Monster Mash Battle Royale (D&D 5e) Match 3

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Lurks_In_Shadows
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by Lurks_In_Shadows » Sun Jul 16, 2017 9:03 pm

Yeah I'll take the dash. (( I was wondering about that. :shrug: ))

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spiderwrangler
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by spiderwrangler » Sun Jul 16, 2017 9:13 pm

((Ok, after I made a mess of things, here's where we are at.))

The Animated Armor swings at the Elk at disadvantage, rolling a 17 and 22, managing to connect with an armored fist for 5 damage.

((If it would like to make another attack, it can do so, still at disadvantage, and if it connects, we'll use the 6 damage roll.))
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by Arch Lich Burns » Sun Jul 16, 2017 9:18 pm


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spiderwrangler
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by spiderwrangler » Sun Jul 16, 2017 9:46 pm

The poor Elk tries to get out of the way of the second swing by the Animated Armor, but isn't able to, taking another 6 damage.

Satyr's turn!
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Dlover
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by Dlover » Sun Jul 16, 2017 11:00 pm

The satyr, having sworn to protect the elk, disengages from the Bear so as to avoid surprise attacks, then takes a shot at the warhorse.

AC=17, Damage=4
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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spiderwrangler
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by spiderwrangler » Mon Jul 17, 2017 6:08 am

((Disengaging takes your action, so you wouldn't be able to attack, but if you're not moving, you can attack while next to it without triggering any attacks. It doesn't currently seem much in the mood for attacking though...))
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Dlover
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by Dlover » Mon Jul 17, 2017 6:13 am

Forgot I can't exchange a move and an action. I'll just stand and shoot, then.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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thinkslogically
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by thinkslogically » Mon Jul 17, 2017 6:39 am

((if the bear's within 5 feet and still counts as hostile, any ranged attack needs to (unfortunately for me) be made at disadvantage.))

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spiderwrangler
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by spiderwrangler » Mon Jul 17, 2017 6:42 am

The Satyr looses an arrow that punches through one side of the warhorse, hits a rib, splintering some bone, rattles inside for a bit before dropping out the bottom.

Badge the Thri-Kreen is up!

BATTLE ROYALE ARENA!
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.[tabs: LAYF ]Current Form: Brown Bear
AC: 11
HP: 34 > 26
Challenge Rating Points = 8/8 = CR = 1

[tabs: Dlover]Current Form: Satyr
AC: 14
HP: 31 > 30 > 4
Arrows: 20>19>18
Challenge Rating Points = 14/8 = CR = 1

[tabs: Burns ]Current Form: Animated Armor
AC: 18
HP: 33
Challenge Rating Points = 9/8 = CR = 1

[tabs: Theis2]Current Form: Thri-Kreen
AC: 15
HP: 33
Challenge Rating Points = 1 + 0/8 = CR = 1

[tabs:Lurks ]Current Form: Warhorse Skeleton
AC: 13
HP: 22>18
Challenge Rating Points = 7/8 = CR = 1/2

[tabs:Thinks ]Current Form: Elk
AC: 10
HP: 13>8>2
Challenge Rating Points = 3/8 = CR = 1/4

[tabs: Badge]Current Form: Thri-Kreen
AC: 15
HP: 33
Challenge Rating Points = 9/8 = CR = 1

[tabs:SuperVaderMan ]Current Form: Gray Ooze
AC: 8
HP: 22
Challenge Rating Points = 6/8 = CR = 1/2[/tabs]
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spiderwrangler
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by spiderwrangler » Mon Jul 17, 2017 7:03 am

The second purple panel lights up, a Thri-Kreen revealed to be standing upon it sneering an insectile grin as the central obelisk begins to thrum before unleashing a thunderous boom into the purple segment. The Brown Bear covers its ears with its palms, giving a moaning roar, while the Satyr is knocked off its hooves, falling dead on the ground, blood seeping from its ears before it vanishes in a purple flash.

Theis the Thri-Kreen is up!

BATTLE ROYALE ARENA!
► Show Spoiler
.[tabs: LAYF ]Current Form: Brown Bear
AC: 11
HP: 34 > 26>19
Challenge Rating Points = 8/8 = CR = 1

[tabs: Dlover]Current Form: Spirit
AC:
HP:
Arrows:
Challenge Rating Points = 14/8 + Ôàø = 15/8 = CR = 1

[tabs: Burns ]Current Form: Animated Armor
AC: 18
HP: 33
Challenge Rating Points = 9/8 = CR = 1

[tabs: Theis2]Current Form: Thri-Kreen
AC: 15
HP: 33
Challenge Rating Points = 1 + 0/8 = CR = 1

[tabs:Lurks ]Current Form: Warhorse Skeleton
AC: 13
HP: 22>18
Challenge Rating Points = 7/8 = CR = 1/2

[tabs:Thinks ]Current Form: Elk
AC: 10
HP: 13>8>2
Challenge Rating Points = 3/8 = CR = 1/4

[tabs: Badge]Current Form: Thri-Kreen
AC: 15
HP: 33
Challenge Rating Points = 9/8 = CR = 1

[tabs:SuperVaderMan ]Current Form: Gray Ooze
AC: 8
HP: 22
Challenge Rating Points = 6/8 = CR = 1/2[/tabs]
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Dlover
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by Dlover » Mon Jul 17, 2017 2:22 pm

Considering I saw the artifacting on an earlier map and have a general idea of where you two are, I'm going to have some questions if Theis isn't able to hit the yellow tile this turn. Questions such as "Why are you wasting a chance against three targets in favour of one near-dead target?"

Also, if there was any saving throw on that, remember I had advantage on magical saves. Who knows, maybe 4hp is enough to scrape by on a save.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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Theis2
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by Theis2 » Mon Jul 17, 2017 2:44 pm

Honestly? I can't remember my plan nor where I am anymore :lol:
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spiderwrangler
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by spiderwrangler » Mon Jul 17, 2017 2:52 pm

Dlover wrote:Also, if there was any saving throw on that, remember I had advantage on magical saves. Who knows, maybe 4hp is enough to scrape by on a save.
((Ah, shet. It's been a while, so I keep goofing up the game. Give me a Con Saving throw please, you took 7, so yeah, if you resist you'll only take 3. Hold off Theis until we get this sorted.))
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Dlover
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by Dlover » Mon Jul 17, 2017 2:55 pm

My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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spiderwrangler
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by spiderwrangler » Mon Jul 17, 2017 3:03 pm

With a *poooohwf*, the *fwhoooop* of the Satyr dying is reversed, as he gasps onto his last HP.
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BadgeAddict
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by BadgeAddict » Tue Jul 18, 2017 4:22 am

So now it's theis turn?
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Theis2
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by Theis2 » Wed Jul 19, 2017 10:29 am

Seems so, still not sure where I am :lol:

Can I humbly ask for a map including me? :halofall:
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spiderwrangler
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by spiderwrangler » Fri Jul 21, 2017 6:38 am

The yellow panel lights up as the reddish Thri-Kreen steps onto it, causing the central obelisk to grind clockwise as it turns to point into the rather crowded golden yellow section of the arena. Beams of freezing cold energy blast forth, spraying across the whole area!

((Dexterity saving throws from Elk, Armored Warhorse, and Animated Armor... I think a Athletics or Acrobatics would also be needed for the Armor.))


BATTLE ROYALE ARENA!
► Show Spoiler
.[tabs: LAYF ]Current Form: Brown Bear
AC: 11
HP: 34 > 26>19>16
Challenge Rating Points = 8/8 = CR = 1

[tabs: Dlover]Current Form: Not quite a spirit satyr
AC:
HP: 1
Arrows:
Challenge Rating Points = 14/8 + Ôàø = 15/8 = CR = 1

[tabs: Burns ]Current Form: Animated Armor
AC: 18
HP: 33
Challenge Rating Points = 9/8 = CR = 1

[tabs: Theis2]Current Form: Thri-Kreen
AC: 15
HP: 33
Challenge Rating Points = 1 + 0/8 = CR = 1

[tabs:Lurks ]Current Form: Warhorse Skeleton
AC: 13
HP: 22>18
Challenge Rating Points = 7/8 = CR = 1/2

[tabs:Thinks ]Current Form: Elk
AC: 10
HP: 13>8>2
Challenge Rating Points = 3/8 = CR = 1/4

[tabs: Badge]Current Form: Thri-Kreen
AC: 15
HP: 33
Challenge Rating Points = 9/8 = CR = 1

[tabs:SuperVaderMan ]Current Form: Gray Ooze
AC: 8
HP: 22
Challenge Rating Points = 6/8 = CR = 1/2[/tabs]
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by Arch Lich Burns » Fri Jul 21, 2017 6:42 am


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Lurks_In_Shadows
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by Lurks_In_Shadows » Fri Jul 21, 2017 6:53 am


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spiderwrangler
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by spiderwrangler » Fri Jul 21, 2017 7:03 am

((Still need the DEX save, Armor.))
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thinkslogically
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by thinkslogically » Fri Jul 21, 2017 7:04 am


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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by Arch Lich Burns » Fri Jul 21, 2017 7:13 am


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thinkslogically
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by thinkslogically » Fri Jul 21, 2017 7:22 am

((... is it possible that I might survive one more round?! Holy crap!))

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spiderwrangler
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by spiderwrangler » Fri Jul 21, 2017 8:51 am

The Elk moves enough to avoid taking a direct hit, but hurt as she was, the reduced damage was still enough to drop her, and with a burst of energy, the Elk form dissipates.

The Armor and Warhorse take a blast of cold, staggering them for 8 damage, but the Animated Armor manages to maintain its position on the horse.

The Bear continues moaning, the Ooze is up!

BATTLE ROYALE ARENA!
► Show Spoiler
.[tabs: LAYF ]Current Form: Brown Bear
AC: 11
HP: 34 > 26>19>16
Challenge Rating Points = 8/8 = CR = 1

[tabs: Dlover]Current Form: Not quite a spirit satyr
AC:
HP: 1
Arrows:
Challenge Rating Points = 14/8 = CR = 1

[tabs: Burns ]Current Form: Animated Armor
AC: 18
HP: 33>25
Challenge Rating Points = 9/8 = CR = 1

[tabs: Theis2]Current Form: Thri-Kreen
AC: 15
HP: 33
Challenge Rating Points = 1 + 0/8 = CR = 1

[tabs:Lurks ]Current Form: Warhorse Skeleton
AC: 13
HP: 22>18>10
Challenge Rating Points = 7/8 = CR = 1/2

[tabs:Thinks ]Current Form: Spirit
AC: 10
HP: 13>8>2>0
Challenge Rating Points = 3/8 + Ôàø = 4/8 = CR = 1/2

[tabs: Badge]Current Form: Thri-Kreen
AC: 15
HP: 33
Challenge Rating Points = 9/8 = CR = 1

[tabs:SuperVaderMan ]Current Form: Gray Ooze
AC: 8
HP: 22
Challenge Rating Points = 6/8 = CR = 1/2[/tabs]
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