Tests and Trials OOC

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spiderwrangler
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Re: Tests and Trials OOC

Post by spiderwrangler » Mon Aug 10, 2020 8:33 am

Note for next time: Bless the torchmen.
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The Lost
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Re: Tests and Trials OOC

Post by The Lost » Mon Aug 10, 2020 12:01 pm

Dlover wrote:
Mon Aug 10, 2020 7:28 am
Fighting trolls without an attack mage (wizard/sorcerer/maybe-warlock-I-dunno) = probable death. You've got to have lit torches ready (thankfully we did) and have the action economy for someone to be doing that 1 damage to prevent regen. And unfortunately D&D doesn't really allow for running away once you're in melee.

I'd initially thought I might be able to help some with fire, but turns out Sacred Flame is more sacred than flame (does Radiant damage).
I’m sorry it’s all my fault. :/

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NotStickFigures
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Re: Tests and Trials OOC

Post by NotStickFigures » Mon Aug 10, 2020 1:00 pm

Well, I think we are gonna have a rescue mission now... :)

Which will delay our meeting back up with Joe and our new/not so new anymore, character.

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Dlover
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Re: Tests and Trials OOC

Post by Dlover » Mon Aug 10, 2020 5:42 pm

Nah Burns, that's not what I'm saying. Just that fighting trolls without a caster is pretty deadly.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

The Lost
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Re: Tests and Trials OOC

Post by The Lost » Mon Aug 10, 2020 6:24 pm

I still kinda feel guilty for peeling off the group thou...

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Rodgeir
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Re: Tests and Trials OOC

Post by Rodgeir » Tue Aug 11, 2020 1:27 am

I've run a few troll encounters and this is the only one that was challenging. It is also why there were four trolls, in a previous encounter three players easily destroyed an equal number of trolls (one full and two smaller) - without a caster but with a single magical fire weapon.

That said both Kroshav and Lurn get inspiration for playing true to their characters and not metagaming!

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Dlover
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Re: Tests and Trials OOC

Post by Dlover » Tue Aug 11, 2020 6:59 am

There was no metagaming I could even have done in this case, I had no fire options. And I feel like that magical fire weapon had much more of an impact than you thought. XD

And nah, Burns, it was how Joe would act, and it wasn't as though splitting away was catastrophic until I just happened to be too good at charming trolls. Actually, I don't even know if Joe has any fire spells, I just refer to casters since I don't know how other classes get fire without extremely rare weaponry.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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Rodgeir
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Re: Tests and Trials OOC

Post by Rodgeir » Tue Aug 11, 2020 7:09 am

I meant in the sense of your interaction with the trolls before the fight Dlover. During the fight Lurn had some crap luck.

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Dlover
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Re: Tests and Trials OOC

Post by Dlover » Tue Aug 11, 2020 7:30 am

Fair enough. It's easy to stick to his character considering he and I both want to negotiate when possible. XD

Also, somebody remind me to prepare Bestow Curse and Spirit Guardians if Lurn's still alive and I forget it next long rest. A bit situational when I only have two 3rd level spell slots, but good spells that I've overlooked before. I mean, having "One target has to make a wisdom save to take their turn" and "Big constant AoE 3d8 damage with only a save to reduce damage" both sound very, very nice. (Spirit Guardians also allows any number of ignored targets, so no friendly fire).
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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spiderwrangler
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Re: Tests and Trials OOC

Post by spiderwrangler » Tue Aug 11, 2020 7:34 am

Yeah, SG also gives the NPCs a place to retreat to. Kroshav considers it a success that he managed to Sanctuary one of them to keep them alive. Especially since that's the soldier that managed to stabilize him to keep him from bleeding out. Will need to ask their names after all this. :)
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Dlover
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Location: Somewhere. Probably.

Re: Tests and Trials OOC

Post by Dlover » Tue Aug 11, 2020 7:38 am

Or it could, rather than being to place to retreat to, be a delay to retreat from, since it halves enemy movement, so they can't give chase to fleeing people.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

The Lost
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Posts: 325

Re: Tests and Trials OOC

Post by The Lost » Tue Aug 11, 2020 9:53 am

Joe has firebolt and dragon’s breath which she could cast as fire.

Oh! Kroshav has fire dragon breath!

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spiderwrangler
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Re: Tests and Trials OOC

Post by spiderwrangler » Tue Aug 11, 2020 12:43 pm

Yeah, I used it on the big troll, but it's a one time thing, and it means he's not smiting if he's breathing.
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Quarg
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Re: Tests and Trials OOC

Post by Quarg » Thu Aug 13, 2020 1:33 pm

Okay...quick check...Joe was casting detect magic on the woman and baby...right? Or was there some other step I missed...

Sorry for this but I'm having 12 hour days because of end of financial year shenanigans...I'm actually in a 'meeting' right now...:p
Really...why are you reading this?

Eileen Ap'Fyretorr

The Lost
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Re: Tests and Trials OOC

Post by The Lost » Thu Aug 13, 2020 8:07 pm

Joe decided to check on the woman because wheb she was casting detect magic, the woman was gone when Joe was finished. Joe wanted to see of there was magic in her blood like the victim, which it is.

It is also possible someone is targetting those with magic blood, so we need to keep watch just in case.

Is the ion stone pinging?

The Lost
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Re: Tests and Trials OOC

Post by The Lost » Fri Sep 11, 2020 11:44 am

I am guessing what Joe is up against is a night hag, which has resistance to fire and ice and Ruby’s ice breath was not as affective as it should have been.

Night hag has LOTS of hp, and is at least cr 5 (basic rules), which Joe (level 4) is trying to solo. Ruby washeradvantage in this fight and now he’s gone and all spels used, Joe doesn’t have much. Hopefully the hags MM isn’t at will or Joe will be screwed. In melee though, Joe at least has mage armour on to help a bit...

But it’s okay if it doesn’t end with Joe winning, I fogured the woman would been too much, lycanthrope or not.

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spiderwrangler
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Re: Tests and Trials OOC

Post by spiderwrangler » Sat Sep 12, 2020 6:10 am

You wanting me to wait until Jaq goes to give you the log clearing check?
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Rodgeir
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Re: Tests and Trials OOC

Post by Rodgeir » Sat Sep 12, 2020 6:28 am

Nope, you can give it now. If Jaq does something that would fundamentally change the obstacle you'll get a chance to revise it.

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Quarg
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Re: Tests and Trials OOC

Post by Quarg » Mon Sep 14, 2020 4:11 pm

Sorry, between the travel and now the day of death by powerpoint...I've been neglectful of this game...will try to get back in tomorrow...
Really...why are you reading this?

Eileen Ap'Fyretorr

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Rodgeir
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Re: Tests and Trials OOC

Post by Rodgeir » Tue Sep 15, 2020 12:35 am

No worries Quarg, the game has rolled on and I am working on closing the time gap between the two sides.

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spiderwrangler
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Re: Tests and Trials OOC

Post by spiderwrangler » Sat Sep 19, 2020 9:34 am

Just to share my thoughts on what Kroshav would be thinking of doing...

• Joe's got a hag problem, he's down to investigate that, especially with an innocent kid in the mix.
• He still feels that he ought to have done more for Tom and Cassie in trying to figure out what happened to Grey, and Ves is 'missing' (though I'm expecting she's been written out of things until Thinks is back), so he's strongly leaning towards escorting the two of them back to their farm, and trying to figure out what happened to Grey and Ves.
- I don't think that the rest of the NPCs want to back-track a week, however, so that might mean parting ways with them.
- Continuing onward and leaving Tom and Cassie to find their own way back would keep the band together, but I'm not sure that Kroshav has a big draw to do so, other than to accompany the NPCs.

What are the rest of you thinking?
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Rodgeir
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Re: Tests and Trials OOC

Post by Rodgeir » Sat Sep 19, 2020 1:04 pm

I will just chime in on that list,

-Ves is out until Thinks makes it back, I saw she was online a couple days ago, so maybe?
-Tom and Cassie wouldn't be heading east completely on their own, they'd be accompanied by a fair number of others heading east (Kroshav would know that based on the traffic they'd passed heading west).

With that additional information decide as you see fit!

Though it would be nice if I don't have to run four separate games for you all :D.

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Dlover
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Re: Tests and Trials OOC

Post by Dlover » Sat Sep 19, 2020 5:21 pm

Lurn's inclined to help deal with the hag problem too; it's killing people, so it's his divine, uh... I forget the word. Not right, but where you have to do the thing because it's expected of you. Whatever, his god says prevent death, so he'll be strongly inclined to do that.

After that, Lurn's fine with anything. He wants to support Tom, but doesn't think of himself as a tracker, even if he apparently has +8 to survival.

There's also that the thieves' guild in that one city wanted us to stay close for the event that they can deal with that sketchy lord, but Lurn's probably forgotten about that by now and it's doubtful they can get a messenger to find us.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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spiderwrangler
Game Master
Posts: 20326

Re: Tests and Trials OOC

Post by spiderwrangler » Sat Sep 19, 2020 5:40 pm

Was the thieves' guild in the starting city, before Kroshav joined?
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Dlover
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Posts: 13775
Location: Somewhere. Probably.

Re: Tests and Trials OOC

Post by Dlover » Sat Sep 19, 2020 5:45 pm

Yeah, so Kroshav wouldn't know unless someone spoke about it.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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