City Building/Defense 3.5e

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I'mBob
Game Master
Posts: 2102
Location: The Holy Land

Re: City Building/Defense 3.5e

Post by I'mBob » Tue May 28, 2013 10:49 am

New Roll: 1d6=6, 1d6=4 also edited into post.
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This account is on a hiatus until unknown.

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WhirdCheese
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Posts: 297

Re: City Building/Defense 3.5e

Post by WhirdCheese » Tue May 28, 2013 4:01 pm

I'll be starting tomorrow around this time. Please finalize and those who wish to enter whip up a character.

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WhirdCheese
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Posts: 297

Re: City Building/Defense 3.5e

Post by WhirdCheese » Wed May 29, 2013 3:58 pm

First post about half done. Eating dinner now so post will be up later.

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ThroughTheWell
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Posts: 1045

Re: City Building/Defense 3.5e

Post by ThroughTheWell » Wed May 29, 2013 5:02 pm

WhirdCheese wrote:32 point buy for stats

Use invisible castle for rolls

It is possible to get a PC class but very unlikely. You'll need to survive a dungeon crawl to.

Humans only.

Because I forgot that there were five NPC classes. Editing now
Too bad you added only human. I was going to be a half minotaur warrior and be all like 'you be crushes'. ;) (Kidding, mostly.)
I survived the forum move 4 times... yeah, I feel old.

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WhirdCheese
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Posts: 297

Re: City Building/Defense 3.5e

Post by WhirdCheese » Sun Jun 02, 2013 10:36 am

For those of you that have not signed in, the game is OUTPOST BUILDER. The name is likely to change so keep an eye out for that. I'll give everyone 30 hours to sign in, and then I'll put up an update as well as send out PM's to those that haven't posted.

Nolandking
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Posts: 689

Re: City Building/Defense 3.5e

Post by Nolandking » Sun Jun 02, 2013 4:58 pm

You know what, what the heck I'll join.

Elendithas Pegason
NG Medium Human Lvl 2 Expert
Init +1 Listen +8 Spot +8
Languages: Common, Celestial, Elven, Orc
Abilities Str 10, Dex 11, Con 11, Int 16, Wis 16, Cha 12

AC 10, touch 10, flat-footed 10
HD:2d6=10
Fort +0, Ref +0, Will +3

Speed 30 ft. (6 squares)
Base Atk +1
Special Weapon and Armor Proficiency: The Expert is proficient in the use of all simple weapons.

Skills: 50

Sense Motive 10 + 3 wis =13
Diplomacy 5 + 1 cha = 6
Knowledge (Religion) 10 + 3 wis =13
Heal 5+3 wis = 8
Listen 5+3 wis = 8
Spot 5+3 wis = 8
Gather Information 5 + 1 cha = 6
Decipher Script 4+3 wis = 7
Appraise 1 + 3 = 4

Feats:
Diligent - You get a +2 bonus on all Appraise checks and Decipher Script checks

Money:2d4=6x 10 = 60gp - 32 = 28 gp
Equipment: Holy symbol silver 25gp, black ClericÔÇÖs Vestments 5gp,Backpack 2gp
Haven't played this signature game in a long while but I'll try it out again.

Help these poor little guys hatch.
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WhirdCheese
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Posts: 297

Re: City Building/Defense 3.5e

Post by WhirdCheese » Sun Jun 02, 2013 7:32 pm

Nolandking you're in. This game is closed from now on, no new players. It may open later if there are migrants but five PCs are the most I want to deal with right now.

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