Re: Goblins Character Stats
Posted: Mon Aug 19, 2013 10:26 am
Goblin Dog Paladin mount!DrinksTooMuchCoffee wrote:A giant weasel!
Goblin Dog Paladin mount!DrinksTooMuchCoffee wrote:A giant weasel!
Can you tell me how someone came up with an INT and WIS score of 10 for Fumbles? I find it unlikely he has higher stats then Minmax in those areas. If anything, I'd say they are equal at best. Not that I have proof, just my opinion and I'm curious how this was decided.Arles wrote: Fumbles / Se├▒or Vorpal Kickasso
Good (05012006), Goblin, Male, Class, Level 2? (02032006)
I.M.E.: White (11232010-2) - No Shape
Attributes:
Str ~8 (no evidence, goblin)
Dex 13 (Dodge (02032006))
Con ~10 (no evidence)
Int ~10 (no evidence)
Wis ~10 (no evidence)
Cha ~8 (no evidence, goblin)
To Hit Bonus:
Feats: Dodge (02032006)
Skills: Hide 5, Move Silently 5, Ride 5 (+4 goblin)
Other Traits: Darkvision 60'
tems: Fake Mustache (11192010-2)
This thread assigns scores based on hard evidence about it. In this case we say "~10" and not "=10" because we just haven't found enough proof to say he has a certain score, and 10 is the default for a goblin.Xavier78 wrote:Can you tell me how someone came up with an INT and WIS score of 10 for Fumbles? I find it unlikely he has higher stats then Minmax in those areas. If anything, I'd say they are equal at best. Not that I have proof, just my opinion and I'm curious how this was decided.Arles wrote: Fumbles / Se├▒or Vorpal Kickasso
Good (05012006), Goblin, Male, Class, Level 2? (02032006)
I.M.E.: White (11232010-2) - No Shape
Attributes:
Str ~8 (no evidence, goblin)
Dex 13 (Dodge (02032006))
Con ~10 (no evidence)
Int ~10 (no evidence)
Wis ~10 (no evidence)
Cha ~8 (no evidence, goblin)
To Hit Bonus:
Feats: Dodge (02032006)
Skills: Hide 5, Move Silently 5, Ride 5 (+4 goblin)
Other Traits: Darkvision 60'
tems: Fake Mustache (11192010-2)
Goblins As Characters
Goblin characters possess the following racial traits.
- -2 Strength, +2 Dexterity, -2 Charisma.
- Small size: +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, -4 penalty on grapple checks, lifting and carrying limits  those of Medium characters.
- A goblinÔÇÖs base land speed is 30 feet.
- Darkvision out to 60 feet.
- +4 racial bonus on Move Silently and Ride checks.
- Automatic Languages: Common, Goblin. Bonus Languages: Draconic, Elven, Giant, Gnoll, Orc.
- Favored Class: Rogue.
OK thanks a lot man. I appreciate you taking to time to answer.Arles wrote:SNIP
That is true and could mean his Charisma score is 10. But judging from the reaction and body language of the girl in panel 9 of that page, maybe Minmax is either wrong or lying.Caowyth wrote:MM's charisma may be higher than stated, he even said himself it was "awesome".
http://www.goblinscomic.org/12072009/
I'm also interested in Biscuit's stats.Q4T wrote:I absolutely love this thread, and I check it often, however, the Drow party? I want to know what you all think of the Drow party!
Oh.. that's easy.. they are all Awesome... Hmm.. maybe not so much Dexterity anymore....Buta wrote:I'm also interested in Biscuit's stats.Q4T wrote:I absolutely love this thread, and I check it often, however, the Drow party? I want to know what you all think of the Drow party!
Given the number of hits he took, I'd say he has more than 1 HD, but I can't be bothered to check how many right now.Orc, 1st-Level Warrior (Venerable age)
Size/Type: Medium Humanoid (Orc)
Hit Dice: 1d8+1 (5 hp)
Initiative: +0
Speed: 30 ft. (6 squares)
Armor Class: 10, touch 10, flat-footed 10
Base Attack/Grapple: +1/+4
Attack: Falchion +4 melee (2d4+4/18-20)
Full Attack: Falchion +4 melee (2d4+4/18-20)
Space/Reach: 5 ft./5 ft.
Special Attacks: ÔÇö
Special Qualities: Darkvision 60 ft., light sensitivity
Saves: Fort +3, Ref +0, Will +0
Abilities: Str 17, Dex 11, Con 12, Int 11, Wis 10, Cha 9
Skills: Listen +3, Spot +3
Feats: Alertness
Miryafa wrote:Orc stats, for Biscuit:Given the number of hits he took, I'd say he has more than 1 HD, but I can't be bothered to check how many right now.Orc, 1st-Level Warrior (Venerable age)
Size/Type: Medium Humanoid (Orc)
Hit Dice: 1d8+1 (5 hp)
Initiative: +0
Speed: 30 ft. (6 squares)
Armor Class: 10, touch 10, flat-footed 10
Base Attack/Grapple: +1/+4
Attack: Falchion +4 melee (2d4+4/18-20)
Full Attack: Falchion +4 melee (2d4+4/18-20)
Space/Reach: 5 ft./5 ft.
Special Attacks: ÔÇö
Special Qualities: Darkvision 60 ft., light sensitivity
Saves: Fort +3, Ref +0, Will -2
Abilities: Str 17, Dex 11, Con 12, Int 11, Wis 10, Cha 9
Skills: Listen +3, Spot +3
Feats: Alertness
The stats I've listed are the 13-12-11-10-9-8-7 Average array with Orc racial abilities as presented on d20srd, with +3 to all mental stats due to being a demon's plaything for 200 years (and thus venerable age), but without the corresponding physical stat reductions for the same reason.
Edit: Forgot to add the age modifer change to Listen and Spot. Corrected now.
*shrug* Very possibly. Those are the hard base stats given for an Orc in the MM, so that's what I copied here. In any case, he's wise compared to an orc.RedwoodElf wrote:I"m pretty sure his wisdom is a lot higher than that, given his soliloquy about it...and he definitely had ranks in Sense Motive.
Miryafa wrote:There aren't any minimum stats for classes.
Good point. You can't be both a bard or barbarian and a monk or paladin because monks/paladins must be lawful and bards/barbarians must be nonlawful. Who knows?BreaksGlasses wrote:Miryafa wrote:There aren't any minimum stats for classes.
How about alignment restrictions? You have to be lawful good for paladin, that would also cover monk but barbarians can't be lawful, neither can druids. I'll never understand how Vorpal works
In d&d, the stackable bonus to wisdom is +1 per age category, which varies among species, to a maximum of +3 (source).RedwoodElf wrote:More likely, +1 per decade or something.