Trinity Isles OOC

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M0rtimer
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Re: Trinity Isles OOC

Post by M0rtimer » Sun Feb 03, 2019 4:51 pm

Oh Dusk, I'll have to edit the update later, but for now know Rhemularity would let know that she could use the drives too if you fuck up and can't use the blaster anymore

I also think Haley and Co obtained at least one more drive..?

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SuperVaderMan
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Re: Trinity Isles OOC

Post by SuperVaderMan » Sun Feb 03, 2019 5:29 pm

Regarding the Mega Rings and such, we also picked up a bunch of Z-Crystals (one each of psychic, rock, flying, steel, fighting, fire, electric). Idk who's carrying them, though.

And here's a reminder for how Z-moves work.

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Theis2
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Re: Trinity Isles OOC

Post by Theis2 » Sun Feb 03, 2019 6:00 pm

Drake is carrying them, as he is the designated shard/crystal guy :lol:
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Dlover
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Re: Trinity Isles OOC

Post by Dlover » Sun Feb 03, 2019 6:02 pm

You guys got a fighting crystal? So did we, actually. Plus two others, if I remember right. Can't remember what they were.

Ice, fighting, electric, and grass, we got. Went and dug it up.
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Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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Arch Lich Burns
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Re: Trinity Isles OOC

Post by Arch Lich Burns » Sun Feb 03, 2019 6:19 pm

We do have another drive but I forget what it is and apparently I forgot to update her inv.


Also is Koa wants the magmarlizer he can get it.

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Natrivv
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Re: Trinity Isles OOC

Post by Natrivv » Sun Feb 03, 2019 9:35 pm

I have a razor claw if somebody wants to use it in their forging. I honestly haven't looked into forging that much so I'm not sure if it can even be used.

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Dusk9
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Re: Trinity Isles OOC

Post by Dusk9 » Sun Feb 03, 2019 11:56 pm

Looking back, it seems like you found an Electric and a Bug drive. Not that it matters, since I only really want to use the fire and frost drives for what I've got planned.

My basic idea was to combine the fire and frost drives with my guitar to produce a kind of "weather magic" weapon. The idea being that it could produce heat (Sunny Day), ice (Hail), and when combined, water (Rain Dance). As well as whatever other effects Mort feels are appropriate :P

EDIT: Maybe it could passively add Burn or Freeze chances to my damaging attacks? I dunno, I'm just throwing out ideas here.

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M0rtimer
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Re: Trinity Isles OOC

Post by M0rtimer » Mon Feb 04, 2019 1:05 am

Sacrifice your items to the forge god and see what happens >:D :roll:

Also, don't you want to save it until you get a water drive, then? :P

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Dusk9
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Re: Trinity Isles OOC

Post by Dusk9 » Mon Feb 04, 2019 1:14 am

Except there's no guarantee that I'll ever find a water drive. Plus my thinking wasn't just "fire + ice = water". Typically storms are caused by warm and cold air fronts colliding. Hence the weather focus.

And again, this is probably the last chance I'll have to do this for a week in-game. Which will be about 2-3 years IRL. I've already been planning this for about 2 years :roll:

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Re: Trinity Isles OOC

Post by M0rtimer » Mon Feb 04, 2019 1:20 am

I suppose you have a fair point, and I may in turn be merciful... :P

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Dusk9
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Re: Trinity Isles OOC

Post by Dusk9 » Mon Feb 04, 2019 1:20 am

You know what? If I can, I'm going to chuck my flying booster in there too. Can't make things any worse, can it :roll:

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M0rtimer
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Re: Trinity Isles OOC

Post by M0rtimer » Mon Feb 04, 2019 1:24 am

Unless the forge operates by botw rules, and putting in too many conflicting items ends up with nothing substantial? :P

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Dusk9
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Re: Trinity Isles OOC

Post by Dusk9 » Mon Feb 04, 2019 1:26 am

Is that a warning? :glare:

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M0rtimer
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Re: Trinity Isles OOC

Post by M0rtimer » Mon Feb 04, 2019 1:33 am

I don't know, is it? :shifty:

Seriously though, throw in whatever you like, and I"ll try and have it somehow resembled in the final result. (With diminishing results from a certain point on, perhaps, because it's not the intention you keep throwing in stuff and expect every thing to come out as an unique feature. A flying booster is probably still fine, though... :P )

Hey, someone should try and reforge the bug artifact, nothing can go wrong right?

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Dusk9
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Re: Trinity Isles OOC

Post by Dusk9 » Mon Feb 04, 2019 1:53 am

My thinking with the Flying Booster is that it might push the air/weather-theme a little harder, so it goes in the right direction. I'd use Flying Gems instead, but we don't have any sooo...

Either way, I'm expecting lil' Smithy to have the final say on what goes or doesn't. He's the expert, after all :P

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Dlover
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Re: Trinity Isles OOC

Post by Dlover » Mon Feb 04, 2019 2:40 am

What, so we can't use the forge to gradually add more nonsense to something, eventually creating the ultimate weapon of destruction that makes the user immortal while requiring every skill be at Virtuoso Rank, thus requiring equipment be used to buff those skills, each piece having its own ridiculous requirements?

"Silken Trousers of Combat: Provide the wearer with an additional three ranks of Combat, requires 50 Attack."
"Spectacles of Second Sight: Enhances the wearer's Occult Education, requires Special Defence be under 10."
"Death's Vest: Smells like a corpse, -20 to Charm rolls. That's all. But something else needed a piece of equipment with "death" in the name."
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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M0rtimer
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Re: Trinity Isles OOC

Post by M0rtimer » Mon Feb 04, 2019 2:47 am

I mean, that's obviously what you already got to use all the artifacts for.

Once you got all of them, you can reforge them into a giant mech with which you can beat up the literal multitude of enemies you have already assembled, and it'll be awesome.

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Theis2
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Re: Trinity Isles OOC

Post by Theis2 » Mon Feb 04, 2019 3:25 am

Wait, you got a flying booster? I could make the plate then as I got a flying brace on me.. also did you borrow it from Drake? :glare:
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Re: Trinity Isles OOC

Post by Arch Lich Burns » Mon Feb 04, 2019 4:53 am

Dusk9 wrote:
Sun Feb 03, 2019 11:56 pm
Looking back, it seems like you found an Electric and a Bug drive. Not that it matters, since I only really want to use the fire and frost drives for what I've got planned.

My basic idea was to combine the fire and frost drives with my guitar to produce a kind of "weather magic" weapon. The idea being that it could produce heat (Sunny Day), ice (Hail), and when combined, water (Rain Dance). As well as whatever other effects Mort feels are appropriate :P

EDIT: Maybe it could passively add Burn or Freeze chances to my damaging attacks? I dunno, I'm just throwing out ideas here.
Please don't sacrafice the drives, those can't be made and drake can make evolution stones or plates.

Oh Haley has leaf stone and metal coat...hmmm.... maybe with the gun and rope to create soem sort of grappling hook that she can use in and out of combat?

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Dusk9
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Re: Trinity Isles OOC

Post by Dusk9 » Mon Feb 04, 2019 5:06 am

Theis2 wrote:
Mon Feb 04, 2019 3:25 am
Wait, you got a flying booster? I could make the plate then as I got a flying brace on me.. also did you borrow it from Drake? :glare:
...technically, that one was a gift. Since i gave you a Water Stone to get shards from, instead of using your own :paranoia:

And nah, I don't want you to throw any more of your shards/time into this if there's going to be diminishing returns. I feel like it would be a waste.
Arch Lich Burns wrote:
Mon Feb 04, 2019 4:53 am
Please don't sacrafice the drives, those can't be made and drake can make evolution stones or plates.
1) I feel like the drives would be more effective than plates would be, 2) I don't have time to wait for Drake to make more plates anyway, and 3) if this works without breaking the Cannon then i was going to give it to Haley afterwards, since Izzy will have no use for it.

And chances are we'll find more drives when we start raiding Godslayer labs.

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Arch Lich Burns
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Re: Trinity Isles OOC

Post by Arch Lich Burns » Mon Feb 04, 2019 5:17 am

Hmmm, alright. Genesect can use type plates as well, so I guess it's not a major loss, I am just worried.

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M0rtimer
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Re: Trinity Isles OOC

Post by M0rtimer » Mon Feb 04, 2019 11:27 am

So I'm 90% sure the type of fossil was already determined, Vader..? :P

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SuperVaderMan
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Re: Trinity Isles OOC

Post by SuperVaderMan » Mon Feb 04, 2019 11:29 am

Yeah it's a claw fossil

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Synch
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Re: Trinity Isles OOC

Post by Synch » Mon Feb 04, 2019 7:39 pm

Aw man, I've been forgetting to update my gear. I don't seem to have anything apart from the Dawn Stone from Eliza, and the Razor Claw from the maze. I better go back and look at what I picked up in the base! I think I took the Ice Z Crystal.
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Synch
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Re: Trinity Isles OOC

Post by Synch » Mon Feb 04, 2019 8:00 pm

Burns, I'm looking back and came across this:
Haley continues dismantling the heads, managing to dismantle the final two- Doing so, she manages to find an electrilizer and a metal coat, along with 600 worth in electronic scrap that wouldn't be too bothersome to carry.

EDIT: Went back and wrote down everything I've found. Adding them to the collection.
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