Monster Mash Battle Royale (D&D 5e) Match 3

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Dlover
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Re: Monster Mash Battle Royale (D&D 5e) Match 1, Round 1

Post by Dlover » Thu Mar 09, 2017 6:24 am

Lawful Evil mindless fleshpile: Defender of Justice (Cute is Justice)
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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Theis2
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Re: Monster Mash Battle Royale (D&D 5e) Match 1, Round 1

Post by Theis2 » Thu Mar 09, 2017 6:30 am

Yeah this fleeing isn't what I really want to do in this kind of game, but as evident by Thinks and Badges quick departure from this world, it's the only viable strategy for me without insane luck xD

I just want you guys to take out/be taken out by the lemure before I go feral. Till then I'll be running like crazy hoping to force you guys into melee with someone else before me xD
I also like the idea of the arena getting smaller when there's no fighting happening, to force people get within range.

If Dlover and I end up being the final combatants, it will end with the kitty rubbing against him and purring before he viciously consumes me :shock:
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spiderwrangler
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Re: Monster Mash Battle Royale (D&D 5e) Match 1, Round 1

Post by spiderwrangler » Thu Mar 09, 2017 6:32 am

BadgeAddict wrote:Suggestion: (For the future), When rounds begin to look like a stalemate, the magical arena starts to get smaller, the walls slowly closing in on those within.
Yup. Covered that somewhat in my first post.
spiderwrangler wrote:At predetermined rounds in the match, environmental effects may trigger to prevent the last handful from all hiding out indefinitely.
I was picturing more damage dealing things, but shifting arena size to clump you together works too, and leaves you less at the whims of chance.
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spiderwrangler
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Re: Monster Mash Battle Royale (D&D 5e) Match 1, Round 1

Post by spiderwrangler » Thu Mar 09, 2017 6:39 am

Theis2 wrote:The kitty hisses at the deer and runs in wild panic straight away from it. In total move 10 ft to the left and 80 ft down,
This takes you to the south wall, past both the lemure and hyena, so they would both have an opportunity to make an attack against you if they wished.
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Dlover
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Re: Monster Mash Battle Royale (D&D 5e) Match 1, Round 1

Post by Dlover » Thu Mar 09, 2017 6:51 am

Theis2 wrote:If Dlover and I end up being the final combatants, it will end with the kitty rubbing against him and purring before he viciously consumes me :shock:
Is that a promise? 'cause it's entirely possible that I'd be left at 1hp by the end of it, if I survive. Even the OP Lemure would almost certainly lose if it fights all three threat enemies, though. Heck, just fighting Burns could put me to 1 if we both got lucky with our rolls. But hey, with your 1 damage we could one-turn each of the others. :thumbsup:
It'd take a lot of luck to one-turn Burns, since I'd have to roll max damage, but anything is possible, with the power of FRIENDSHIP! ... Do you think you could use the power of FRIENDSHIP to carry me over to those two runny enemies?
spiderwrangler wrote:This takes you to the south wall, past both the lemure and hyena, so they would both have an opportunity to make an attack against you if they wished.
Well, unless they move diagonally out one further during their movement and then back in after passing us. But really, it'd be better if you explain your movement rather than destination, Theis.

Also, Burns, I'mma have to eatcha if you don't join the Pu- Kitty Protection Pact. I really wanted to go for the full alliteration, but it'd just sound wrong. It may be too late for the other two, but we can get one of the unlucky ones to evolve decently!
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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Lurks_In_Shadows
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Re: Monster Mash Battle Royale (D&D 5e) Match 1, Round 1

Post by Lurks_In_Shadows » Thu Mar 09, 2017 6:57 am

The irony that I find is that my deer's attack is biting, whereas IRL, whitetail can do a lot of damage kicking with their front hooves. And of course a buck can actually gore you. The only time I've ever heard of someone getting injured by a deer bite is at a petting zoo. :P

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spiderwrangler
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Re: Monster Mash Battle Royale (D&D 5e) Match 1, Round 1

Post by spiderwrangler » Thu Mar 09, 2017 7:08 am

Dlover wrote:Well, unless they move diagonally out one further during their movement and then back in after passing us. But really, it'd be better if you explain your movement rather than destination, Theis.
Ah, I keep reading it as directional instructions, rather than total movement, yeah. I can figure out how to get it to that position without additional opportunity attacks.

The Kitty dashes away from the Deer, who snaps at its retreating form, too slow to catch more than the scent of Scaredy Kitty.

Round 3
The Baboon moves up to level with the deer and bares its teeth.

(Lurks the Deer, you're up!)
((Yeah, the deer bite is a bit odd. I'd say it could be flavored as the same amount of bludgeoning damage from hooves.))


BATTLE ROYALE ARENA!
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.[tabs: LAYF ]Current Form: Baboon
Challenge Rating Points = 0/8 = CR = 0

[tabs: Dlover]Current Form: Lemure
Challenge Rating Points = 0/8 = CR = 0

[tabs: Burns ]Current Form: Hyena
Challenge Rating Points = 0/8 = CR = 0

[tabs: Theis2]Current Form: Kitty
Challenge Rating Points = 0/8 = CR = 0

[tabs:Lurks ]Current Form: Deer
Challenge Rating Points = 0/8 = CR = 0

[tabs:Thinks ]Current Form: DEAD
Challenge Rating Points = 1/8 = CR = 1/8

[tabs: Badge]Current Form: DEAD
Challenge Rating Points = 2/8 = CR = 1/4[/tabs]
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Lurks_In_Shadows
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Re: Monster Mash Battle Royale (D&D 5e) Match 1, Round 1

Post by Lurks_In_Shadows » Thu Mar 09, 2017 7:21 am

The deer trots south and stops 20 feet directly north of the lemure, eyeing the creature.

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spiderwrangler
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Re: Monster Mash Battle Royale (D&D 5e) Match 1, Round 1

Post by spiderwrangler » Thu Mar 09, 2017 7:37 am

The Deer trots south toward the strange flesh mound. ((Using your action for something?))

(Dlover the Lemure, you're up.)

BATTLE ROYALE ARENA!
► Show Spoiler
.[tabs: LAYF ]Current Form: Baboon
Challenge Rating Points = 0/8 = CR = 0

[tabs: Dlover]Current Form: Lemure
Challenge Rating Points = 0/8 = CR = 0

[tabs: Burns ]Current Form: Hyena
Challenge Rating Points = 0/8 = CR = 0

[tabs: Theis2]Current Form: Kitty
Challenge Rating Points = 0/8 = CR = 0

[tabs:Lurks ]Current Form: Deer
Challenge Rating Points = 0/8 = CR = 0

[tabs:Thinks ]Current Form: DEAD
Challenge Rating Points = 1/8 = CR = 1/8

[tabs: Badge]Current Form: DEAD
Challenge Rating Points = 2/8 = CR = 1/4[/tabs]
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Arch Lich Burns
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Re: Monster Mash Battle Royale (D&D 5e) Match 1, Round 1

Post by Arch Lich Burns » Thu Mar 09, 2017 9:38 am

The hyenna uses it's AoO against the kitty (sorry kitty)

attack: 1D20+2 = [2]+2 = 4
1D6 = [1] = 1

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spiderwrangler
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Re: Monster Mash Battle Royale (D&D 5e) Match 1, Round 1

Post by spiderwrangler » Thu Mar 09, 2017 9:40 am

Arch Lich Burns wrote:The hyenna uses it's AoO against the kitty (sorry kitty)

attack: 1D20+2 = [2]+2 = 4
1D6 = [1] = 1
It moved around outside your range, there was confusion on my part, so didn't trigger opportunity attack.
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Arch Lich Burns
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Re: Monster Mash Battle Royale (D&D 5e) Match 1, Round 1

Post by Arch Lich Burns » Thu Mar 09, 2017 9:41 am

Oh good. I don't want to hurt a kitty.

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thinkslogically
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Re: Monster Mash Battle Royale (D&D 5e) Match 1, Round 3

Post by thinkslogically » Thu Mar 09, 2017 1:46 pm

((do you think we could move this to a game thread rather than recruitment? It's hard to find!))

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spiderwrangler
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Re: Monster Mash Battle Royale (D&D 5e) Match 1, Round 3

Post by spiderwrangler » Thu Mar 09, 2017 1:48 pm

I was thinking of leaving it here during play testing, but if someone wanted to move it, I'd not object.
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Re: Monster Mash Battle Royale (D&D 5e) Match 1, Round 3

Post by Lurks_In_Shadows » Thu Mar 09, 2017 2:51 pm

Not against it.

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Dlover
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Re: Monster Mash Battle Royale (D&D 5e) Match 1, Round 3

Post by Dlover » Thu Mar 09, 2017 2:54 pm

We may want to check Lurks' intention with where they stopped. I feel like stopping 20 feet north should have meant 4 tiles between us, because everyone's a weak, weak coward who's afraid to come near me. But whatever, since the deer's probably out of range and may ready an attack, let's attack the evil hyena who tried to hurt the kitteh!

1 west, 1 south-west, 1 south-east, Attack. That should form a bit more of a wall for the kitty.

AC=19, Damage=3
Because Burns used Dodge: 13
Woo, it's still a hit! The hyena goes to 2! And now I shall suffer retaliation.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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Arch Lich Burns
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Re: Monster Mash Battle Royale (D&D 5e) Match 1, Round 3

Post by Arch Lich Burns » Thu Mar 09, 2017 3:26 pm

Lies you cant proove that :shifty:

Bite: 1D20+2 = [11]+2 = 13
1D6 = [1] = 1

Damnit

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Dlover
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Re: Monster Mash Battle Royale (D&D 5e) Match 1, Round 3

Post by Dlover » Thu Mar 09, 2017 5:42 pm

:O The luck! Kitty friend! Attack the Hyena so that if I hit it's a guaranteed kill!
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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Theis2
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Re: Monster Mash Battle Royale (D&D 5e) Match 1, Round 3

Post by Theis2 » Fri Mar 10, 2017 4:38 am

The kitty hisses and scratch the vile hyena that dares hurt the sacred flesh pile of kitty protection and moves next to it

Kitty claw: 1D20 = [13] = 13
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spiderwrangler
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Re: Monster Mash Battle Royale (D&D 5e) Match 1, Round 3

Post by spiderwrangler » Fri Mar 10, 2017 9:51 am

The Lemure schlorps around to the side of the Hyena, swinging a heavy flesh fist and staggering the giggling creature.

The Hyena snaps back, but the fleshy mound of the Lemure is hard to get a solid hold of, and it does only a little bit of damage.

The last Kitty scratches the Hyena across the snout, leaving a raking trail of blood.

Round 4, LAYF the Baboon is up!


BATTLE ROYALE ARENA!
► Show Spoiler
.[tabs: LAYF ]Current Form: Baboon
AC: 12
HP: 3
Challenge Rating Points = 0/8 = CR = 0

[tabs: Dlover]Current Form: Lemure
AC: 7
HP: 13 > 12
Challenge Rating Points = 0/8 = CR = 0

[tabs: Burns ]Current Form: Hyena
AC: 11
HP: 5 > 2 > 1
Challenge Rating Points = 0/8 = CR = 0

[tabs: Theis2]Current Form: Kitty
AC: 12
HP: 2
Challenge Rating Points = 0/8 = CR = 0

[tabs:Lurks ]Current Form: Deer
AC: 13
HP: 4
Challenge Rating Points = 0/8 = CR = 0

[tabs:Thinks ]Current Form: DEAD
AC: --
HP: --
Challenge Rating Points = 1/8 = CR = 1/8

[tabs: Badge]Current Form: DEAD
AC: --
HP: --
Challenge Rating Points = 2/8 = CR = 1/4[/tabs]
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Re: Monster Mash Battle Royale (D&D 5e) Match 1, Round 4

Post by LAYF » Fri Mar 10, 2017 9:55 am

The baboon. Seeing as there is no other way than to fight, decides to move down and right 6 squares (S-E direct towards the deer) then again showing teeth and howling... (ready attack, bite for anyone who comes close)
-Best regards LAYF

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spiderwrangler
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Re: Monster Mash Battle Royale (D&D 5e) Match 1, Round 4

Post by spiderwrangler » Fri Mar 10, 2017 10:08 am

The hooting Baboon lopes towards the Deer, ready to retaliate against anyone who approaches it.

(Lurks the Deer is up!)


BATTLE ROYALE ARENA!
► Show Spoiler
.[tabs: LAYF ]Current Form: Baboon
AC: 12
HP: 3
Challenge Rating Points = 0/8 = CR = 0

[tabs: Dlover]Current Form: Lemure
AC: 7
HP: 13 > 12
Challenge Rating Points = 0/8 = CR = 0

[tabs: Burns ]Current Form: Hyena
AC: 11
HP: 5 > 2 > 1
Challenge Rating Points = 0/8 = CR = 0

[tabs: Theis2]Current Form: Kitty
AC: 12
HP: 2
Challenge Rating Points = 0/8 = CR = 0

[tabs:Lurks ]Current Form: Deer
AC: 13
HP: 4
Challenge Rating Points = 0/8 = CR = 0

[tabs:Thinks ]Current Form: DEAD
AC: --
HP: --
Challenge Rating Points = 1/8 = CR = 1/8

[tabs: Badge]Current Form: DEAD
AC: --
HP: --
Challenge Rating Points = 2/8 = CR = 1/4[/tabs]
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Re: Monster Mash Battle Royale (D&D 5e) Match 1, Round 4

Post by Lurks_In_Shadows » Fri Mar 10, 2017 11:44 am

The deer ignores the baboon and darts south to attack the lemure.

attack: 1D20+2 = [9]+2 = 11 ((I think that's a hit.))

damage: 1D4 = [4] = 4

Having chewed on the devil mound, the deer will use it's remaining movement to go straight east.

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spiderwrangler
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Re: Monster Mash Battle Royale (D&D 5e) Match 1, Round 4

Post by spiderwrangler » Fri Mar 10, 2017 1:27 pm

The Deer heads to the Lemure and gives it a nibble before dashing away to the side. ((The Lemure and the Hyena will both get a chance to make opportunity attacks against the Deer as it dashes straight east, is this still what you want?))
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Re: Monster Mash Battle Royale (D&D 5e) Match 1, Round 4

Post by BadgeAddict » Fri Mar 10, 2017 1:28 pm

^(Shouldn't that have killed burns?)

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