The Sundered Way
- The Lost
- Indulges in Conversation
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Re: The Sundered Way
Zokk is the opinion if they can’t see it, it can’t see them and moves towards the entrance and hides.
Stealth Stealth: 1D20+7 = [8]+7 = 15
Bless: 1D4 = [4] = 4
So 19 total?
(Likely has blindsense but they don’t know that and are trying anyways)
Stealth Stealth: 1D20+7 = [8]+7 = 15
Bless: 1D4 = [4] = 4
So 19 total?
(Likely has blindsense but they don’t know that and are trying anyways)
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
At least from your inspection of the first one, you don't think they'd be able to burrow into solid rock as quickly as this one disappeared beneath the sand.
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- The Lost
- Indulges in Conversation
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Re: The Sundered Way
Zokk will still try to hide away, I’d say about 3nw 1n tiles and Zokk squad ready to launch javalins when a fire termite emerges from the ground
- Rodgeir
- Practiced Orator
- Posts: 7557
Re: The Sundered Way
"Well. That's a problem."
Dornikal will move a bit to the west and stomp the ground, readying an attack should any creature pop up in range.
He will have Tren stay near the wall with her crossbow readied for a creature to pop up and have Galt beside him to the east readying an attack for a creature to come into range.
Dornikal will move a bit to the west and stomp the ground, readying an attack should any creature pop up in range.
He will have Tren stay near the wall with her crossbow readied for a creature to pop up and have Galt beside him to the east readying an attack for a creature to come into range.
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
Dornikal and company move a bit forward, as do Zokk and their crew.
((Currently taking actions from Coljin, Ulmwin and Randy!))
((Currently taking actions from Coljin, Ulmwin and Randy!))
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- NotStickFigures
- Prattles on Unremittingly
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Re: The Sundered Way
Coljin will move back 15 feet and wait with his crossbow out. If the creature re-appears he will send a bolt flying at it. The dragonborn stay quietly where they are, javelins ready, held action to attack an enemy.
- spiderwrangler
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Re: The Sundered Way
Coljin backs up and stands ready.
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- Lurks_In_Shadows
- Cures Light Wounds
- Posts: 7631
- Location: In the Pharoh's mud pits, making bricks without straw.
Re: The Sundered Way
Randy will quietly switch from bow to rapier and ready a strike. (Held attack, no movement this round.)
- spiderwrangler
- Game Master
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Re: The Sundered Way
There is no change in the desert night before you...
((Probably safe to say that Ulmwin isn't rushing forward looking to find the creature himself, so currently taking actions from anyone!))
((Probably safe to say that Ulmwin isn't rushing forward looking to find the creature himself, so currently taking actions from anyone!))
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- Rodgeir
- Practiced Orator
- Posts: 7557
Re: The Sundered Way
((Did the sand where it came out go flat?))
"Cover meh..."
Dornikal goes out to where it disappeared, ring wraith sword held ready.
"Cover meh..."
Dornikal goes out to where it disappeared, ring wraith sword held ready.
- M0rtimer
- Global Moderator
- Posts: 14109
Re: The Sundered Way
((Goddamnit I really have to stop saying to myself "Gotta respond to this later" then completely forget. But, yeah, Ulmwin and his helpers would keep their spells/javelins at the ready, but no need to rush in. ))
- Lurks_In_Shadows
- Cures Light Wounds
- Posts: 7631
- Location: In the Pharoh's mud pits, making bricks without straw.
Re: The Sundered Way
Randy gives Dornikal a nod and stays close enough he can engage something with his rapier. He tries to figure out where it went, reaching for the Mark he put on the creature.
survival with advantage: 2D20.HIGH(1)+6 = [6, 16]+6 = 22
survival with advantage: 2D20.HIGH(1)+6 = [6, 16]+6 = 22
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
Dornikal and Randy edge forward, the dwarf with his new blade held at the ready, the human scanning the sand for any sign of the creature.
Randy is pretty sure that it burrowed southwest, and is now somewhere to the west of them.
((Square is just to mark where it went to ground.))
Randy is pretty sure that it burrowed southwest, and is now somewhere to the west of them.
((Square is just to mark where it went to ground.))
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- Lurks_In_Shadows
- Cures Light Wounds
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- Location: In the Pharoh's mud pits, making bricks without straw.
Re: The Sundered Way
Randy gets Dornikal's attention, puts a finger to his lips, and points out the direction of travel to him.
- The Lost
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Re: The Sundered Way
Zokk and crew will ready an attack, Zokk using a bow and the crew javalins.
- Rodgeir
- Practiced Orator
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Re: The Sundered Way
Dornikal shifts his gaze to the spot indicated by Randy.
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
It bursts up from the sand twenty feet to the west of Dornikal, flame spewing from its mouth!
((Those with held ranged attacks can take them, Randy's dragonborn would be the only ones not at disadvantage of the bug squads.))
Dex Saves from Randy and Dornikal, DC 13 or take 10 fire damage!
((Those with held ranged attacks can take them, Randy's dragonborn would be the only ones not at disadvantage of the bug squads.))
Dex Saves from Randy and Dornikal, DC 13 or take 10 fire damage!
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- Lurks_In_Shadows
- Cures Light Wounds
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- Location: In the Pharoh's mud pits, making bricks without straw.
Re: The Sundered Way
(( Gonna be this evening before I can do anything with this. They've got me travelling between clinics today. ))
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
Ulmwin clips the creature, but his dragonborn come up short.
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- Lurks_In_Shadows
- Cures Light Wounds
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- Location: In the Pharoh's mud pits, making bricks without straw.
- The Lost
- Indulges in Conversation
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Re: The Sundered Way
Question, if one has extra attack from class does that include ready actions?
- spiderwrangler
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Re: The Sundered Way
((Extra attack only comes in if you take the Attack Action on your turn.))
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- The Lost
- Indulges in Conversation
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Re: The Sundered Way
Long bow: 2D20+4.LOW(1) = [6, 5]+INVALID ROLL = 10
1D8+4 = [8]+4 = 12
Pretty sure 9 misses...
1D8+4 = [8]+4 = 12
Pretty sure 9 misses...