Maze of many layout?

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LAYF
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Maze of many layout?

Post by LAYF » Fri Mar 15, 2013 11:16 am

As the title says, this is for discussion about the maze of manyÔÇÖs layout, traps, map, puzzles in and on itself.

Have anyone hear THunt mention if heÔÇÖll release a map any time?
Do anyone have a qualified guess to at least some of the layout?
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Re: Maze of many layout?

Post by BuildsLegos » Fri Mar 15, 2013 12:07 pm

Thunt has only ever given us a map of the lands, never any dungeon crawls. And he's certainly not going to start with something as abstract as the Maze of Many. If there was any consistency to it, then in the first room our group would have competed with the HeroCorp group seen here.
Last edited by BuildsLegos on Fri Mar 15, 2013 2:48 pm, edited 1 time in total.
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Re: Maze of many layout?

Post by ThroughTheWell » Fri Mar 15, 2013 2:37 pm

Yeah, since the whole MOM is in a different dimention of space and time, I tend to think of the insides of it as interconnecting Tardises. I.e. each room may semirandomly connect to each other room with no need for logicaly consistent spatial relationships. I guess I'd be suprised if it was more rigid than that.
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Re: Maze of many layout?

Post by Kalontas » Fri Mar 15, 2013 5:25 pm

Yeah, I don't think the Maze is in any form Euclidean - thus you can't map it on paper. Spatial coordinates of multiple rooms probably intersect many times because the other rooms are either a month earlier, or slightly to the left in the fifth spatial dimension.

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