FORAY CARNAGE
Turn 42+43:
Events:
"Wake up! Wake up! And heal me when I get bear mauled!" hollers Splinters as he raged and then charged at the bear, sword in one hand, a hatchet in the other.
He felt comfortable enough to try out two-handed fighting, but it showed he still needed some more training. While his main hand cut the skin of the bear, the hatchet bumped inefficiently against its thick skin. The bear retaliated with a strong claw swipe across Splinters chest, leaving several deep cuts.
But Splinters had to keep the bear busy, while the others still were waking up.
Again the goblin attacked, and again only the hand he was used fighting with scored a hit. He tried to duck underneath a mighty blow from the bear, but he was too slow. He nearly fell into the remains of the campfire when he landed. At least the bear had knocked him out of melee range and his friends were ready now joined into the fight. Splinters clenched his teeth and slowly stood up, having been on his last legs.
Startled out of his sleep by yelling and roaring, Defiles rolled to his feet, the chaos of the moment got his blood pumping quickly. He still was fumbling for his sword as Splinters crashed on the ground right next to him.
Kills jumped to his aid and cast regrowth on Splinters, which healed the most severe cuts.
Misses tried to hit the bear in his mouth while it roared, but he only hit its back. His experienced eyes noticed that the arrow barely made it through the skin. It made the bear more angry than it had hurt him, despite of the blood in his furr where the arrow had hit. Quickly he nocked in another arrow and gave it another try. But again, he only hit the massive body of the bear. Kills also let go an arrow at the bear, but it barely penetrated it's thick hide.. Blindingly shot three magic missiles at the bear, which did set some of his furr on fire for a second, then it smouldered on.
Defiles stepped up in front of Splinters.
"C'mon you ugly dung pile! You want to fuck some one up, come for me! I'll take your worst and give it right back! And then I'll find your mother and give it to her good too. I'll cut off your claws and wear them around my neck!"
As he was the only thing between the charging bear and the heavily injured Splinters, he did not try any fance tactics, and instead took a defensive stance.
Then he dashed forward a bit and ducked underneath the running bear, his sword bit deep into its belly from below. The bear stumbled and turned right away, to face Defiles again, while a cloud of dust continued down its previous path, engulfing Splinters and Kills. The dirt stung in their eyes, and they had to put some effort into being able to see again. Missed and Blindingly had stepped out of the way just in time to avoid it.
The bear started to rage and roared like crazy towards Defiles.
Info:
-
Don't forget about voting for Misses (D34dlock) until he fixed his PC.
-Splinters and Kills have to forfeit their next attack action to remove the "blinded" effect. If they attack while blinded, they have a 3/4 chance to miss and a x/3 chance on a miss to hit an ally being in the same melee group, with x being the amount of allies. Kills can still cast or use abilities.
-Result proof:
Splinters (2H Attack - win on 1-60): 1D100 = [12] = 12 1D100 = [88] = 88
-Result proof:
Splinters (2H Attack - win on 1-60): 1D100 = [15] = 15 1D100 = [77] = 77
-Result proof:
Misses hits bear mouth (80+ success): 1D100 = [42] = 42
-Result proof:
Misses hits bear mouth (5 success): 1D5 = [2] = 2
Characters:
.[tabs:
Kills the Pain]
Player: Dlover
Attributes:
9/9 HP (6+3)
4.5 DEF (4+0.5)
2 ATK (1+1)
2 RATK (1+1)
Blinded (use 1 attack or move action to get rid of it)
Abilities:
Medic [heal 3 hp and stop bleeding (1/turn)]
Spell Combat [Allows you to cast one (1/turn) spell along with an regular attack]
Spells:
Regrowth [heal over time: 2 hp in round 1 after casting, 2 hp in round 2 (1/turn)]
Inventory:
mark [OATH OF SALUBRITY II +2 HP; grants spell "Regrowth II"; grants "Spell Combat"] PERMANENT
1 sword (+1 ATK) EQUIPPED
1 bow (+1 RATK) EQUIPPED
1 leather bracers (+0.5 DEF) EQUIPPED
1 bottomless backpacks (There is a warning label on it "DO NOT ENTER" - "DO NOT FILL WITH LIQUIDS" - "CANNOT CONTAIN ANY INTERDIMENSIONAL ITEMS" - "ONLY HANDWASH" - {GAO} - Generic Adventurer Outfitter)
8 silver coins
1 book [How to properly clean and seal wounds]
2 dagger (+0 ATK)
2 hatchet (+1 ATK)
1 necklace (human family pictures)
1 slightly perforated wolf skin
2 piece of wolf meat
3 sets of teeth
6 paws
[tabs:
Blindingly Ignorant]
Player: Runsaround inherited from ChuckDaRighteous
Attributes:
8/8 HP
4 DEF (2+2)
3 ATK (1+2)
3 RATK (1+2)
5 MATK (3+2)
Abilities:
Sneak Attack [Deal x2 damage against 1 opponent while sneaking. Works only once per opponent per battle (1/3 turns)]
Spells:
Magic Missile [deals 2 dam per missile / (1+MATK)/2 missiles, rounded down / missiles can be split between targets (1/turn)]
Inventory:
mark [ARTFUL ASSASIN II +2 ATK +2 RATK +2 MATK; grants "Sneak Attack"] PERMANENT
1 dagger (+0 ATK) EQUIPPED
1 chainmail armor (+2 DEF) EQUIPPED
1 amulett of stamina (+2 HP) EQUIPPED
1 bottomless backpacks (There is a warning label on it "DO NOT ENTER" - "DO NOT FILL WITH LIQUIDS" - "CANNOT CONTAIN ANY INTERDIMENSIONAL ITEMS" - "ONLY HANDWASH" - {GAO} - Generic Adventurer Outfitter)
11 silver coins
1 leather bracers (+0.5 DEF)
[tabs:
Misses Wildly]
Player: D34dlock
Attributes:
9/9 HP (8+1)
4 DEF (1+3)
2 ATK (1+1)
9 RATK (4+5)
Multishot cooldown (4 turns left)
Abilities:
Multishot [Shoot 2 arrows on 1 target. (1/5 turns)]
Inventory:
mark [THE WHISPERING OF THE WINDBENDER II +1 HP +1 DEF +4 RATK; grants "Multishot"] PERMANENT
1 sword (+1 ATK) EQUIPPED
1 shield (+1 DEF) EQUIPPED
1 leather bracers (+0.5 DEF) EQUIPPED
1 leather hood (+0.5 DEF) EQUIPPED
1 longbow (+2 RATK) EQUIPPED
1 dagger (+0 ATK)
1 bottomless backpacks (There is a warning label on it "DO NOT ENTER" - "DO NOT FILL WITH LIQUIDS" - "CANNOT CONTAIN ANY INTERDIMENSIONAL ITEMS" - "ONLY HANDWASH" - {GAO} - Generic Adventurer Outfitter)
5 silver coins
1 hatchet (+1 ATK)
6 sets of leather rags
6 straight branches
1 handfull of feathers
1 slightly perforated wolf skin
2 piece of wolf meat
1 sets of teeth
3 paws
[tabs:
Defiles Corpses]
Player: Spiderwrangler
Attributes:
10/10 HP (8+2)
10 DEF (3+5)+2
7 ATK (5+4)-2
2 RATK (1+1)
Defensive Fighting (1 turn left)
Abilities:
Defensive Fighting [Allows you to lower your ATK to increase DEF to a maximum of 2 points. Lasts 2 turns. (1/6 turns)]
Inventory:
mark [LEGEND OF THE IMPERTURBABLE DREADNOUGHT II +2 HP +3 DEF +1 ATK; grants "Defensive Fighting"] PERMANENT
1 two-handed sword (+3 ATK) EQUIPPED
1 leather armor (+1 DEF) EQUIPPED
1 leather bracers (+0.5 DEF)
1 leather hood (+0.5 DEF)
1 bow (+1 RATK) EQUIPPED
1 bottomless backpacks (There is a warning label on it "DO NOT ENTER" - "DO NOT FILL WITH LIQUIDS" - "CANNOT CONTAIN ANY INTERDIMENSIONAL ITEMS" - "ONLY HANDWASH" - {GAO} - Generic Adventurer Outfitter)
9 silver coins
1 two-handed sword (+3 ATK)
2 large axe (+3 ATK; too large to use, human size)
1 sword (+1 ATK)
4 large mushrooms (unknown)
1 damaged wolf skin
1 piece of wolf meat
1 large axe (+3 ATK; too large to use, human size)
[tabs:
Splinters Bones]
Player: NotStickFigures
Attributes:
rage: 3/11 (7+4) // 7/7 HP (6+1)
rage: 4 // 6 DEF (4+2)
rage: 10+10 (2+8/2+8) // 6+6 ATK (2+4/2+4)
rage: 2 (1+1) // 3 RATK (1+2)
Rage II (6 turns left)
Blinded (use 1 attack or move action to get rid of it)
Regrowth (1 tick left)
Abilities:
Rage II [grants 4 temporary hp that are lost first, +4 ATK -2 DEF -1 RATK. Lasts 8 turns. Afterwards you have -2 ATK for 4 turns.] (1/fight)
Two-Weapon Fighting [allows you to fight with a weapon in each hand. 40% chance to miss for each. If Offhand weapon is light, 20% to miss for each.]
Inventory:
mark [A CRIMSON HARBINGER +1 HP +3 ATK +1 RATK; grants Rage II; grants "Two-Weapon Fighting"] PERMANENT
1 sword (+1 ATK) EQUIPPED
1 hatchet (+1 ATK) EQUIPPED
1 leather armor (+1 DEF) EQUIPPED
1 leather bracers (+0.5 DEF) EQUIPPED
1 leather hood (+0.5 DEF) EQUIPPED
1 bow (+1 RATK) EQUIPPED
1 bottomless backpacks (There is a warning label on it "DO NOT ENTER" - "DO NOT FILL WITH LIQUIDS" - "CANNOT CONTAIN ANY INTERDIMENSIONAL ITEMS" - "ONLY HANDWASH" - {GAO} - Generic Adventurer Outfitter)
6 silver coins
1 hatchet (+1 ATK)
1 shield (+1 DEF)
1 slightly perforated wolf skin
2 piece of wolf meat
3 sets of teeth
7 paws[/tabs]
Possible Loot:
.
Mission history:
.