Okay.
As promised. a recap, and all that is needed to play on here on the forum.
First. You guys defeated 4 Zombies, one Cultist envoker and one Cultist guard, as well as survived a fire trap. a total of 450 XP, Divided among the 3 that was involved in the fights, that is 150 XP to each. It has been added to your sheets.
The Maps you'll need are these.
You are all currently in the Deep cellar area.
All visible are places you have been.
The Caves below the deep celar is not marked on this map, as I'd like any exploration of that to be online if done
The door on the small stair case up on the 1st floor is locked. the big stairs are not.
The doors on the 2nd floor are all locked!
Maps:
The "Magic map copy"
World map: (This is not a map you have, this is "knowledge" of the world.)
Local map:(This is not a map you have, this is "knowledge" of the world.)
Roof tops and towers
Roof
2nd floor (All doors locked)
1st floor
Cellar
Deep cellar
Recap of the game:
Elara and Corval went on exploring below the deep cellar, according to Elara they encounterd a mouse and a big spider in the first, more or less empty cave. they did not explore it fully due to the aforementioned animals.
They also explored two other paths, here finding a huge cave with some fresh air coming from one of its corridors. the other cave was of unknown size, as it contained water from what appeared to be a very cold underwater river. (natural cold, not magic freezing cold)
Bob, Thedor and Imarial went on a Zombie hunt, killing multiple of the bad guys, and in the hunt for undead ran into a another Cultist envoker. While fighting this acid throwing baddie, they also found that he had a pall with him, a cultist guard.
Taking care of the threads, the 3 suffered minimal damage but utterly destroyed their opponents.
lastly bob decided to run in after a zombie in the most north eastern room (deep cellar map) triggering a fire trap. said trap did little damage to him and Thedor (1 each)
The battle over, the heroes started looting and looking around.
They found a map with an odd symbol on it and four blue rings, one that both Elara and Imarial recognized from "something" and Thedor had some ability to translate due to his background with elven stories growing up.
When Imarial, bob and Corval left the room to go search for loot, Elara revealed to Thedor that she had found a piece of parchment with symbols on it, symbols that matched the single symbol on the map.
Placing the two close to each other, the parchment turned transparent, leaving only the symbols on it visible.
By luck Elara aligned one of the symbols with the symbol on the map, and suddenly a new blue ring appeared!
Imarial surprised Elara and Thedor, seeing what they were doing. a lot of discussion broke lose about who knew what, who was in league with who, (here Thedor and Imarial was probably the most offensive, targeting each other )
It all ended with Imarial casting zone of truth, with Thedor being the only one resisting the magic. (only Thedor and Imarial knows that)
After more discussion, were everyone seems to be innocent, (at least of the charges of having sided with the cult) the four (five with Corval) agreed to copy down the map and all the blue rings on it. the map above shows all blue rings as small blue lines, and the four original blue rings as.. well blue rings....
The reason they copy the map is that, even tho it is magic, it is far to brittle to be bend or moved around without a special casing (not a normal map case, but some square case that would protect it from movement)
The loot found was 750 gold, hold by Thedor, who gave Bob 100 of them.
1 Duke or Counts robe (very fine stuff)
1 Fine robe
some of Imarials research.
1 document mentioning Imarials research, but all gibberish and scrambled.
Lastly, People asked if we could do a search of the keep here on the forum, and i agreed to that
In the mean time, you guys can also discuses tactics and plans for the future.
Did i miss anything?