Re: The Official Goblins: Alternate Realities Q&A Thread
Posted: Wed Jun 05, 2013 8:12 pm
It's probably taken....PseudoFenton wrote:I know, I know, forever asking questions. I have a feeling I know what my Goblin name would be...
It's probably taken....PseudoFenton wrote:I know, I know, forever asking questions. I have a feeling I know what my Goblin name would be...
very likely pan and yala or ksellis will get locked in at 8K likes and voting will restart again. if it never hits 8K i assume we get pan and yala AND Ksellis as they're leading by a huge marginPseudoFenton wrote:Which leads me neatly on to asking when those other two characters are being set, they're already unlocked as it were, and people have voted - so when will we know who comes out victorious?innuendo wrote:Super Awesome Video!
Demo of gameplay comes as soon as I get my demo copy. As for fifth player, it requires additional tokens and party action cards to be added to the game (see the next next stretch goal)...PseudoFenton wrote:When can we expect to see a demo of gameplay? Also, with 5 player mode, and three characters each, I assume this is now also viable because of the base 12 characters and the extras already added in from facebook likes (Biscuit being the first of three). Which leads me neatly on to asking when those other two characters are being set, they're already unlocked as it were, and people have voted - so when will we know who comes out victorious?
@Fixes: Thank you for catching those. I'll be honest that I didn't even attempt to proof them yet since I wanted to get them up and it's easy to edit. And since that night I got them online i haven't had time to pour back through them.PseudoFenton wrote:...Fixes...
...Questions...
...Suggestions
Yep, that's the risk of joining to help someone.AvalonXQ wrote:I'm a little worried about how the assistance and challenge rules interact.
All of the penalties of a challenge apply to the player owning the losing character, correct?
And the active player can unilaterally choose any assisting character to oppose a challenge, correct?
If so, it seems a little problematic that the active player can just throw an ally character at any challenge and make some other player deal with the effects of losing - either losing a character, gear, or cards.
I'm no where near the celebrity to set that up. But if all of you goblinites asked him nicely..........Plays_Games wrote:Will there be a TableTop show with mister Wheaton and Thunt? It would serve me greatly to get a general feel for the game, and spreading the news about this possible awesome game is an even bigger plus.
Why that would be the super-awesome-neoprene model sirpthomas625 wrote:Hey oh! Deciding on how far up the Kickstarter ladder I'm going to climb... What's the playmat made out of? Are we talking a fold-out cardboard mat? Laminated roll-up poster? A super-awesome-neoprene/polyester roll-up playmat?
Probably something like this:brnforce wrote:I'm a tabletop newb and don't know what deck dividers are. What are we looking at for when it reaches $150k?
Yeah, a game-play video would help a lot.LooksAtYouFunny wrote:Some ideas:
Signed game box by Thunt and the Lead designers.
A special "Youtuber/FB" card (don-t know how much trubble creating one extra card is)
It wasn't you, just an ongoing grumble that you let be voiced. I still love the idea of playing the game, it just seems like the kickstarter has nothing else to offer - even though there was lots of talk about including the community and having lots of ideas for extra content.brnforce wrote:Wow. Didn't mean to bring about such dissension.
We haven't 100% settled on a manufacturer for the dice yet, but most likely they'll specialize in games components and should ensure a high quality die. That said, the dice for this game aren't rolled, they are just fancy counters.Krulle wrote:So, will the custom dice have been tested for randomness?
Our Facebook Page wrote:AMA Alert!
Co-designerof #GoblinsGame, Brad Phillips will be hosting a live two hour Hangout on Wednesday, June 12th, at 19:00, EST to answer your questions about gameplay with the help of our recently delivered visual aides.
If you a question you want answered, post a comment in this thread and we'll make sure to address it on Wednesday.