True, I think you'd be able to make 80 if you spend all your slots on it. Just using Coljin as an illustration point that if you're relying solely on the spell, that means that the cleric/druid aren't going to have a lot of slots left for combat/healing, etc.Arch Lich Burns wrote: ↑Wed Jul 18, 2018 8:46 am Maji can also prepare create/destroy water if needed. That way we don't have to rush.
Maji could also decrease food needs, particularly for the mules with application of goodberry.
This is the part in the videogame where you start dropping trash that doesn't have a good value for the size/weight. The orcs had the wagons packed full of what they thought was most worth taking back to wherever they were headed. You may have less water/food requirements due to your casters, and can cram a bit more on that way, but pretty much anything else you want to put on means something else is getting left behind.BadgeAddict wrote: ↑Wed Jul 18, 2018 8:47 am I hear you when you say not all is going to fit...but that...doesn't really mean much to me...
Because...we don't really have any idea what is fitting...we really don't know anything.
Do the trade goods take up 1 whole wagon...1 and half wagons...I mean...trade goods are trade goods..but...how much is there in terms of wagon capacity.
If you NEED some sort of quantifiable measure, trade goods take up every part of the wagon that isn't driver's seat, water barrels, food stores, or those items that I'd mentioned by name (artisan tools, etc.). At least 3/4ths+ of each wagon is various goods that were being transported by caravans.