In this stage, the players takes turn deciding if a square on the map shall be land or sea.
The spot will be a simple round shape filling the entire square (and sticking a bit out)
Placing a land or water spot cost 1 energy, changing a spot cost 2.
For an extra energy cost, the gods can chose to make another form from the following list (filling out the rest of the square with the opposite; water/land)
. A line half as thick as the square, from left to right, top to bottom or any combination there off.
. A diamond shape within the square. Cost 1
. A circle within the square (not sticking out) cost 1
. A Letter cost 2
. A symbol (describe or show image) cost 4
. Any of the above in double times the size (1 square = 4 squares) = 3 times the cost.
. Any of the above in triple times the size (1 square = 9 squares) = 6 times the cost.
When all spots are filled, I will use this as the basic shape to form a coastline map.