Running the Monster Gauntlet: Escape (5e)

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spiderwrangler
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Re: Running the Monster Gauntlet: Escape (5e)

Post by spiderwrangler » Thu Aug 27, 2020 5:47 am

((The piggies aren't going to arrive on scene anyway, so we can go ahead and get started without them. Sluj and Slem currently have the creature surprised!))
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Dlover
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Re: Running the Monster Gauntlet: Escape (5e)

Post by Dlover » Thu Aug 27, 2020 6:10 am

Sluj starts out by throwing its one javelin at the creature.
JavelinThrow: 1D20+2 = [9]+2 = 11
1D6 = [6] = 6
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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Lurks_In_Shadows
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Location: In the Pharoh's mud pits, making bricks without straw.

Re: Running the Monster Gauntlet: Escape (5e)

Post by Lurks_In_Shadows » Thu Aug 27, 2020 6:19 am

(( I'll go ahead and put in my initiative. ))

initiative: 1d20 = [3] = 3

((It appears that piggy Gomz is in no hurry to commit to one of Slem's forced battles. Seems to have soured on the whole idea. Of course, pigs DO have a reputation for actually having common sense. :P ))

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Rodgeir
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Re: Running the Monster Gauntlet: Escape (5e)

Post by Rodgeir » Thu Aug 27, 2020 6:38 am

Underslem firebolts and moves back 30ft towards the portal, generally pleased with its amazing use of fire!

Firebolt the scorpion!: 1D20+4 = [20]+4 = 24
1D10 = [8] = 8

Firebolt the scorpion! crit!: 1D10 = [7] = 7


((But they also like to eat! Come on down!))

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spiderwrangler
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Re: Running the Monster Gauntlet: Escape (5e)

Post by spiderwrangler » Thu Aug 27, 2020 8:31 am

((Sluj, you're currently at 60 ft from it, javelins have a range of 30/120, so are you throwing at disadvantage, or moving up halfway to get it in short range?))

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Rodgeir
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Re: Running the Monster Gauntlet: Escape (5e)

Post by Rodgeir » Thu Aug 27, 2020 9:06 am

Underslem blasts another bolt of fire at the potentially tasty thing but doesn't manage to connect.

It moves another 30 back to the portal and it's slower, heartier siblings.

Firebolting for the win!: 1D20+4 = [4]+4 = 8
1D10 = [3] = 3

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Dlover
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Re: Running the Monster Gauntlet: Escape (5e)

Post by Dlover » Thu Aug 27, 2020 8:24 pm

I'll take the disadvantage:
Disadvantage: 1D20+2 = [19]+2 = 21
So still 11.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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spiderwrangler
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Re: Running the Monster Gauntlet: Escape (5e)

Post by spiderwrangler » Thu Aug 27, 2020 9:07 pm

Sluj lofts a javelin into the night, where it clatters somewhere against rocks. Slem follows it up quickly with a blast of fire against the dark carapace, as he bravely moves his 9 HP closer to the portal.

The creature, surprised by the flash of painful fire, hisses and chitters.

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Lurks_In_Shadows
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Re: Running the Monster Gauntlet: Escape (5e)

Post by Lurks_In_Shadows » Thu Aug 27, 2020 10:21 pm

Gomz will close to 40 ft. and observe the creature.

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Dlover
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Re: Running the Monster Gauntlet: Escape (5e)

Post by Dlover » Fri Aug 28, 2020 4:59 am

<Pointy throw stick bad tool, not fly straight, disappear in rocks. Think not get back.>
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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Rodgeir
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Re: Running the Monster Gauntlet: Escape (5e)

Post by Rodgeir » Fri Aug 28, 2020 5:25 am

<Ah well. Maybe you can get more?>

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spiderwrangler
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Re: Running the Monster Gauntlet: Escape (5e)

Post by spiderwrangler » Fri Aug 28, 2020 9:59 am

Fred stands warily, ready to dodge.

((It's Sluj!))
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Quarg
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Re: Running the Monster Gauntlet: Escape (5e)

Post by Quarg » Wed Sep 02, 2020 2:52 am

((Sorry, Life got fun...)) Fred will ready a spit attack if the creature comes into 20 feet of range, unless Sluj retreats...then so will Fred...
Really...why are you reading this?

Eileen Ap'Fyretorr

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Dlover
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Re: Running the Monster Gauntlet: Escape (5e)

Post by Dlover » Wed Sep 02, 2020 8:13 am

Sluj holds its ground, just getting ready to avoid whatever attack the not-meat may make.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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spiderwrangler
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Posts: 20325

Re: Running the Monster Gauntlet: Escape (5e)

Post by spiderwrangler » Wed Sep 02, 2020 8:25 am

Slem misses a shot and retreats even further, now no longer with line of sight on the creature.

The creature scuttles quickly towards Gomz, claws reflecting moonlight as the snap towards him, one grabbing tight to the giant boar and pinching painfully. It holds on as the tail whips forward, the stinger burying itself in Gomz neck, venom pumping into him!

((Gomz, give me a CON save please, DC 12. You'll take full damage on a fail, and half on a save.))
((It's Fred! It didn't come within 20 ft for your spit, as Gomz was the first thing it encountered.))

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The Lost
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Re: Running the Monster Gauntlet: Escape (5e)

Post by The Lost » Wed Sep 02, 2020 12:17 pm

Init [1d20] = 10

Miasma will charge at the creature!

[1d20+5] = 1+5 = 6tusk dmg [2d6+3] = 6+3 = 9 Charge damage [2d6] = 7 And misses horribly.

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Lurks_In_Shadows
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Re: Running the Monster Gauntlet: Escape (5e)

Post by Lurks_In_Shadows » Wed Sep 02, 2020 4:22 pm


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spiderwrangler
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Re: Running the Monster Gauntlet: Escape (5e)

Post by spiderwrangler » Thu Sep 03, 2020 4:15 pm

Gomz makes his save against the venom, and retains his form!

((It's Fred!))

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spiderwrangler
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Re: Running the Monster Gauntlet: Escape (5e)

Post by spiderwrangler » Sun Sep 06, 2020 7:43 am

FRED dodges warily.

((It's Sluj!))

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Dlover
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Re: Running the Monster Gauntlet: Escape (5e)

Post by Dlover » Sun Sep 06, 2020 7:00 pm

Sluj moves up to the monster and swings his weapon at it, though it's more like just vaguely waving the blade around.

First Attack: 1D20+4 = [2]+4 = 6
1D6+2 = [5]+2 = 7

Second Attack: 2D20.LOW(1)+4 = [11, 15]+4 = 15
1D6+2 = [3]+2 = 5
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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spiderwrangler
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Posts: 20325

Re: Running the Monster Gauntlet: Escape (5e)

Post by spiderwrangler » Sun Sep 06, 2020 7:13 pm

Sluj's second swing hits, a dark ichor splattering the sand.

((It's Slem! No line of sight ATM, would have to come back 15 ft to get that.))
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Rodgeir
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Re: Running the Monster Gauntlet: Escape (5e)

Post by Rodgeir » Sun Sep 06, 2020 11:11 pm

Underslem creeps back and throws off another blast of flame. It will stay where it can watch this round.

Firebolt the scorpion! Again!: 1D20+4 = [10]+4 = 14
1D10 = [10] = 10

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spiderwrangler
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Re: Running the Monster Gauntlet: Escape (5e)

Post by spiderwrangler » Mon Sep 07, 2020 6:11 am

Slem's shot deflects harmlessly off the carapace, as Miasma dashes onto the scene.

The monster gives Gomz another squeeze, while snapping its other claw at Sluj. Gomz is able to resist the pressure, and Sluj ducks the swing.
It whips its tail down on the little goblin that just slashed it, momentarily pinning Sluj's foot to the sand as he gets pumped full of venom. Sluj grunts as they try to fight it off (CON save!))

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((It's Gomz!))
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Dlover
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Re: Running the Monster Gauntlet: Escape (5e)

Post by Dlover » Mon Sep 07, 2020 6:24 am

My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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Lurks_In_Shadows
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Posts: 7229
Location: In the Pharoh's mud pits, making bricks without straw.

Re: Running the Monster Gauntlet: Escape (5e)

Post by Lurks_In_Shadows » Mon Sep 07, 2020 8:00 am

Poor Gomz is still addled by the poison and can't even see straight.

Tusk attack: 1D20+5 = [6]+5 = 11

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