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Re: Doors and Shadows (5e Game)
Posted: Sat Oct 07, 2017 5:16 pm
by Dusk9
Re: Doors and Shadows (5e Game)
Posted: Sat Oct 07, 2017 5:32 pm
by spiderwrangler
((But now we know it isn't just the horn...))
Initiative: 1D20+3 = [2]+3 = 5
Re: Doors and Shadows (5e Game)
Posted: Sat Oct 07, 2017 5:40 pm
by Quarg
Initative: 1D20+3 = [15]+3 = 18
► Show Spoiler
((
The person not paying attention rolls high initiative...which does make one wonder if Fal's passive is high enough to know about that spear))
Re: Doors and Shadows (5e Game)
Posted: Sat Oct 07, 2017 5:44 pm
by Dusk9
► Show Spoiler
And Fenex is totally gonna
love being the guinea pig for your experiments
To be fair, he does have the best saves for it out of everyone. It would probably have turned out alright if I'd rolled anything except below average....
Re: Doors and Shadows (5e Game)
Posted: Sat Oct 07, 2017 6:01 pm
by thinkslogically
((might not even be the horn - that might just be a really useful, magical sippy cup
))
Re: Doors and Shadows (5e Game)
Posted: Mon Oct 09, 2017 3:46 am
by BadgeAddict
Initiative: 1D20+4 = [9]+4 = 13+5 for Alert feat = 18
If I can assume that I am still hidden near the edge of the cliff, I will wait and watch.
Re: Doors and Shadows (5e Game)
Posted: Wed Oct 11, 2017 8:18 am
by spiderwrangler
Trill watches with interest as the little fellow drinks of the wine.