The Sundered Way

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thinkslogically
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Location: Florida

Re: The Sundered Way

Post by thinkslogically » Mon Apr 23, 2018 5:10 am


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Theis2
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Re: The Sundered Way

Post by Theis2 » Mon Apr 23, 2018 5:13 am

Holger initiative: 1D20+3 = [12]+3 = 15
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Lurks_In_Shadows
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Location: In the Pharoh's mud pits, making bricks without straw.

Re: The Sundered Way

Post by Lurks_In_Shadows » Mon Apr 23, 2018 5:45 am

initiative: 1d20+2 = [15] = 17

((Well, this could be interesting. I'm still dealing with a firewall that won't let me look at maps. :wall: Somebody may have to describe to me where I'm at in the room. ))

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BadgeAddict
Saves-A-Hyena
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Location: Ohio

Re: The Sundered Way

Post by BadgeAddict » Mon Apr 23, 2018 6:08 am

I can send you an email if that helps? I just have to figure out which one on the sheets is you.

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Arch Lich Burns
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Re: The Sundered Way

Post by Arch Lich Burns » Mon Apr 23, 2018 6:31 am


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Lurks_In_Shadows
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Posts: 7630
Location: In the Pharoh's mud pits, making bricks without straw.

Re: The Sundered Way

Post by Lurks_In_Shadows » Mon Apr 23, 2018 7:23 am

BadgeAddict wrote: Mon Apr 23, 2018 6:08 am I can send you an email if that helps? I just have to figure out which one on the sheets is you.
Yeah, about that....
I found out the other day that governmental paranoia has reached new heights: I can't receive outside e-mail while at work. I tried sending some to myself from my home account and it blocked it. Apparently there's some setting that needs to be adjusted, but I don't know that it's one I can adjust. I know I've sent e-mails from my home account to my boss before, so it isn't a blanket type deal, but I get no notification that anyone has even attempted to e-mail. It doesn't go to trash or spam, it just....disappears. :paranoia: Could be going to the FBI for all I know. I'll see if I can find out a little more about it. It's getting to be annoying.

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NotStickFigures
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Re: The Sundered Way

Post by NotStickFigures » Mon Apr 23, 2018 7:27 am


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BadgeAddict
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Re: The Sundered Way

Post by BadgeAddict » Mon Apr 23, 2018 8:01 am

There's this horrible way around that lurks. I make a new gmail account, I create a draft and then I put it in the trashcan, I send you the email address and password and you go into the trashcan and look at the trashed email.

Though, that's major spook stuff apparently. And not to worry, I'm not actually suggesting I would do that.

Turn Order:
1 - Thinks
2 - lurks
3 - Badge
4 - Theis2
5 - Stick
6 - Burns
7 - Mort

Movement is normal, Your number is your starting location. Lurks, it looks like this for you:
W = Wall
0 = Walking Space
# = starting locations

Sorry that it isn't straight and sucks a little

WWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWW 0 0 0 0 0 0 0 WWWWWWWWWW
WWWWWWWWW 0 WW 0 WW 0 WWWWWWWWWW
W 0 0 0 0 0 0 0 0 0 W 0 0 0 W 0 0 0 0 0 0 0 0 0 0 0 W
W 0 0 0 0 0 0 0 0 0 W 0 0 0 W 0 0 0 0 0 0 0 0 0 0 0 W
W 0 0 0 0 0 0 0 0 0 W 0 0 0 W 0 0 0 0 0 0 0 0 0 0 0 W
W 0 0 0 0 0 0 0 0 0 W W W W 0 0 0 0 0 0 0 0 0 0 0 W

Lurks do you have access to the google drive?

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M0rtimer
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Re: The Sundered Way

Post by M0rtimer » Mon Apr 23, 2018 8:03 am

Putting it in code should make it more clear:

Code: Select all

WWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWW0000000WWWWWWWWWW
WWWWWWWWW0WW0WW0WWWWWWWWWW
W000000000W000W00000000000W
W000000000W000W00000000000W
W000000000W000W00000000000W
W000000000WWWW00000000000W

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thinkslogically
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Location: Florida

Re: The Sundered Way

Post by thinkslogically » Mon Apr 23, 2018 8:12 am

((Is this Battle Royale or just everyone kill badge?))

Nem will summon Ily (weasel) for her first action, steallth as her Cunning Action (CA from now on) and move to the top right corner of her starting cell.

Stealth: 1D20+4 = [13]+4 = 17


Ily will start 5 feet south of her, and his initiative is:

Initiative: 1D20+3 = [17]+3 = 20


((Edit: confused my right and left. Oops!))
Last edited by thinkslogically on Mon Apr 23, 2018 8:17 am, edited 2 times in total.

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M0rtimer
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Re: The Sundered Way

Post by M0rtimer » Mon Apr 23, 2018 8:14 am

(Battle Royale, although I think Holger and me are gonna have a private duel for some reason. :roll:

Are our "special" items banned, or..? :lol: ))

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thinkslogically
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Location: Florida

Re: The Sundered Way

Post by thinkslogically » Mon Apr 23, 2018 8:17 am

((the one-use stuff? I'd say probably ban them, since theyre weird, but I don't mind either way. Nem is unlikely to last very long :D ))

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M0rtimer
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Re: The Sundered Way

Post by M0rtimer » Mon Apr 23, 2018 8:17 am

((Probably for the best, unless we want Randy to kill half the party in one turn... :P))

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BadgeAddict
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Posts: 9145
Location: Ohio

Re: The Sundered Way

Post by BadgeAddict » Mon Apr 23, 2018 8:24 am

I'll update the map every round.
Your turn lurks.

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thinkslogically
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Location: Florida

Re: The Sundered Way

Post by thinkslogically » Mon Apr 23, 2018 8:40 am

((thanks badge!))

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NotStickFigures
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Re: The Sundered Way

Post by NotStickFigures » Mon Apr 23, 2018 8:52 am

It's everyone vs everyone?

Oh, Coljin so isn't going to do well at this.

Although he is going to pick some better fighting spells for this than he usually carries.
How high the the walls that surround all of our starting areas?

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thinkslogically
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Location: Florida

Re: The Sundered Way

Post by thinkslogically » Mon Apr 23, 2018 9:04 am

((I was assuming they go to the ceiling... I hope they go to the ceiling!

PS is it bright light in here?))

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BadgeAddict
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Re: The Sundered Way

Post by BadgeAddict » Mon Apr 23, 2018 9:12 am

They go to the ceiling, which is lets say 50 feet, and the room is normal inside light level. (not bright light, just normal light)

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NotStickFigures
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Re: The Sundered Way

Post by NotStickFigures » Mon Apr 23, 2018 10:00 am

OK. Thinks is up!

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Lurks_In_Shadows
Cures Light Wounds
Posts: 7630
Location: In the Pharoh's mud pits, making bricks without straw.

Re: The Sundered Way

Post by Lurks_In_Shadows » Mon Apr 23, 2018 10:10 am

Sigh. I don't think your ASCII map came through completely. I can't see where anyone is. Our IT guys claim it's not their fault and that I should be able to get an outside e-mail. Badge, I'll go ahead and PM it to you.

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Lurks_In_Shadows
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Location: In the Pharoh's mud pits, making bricks without straw.

Re: The Sundered Way

Post by Lurks_In_Shadows » Mon Apr 23, 2018 10:46 am

Stealth: 1d20+4 = [4] = 8 :roll:

Randy will clank and clatter his way to the door of his cubby hole and stop there, looking down the hallway both ways.

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thinkslogically
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Re: The Sundered Way

Post by thinkslogically » Mon Apr 23, 2018 10:46 am

NotStickFigures wrote: Mon Apr 23, 2018 10:00 am OK. Thinks is up!
Yup! My actions are up a bit ^

https://goblinsforum.com/viewtopic.php?p=254982#p254982

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BadgeAddict
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Re: The Sundered Way

Post by BadgeAddict » Mon Apr 23, 2018 10:49 am

Zephyr looks about in some mix of fascination of amusement and walks to the doorway, taking her time to look through it slowly. Seeing no one, she continues to the edge of the wall, staring out into the wide and long room. She readies her javelin should a target come into view.
NE(5), N(5), N(5), W x 3(15) = 30

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thinkslogically
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Re: The Sundered Way

Post by thinkslogically » Mon Apr 23, 2018 10:56 am

Turn Order:
0 - Ily
1 - Thinks
2 - lurks
3 - Badge
4 - Theis2. <-
5 - Stick
6 - Burns
7 - Mort

Holger is up

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Theis2
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Re: The Sundered Way

Post by Theis2 » Mon Apr 23, 2018 1:16 pm

Holger will use his scroll of mage armor and stick around in the room for now.
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I'm a GM for Shipwrecked
And the Shipwrecked OOC thread

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