Page 109 of 113

Re: Lair of the Mountain King: Turn 380

Posted: Wed Nov 23, 2016 4:06 pm
by Theis2

Re: Lair of the Mountain King: Turn 380

Posted: Wed Nov 23, 2016 4:26 pm
by thinkslogically
Then I shall update the update!

Re: Lair of the Mountain King: Turn 380

Posted: Fri Nov 25, 2016 11:14 am
by Dusk9
Eaten jumps back out of the pool sharpish, before he starts growing a tail or horns or something crazy. It takes him a couple of seconds to realise he's carrying more than than he was when he fell in.

"...huh. Where did you come from then....."

Cautiously, he scans the ring with his magic, trying to see if he can figure out what it does. Just to make sure it isn't going to bite off his finger when he puts it on or anything like that.

Re: Lair of the Mountain King: Turn 380

Posted: Fri Nov 25, 2016 7:37 pm
by spiderwrangler
Splits sighs and drinks from the pool.

_: 1D20 = [10] = 10
1D20 = [17] = 17

Re: Lair of the Mountain King: Turn 380

Posted: Fri Nov 25, 2016 7:44 pm
by Dlover
Tugs takes some time to meditate.

Re: Lair of the Mountain King: Turn 380

Posted: Sat Nov 26, 2016 5:57 am
by M0rtimer
Burned grabs ahold of the handle, climbing a bit down so he might be able to reach the ground and have some control over his movements from there.

"Alright, let's move back to that ghost and get ready to kill him already, right?"

Re: Lair of the Mountain King: Turn 380

Posted: Sat Nov 26, 2016 7:42 am
by Dlover
"Maybe we should just throw you back in the pool and see if you stop floating around incompetently. Or, well, stop the floating around part, at least."
► Show Spoiler

Re: Lair of the Mountain King: Turn 380

Posted: Sat Nov 26, 2016 2:12 pm
by M0rtimer
"Hmm, maybe not a terrible idea Tugs. Maybe I would finally develop the wings I actually need, and that would actually solve all my issues, right? Not like I'm tempting fate and am gonna burst into fire or anything like that!"

"So if you would just kindly sling me into the water, Wakes..."

► Show Spoiler

Re: Lair of the Mountain King: Turn 380

Posted: Sun Nov 27, 2016 2:55 am
by Theis2
"Well.. If you really want to.."

Wakes will sling Burned back into the waters of chaos. He'll put down the axe on the ground to see if some of the magic still exists in it, by having it teleport back (and hopefully assemble itself)
He meditates while he waits for Burned to finish taking a drink from the pool

Re: Lair of the Mountain King: Turn 380

Posted: Mon Nov 28, 2016 12:26 am
by Synch
"Chief, once you've finished playing roulette with your DNA, perhaps we should take the crown up to the pedestal? It is one of the symbols, after all."

Belief rummages around in the new bag, checking to see if anything was put in there by the previous owner.

Re: Lair of the Mountain King: Turn 378

Posted: Mon Nov 28, 2016 2:10 am
by GathersIngredients
If his Chief moves, Finds follows Burned.

If he has some time left over, he tries to craft an armour piece he still needs (I see he got a shiny chainmail, that's probably in the body slot, Woollen trousers, most likely on legs, Snakeskull bracer, most likely arms, but he doesn't seem to be wearing any of it...), I guess a helmet/cap out of the pieces of snowbeast hide. Goal is to make it add defense to his stats, and to have as many magic slots in there as possible.

Re: Lair of the Mountain King: Turn 380

Posted: Mon Nov 28, 2016 6:39 am
by thinkslogically
Gathers: does that mean you wany to continue with the hat or make something new?

Re: Lair of the Mountain King: Turn 380

Posted: Mon Nov 28, 2016 9:44 am
by GathersIngredients
I'd like him to finish this project. Sorry, I think I might have quoted the wrong post. :oops:

Re: Lair of the Mountain King: Turn 380

Posted: Tue Nov 29, 2016 4:35 am
by M0rtimer
Unfortunately, Burned misses the pool, and instead scrawls along the ground towards the right. He'd like to store a spell or something he could use to more effectively blow himself around, but it doesn't seem he'd have anything fitting the bill for doing that... Nor is there a convenient source nearby.

"You don't happen to be able do that, would ya mr. Rock?"

Re: Lair of the Mountain King: Turn 381

Posted: Mon Dec 12, 2016 5:53 pm
by thinkslogically
Turn 381

Image

"Alright, let's move back to that ghost and get ready to kill him already, right?"
"Maybe we should just throw you back in the pool and see if you stop floating around incompetently. Or, well, stop the floating around part, at least."
"Hmm, maybe not a terrible idea Tugs. Maybe I would finally develop the wings I actually need, and that would actually solve all my issues, right? Not like I'm tempting fate and am gonna burst into fire or anything like that!"

"So if you would just kindly sling me into the water, Wakes..."

"Well.. If you really want to.."
"Chief, once you've finished playing roulette with your DNA, perhaps we should take the crown up to the pedestal? It is one of the symbols, after all."

"You don't happen to be able do that, would ya mr. Rock?"

Mr. Rock remains silent in response to the unexplained question.

Eaten climbs hurriedly out of the pool and scans the strange new ring he has found in his possession. It appears to be a magical, gold ring with 2 empty slots and one that is filled with some kind of blended magic that seems to contain traces of air and fire... Hmmm.

Tugs takes the time to meditate and recover 1MP, while his chief floats above him like a flag holding onto the end of Wakes's axe handle. Burned begins to feel heavier; a feeling which is rapidly enhanced as Wakes catapults him straight towards the pool. Burned misses the water, but it seems like the floatyness has gone away on its own. At least for the time being...

Wakes puts the axe handle down on the ground and hopes for it to teleport back together for some reason. It doesn't. Instead, he scans the fragments, and does indeed detect some weak, but fragmented magic within the pieces. If he can reforge it he might be able to salvage at least some of the magic from the axe. He then meditates and replenishes the lost MP.

Belief sticks his hand into the bag and rummages around inside but it feels completely empty... That's weird! Where'd his lump of metal go?

Splits meanwhile shrugs and drinks from the pool.

... He doesn't feel well. Splits is now Poisoned. Hopefully it will wear off soon...

Image

Finds finishes making his fluffy hat. It is nice and thick, and should provide an extra +1 DEF by virtue of its extreme fluffiness. It is very warm though and while it will be great outdoors, he'll have to be careful not to overheat if he wears too many furs.

--------------------------------------------------

INVENTORIES
► Show Spoiler
**************************************
► Show Spoiler
**************************************
► Show Spoiler
**************************************
► Show Spoiler
**************************************
► Show Spoiler
**************************************
► Show Spoiler
**************************************
► Show Spoiler

Re: Lair of the Mountain King: Turn 381

Posted: Mon Dec 12, 2016 6:16 pm
by spiderwrangler
Splits sits down, cause he's not feeling well. He meditates to hopefully regain some MP, but at the very least, keep calm in the face of being poisoned.

Re: Lair of the Mountain King: Turn 381

Posted: Tue Dec 13, 2016 2:43 am
by GathersIngredients
► Show Spoiler
Finds checks out the new hat and wonders if he could put some of the "heaviness" of the surrounding statues into it, to help his chief staying on the ground again. If so (and he has MP to spend) he tries to do that (use both MP for greater effect, if available). If he doesn't have MP, he meditates.

If the hat doesn't have any slots Finds will try to make another hat, this time with slots.

Else he will join the others and just not to feel left out, take a sip from the pool.

Re: Lair of the Mountain King: Turn 381

Posted: Tue Dec 13, 2016 3:06 am
by Dlover
Tugs tries to transfer the Toxic energy from Splits to the empty slot in his harpoon.

Re: Lair of the Mountain King: Turn 381

Posted: Fri Dec 16, 2016 4:25 pm
by thinkslogically
GathersIngredients wrote:
► Show Spoiler
ummm.... No because I apparently didn't read that far! It'll basically double the time required to make the item if you want to put a magic slot into it (more if you want more).

Re: Lair of the Mountain King: Turn 381

Posted: Fri Dec 16, 2016 6:57 pm
by Synch
Belief tries thinking or summoning the lump of metal, to see if he can retrieve it.

Re: Lair of the Mountain King: Turn 381

Posted: Fri Dec 16, 2016 6:59 pm
by M0rtimer
Burned sighs, heading right towards the ghost. He'll meditate, working towards improving his max pool, while waiting for others to actually join him in assault...

Re: Lair of the Mountain King: Turn 381

Posted: Mon Dec 19, 2016 10:09 am
by Dusk9
Since he's apparently now the guy with all the magic jewelry shit, Eaten puts on the new ring from the pool, transferring the other Gold Ring (filled with Fire energy) into his pack with the Copper healing Ring keeping the other Gold Ring (filled with Fire energy) on his other hand, and giving the Copper Ring to Wakes. He then follows Burned towards the ghost, and does some meditation of his own to recover the mana he just spent scanning the ring.

Re: Lair of the Mountain King: Turn 381

Posted: Mon Dec 19, 2016 3:25 pm
by Dlover
M0rtimer wrote:Burned sighs, heading right towards the ghost. He'll meditate, working towards improving his max pool, while waiting for others to actually join him in assault...
If what I'm doing doesn't prevent it, Splits is right about to start taking damage. Kind of inopportune time for fighting.

Re: Lair of the Mountain King: Turn 381

Posted: Tue Dec 20, 2016 1:08 pm
by Theis2
Dusk if you want to share some of your amazing amount of magical jewelry I wouldn't be opposed to it :roll: (Mostly just if you can't use it all at once, not sure how it works :P )

Wakes follow Burned and likewise meditates to regain the last mp and equips his short sword and bone knife.

Re: Lair of the Mountain King: Turn 381

Posted: Thu Dec 22, 2016 5:13 am
by Dusk9
► Show Spoiler