Our town (Game thread) Open game - Year 0.12 FULL UPDATE

Home to all current Forum Games.
User avatar
Theis2
Moderates Controversy!
Posts: 7440

Re: Our town (Game thread) Open game - Year 0.12 FULL UPDATE

Post by Theis2 » Mon Apr 03, 2017 6:25 am

All three souls?
Games I'm in
► Show Spoiler
I'm a GM for Shipwrecked
And the Shipwrecked OOC thread

User avatar
Arch Lich Burns
Will NOT Shut Up!
Posts: 17412
UStream Username: burnsbees
Location: Behind you
Contact:

Re: Our town (Game thread) Open game - Year 0.12 FULL UPDATE

Post by Arch Lich Burns » Mon Apr 03, 2017 6:29 am

Hmmm. I think two souls so if needed we have a soul to spare for emergencies.

User avatar
M0rtimer
Global Moderator
Posts: 14109

Re: Our town (Game thread) Open game - Year 0.12 FULL UPDATE

Post by M0rtimer » Mon Apr 03, 2017 6:32 am

I'm not sure we want to put all our eggs in one basket, although I agree that we might as well empower it if we're gonna go for it. Can souls be added after the fact? (Thinking two souls for now, too)

(IC post prolly later today btw)

User avatar
Theis2
Moderates Controversy!
Posts: 7440

Re: Our town (Game thread) Open game - Year 0.12 FULL UPDATE

Post by Theis2 » Mon Apr 03, 2017 6:35 am

Well 3 would be half of our drifting souls. Also just noticed I accidently wrote to use 3 willing souls to empower it, which we don't have so I fixed that to drifting souls.
Games I'm in
► Show Spoiler
I'm a GM for Shipwrecked
And the Shipwrecked OOC thread

User avatar
LAYF
Discussion Moderator
Discussion Moderator
Posts: 7100
Location: 5 degrees to the north of the first point on the last square!
Contact:

Re: Our town (Game thread) Open game - Year 0.12 FULL UPDATE

Post by LAYF » Mon Apr 03, 2017 6:57 am

M0rtimer wrote: Can souls be added after the fact? )
You have not heard that they can, or if they can't...
-Best regards LAYF

User avatar
M0rtimer
Global Moderator
Posts: 14109

Re: Our town (Game thread) Open game - Year 0.12 FULL UPDATE

Post by M0rtimer » Mon Apr 03, 2017 2:57 pm

Elore is happy that things are slowly starting to turn for the better once more, although she's not sure how to feel about the fact that people are becoming a lot more... Open, to all of them. She's not sure how she'd feel if everyone just started worshipping her in the flesh, that'd be kind of weird... At this time, all she really felt a personal obligation to was Magnus, and it appeared he did not want anything to do with her. She could not blame him. She'd just have to provide from the shadows, should he ever really need the help...

For this season, her task will consist mostly out of monitoring the river beast. While it must be slowly starving, she's not cruel- Once she sees the beast is weak, she'll move in with some of the poisoned arrows- Hoping that now, they'll do their work and slay the beast quickly. There's also the fact that the beast might get desperate and try some drastic things. Ideally, she'll wait until it has tired itself out before delivering this mercy, but if it might somehow prove a danger to the village, she begins trying to kill it with her arrows from a distance. Once she's certain it's dead, she'll try to collect it's body- It might prove valuable for a multitude of things, that poison especially if it turns out to still be effective...

User avatar
spiderwrangler
Game Master
Posts: 21091

Re: Our town (Game thread) Open game - Year 0.12 FULL UPDATE

Post by spiderwrangler » Tue Apr 04, 2017 7:49 am

This one spends another IP in addition to staying in the orc town for the duration, studying the pool of energy.
Games I GM:
► Show Spoiler
Games I play in:
► Show Spoiler

User avatar
Tea
Is Heard Often
Posts: 394

Re: Our town (Game thread) Open game - Year 0.12 FULL UPDATE

Post by Tea » Wed Apr 05, 2017 7:24 am

I probe, trying to connect with the orc who has silently been guarding the town. [1IP]
I find an abandoned wolf pup (or possibly another predator) and lure it to the orc. I think they could both use a friend. [1IP]

To the Mayor: "Look around yourself. You can see as well as the other townspeople the boons we have granted you and your people, is this not proof of our power in this land? Do not be afraid. We have been spreading whispers around your townsfolk and for all those who have thought themselves crazy or thought our voices figments among the rustling of the winds, several, like yourself, have been able to hear. They may use different names for the gods, but they have heard us none the less. If you reveal yourself, others may also feel confident to come out as well."

"Also, perhaps you should take advantage of this auspicious time and plan a wedding." [if it's a good match, perhaps there will be some babies in future.]

User avatar
LAYF
Discussion Moderator
Discussion Moderator
Posts: 7100
Location: 5 degrees to the north of the first point on the last square!
Contact:

Re: Our town (Game thread) Open game - Year 0.12 FULL UPDATE

Post by LAYF » Thu Apr 06, 2017 9:44 am

Okay. That's everyone posted. I'll lock the thread, there is still a bit I need to do, then I'll update, It will take some time as it is the first full year update :)
-Best regards LAYF

User avatar
LAYF
Discussion Moderator
Discussion Moderator
Posts: 7100
Location: 5 degrees to the north of the first point on the last square!
Contact:

Re: Our town (Game thread) Open game - Year 0.12 FULL UPDATE

Post by LAYF » Mon Apr 10, 2017 9:39 am

Okay... so I'm still writing on the update... its a loooooong one....
But I need input from the gods. (non avatar ones)

Basically, dice blew up on me, to make things better they did so while one of the avatars will be in great risk of dying, this round (person will just become a god again, not perma death), but the gods will have a chance to do something to help the avatar escape. but more stuff will happen than just that.
This thing the gods can do, will include risk, but maybe also reward (no perma death risk)
To learn about what they can do, the gods must use one IP, if they do, I'll send a PM telling that god the risks and rewards if they decide to do anything.
Spending the one IP carries no risk, it only grants information.

I'll leave this opportunity here for 36 hours, or till I see all gods has been online, whatever happens first.
-Best regards LAYF

User avatar
Theis2
Moderates Controversy!
Posts: 7440

Re: Our town (Game thread) Open game - Year 0.12 FULL UPDATE

Post by Theis2 » Mon Apr 10, 2017 9:46 am

I assume our IP count as spent?

I would be willing to change the 1 ip for trying to establish a permanent way of contacting Elore through my holy symbol to investigate this
Games I'm in
► Show Spoiler
I'm a GM for Shipwrecked
And the Shipwrecked OOC thread

User avatar
spiderwrangler
Game Master
Posts: 21091

Re: Our town (Game thread) Open game - Year 0.12 FULL UPDATE

Post by spiderwrangler » Mon Apr 10, 2017 9:50 am

This one feels a disturbance in the pantheon and reaches out a questioning thought towards the others...

((Spend 1 IP))
Games I GM:
► Show Spoiler
Games I play in:
► Show Spoiler

twistedstraka
Of Few Words
Posts: 95

Re: Our town (Game thread) Open game - Year 0.12 FULL UPDATE

Post by twistedstraka » Mon Apr 10, 2017 10:00 am

I have none to spare:( ill offer a smile as help will that do anything?

User avatar
BadgeAddict
Saves-A-Hyena
Posts: 9145
Location: Ohio

Re: Our town (Game thread) Open game - Year 0.12 FULL UPDATE

Post by BadgeAddict » Mon Apr 10, 2017 10:13 am

Somehow I'm guessing asks is trying to get himself killed.

Just a ..wild guess...of course.

User avatar
Aegis J Hyena
Game Master
Posts: 4293

Re: Our town (Game thread) Open game - Year 0.12 FULL UPDATE

Post by Aegis J Hyena » Mon Apr 10, 2017 12:00 pm

Spend a point. I won't have anyone dying on my watch, I'm a bountiful presence of the natural land, not a necromantic soul sucking monstrosity. :)
Steam: http://steamcommunity.com/id/Capricornian/

It's Always Something. No, don't give me that look. It's Always Something.

User avatar
spiderwrangler
Game Master
Posts: 21091

Re: Our town (Game thread) Open game - Year 0.12 FULL UPDATE

Post by spiderwrangler » Mon Apr 10, 2017 12:04 pm

Turning over a new leaf then? Or only suck up mortal souls? ;)
Games I GM:
► Show Spoiler
Games I play in:
► Show Spoiler

User avatar
Arch Lich Burns
Will NOT Shut Up!
Posts: 17412
UStream Username: burnsbees
Location: Behind you
Contact:

Re: Our town (Game thread) Open game - Year 0.12 FULL UPDATE

Post by Arch Lich Burns » Mon Apr 10, 2017 12:46 pm

I have none to spare so hopefully other gods will tell us what is going on, but I blame asks.

User avatar
M0rtimer
Global Moderator
Posts: 14109

Re: Our town (Game thread) Open game - Year 0.12 FULL UPDATE

Post by M0rtimer » Mon Apr 10, 2017 3:47 pm

Having a good idea what we're dealing with here, I think I'll keep my point, thanks.

User avatar
NotStickFigures
Prattles on Unremittingly
Posts: 3288

Re: Our town (Game thread) Open game - Year 0.12 FULL UPDATE

Post by NotStickFigures » Mon Apr 10, 2017 7:12 pm

I will spend a point.

User avatar
LAYF
Discussion Moderator
Discussion Moderator
Posts: 7100
Location: 5 degrees to the north of the first point on the last square!
Contact:

Re: Our town (Game thread) Open game - Year 0.12 FULL UPDATE

Post by LAYF » Tue Apr 11, 2017 2:33 am

Okay, I've send some of you a PM.
There is still one who have not been online, but there is still 17,5 Hours left.
After that (or when the last player has been online) those who have gained a PM has a maximum of 36 hours to reply.
-Best regards LAYF

User avatar
NotStickFigures
Prattles on Unremittingly
Posts: 3288

Re: Our town (Game thread) Open game - Year 0.12 FULL UPDATE

Post by NotStickFigures » Tue Apr 11, 2017 7:16 am

Can the players who did spend IP on this talk among themselves, or should the decisions be made separately?

User avatar
LAYF
Discussion Moderator
Discussion Moderator
Posts: 7100
Location: 5 degrees to the north of the first point on the last square!
Contact:

Re: Our town (Game thread) Open game - Year 0.12 FULL UPDATE

Post by LAYF » Tue Apr 11, 2017 7:21 am

As long as you keep it in pm I'm okay with you talking among each other
-Best regards LAYF

User avatar
spiderwrangler
Game Master
Posts: 21091

Re: Our town (Game thread) Open game - Year 0.12 FULL UPDATE

Post by spiderwrangler » Tue Apr 11, 2017 7:23 am

So it is Aegis, Notstick and myself that are clued in? Anyone else?
Games I GM:
► Show Spoiler
Games I play in:
► Show Spoiler

User avatar
LAYF
Discussion Moderator
Discussion Moderator
Posts: 7100
Location: 5 degrees to the north of the first point on the last square!
Contact:

Re: Our town (Game thread) Open game - Year 0.12 FULL UPDATE

Post by LAYF » Tue Apr 11, 2017 7:38 am

Yep, Theis2 is also, since his point was not locked. (He did not really use the power he wanted to gain, so that is okay)
And to make clear, the only reason id like to keep it in PM is for ht surprise for other players.
-Best regards LAYF

User avatar
BadgeAddict
Saves-A-Hyena
Posts: 9145
Location: Ohio

Re: Our town (Game thread) Open game - Year 0.12 FULL UPDATE

Post by BadgeAddict » Tue Apr 11, 2017 8:01 am

So, did this game kind of blow up out of control for you as far as ease of updates. Is there any changes you want to make so that updating is easier on you?

Post Reply