob » Thu Apr 11, 2013 9:03 am

Turn 13

Distracted by Shiny Objects moves through the tunnel to room 41, he successfully avoids the pointy tree. He starts to act strange and name his coin. Looks like living that long makes you a bit crazy. And what pet owlbear does he keeps talking about?
head bumps & Eats Biscuits move to room 42. They suddenly know so much, Like that the question to life universe and anything else is... BOOM! Their head explodes, as their brain most grow bigger to hold so much knowledge and their skull is too small. Too sad, they almost knew everything.
head bumps scans room 47 before her death and now know it contain a coin.
Three Left Feet moves to room 46 where a small dart hits him. It does not really hurt but it seems the dart have some kind of poison on it. This sounds bad.
What's Wrong With His Face? moves to room 47 where he finds a coin. After searching a bit he also finds a secret cabinet in the wall which contains 2 more coins! He is rich now, so rich!

Head Thick Really spawn as new teller and Knows Things spawn as new Finder.



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Living Goblins:
Distracted by Shiny Objects (5 xp, 2 coins)(Level 1) (John)
What's Wrong With His Face? (3xp, 4 coin) (Orga the Strange)
Three Left Feet (2 xp, 2 coins) (Items: Book) (ChroniclerC) Current Trap Master
Knows Things (3 xp, 2 coins) (Items: Knife) (BadgeAddict) Current Finder
Head Thick Really (Level 1) (5 xp, 0 coin)(knife) (CroverusRaven) Current Teller

Waiting List:
Cant remember (3 xp, 2 coins) (Kelten)
Open Doors (5 xp, 4 coin)(Level 1) (Items: Knife) (theis2)
Q (6 xp, 2 coins)(Level 1) (Items: sword, mysterious scroll, haste potion) (quarg)
Walks-in-circles (0 coins, 0 xp) (LAYF)
head bumps (4 xp, 2 coins) (lozlo)
Eats Biscuits (1xp, 1 coins)(items: shield) (AccursedBiscuit)

Inactive List:
Goes-Berserk (0 xp, 0 coins) (DoubleFried)
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John
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by John » Thu Apr 11, 2013 9:11 am

Distracted moves ahead 6 squares to room 47. He sees What's Wrong pocketing 3 coins, looks down at his two and starts crying. He'll never be able to buy Sprinkles that stuffed cthulu toy he wanted.
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AccursedBiscuit
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by AccursedBiscuit » Thu Apr 11, 2013 10:32 am

Well, didn't see that one coming
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Kelten
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by Kelten » Thu Apr 11, 2013 11:04 am

Cant remember will spawn in the latest found spawn point
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ChroniclerC
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by ChroniclerC » Thu Apr 11, 2013 1:14 pm

Given his fragile goblin constitution, Three Left Feet would surely be dead already if the dart was poisoned. That said, a little urgency couldn't hurt, so he'll hurry forward five rooms and establish a new spawn point.

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lozlo
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by lozlo » Thu Apr 11, 2013 2:07 pm

gumble, atleast we coud have gotten some exp for all that knowlege :P
I hazz egg :D
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AccursedBiscuit
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Re: QuickDeath Clan, Practice round I(Sign ups are always op

Post by AccursedBiscuit » Thu Apr 11, 2013 2:34 pm

lozlo wrote:gumble, atleast we coud have gotten some exp for all that knowlege :P
That's what I was hoping for. Ah well, time to twiddle our thumbs and wait for our next turns :roll:
I'm no ordinary biscuit. Just look at my horns.

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