Pokemon Amethyst RPG (Update!!!)

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Arch Lich Burns
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Re: Pokemon Amethyst RPG (Update!!!)

Post by Arch Lich Burns » Thu Jan 29, 2015 3:14 pm

Carrie releases Nuke. "Hey. Nuke that guy if that fucker is still up, kay?"

She the attempts capture after waiting on ian to attack
damn you diece.


Faint attack:
25

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M0rtimer
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Re: Pokemon Amethyst RPG (Update!!!)

Post by M0rtimer » Thu Jan 29, 2015 4:03 pm

For a moment Hugh feels like he's floating in an empty void. Somehow... Calming, yet terrifying at the same time. But somewhere in the dark place, there was something odd. An... Itch. He was forgetting something. Something was nagging him in the back of his head that needed attending to. He could sense it front of him. Something big and cocky.

Like hell.

hypnosis: 1d20=13

Bubbles sleep:1d20=7 (Damnit Bubbles!)

Also if you prefer me to give a command action, here's a poison fang from Kalai:1d20=12, 2d8+31=43 Otherwise, feel free to do as you wish.

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Dlover
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Re: Pokemon Amethyst RPG (Update!!!)

Post by Dlover » Thu Jan 29, 2015 5:30 pm

Capture: 23
If it's captured; "Okay, I'm gonna have a nap now."

Otherwise; "Finn, could you... You just deal with it, 'right? I'm going to sleep for a bit."
Psybeam: AC=8, Damage=48
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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SamWiser
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Re: Pokemon Amethyst RPG (Update!!!)

Post by SamWiser » Sat Jan 31, 2015 12:56 pm

Sam studies his opponents, instantly forming a strategy in his head. Alexander, go down! Hit the Stunkfisk where it hurts! Draco, stay away and use Twister on the Tirtouga.

Alexander gets a hit on the location of his target, and instantly goes down. Unfortunately Draco has a little more trouble locating his opponent as his twister (probably) goes wild.

Alexander's Accuracy=15
Alexander's Power=40
Draco's Accuracy=4
Alexander's Power=27

► Show Spoiler
Thanks to Arch Lich Burns for the avatar, and Mnementh for the mustache.

ÔÇ£Shoot the dictator and prevent the war? But the dictator is merely the tip of the whole festering boil of social pus from which dictators emerge; shoot him and there'll be another one along in a minute. Shoot him too? Why not shoot everyone and invade Poland?ÔÇØ
ÔÇò Terry Pratchett

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Donnigan
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Re: Pokemon Amethyst RPG (Update!!!)

Post by Donnigan » Sat Jan 31, 2015 6:53 pm

Caballerita manages to Keep going and Darts close to the Stunfisk and lets out a Hugely Loud Bug Buzz.

Caballerita Paralyzed (1d20=9)

Caballerita Bug Buzz (1d20=14, 3d12+25=43)
Madre de Dios! Es el Pollo Diablo!

¡Sí! ¡He dejado en libertad los prisioneros y ahora vengo por ti!

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Dusk9
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Re: Pokemon Amethyst RPG (Update!!!)

Post by Dusk9 » Sun Feb 01, 2015 3:16 pm

Carrie and Ian

Both Carrie and Ian desperately chuck Pokeballs at the fish, hoping to catch it before they fall asleep. Sadly, they both fail, and are soon crumpled up on the deck snoozing peacefully.

Meanwhile, their 'mons are actually doing shit. Finn's Psybeam does significant damage, and while Nuke's little smack is a bit less impressive, that's probably for the best, considering how injured the Relicanth now is. Speaking of which, the fish reacts pretty badly to Finn's attack, recklessly leaping forward and slamming into him like a rock for 58(43) damage!

Carrie (12), Asleep 16
Ian (12), 111/136Hp, Asleep 16

Finn (16), 26/69Hp
Relicanth (11), Badly Injured
Princess (5)
Nuke (3)

Hugh

Deep in his sleep, Hugh has only the faintest awareness of what's going on around him. Luckily that's all he needs, as his subconscious forces the Spiritomb to join him (and Bubbles) in sleepyland. Kalai then moves in and sinks her fangs into the ghost, but finds his attack barely scratches the creature. In fact, if anything, it seems to actually be getting stronger - with a flash of dark light, the ghostly orbs that used to be Haunters all pulse simultaneously, each one sacrificing a portion of it's energy stores to heal and empower the sleeping Spiritomb!

But then out of nowhere, one of them disappears entirely, abruptly exploding into a swirling vortex of ethereal dust! And as the remnants disappear, the culprit comes into view - the Golett which showed Hugh the obsidian stone, its fist still encased in shadows from where it punched the ghost orb into oblivion!

Archie, meanwhile, has no idea how to react to this sudden and expected development. And so, since Hugh's last orders were to not attack unless commanded, the bird just sits there and starts preening his feathers to a nice metallic sheen.

Hugh (10), 111/116Hp, Resting

Bubbles (19), 21/84Hp, Asleep 8
Kalai (18), 52/82Hp
Callisto (16), KO
Archie (14), 12/79Hp, +2SPD, +3DEF, Grooming
3 Ex-Haunter Ghost Ball Things (12), #1 [Dead], #2 & #3 [Weakened]
Golett (6)
Spiritomb (4), Injured, Asleep

Sam

As Alexander dives through the water and burrows under the riverbed, Draco fires off a Twister of wind that skims the Tirtouga for minor damage. In response the turtle surges forwards and Crunches down on Draco's tail, doing 49(43) damage and lowering his defences! Then the Stunfisk follows up with an equally accurate Mud Bomb, blasting Draco in the face for 59(49) damage and easily finishing him off!

Alexander (13), +1SATK, Digging
Draco (9), KO
Stunfisk (3)
Tirtouga (1), Slightly Injured
► Show Spoiler
Danica

Caballerita and the Stunfisk continue to chip away at each other, with the armoured bug taking a 38(18) damage Mud Bomb to the face as she flies in close for a Bug Buzz.

Field: Stealth Rocks [3]

Oogie (20)
Kettenstein (14), KO
Delcatty (12), KO
Solrock (7), KO
Stunfisk (5), [44%]
Karis (5), 81/83Hp, Returned
Caballerita (2/5), 34/70Hp, Paralyzed 8

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Arch Lich Burns
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Re: Pokemon Amethyst RPG (Update!!!)

Post by Arch Lich Burns » Sun Feb 01, 2015 3:26 pm

Carrie stays asleep, probably curling up by Ian. Sleep: 2
Princess waits to see if either wakes up before trying to take the Relicanth for her meal.

If either awake she does not attack it, but if they stay asleep and it tries to get away....free meal, right? Better than it to just get away or have it just faint.

she uses Dazzling Gleam.
Ac: 14; dmg: 57

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M0rtimer
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Re: Pokemon Amethyst RPG (Update!!!)

Post by M0rtimer » Sun Feb 01, 2015 4:11 pm

With a sudden shock, Hugh's visit to dream land comes to an end- Getting to see the golett knock out one of the gastly.

"...Yea, we did fuck up. Thanks for helping fix the mess- Alright Kalai, follow his lead! Take out those two ghostly orbs. Others, stay back. We'll teach this bastard a lesson the hardest way..." Hugh says- Giving the spiritomb a glare, paralyzing it!

glare: 1d20=3 (Bare hit there)

kalai night slash:1d20=20, 3d8+35=44, 1d20=15, 3d8+35=48, 1d20=1, 3d8+35=42 So it misses the spiritomb, but don't mind that too much. Two dead ex-haunters though.

crit: 3d8+10=23

(I'll be down 30 HP after this turn- Status moves are a bitch.)

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SamWiser
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Re: Pokemon Amethyst RPG (Update!!!)

Post by SamWiser » Sun Feb 01, 2015 4:16 pm

Well this certainly isn't a good start. Rex, your turn! Razor Leaf the turtle!

Razor Leaf Acc=17
Power=43

► Show Spoiler
Thanks to Arch Lich Burns for the avatar, and Mnementh for the mustache.

ÔÇ£Shoot the dictator and prevent the war? But the dictator is merely the tip of the whole festering boil of social pus from which dictators emerge; shoot him and there'll be another one along in a minute. Shoot him too? Why not shoot everyone and invade Poland?ÔÇØ
ÔÇò Terry Pratchett

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Dlover
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Re: Pokemon Amethyst RPG (Update!!!)

Post by Dlover » Sun Feb 01, 2015 5:17 pm

Ian's sleep check: 16
If Ian can then act that turn, capture: 91
Finn then hits it with a Confusion: AC=19 (Confuses it, if it somehow remains conscious), Damage=36
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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Re: Pokemon Amethyst RPG (Update!!!)

Post by SuperVaderMan » Sun Feb 01, 2015 5:28 pm

"Back up, Violet! Let it cool down a bit, just get Focused!"

Frustrated that she wasn't going to finish the little dinosaur right there for not staying down, Violet nonetheless jumps back out of its range and pumps herself up with a Focus Energy!

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Nioca
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Re: Pokemon Amethyst RPG (A New Day)

Post by Nioca » Sun Feb 01, 2015 6:08 pm

"'Ello there kid. How you liking the Gym so far? Not what you expected, I'll wager."

Turning around, Zyphirim idly looks the challenger over. "Not as such, no. It's certainly been interesting... and a whole lot more to the point than I expected. Nevertheless, I'd much rather dispense with the pleasantries and get down to it. Shall we?"

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Donnigan
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Re: Pokemon Amethyst RPG (Update!!!)

Post by Donnigan » Sun Feb 01, 2015 8:50 pm

Caballerita will pin her opponent a bit with her Twinneedles, hopefully not taking much damage in return.

Caballerita Paralyze (1d20=15)

Caballerita Twinneedle (1d20=11, 1d8+3=7, 1d20=7, 1d8+3=9) 7+9=16+22=38 Damage!
Madre de Dios! Es el Pollo Diablo!

¡Sí! ¡He dejado en libertad los prisioneros y ahora vengo por ti!

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staron13
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Re: Pokemon Amethyst RPG (Update!!!)

Post by staron13 » Tue Feb 03, 2015 10:37 am

"Come on Lee. You can do this! Use absorb."

Finally getting tired of this battle Lee's small vines leap forward sapping the energy of the sleeping Golett.

absorb: 1D20 = [17] = 17
1D6+3+23 = [5]+3+23 = 31

► Show Spoiler
Hmmmm a signature... I could put some awesome things here

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Dusk9
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Re: Pokemon Amethyst RPG (Update!!!)

Post by Dusk9 » Thu Feb 05, 2015 12:52 pm

Ian and Carrie

While Carrie snoozes, Ian manages to wake up and takes another shot at catching the fish - only for his ball to get headbutted out of the air by the angry, injured sea creature. Then Finn blasts it with some more psychic energy, easily knocking it unconscious and ending the fight.

Exp: 750xp

With Carrie still asleep, Ian leans against the railing of the ship and waits for her to wake up, looking out over the calm blue ocean stretching out before him. His eyes sweep slowly across the horizon, taking in the pristine, unblemished view. But then he spots....something. A blurry, indistinct shape, just on the edge of his range of vision. Is that....land?

Roll Per.
► Show Spoiler
Hugh

Waking up with a start, Hugh keeps up the status effects, Glaring angrily at the Spiritomb - and this time with no annoying Haunters there to block it! Kalai then rips through the ghostly orbs, destroying them easily with his sharp pincers.

But, it might already be too late. As the Golett hunkers down and improves its defences, the Spiritomb suddenly and violently awakens from its slumber, shooting forward unpredictably and unleashing a powerful pulse of darkness that sends everyone diving for cover! Kalai, Archie, and Bubbles (who just woke up) all manage to avoid the attack, but Hugh isn't as lucky, taking the full brunt of the 64(59) damage hit!

Hugh (10), 32/116Hp

Bubbles (19), 21/84Hp
Kalai (18), 52/82Hp
Callisto (16), KO
Archie (14), 12/79Hp, +2SPD, +3DEF
3 Ex-Haunter Ghost Ball Things (12), #1, #2 & #3 [Dead]
Golett (6), +2Def
Spiritomb (3/4), Injured, Paralyzed 7, +2Stats

Mace

Violet backs up and Focuses her Energy, as the little Larvitar continues to Thrash around uncontrollably. Eventually it dies down, the exertion obviously having down a number on it as it pants heavily.

Henry (18), 31/74Hp, Recalled
Violet (16), 51/67Hp, Focus Energy
Arrow (15), KO
Solrock (7), KO
Lunatone (7), [51%], Burned, Recalled
Biggs (7), KO
Dwebble (6), KO
Carbink (5), KO
Annie (4), KO
Shimmy (3), KO
Larvitar (2) [3%], Confused

Zyph

"Not as such, no. It's certainly been interesting... and a whole lot more to the point than I expected. Nevertheless, I'd much rather dispense with the pleasantries and get down to it. Shall we?"
"Heh, no time for chit chat, eh? Fair 'nough. Let's see what you got."
► Show Spoiler
Sam

Bursting out of the muddy ground, Alexander slams into the Stunfisk and drives it into the earth for significant damage. Rex then comes out to play and easily takes out the tanky turtle with a flurry of razor sharp leaves, though it does manage to dart forward and slam into his face for 43(15) damage before it goes down. But then the Stunfisk reflexively lets off a powerful 64(102) damage electrical Discharge directly into Alexander's shell! Unless he uses Protect, of course...

The Tirtouga's replacement is the spiral-shelled Omanyte, which is very much in it's element in the shallow water.

Omanyte (18/9), +4SPD
Alexander (13), +1SATK
Draco (9), KO
Rex (9), 48/63Hp, +1DEF
Stunfisk (3), Badly Injured
Tirtouga (1), Slightly Injured
► Show Spoiler
Sal

Blearily opening its eyes, the Golett looks up into Lee's gormless face just in time to see its lifeforce get sucked out by the greedy plant. Victory!

Exp: 4200xp!

"Heh, that was a close one! Your Gloom really turned things around at the end there!"

Danica

Caballerita continues to ignore the Paralysis like a boss, jabbing it with her pincers as it lets off another 39(19) damage pulse of electricity.

Field: Stealth Rocks [3]

Oogie (20)
Kettenstein (14), KO
Delcatty (12), KO
Solrock (7), KO
Stunfisk (5), [18%]
Karis (5), 81/83Hp, Returned
Caballerita (2/5), 15/70Hp, Paralyzed 9

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Arch Lich Burns
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Re: Pokemon Amethyst RPG (Update!!!)

Post by Arch Lich Burns » Thu Feb 05, 2015 1:12 pm

Carrie eventually wakes up and yawns.
per: 14
If she notices nothing interesting she goes back to fishin. Land does not count as interesting.

14, 13
16; 52
15; 80
69; 7
22; 53

(i am hoping we get to see nessie)

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SamWiser
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Re: Pokemon Amethyst RPG (Update!!!)

Post by SamWiser » Thu Feb 05, 2015 1:58 pm

Alexander, Protect yourself, then hit it back with a Water Gun! Rex, Vine Whip the Omanyte!

Rex Accuracy=17
Power=31

Alexander Accuracy=5
Power=27
Last edited by SamWiser on Fri Feb 06, 2015 12:21 pm, edited 1 time in total.
Thanks to Arch Lich Burns for the avatar, and Mnementh for the mustache.

ÔÇ£Shoot the dictator and prevent the war? But the dictator is merely the tip of the whole festering boil of social pus from which dictators emerge; shoot him and there'll be another one along in a minute. Shoot him too? Why not shoot everyone and invade Poland?ÔÇØ
ÔÇò Terry Pratchett

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Dlover
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Re: Pokemon Amethyst RPG (Update!!!)

Post by Dlover » Thu Feb 05, 2015 5:52 pm

Ian squints at the blur in the distance, "Why did that blasted Zubat have to break my glasses?"
Per: 13
► Show Spoiler
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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M0rtimer
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Re: Pokemon Amethyst RPG (Update!!!)

Post by M0rtimer » Thu Feb 05, 2015 5:56 pm

"Bubbles? Please-"

While Bubbles initially fails, Hugh soon twists fate to his side- And this time manages to land the hit!

hypnosis: 1d20=14 (Second roll- Had to probability control as the first one was a miss)

► Show Spoiler

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SuperVaderMan
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Re: Pokemon Amethyst RPG (Update!!!)

Post by SuperVaderMan » Fri Feb 06, 2015 12:28 pm

"Finish this one with a Vicegrip, Violet, and get ready for the next one."

Vicegrip on Larvitar: 1D20 = [9] = 9
2D10+8+18 = [3, 8]+8+18 = 37

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staron13
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Re: Pokemon Amethyst RPG (Update!!!)

Post by staron13 » Sun Feb 08, 2015 3:09 pm

"Great job Lee!!" Sal shouts excitedly.

"Heh, that was a close one! Your Gloom really turned things around at the end there!"
Looking up to his opponent, Sal tries not to be too excited at winning the battle, "Thanks! I was really worried once your golett started flying. Your team is really good."
Hmmmm a signature... I could put some awesome things here

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Nioca
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Re: Pokemon Amethyst RPG (Update!!!)

Post by Nioca » Mon Feb 09, 2015 1:40 pm

After some contemplation, Zyphirim decides to break the trend of ascending power by starting with D'Lune.
► Show Spoiler

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Donnigan
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Re: Pokemon Amethyst RPG (Update!!!)

Post by Donnigan » Tue Feb 10, 2015 7:13 pm

Caballerita tries to overcome the Paralysis this turn, but fails.

Tyke Supporting (3d6+5=18)
Madre de Dios! Es el Pollo Diablo!

¡Sí! ¡He dejado en libertad los prisioneros y ahora vengo por ti!

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