Monster Mash Battle Royale (D&D 5e) Match 3

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spiderwrangler
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by spiderwrangler » Sat Apr 01, 2017 8:38 am

The Elk snorts and runs from the bear.


((Purple tiles should have previously reset, so that is depicted now. Each square is 5 ft.))

Lurks the Warhorse Skeleton is up!
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BATTLE ROYALE ARENA!
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.[tabs: LAYF ]Current Form: Brown Bear
AC: 11
HP: 34 > 26
Challenge Rating Points = 8/8 = CR = 1

[tabs: Dlover]Current Form: Satyr
AC: 14
HP: 31 > 30 > 4
Arrows: 20>19>18
Challenge Rating Points = 14/8 = CR = 1

[tabs: Burns ]Current Form: Animated Armor
AC: 18
HP: 33
Challenge Rating Points = 9/8 = CR = 1

[tabs: Theis2]Current Form: Thri-Kreen
AC: 15
HP: 33
Challenge Rating Points = 1 + 0/8 = CR = 1

[tabs:Lurks ]Current Form: Warhorse Skeleton
AC: 13
HP: 22
Challenge Rating Points = 7/8 = CR = 1/2

[tabs:Thinks ]Current Form: Elk
AC: 10
HP: 13
Challenge Rating Points = 3/8 = CR = 1/4

[tabs: Badge]Current Form: Thri-Kreen
AC: 15
HP: 33
Challenge Rating Points = 9/8 = CR = 1

[tabs:SuperVaderMan ]Current Form: Gray Ooze
AC: 8
HP: 22
Challenge Rating Points = 6/8 = CR = 1/2[/tabs]
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Lurks_In_Shadows
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by Lurks_In_Shadows » Sat Apr 01, 2017 8:56 am

The warhorse cocks it's head and looks the bear and satyr. Its eyes flare and then it walks to the purple tile and steps on it. It then proceeds to the green area and gets as close to the green apex as it can go at normal speed. If there is any action remaining, it will take dodge.

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spiderwrangler
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Posts: 13676

Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by spiderwrangler » Sat Apr 01, 2017 9:00 am

The purple tile lights up.

As the mounted Animated Armor gets closer to the obelisk, senses a hum of energy in the air, coming from some entity near the obelisk.
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Lurks_In_Shadows
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by Lurks_In_Shadows » Sat Apr 01, 2017 9:12 am

((Interesting. One step to fire, one step to reset. Have to actively reload the cannons this round. ))

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spiderwrangler
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by spiderwrangler » Sat Apr 01, 2017 9:53 am

((The tiles don't do anything if stepped on once activated, they turned back off at the end of Theis's turn, so was available to be activated by you this round.))
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Dlover
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by Dlover » Sat Apr 01, 2017 3:29 pm

Quick question: Does the Dodge action just give disadvantage for the next attack, or all attacks until my next turn?
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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thinkslogically
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by thinkslogically » Sat Apr 01, 2017 3:31 pm

rules say: "Until the start of your next turn, any attack roll made against you has disadvantage if you can see the attacker, and you make Dexterity saving throws with advantage. You lose this benefit if you are incapacitated (as explained in appendix PH-A) or if your speed drops to 0."

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spiderwrangler
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Posts: 13676

Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by spiderwrangler » Sat Apr 01, 2017 3:31 pm

All of them! :D
Dodge
When you take the Dodge action, you focus entirely on avoiding attacks. Until the start of your next turn, any attack roll made against you has disadvantage if you can see the attacker, and you make Dexterity saving throws with advantage. You lose this benefit if you are incapacitated or if your speed drops to 0.
:ninja: 'd
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Dlover
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by Dlover » Sat Apr 01, 2017 3:43 pm

Nice, so if things go well I'll be waiting for the Thri-kreen to finish me off then, whether they actually attack or step on the other button. >.>
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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BadgeAddict
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Posts: 8187
Location: Ohio

Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by BadgeAddict » Mon Apr 03, 2017 8:53 am

who's turn is it?
The Long Shot - A Star Wars Saga Edition Campaign.
The ones who challenge and break the rules created by the current Authorities, are the harbingers of change.

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thinkslogically
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Posts: 12822
Location: Florida

Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by thinkslogically » Mon Apr 03, 2017 8:55 am

Burns I guess?

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spiderwrangler
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Posts: 13676

Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by spiderwrangler » Mon Apr 03, 2017 9:55 am

((Sorry, Animated Armor's turn, but can't move unless it dismounts. Burns has a good idea where that Thri-Kreen is though (I'll get that sent to you at some point Burns). Do you want to hold an action, dismount and move, etc? After that the Satyr is up.
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Arch Lich Burns
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by Arch Lich Burns » Mon Apr 03, 2017 1:19 pm

Hold an action to attack at anything that comes nearby.

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spiderwrangler
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Posts: 13676

Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by spiderwrangler » Wed Apr 12, 2017 6:57 am

((Sorry this has fallen to the back burner, we are getting towards the end of the semester here, so I'm a bit busier at school than normal. While this game doesn't take a whole lot of time to update, it keeps being the one that I don't get around to before I need to get back to work on other stuff. I'll try to get us moving this evening.))
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spiderwrangler
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by spiderwrangler » Thu Apr 27, 2017 6:59 am

The Animated Armor sits still atop the Skeletal Warhorse, clenching metal gauntlets.


Dlover the Satyr, you're up!

BATTLE ROYALE ARENA!
► Show Spoiler
.[tabs: LAYF ]Current Form: Brown Bear
AC: 11
HP: 34 > 26
Challenge Rating Points = 8/8 = CR = 1

[tabs: Dlover]Current Form: Satyr
AC: 14
HP: 31 > 30 > 4
Arrows: 20>19>18
Challenge Rating Points = 14/8 = CR = 1

[tabs: Burns ]Current Form: Animated Armor
AC: 18
HP: 33
Challenge Rating Points = 9/8 = CR = 1

[tabs: Theis2]Current Form: Thri-Kreen
AC: 15
HP: 33
Challenge Rating Points = 1 + 0/8 = CR = 1

[tabs:Lurks ]Current Form: Warhorse Skeleton
AC: 13
HP: 22
Challenge Rating Points = 7/8 = CR = 1/2

[tabs:Thinks ]Current Form: Elk
AC: 10
HP: 13
Challenge Rating Points = 3/8 = CR = 1/4

[tabs: Badge]Current Form: Thri-Kreen
AC: 15
HP: 33
Challenge Rating Points = 9/8 = CR = 1

[tabs:SuperVaderMan ]Current Form: Gray Ooze
AC: 8
HP: 22
Challenge Rating Points = 6/8 = CR = 1/2[/tabs]
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Dlover
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by Dlover » Thu Apr 27, 2017 2:45 pm

Dodge, dodge, dodge the murderbear!
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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spiderwrangler
Game Master
Posts: 13676

Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by spiderwrangler » Thu Apr 27, 2017 2:59 pm

Badge the Bugman is up, if he's up for playing, otherwise theis the other Bugman.
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spiderwrangler
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by spiderwrangler » Sat Apr 29, 2017 11:47 am

((Theis, go ahead and take your turn.))
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Theis2
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by Theis2 » Sun Apr 30, 2017 2:17 pm

Sneaking even more
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spiderwrangler
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by spiderwrangler » Mon May 01, 2017 9:31 am

(LAYF the Brown Bear is up, SVM the Gray Ooze is up after.)
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BadgeAddict
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by BadgeAddict » Mon May 01, 2017 12:47 pm

I will also continue being sneaky.
The Long Shot - A Star Wars Saga Edition Campaign.
The ones who challenge and break the rules created by the current Authorities, are the harbingers of change.

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spiderwrangler
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Posts: 13676

Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by spiderwrangler » Mon May 01, 2017 3:27 pm

BadgeAddict wrote:I will also continue being sneaky.
PM me if you're sneaking anywhere in particular.
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spiderwrangler
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by spiderwrangler » Sat Jul 15, 2017 1:59 pm

((Trying to resume this... LAYF is out of forum for the moment, so the brown bear moans and hides his head in his paws, SVM is up.))
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SuperVaderMan
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by SuperVaderMan » Sat Jul 15, 2017 5:05 pm

If this game's gonna start again, sure, I'm game.

The gray ooze will schlorp south 4 squares, taking a sprint action.

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thinkslogically
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Re: Monster Mash Battle Royale (D&D 5e) Match 3

Post by thinkslogically » Sat Jul 15, 2017 5:12 pm

On my turn, I believe I will anxiously dodge.

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