darkness and daggers, Fallen eneamy!

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WearsHats
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Re: darkness and daggers, First actions

Post by WearsHats » Thu Jan 01, 2015 10:03 am

*waits for the orc to continue *
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LAYF
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Re: darkness and daggers, First actions

Post by LAYF » Thu Jan 01, 2015 12:26 pm

"This isn't worth the waste of our time. I say we just run him through here and now."
"Can't exactly run someone through with a club, but i can give it ago, but out of curiosity whats yah boss paying yuh Braruk? - Densil says while he takes a few steps forwards with shield at the ready.
"Maybe you can't, but I certainly could just drop onto him with my spear."- Leon says while Hat trick awaits what happens next

"Hrmf! Orkay orkay... Boss pay 3 Gold for Braruk stay here today! You pay Braruk 7 gold Braruk not yell for help! second have to agree on? You let Braruk brother Brarak leave to when find him down cave, then Braruk not call tripe to kill you!!!"

*Next update tomorrow, this time will be a full update with image and actions, depending on what you do...
-Best regards LAYF

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Re: darkness and daggers, First actions

Post by WearsHats » Thu Jan 01, 2015 3:29 pm

You still haven't told us why you're here or who your boss is. Maybe he's the one we should be talking to.

Hat Trick checks to see how the plants are doing and, if necessary, renews the spell. He knows they don't have the money, but is reluctant to attack without reason. He tries to listen to the cave to see if the snoring is still going on, and how many might be snoring.
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Re: darkness and daggers, First actions

Post by Dlover » Thu Jan 01, 2015 3:38 pm

"It would be a bit hard to spend the gold you've been paid if we kill you, orc. Perhaps a better deal is that you and your brother leave and we let the two of you live."
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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Patdragon
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Re: darkness and daggers, First actions

Post by Patdragon » Fri Jan 02, 2015 1:21 am

"Shout and your dead orc. Your a grunt, you obviously doesn't know anything of use and i'm not paying 7gp without either some useful information and/or that bow and arrows your holding. Plus we can't promise not to kill your brother if he is just going to try and kill us."

I step forwards again getting closer.
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Re: darkness and daggers, Encounters encountered

Post by LAYF » Fri Jan 02, 2015 6:29 am

Encounters encountered

Image
"You still haven't told us why you're here or who your boss is. Maybe he's the one we should be talking to"
Hat Trick
says and notis that his plants are still strong, with the orc not trying to break them yet! The snoring is still going on, he is not sure, but it sounds like one or maybe two persons, its a bit hard to hear if the second one is an echo!

"Pha! Boss not talk to hormans! Boss wish to kill all hormans in his land!"

"It would be a bit hard to spend the gold you've been paid if we kill you, orc. Perhaps a better deal is that you and your brother leave and we let the two of you live."
"Shout and your dead orc. Your a grunt, you obviously doesn't know anything of use and i'm not paying 7gp without either some useful information and/or that bow and arrows your holding. Plus we can't promise not to kill your brother if he is just going to try and kill us."

"Stubid hormans!!! Arm! ARM, ARM!!!" The orc yells and fires an arrow, just missing Densil by an inch!

Image
With that, Leon and Densil Attacks, with the orc bound in place it is no problem to hit him! no blood is drawn but the blow seems to be effective.

Hat Trick notes that the snoring stops as the orc yells! the sound of a pair of small feet running is heard!

Character stats:

.[tabs: Leon]
Leon Da Verne, The Guide.
Stats:
Endurance: 9
Health: 4
Power: 5
Defense: 0

Skills:
Fighting: 1
Guiding: 5
Casting: 2

Inventory:
1 Spear: 2 DMG, (1-2DMG) Ranged
1 Thief's Tools
10 coins

[tabs: Densil]
Densil "Dah Smash"- ex gladiator - Warrior
Stats:
Endurance: 8
Health: 6
Power: 2
Defense: 1(p) + 2(8)

Skills:
Fighting: 6
Guiding: 1
Casting: 1

Inventory:
Club 1-5 DMG
light Shield 2(8)
10 coins

[tabs: Hat trick]
Hat Trick - Caster
Stats:
Endurance: 6
Health: 5
Power: 7
Defense: 0

Skills:
Fighting: 1
Guiding: 2
Casting: 5

Knows:
-Plant Snare: Full round action, binds your enemy in place till he can get free (4 endurance), no cost; 8 endurance for the cost of 1 power
-Frost touch: attack action, freezes objects making them brittle, no cost; deals 1-2 frost damage to anyone who touches the object at the cost of 1 Power

Inventory:
-minor Healing potion: instantly regenerates up to 10 endurance and 2 health
-10 Coins[/tabs]
-Best regards LAYF

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Re: darkness and daggers, Encounters encountered

Post by WearsHats » Fri Jan 02, 2015 7:00 am

Oh, well, "kill all humans" seems clear enough. I guess I didn't manage to find any good throwing rocks? Right, I'll keep an eye on the cave. If I catch sight of the other guard, I'll snare him.
Mostly offline/inactive due to chronic health issues. PM me if you really need attention.

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Re: darkness and daggers, Encounters encountered

Post by LAYF » Fri Jan 02, 2015 7:06 am

WearsHats wrote:-SNIP-
I didn't manage to find any good throwing rocks?
-SNIP-
nope, no rocks outside... only dirt... you can trow dirt if you wish... but i don't think it will do much else than piss him off :)
(Sorry, forgot to write the no find)
-Best regards LAYF

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WearsHats
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Re: darkness and daggers, Encounters encountered

Post by WearsHats » Fri Jan 02, 2015 8:17 am

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Mostly offline/inactive due to chronic health issues. PM me if you really need attention.

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LAYF
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Re: darkness and daggers, Encounters encountered

Post by LAYF » Fri Jan 02, 2015 8:21 am

WearsHats wrote:
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-Best regards LAYF

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Dlover
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Re: darkness and daggers, Encounters encountered

Post by Dlover » Fri Jan 02, 2015 3:29 pm

Leon continues the attack, keeping behind the snared orc.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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Patdragon
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Location: Isle of Wight

Re: darkness and daggers, Encounters encountered

Post by Patdragon » Fri Jan 02, 2015 8:39 pm

"Time for some clubbing. "
Bashes the orc over his head.
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Anger is fleeting, Remorse eternal...
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LAYF
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Re: darkness and daggers, Fallen eneamy!

Post by LAYF » Wed Jan 07, 2015 8:14 am

Fallen eneamy!

Image
Hat trick focus on what is going on, but cannot hear any snoring in all this noise!


Both Leon and Densil attacks the orc

"Argh!!!" screams as he fail to draw another arrow.

Image
When the club hits and the spear pierce the neck of the orc, he collapses, dead on the floor....

While Cheering for their first victory, Hat trick can hear that the snoring has returned, whoever it is that is in there, is in a deep sleep.

1 Advancement point for all of you :)

Character stats:

.[tabs: Leon]
Leon Da Verne, The Guide.

Level: 1
Advancement Points to use: 1

Stats:
Endurance: 9
Health: 4
Power: 5
Defense: 0

Skills:
Fighting: 1
Guiding: 5
Casting: 2

Inventory:
1 Spear: 2 DMG, (1-2DMG) Ranged
1 Thief's Tools
10 coins

[tabs: Densil]
Densil "Dah Smash"- ex gladiator - Warrior

Level: 1
Advancement Points to use: 1

Stats:
Endurance: 8
Health: 6
Power: 2
Defense: 1(p) + 2(8)

Skills:
Fighting: 6
Guiding: 1
Casting: 1

Inventory:
Club 1-5 DMG
light Shield 2(8)
10 coins

[tabs: Hat trick]
Hat Trick - Caster

Level: 1
Advancement Points to use: 1

Stats:
Endurance: 6
Health: 5
Power: 7
Defense: 0

Skills:
Fighting: 1
Guiding: 2
Casting: 5

Knows:
-Plant Snare: Full round action, binds your enemy in place till he can get free (4 endurance), no cost; 8 endurance for the cost of 1 power
-Frost touch: attack action, freezes objects making them brittle, no cost; deals 1-2 frost damage to anyone who touches the object at the cost of 1 Power

Inventory:
-minor Healing potion: instantly regenerates up to 10 endurance and 2 health
-10 Coins[/tabs]
-Best regards LAYF

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WearsHats
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Re: darkness and daggers, Fallen eneamy!

Post by WearsHats » Wed Jan 07, 2015 8:31 am

How do we spend advancement points? What can we use them on?

Also, any loot?
Mostly offline/inactive due to chronic health issues. PM me if you really need attention.

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Re: darkness and daggers, Fallen eneamy!

Post by LAYF » Wed Jan 07, 2015 9:58 am

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Hat trick looks the orc over, aside from his [crude bow: 1-3 damage] he has 3 [crude arrows: -2 to attack rolls] and 5 coins.
-Best regards LAYF

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WearsHats
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Re: darkness and daggers, Fallen eneamy!

Post by WearsHats » Wed Jan 07, 2015 10:58 am

I'll spend the point on frost touch, then.

Since I'm the only one currently without a weapon, anyone mind if I call dibs on the bow & arrows?
Mostly offline/inactive due to chronic health issues. PM me if you really need attention.

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Re: darkness and daggers, Fallen eneamy!

Post by LAYF » Wed Jan 07, 2015 11:07 am

WearsHats wrote:I'll spend the point on frost touch, then. ?
Okay, what do you wish to acchive by improving it?
(You May not fully get it by the first point, but it Will go the right Way.....
-Best regards LAYF

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WearsHats
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Re: darkness and daggers, Fallen eneamy!

Post by WearsHats » Wed Jan 07, 2015 12:07 pm

Huh. Well, I'd like to be able to do damage, preferably without using up power. Ideally, I'd like to level up what the zero power version can do. Otherwise, I want to use it to make frost arrows.

ETA: I guess I'd put it towards damage first, hopefully increasing the damage done with the zero power version as well as the powered one. Later, I'd like to see if I can perhaps reduce the casting time. Range will, I expect, have to wait. If it's possible at all.
Mostly offline/inactive due to chronic health issues. PM me if you really need attention.

"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib

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Dlover
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Re: darkness and daggers, Fallen eneamy!

Post by Dlover » Wed Jan 07, 2015 3:34 pm

Leon will improve his endurance, pick up two of the five coins, and sneak into the cave.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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Patdragon
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Posts: 2288
Location: Isle of Wight

Re: darkness and daggers, Fallen eneamy!

Post by Patdragon » Wed Jan 07, 2015 10:35 pm

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Densil takes any coins still available on the floor and moves the dead body to the bushes to try and hide it, (while he is there he also checks out the well?) before following the others.
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Anger is fleeting, Remorse eternal...
- Karn, Silver golem

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