The gladiators! (Open to join between every battle)

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thinkslogically
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Re: The gladiators! (Open to join between every battle)

Post by thinkslogically » Wed Sep 27, 2017 8:40 am

M0rtimer wrote:Fungus people: 1D20-3 = [6]-3 = 3

"Can eat them?"
"I... Have no idea..."

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Theis2
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Re: The gladiators! (Open to join between every battle)

Post by Theis2 » Sat Sep 30, 2017 8:26 am

@Wears It was more meant as a surprise at there being a tail, you definitely hit it and damaged it.

Chicken team:
Karn feels the wound tighten for a moment but there doesn't seem to be any immediate ill effects beyond that.
Narok runs east as he shoots a spell at the chicken thing attacking Martin. The chicken thing seems a bit worse for wear but not notably.

Narok is aligned with where the wall ends, map will be next update.

Initiative
Martin
Samuel
Karn
Chicken? 1
Chicken? 2
Narok
Team mushroom:
Jakar throws the hammer at the mushroom man, but not being prepared for mushroom people causes his aim to be slightly off and hits the wall behind it.
Rez decides to take action and smite spear the fungal growth behind the wall! The spear goes deep and the mushroom man looks pained and concerned. At the same time spores flies all over the place from it. The small ones runs at Rez to hit him while the big one sprays spores at him.
The other big one runs after Jakar but stops in its tracks when it sees the group ready to ambush it. It sprays its spores over Viskek

Constitution save from Rez and Viskek

No ones knows anything of mushroom people except the small ones don't take it too kindly to seeing their friends get stabbed.
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Initiative:
Fungi 1
Fungi 2
Bort
Jakar
Rez
Viskek
Funkid
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spiderwrangler
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Re: The gladiators! (Open to join between every battle)

Post by spiderwrangler » Sat Sep 30, 2017 8:59 am

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thinkslogically
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Re: The gladiators! (Open to join between every battle)

Post by thinkslogically » Sat Sep 30, 2017 9:09 am

Oh my god it's all happening exactly like last time!!!

CON save: 1D20+4 = [7]+4 = 11

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M0rtimer
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Re: The gladiators! (Open to join between every battle)

Post by M0rtimer » Sat Sep 30, 2017 11:00 am

"MUSHROOM GUY NOT HURT GREEN GUY!"

Activating rage- Then moving down-right first, before circling around to end up to the right of the mushroom, slashing at it twice:

Rage double attack: 1D20+4 = [19]+4 = 23
1D6+6 = [2]+6 = 8
1D20+4 = [2]+4 = 6
1D6 = [1] = 1


(Not sure if I add my rage bonus to my second attack, as I don't apply my STR bonus (yet)..? Not that it matters in this instance.)

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spiderwrangler
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Re: The gladiators! (Open to join between every battle)

Post by spiderwrangler » Sat Sep 30, 2017 11:03 am

((When you make a melee weapon Attack using Strength, you gain a +2 bonus to the damage roll. This bonus increases as you level.

That seems like it should get added, your still using strength, even if you aren't adding your mod?))

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M0rtimer
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Re: The gladiators! (Open to join between every battle)

Post by M0rtimer » Sat Sep 30, 2017 11:07 am

((Potentially, although I assume Theis will be the final judge. It actually doesn't even matter even if it hadn't been a miss, because I just realized that I already used up my bonus action on enraging.))

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spiderwrangler
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Re: The gladiators! (Open to join between every battle)

Post by spiderwrangler » Sat Sep 30, 2017 11:11 am

((True and true.))
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WearsHats
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Re: The gladiators! (Open to join between every battle)

Post by WearsHats » Sat Sep 30, 2017 6:11 pm

(Okay, so I hit it and it hit me. But it's now on the ground in front of me, within stabbing range, and not clinging to me, correct?)
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Re: The gladiators! (Open to join between every battle)

Post by Arch Lich Burns » Sat Sep 30, 2017 8:09 pm

Samuel will use his movement ause a magic missle on chicken in front of drow and the other two on chicken in front of charizard.

Magic missile: 1D4+1 = [4]+1 = 5
2D4+2 = [3, 1]+2 = 6

WILD MAGIC: 1D100 = [9] = 9

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Re: The gladiators! (Open to join between every battle)

Post by Dusk9 » Sun Oct 01, 2017 3:12 am

Int Roll: 1d20-1 = 2

Jakar also knows literally nothing about the Mushrooms! That's not going to stop him from beating them up though. Darting past Viskek and around Bort, he swings at the Mushroom-man's back with his axe - the attack goes high, but his follow up doesn't, kicking it in the back of the knee with much better accuracy.

- Moving East 2 squares, NE 1, N 1, NW 1, and West 1, then attacking Mushroom twice. Total movement 35ft.

Handaxe Melee Attack
- Acc: 1d20+6 = 8
- Dam: 1d6+4 = 10

Bonus Unarmed Strike
- Acc: 1d20+6 = 15
- Dam: 1d4+4 = 6


EDIT: Got the rules wrong, didn't realise you can't move through another creature's space at all (unless they're two sizes larger/smaller). Changed my action to go around instead.

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WearsHats
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Re: The gladiators! (Open to join between every battle)

Post by WearsHats » Sun Oct 01, 2017 4:06 am

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Since I'll likely be asleep when initiative comes around:

Karn (assuming I'm understanding the situation correctly) stabs the chicken.

1D20+7 = [15]+7 = 22
1D8+5 = [7]+5 = 12
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