Page 14 of 15

Re: MotBM (OOC)

Posted: Tue Mar 20, 2018 3:15 am
by Dusk9
Yeah, Mort's pretty much hit the nail on the head.

In most RPG games, it's pretty clear who the "bad guys" are. You know pretty much instantly whether you want to talk to someone or punch them. But since almost everything we've met in here so far is kinda "neutral", not automatically hostile or friendly, it's hard to tell how to react to stuff. People need more time to think about what they want to do or say, which means forgetting to post at all a lot of the time.

Plus, in this case, the only one's who can really do anything are Aura and Ah'Sereen. So the rest of us are really just waiting for them :P

Re: MotBM (OOC)

Posted: Wed Mar 21, 2018 12:47 pm
by NotStickFigures
Back from vacation, I'll read and catch up to what is going on, or maybe not going on, as this thread is kinda saying. I'm good with seeing what is going to happen, but, yes, it is hard to know how to react quickly to anyone/anything we run into. Not a bad thing, but slowing in this venue.

Re: MotBM (OOC)

Posted: Sun Mar 25, 2018 9:06 pm
by Lurks_In_Shadows
I'm out of pocket until tomorrow PM. Got subpoenad to be a witness at a trial out of town.

Re: MotBM (OOC)

Posted: Thu Apr 05, 2018 9:15 pm
by thinkslogically
Hey folks :) So, to save me having to know everything about everything, would you mind posting a bit of mechanical info about your spells / actions when you post them? Knowing whether an attack is ranged / melee and what kind of damage it does is pretty handy for spells especially.

Thank you!

Re: MotBM (OOC)

Posted: Tue Apr 10, 2018 12:57 am
by M0rtimer
((I think we need a sheet like this for MotBM... I think I've forgotten most of the clues over there. ...heck probably most games.))
Copying this from another thread but honestly, you're probably right. Question: do we have a map, or would we need to create our own? I believe to vaguely remember the layout of the rooms we've been through so far... But not sure I could properly put that to picture. :roll:

Re: MotBM (OOC)

Posted: Tue Apr 10, 2018 6:28 am
by thinkslogically
There's a partial map on the front page of the ooc, but it's not been updated in a little while because it needs photoshop. I'll see if I can get to it today.

Re: MotBM (OOC)

Posted: Tue Apr 10, 2018 6:31 am
by Dusk9
I made a Google Sheet earlier with a tab for NPCs. Could easily add one for general notes too.


Re: MotBM (OOC)

Posted: Tue Apr 10, 2018 6:37 am
by thinkslogically
Nice! I'll add that to the front page link.

Re: MotBM (OOC)

Posted: Tue Apr 10, 2018 6:41 am
by M0rtimer
Quickly added two pages with some crude "notes"... with no proper names since hell if I remember those, I'd have to go back through the thread to fill those in, and going off memory so probably wrong... But mostly asking to see if the "layout" of them seems ok/correct, because if so we can start working together on filling them in.

Re: MotBM (OOC)

Posted: Tue Apr 10, 2018 6:44 am
by thinkslogically
Mind there's already an NPC page where dusk has been kind enough to put the actual names in :)

Re: MotBM (OOC)

Posted: Tue Apr 10, 2018 6:47 am
by M0rtimer
Ah... Right, should probably continue using that and just add another page for map notes as well, then. :roll:

Re: MotBM (OOC)

Posted: Tue Apr 10, 2018 5:57 pm
by thinkslogically
All right, the general map has been updated on page one.

Re: MotBM (OOC)

Posted: Wed May 23, 2018 4:35 am
by Lurks_In_Shadows
You can always count on Dain to escalate a situation.... ;)

Re: MotBM (OOC)

Posted: Sat Jul 14, 2018 6:36 pm
by thinkslogically
<Ahem>

So I completely forgot I was supposed to be giving you guys directions from the book that I can't access at work. Hence the forgetting.

Are you guys still here and interested in continuing? I'm 50-50 on the setting at this point, but happy to keep going and see where we end up.

Re: MotBM (OOC)

Posted: Sat Jul 14, 2018 6:43 pm
by M0rtimer
Still present and willing to continue this confusing setting, assuming others are. :P

Re: MotBM (OOC)

Posted: Sat Jul 14, 2018 7:47 pm
by Lurks_In_Shadows
Sure. Go for it!

Re: MotBM (OOC)

Posted: Sun Jul 15, 2018 12:37 pm
by NotStickFigures
Yep, I am here and ready.

Gotta admit, never had a character been bitten by something and like it before.

Re: MotBM (OOC)

Posted: Sun Jul 15, 2018 12:52 pm
by Dusk9
Yep, still interested. Setting's a bit strange, but I'm enjoying the characters :)

Re: MotBM (OOC)

Posted: Sun Jul 15, 2018 4:35 pm
by spiderwrangler
Ah'sereen is a bit freaked, but ready to go.

Re: MotBM (OOC)

Posted: Mon Jul 30, 2018 11:53 am
by Dusk9
In hindsight, Dain probably shouldn't have told Aura what the trigger for the sigil was. Since now she knows for sure that he's probably-definitely Evil.

(Though she probably suspected already, what with the whole snake-boy attempted-murder thing :roll: )

Re: MotBM (OOC)

Posted: Mon Jul 30, 2018 11:58 am
by Lurks_In_Shadows
Truly, if she hadn't figured out he's headed to the Dark Side, then she's suffering from a terminal case of naivety. :P

Re: MotBM (OOC)

Posted: Mon Jul 30, 2018 12:59 pm
by M0rtimer
"Seemed to be a love letter or somesuch... Nothing important."

(Except it keeps getting longer and longer apparently, but let's move on before we drown under a love letter or something. :P)

Re: MotBM (OOC)

Posted: Mon Jul 30, 2018 1:19 pm
by Lurks_In_Shadows
Wrong thread Mort! :chuckle:

Re: MotBM (OOC)

Posted: Mon Jul 30, 2018 1:39 pm
by M0rtimer
Oops, so I did! :P

Also on that particular subject: yeah, Aura is well aware the group is pretty much evil, but she's been roped into the job by a "friend" and under the pretense that with her help, it'd just be theft and no one would need to get (seriously) hurt...

If this continues though she might just try and drag half the party of to the dungeon once they finally manage to get out.

Re: MotBM (OOC)

Posted: Mon Jul 30, 2018 1:43 pm
by thinkslogically
I feel quite sorry for Aura. She takes one tiny step towards participating in a crime and ends up in this bizarre place.