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So far, there are three Players:
Thinks, Spider and Asks.
Room for one or two more
Now with 5 players:
Asks, Spider, Theis, Thinks and Quarg Here is how I was thinking we would do things:
For now, and until we start the game we will talk about the world and your characters here on the forum.
When the game starts we will use the forum between the two sessions to keep a log and to talk about the game if we feel like it.
For characters wrote: You may choose to either make your own with the standard stats:
The 6 times 4d6 drop lowest
or 7 times 4d6, drop lowest, keep order*
Add race modifiers after.
Anything from the PHB is allowed.
Or you may choose from the DnD starter campaign premade characters:
http://media.wizards.com/downloads/dnd/ ... acters.pdf
please ignore the premade characters motivation for the adventure
*For the 7 times 4d6. Say you roll 8, 14, 12, 6, 16, 18, 13
In that case your stats will be STR 8, DEX 14, CON 12, INT 16, WIS 18, CHA 13 (so you cannot change the order, they fall as you roll them. ThatÃ”Ã‡Ã–s the price for above avg stats)
*EDIT:The world and misson wrote: The world is much your typical DnD fearun world, with the following exceptions:
Humans and Ã”Ã‡Â£wildÃ”Ã‡Ã˜ races are by far the most numerous, and humans uphold the law of birthplace (you are not allowed to move away from your birth region without written permission from your local lord or higher authority)
As such, many people are ignorant of the outside world and believe in wild tales made by merchants and travelers. People react to this with various versions of fear, suspicion and curiosity.
Some smaller communities event thing magic and elves are just fairytales and nothing moreÃ”Ã‡Âª
The mission, you have all been hired as an escort for a local lord, this lord is not rich, as he believes that the peopleÃ”Ã‡Ã–s money and earnings are theirs to keep, as such he only taxes what he must to pay the local militia and the king his part, even going without a personal guard, only hiring when he needs to.
This is one of the times he needs to, and you believe he should have done so sooner. When the game starts the lord will be late for the appointed meetup place.
You were supposed to meet him in Eelsbridge, a small fishing town only a few hours from his minor keep, and escort him to a extraordinary summon by the king.
That was supposed to be at first light, and it is now high noon.
The area between his keep and Eelsbridge is known to be calm, peaceful and trouble free, hence why he wanted to meet you guys here.
Aside from your starting gear youÃ”Ã‡Ã–ll also have the following, pre paid by the lord:
So, i'm not at my drawing pc, so here is a hand drawn local map:
The Lord comes from Rakals keep, should meet with you at Eelsbridge.
Then the plan was to get to Lakeseye, sleep there.
Move to Willowshill, rest under the way and when you got there.
On to Coinsgate, Hallfarm and lastly arrive at the kings city, the City of wind on the evening of the fifth day, leaving four days before returning to Rakels keep by the same route.
Of course.. that was the plan...
More will come over time.