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Re: The Wandering Archipelago (OOC)

Posted: Sat Apr 06, 2019 10:18 am
by Rodgeir
Thanks for the Index update Thinks, made the search much easier.

Re: The Wandering Archipelago (OOC)

Posted: Sat Apr 06, 2019 10:29 am
by thinkslogically
No problem :) Just finished it now if you want to catch all the way up to date!

Re: The Wandering Archipelago (OOC)

Posted: Sat Apr 06, 2019 10:29 am
by thinkslogically
Rodgeir wrote: Sat Apr 06, 2019 8:27 am Was the charred wood the focus of the sentence then Thinks and the javelin was just where the lightning hit?

I will check what the druid council said a bit later...
Why not both :D

Re: The Wandering Archipelago (OOC)

Posted: Sat Apr 06, 2019 10:43 am
by thinkslogically
:confetti: Triple post!!!

Regarding loot: If you were wondering about the general lack of coin you're finding, it is deliberate :) You may also want to quickly check out this post re. other aspects of your quest that were brought up about a million years ago regarding Hightown's response to the lizardfolk threat in the swamp:
https://goblinsforum.com/viewtopic.php? ... 25#p231095

Lizard Group: Following the archive dive, I remembered that you guys don't have any weapons with you, and the lizardfolk you see here don't seem to wield any... Anyway, just keep that in mind as you move forward :)

Re: The Wandering Archipelago (OOC)

Posted: Sat Apr 06, 2019 11:56 am
by Rodgeir
Varsk remembers he is getting paid per kill, the only reason his isn't taking hands is because he feels assured by a higher presence that it isn't needed >:-D

Re: The Wandering Archipelago (OOC)

Posted: Sat Apr 06, 2019 12:11 pm
by thinkslogically
Hahaha! As long as you guys are keeping track OOC, however you intend to prove the deaths is fine by me. I think you were relying on Kal's say-so as a paladin and Mehriv's word as an upstanding member of high society, so as long as they don't die I guess you're fine :lol:

Re: The Wandering Archipelago (OOC)

Posted: Sat Apr 06, 2019 1:34 pm
by spiderwrangler
Korrik's body is a weapon. Except for that traitorous arm that keeps getting worse...

Re: The Wandering Archipelago (OOC)

Posted: Sat Apr 06, 2019 1:36 pm
by thinkslogically
Hey, if you're going to poke evil things....

Re: The Wandering Archipelago (OOC)

Posted: Sat Apr 06, 2019 1:37 pm
by spiderwrangler
I'm a curious halfling! Poking evil seemed way more innocuous than allowing Merric to try to drown me...

Re: The Wandering Archipelago (OOC)

Posted: Sat Apr 06, 2019 1:40 pm
by thinkslogically
Pahahaha! And yet, here we are :lol: hope you don't die!

Re: The Wandering Archipelago (OOC)

Posted: Sat Apr 06, 2019 1:44 pm
by spiderwrangler
Me too. I'll be sad if Korrik dies before getting to be able to pull off crazy shadow teleportation hijinks.

Re: The Wandering Archipelago (OOC)

Posted: Sat Apr 06, 2019 1:59 pm
by Rodgeir
27 total lizardfolk kills. Going to add it to the loot page to keep track of it.

Re: The Wandering Archipelago (OOC)

Posted: Sat Apr 06, 2019 2:08 pm
by thinkslogically
Nice one, thanks :)

Make a quick note for me if you do take any trophies to prove your kills, otherwise I'll assume you don't.

Re: The Wandering Archipelago (OOC)

Posted: Sat Apr 06, 2019 2:47 pm
by Rodgeir
Varsk was going to take hands/something smaller they have which is identifiable as lizardfolk but got dissuaded by the GM as not being needed :P.

Re: The Wandering Archipelago (OOC)

Posted: Sat Apr 06, 2019 4:39 pm
by Dlover
I believe we're now at... 25? 13 just now, and something like 12 split over multiple bouts of combat before? Give or take a couple.

Re: The Wandering Archipelago (OOC)

Posted: Sat Apr 06, 2019 5:38 pm
by thinkslogically
I forgot that it was possible for you guys to die soooo...

Re: The Wandering Archipelago (OOC)

Posted: Sat Apr 06, 2019 5:44 pm
by Dlover
What are you talking about, clearly it's not. Obviously if Mehr hadn't been healed that turn I would have had an absolutely flawless three successes on death saves. 0% chance that I would roll under a 10 in three rolls.

Re: The Wandering Archipelago (OOC)

Posted: Sat Apr 06, 2019 6:18 pm
by thinkslogically
:lol:

Re: The Wandering Archipelago (OOC)

Posted: Sat Apr 06, 2019 6:18 pm
by thinkslogically
:lol:

Re: The Wandering Archipelago (OOC)

Posted: Sat Apr 06, 2019 11:46 pm
by Rodgeir
Dlover wrote: Sat Apr 06, 2019 4:39 pm I believe we're now at... 25? 13 just now, and something like 12 split over multiple bouts of combat before? Give or take a couple.
4 at the rope bridge, 10 at the ruins and 13 here. I don't remember anymore than that?

Re: The Wandering Archipelago (OOC)

Posted: Sun Apr 07, 2019 3:07 am
by Dlover
Sounds about right. 27 so far, then.

Re: The Wandering Archipelago (OOC)

Posted: Mon Apr 08, 2019 11:30 am
by thinkslogically
Hey folks! Working on a couple of behind-the-scenes things at the moment, but will get you guys an update in a day or two. As far as returning Valemgadro to the druids, Syli can move pretty fast as a jaguar, and certainly far faster than standard marching pace through bad terrain (the couple of hours). She won't be long, but if you have alternative instructions or want to hunker down somewhere out of the storm, you certainly can do that.

As far as the javelin goes, you'd need to study it for a while to get the idea of what it does and how it works.

Re: The Wandering Archipelago (OOC)

Posted: Tue Apr 09, 2019 2:40 am
by Dlover
Do any of us actually know she can do that, though?

Re: The Wandering Archipelago (OOC)

Posted: Tue Apr 09, 2019 2:52 am
by Rodgeir
Varsk doesn't...

Re: The Wandering Archipelago (OOC)

Posted: Tue Apr 09, 2019 3:01 am
by Dlover
I'm pretty sure the most Mehr may know is the housecat form. Maybe not even that.