The Sundered Way

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The Lost
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Re: The Sundered Way

Post by The Lost » Fri Sep 18, 2020 2:58 pm

Zokk polietly says bye and puts thier branches (almost) back to normal bwfore going to fond thier friends.

(Ring of jumping would be great! Not sure how Zokk will wear the mask sincecthey don’t have a face per se, nor what Zokk could do with the handy belt of hands)

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Re: The Sundered Way

Post by BadgeAddict » Fri Sep 18, 2020 3:10 pm


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Re: The Sundered Way

Post by spiderwrangler » Fri Sep 18, 2020 3:16 pm

Gordon hears a clang followed by a shout in a language he doesn't understand, coming from near one of the cooking areas.
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Re: The Sundered Way

Post by BadgeAddict » Fri Sep 18, 2020 8:47 pm

Gordon walks towards the sound and continues to keep an eye out for something like a medical tent.

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Re: The Sundered Way

Post by Lurks_In_Shadows » Fri Sep 18, 2020 8:49 pm

Randy goes and finds Szartha to find out more about the dragon born nomads history.

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Re: The Sundered Way

Post by spiderwrangler » Sat Sep 19, 2020 9:30 am

Gordon sees lots of tents, but no way of telling if any of them are medical in nature. Griff bounds along beside, and the dragonborn are giving way in deference and whispered amazement (he presumes, given that he can't understand any of it).

There is an overturned pot and some spilled food, a dragonborn lies prone in pain, while another is examining their foot. It seems to have gotten caught underneath.

Randy confers with Szartha, and he shares what he knows of them, which is somewhat limited. As he was passing through the desert, if they wished to trade with him, a small contingent of outrider scouts would signal him and he'd make contact, meeting with them at the next way station. They seemed to have a want and need for manufactured goods, metal and wood in particular, those things that the desert can't provide as easily. They traded gems for the goods they received, and seemed to have a good handle on their value to caravans, leading him to think they'd traded with others before, but were willing to pay a premium for the goods. He'd mostly met with the same small group over and over, so had no idea that their numbers were so larger. He isn't sure where they are sourcing the gems, but since they are largely uncut, it would seem to indicate a mine or natural source. Asking where they got their gems from seemed that it would be a bit of a betrayal of good faith.
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Re: The Sundered Way

Post by Lurks_In_Shadows » Sat Sep 19, 2020 9:47 am

"Have you heard anything about this prophecy before?"

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Re: The Sundered Way

Post by spiderwrangler » Sat Sep 19, 2020 10:07 am

"Not until they showed up here... but I'd guess that spouting off about prophecy might be a bit hampering to trade negotiations."
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Re: The Sundered Way

Post by BadgeAddict » Sun Sep 20, 2020 5:52 am

Gordon looks at the hurt dragonborn, he speaks up briefly but quickly realizes that there is a language barrier.

He holds his hands out non-threateningly and attempts to speak his good intent with kind eyes.

When given permission, he kneels before the injured dragonborn and tenderly takes it's foot, casting divine healing. (Lay on hands)

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Re: The Sundered Way

Post by spiderwrangler » Sun Sep 20, 2020 6:00 am

((Give me a Persuasion roll. Just a straight roll, I'm considering Griff to offset your communication.))
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Re: The Sundered Way

Post by BadgeAddict » Sun Sep 20, 2020 6:33 am

Persuasion: 1D20+2 = [5]+2 = 7


Not realizing how bad a job of persuading them he's doing, he moves forward with his original plan.

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Re: The Sundered Way

Post by spiderwrangler » Sun Sep 20, 2020 6:39 am

They look at you in confusion, and more than a little concern as you hold your hands up and wink at them or whatever. As you reach to touch the injured dragonborn, the other one moves to stop you.

((I'll take an Athletics or Acrobatics check, if you'd like to persist.))
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Re: The Sundered Way

Post by BadgeAddict » Sun Sep 20, 2020 7:12 am

Athletics: 1D20+6 = [3]+6 = 9


(What are these crappy rolls?!!)

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Re: The Sundered Way

Post by spiderwrangler » Sun Sep 20, 2020 7:36 am

The dragonborn grabs your wrist.

"Kisa w'ap fè?"

_: 1D20 = [16] = 16
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Re: The Sundered Way

Post by BadgeAddict » Mon Sep 21, 2020 3:50 am

Gordon facepalms.

He mentally communicates to griff. (Please go bring the tree here)

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Re: The Sundered Way

Post by spiderwrangler » Mon Sep 21, 2020 4:20 am

Griff dashes off, catching up to Zokk.

Zokk, the dragonkin that played fetch with you skids to a halt in front of you, then looks back to the camp, lifting a clawed paw to point in that direction.
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The Lost
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Re: The Sundered Way

Post by The Lost » Mon Sep 21, 2020 7:49 am

Zokk looks at Griff and follows them.

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Re: The Sundered Way

Post by spiderwrangler » Mon Sep 21, 2020 8:40 am

Griff leads you back to where Gordon is being detained while another dragonborn tends to an injured tribe member.
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Re: The Sundered Way

Post by The Lost » Mon Sep 21, 2020 9:58 am

Zokk looks at the injured dragon born, immediatly worried.

Draconic “Ooh noo yoour rooota goot damageed! Why hoold little oone?” Zolk looks at Gordon and the dragonborn.

Insight 1d20+6 = [18] = 24

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Re: The Sundered Way

Post by spiderwrangler » Mon Sep 21, 2020 10:52 am

"He wink and talk other words."
"Sent blue one away. Is friend?"
"Not know what he want?"
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Re: The Sundered Way

Post by The Lost » Mon Sep 21, 2020 12:20 pm

”Little oone is frieend.”

(The insight rolled earlier is to see what Grodon wants/is doing....but I can reroll if you want.

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Re: The Sundered Way

Post by spiderwrangler » Mon Sep 21, 2020 12:31 pm

You know Gordon is a paladin, and what you've managed to glean from the others, that means he follows a god and has divine powers, somewhat similar to Coljin. He probably was trying to heal the injured dragonborn.
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Re: The Sundered Way

Post by The Lost » Mon Sep 21, 2020 2:10 pm

”I think littlee oonee wants to heeal the dragoon kin.”

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Re: The Sundered Way

Post by spiderwrangler » Mon Sep 21, 2020 2:25 pm

They cautiously gesture for Gordon to proceed.
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Re: The Sundered Way

Post by BadgeAddict » Mon Sep 21, 2020 3:31 pm

Once released, Gordon bobs his head in thanks. Realizing that his actions were misunderstood.

He kneels and lays his hands on the foot, casting divine healing.

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