No, we kicked ass everyone lived and we're starting next session with a rest and a lot of corpse-looting
The keystone Chronicles
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The keystone Chronicles
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- M0rtimer
- Global Moderator
- Posts: 14109
Re: The keystone Chronicles
I'm a bit sickish at current, so expect anything to come out with a delay... But speaking off, do you guys just want me to compile a list of loot so we can do that off session and jump straight back into things once we start the session?
Also want to do a quick poll, when would you guys be ready for another game? I'm thinking of doing this weekly, or once every two weeks. Would people be available this next saturday evening?
Also want to do a quick poll, when would you guys be ready for another game? I'm thinking of doing this weekly, or once every two weeks. Would people be available this next saturday evening?
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The keystone Chronicles
I can't commit to weekly for sure, but fortnightly might be ok. I'd have to miss fewer sessions if it was a fortnightly game, put it that way.
Happy to do looting / resting OOC to save time in-session. I'm thinking we probably lost the guy we were chasing at this point anyway.
Happy to do looting / resting OOC to save time in-session. I'm thinking we probably lost the guy we were chasing at this point anyway.
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- BadgeAddict
- Saves-A-Hyena
- Posts: 9145
- Location: Ohio
Re: The keystone Chronicles
While I will be in Pittsburgh...I may be able to be available anyways. I'll let you know. I'm going to upload my character sheet details tonight .
- Rodgeir
- Practiced Orator
- Posts: 7557
Re: The keystone Chronicles
I could do Saturday evening GMT.
How are you planning on dropping the new folks in?
How are you planning on dropping the new folks in?
- Dusk9
- Games Moderator
- Posts: 8012
- Location: Somewhere in the British Isles (exact location unknown).
Re: The keystone Chronicles
Obviously they'll be those guys in the prison cells
This coming Saturday works fine for me, but not the following weekend.
This coming Saturday works fine for me, but not the following weekend.
- M0rtimer
- Global Moderator
- Posts: 14109
Re: The keystone Chronicles
I'll have to think about it, but there's a couple solutions... It's likely either going to be reinforcements from above, some of the king's guard taking with them more prospective adventurers to help- Or yes, it could be those prisoners you guys found.
- M0rtimer
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- Posts: 14109
Re: The keystone Chronicles
Also, you guys were only looking to do a short rest, right? Or is it already time to push for a long one..?
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The keystone Chronicles
A short rest does seem more appropriate given the setting and the fact we're meant to be chasing someone
I think I can do this weekend if it's at a similar time of day, but keep me posted and I'll do the same.
I think I can do this weekend if it's at a similar time of day, but keep me posted and I'll do the same.
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- Dusk9
- Games Moderator
- Posts: 8012
- Location: Somewhere in the British Isles (exact location unknown).
Re: The keystone Chronicles
Short rest yeah.
- Quarg
- .
- Posts: 5400
Re: The keystone Chronicles
I suggest the following:
Looting - Cat Restoration..
Short rest,
Then game...
And I can do likely Saturday or Sunday....
Looting - Cat Restoration..
Short rest,
Then game...
And I can do likely Saturday or Sunday....
- M0rtimer
- Global Moderator
- Posts: 14109
Re: The keystone Chronicles
Would your character have the equipment to cast the ritual down there..?
- Quarg
- .
- Posts: 5400
Re: The keystone Chronicles
Well finding a brazier in a dungeon isn't exactly hard...but it needing to be brass likely is...so your right...though I doubt if he doesn't keep at least a supply of kitty reconstitution mix on hand...
- M0rtimer
- Global Moderator
- Posts: 14109
Re: The keystone Chronicles
Alright guys, have a new doodle! https://doodle.com/poll/xz96fbydyuvccwdu
And... The session summary!
The first session started in the late afternoon of the first day of the festival, approaching evening. Our four adventurers were perusing a local market filled with festivities and competition, supplying or partaking, when alarm suddenly went off. In the nearby church, where father Elrond was giving a more private citizens came screams and turmoil. The adventurers rushed over to help, but found themselves too late. The father was shot twice, and then to make sure the job was done, sprayed with napalm. Only by luck was the perpetrator's escape route spotted, just as he went through a hidden passage in the cemetery. The adventurers agreed to try and track him down- The grief-stricken elven cleric that was always at his side promise that they would be well rewarded seemed hardly needed.
Down the ladder they soon found themselves in the local sewer system, finding the path the assassin had taken to be suddenly barred, likely by the man in question. They first met with some vagrants who seemed to have made the sewers their home, but after determining they seemed no threat, left them be. Heading even further in, other nasties arose however... The sewers seemed to be home to two purple wormlings, which were swiftly dispatched. But not long after that they found themselves encountering cultists, and the nasty abominations, chokers and a Chuug they appeared to have been feeding. After practically angering all of these monsters at the same time, by help of the resident wizard, the party came out victorious, though bruised. The session ended as they decided to hunker down in what seemed a relatively safe room, now the abominations were killed, and they sat down to rest.
And... The session summary!
The first session started in the late afternoon of the first day of the festival, approaching evening. Our four adventurers were perusing a local market filled with festivities and competition, supplying or partaking, when alarm suddenly went off. In the nearby church, where father Elrond was giving a more private citizens came screams and turmoil. The adventurers rushed over to help, but found themselves too late. The father was shot twice, and then to make sure the job was done, sprayed with napalm. Only by luck was the perpetrator's escape route spotted, just as he went through a hidden passage in the cemetery. The adventurers agreed to try and track him down- The grief-stricken elven cleric that was always at his side promise that they would be well rewarded seemed hardly needed.
Down the ladder they soon found themselves in the local sewer system, finding the path the assassin had taken to be suddenly barred, likely by the man in question. They first met with some vagrants who seemed to have made the sewers their home, but after determining they seemed no threat, left them be. Heading even further in, other nasties arose however... The sewers seemed to be home to two purple wormlings, which were swiftly dispatched. But not long after that they found themselves encountering cultists, and the nasty abominations, chokers and a Chuug they appeared to have been feeding. After practically angering all of these monsters at the same time, by help of the resident wizard, the party came out victorious, though bruised. The session ended as they decided to hunker down in what seemed a relatively safe room, now the abominations were killed, and they sat down to rest.
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The keystone Chronicles
((can we do the looting first please? Don't want all those randoms from the camp stealing the corpse stuff! ...or for the cultist to wander off...))
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- Quarg
- .
- Posts: 5400
Re: The keystone Chronicles
(Is looking to badge and dusk to add their lines to the doodle...)
- BadgeAddict
- Saves-A-Hyena
- Posts: 9145
- Location: Ohio
Re: The keystone Chronicles
Umm... I'm touch and go. I can't agree and then back out later. So... I'll let you know the plans once I know the plans.
- Quarg
- .
- Posts: 5400
Re: The keystone Chronicles
So it looks like Saturday 1 pm EDT to 5 pm EDT is the best time...
- M0rtimer
- Global Moderator
- Posts: 14109
Re: The keystone Chronicles
I see you're a true adventurer Thinks, and got your priorities straight Oh also one important addendum to the first session summary is, indeed, that one of the cultists was only knocked unconscious, then bound.
Now let's see... Loot found totals:
On the cultists you found:
4 more medallions of a snake wrapped around a stone
Around 50 gp in total
From the chokers not much of interest came, only disgusting things... A plain gold ring was found inside one of them, though whether that was worth it is another matter. The Chuug appeared to have swallowed a couple blue quartz once upon a time.
Not too much, but don't worry too much, technically you've not cleared the dungeon yet ((And also I already gave Thinks character 50 gold ))
Now let's see... Loot found totals:
On the cultists you found:
4 more medallions of a snake wrapped around a stone
Around 50 gp in total
From the chokers not much of interest came, only disgusting things... A plain gold ring was found inside one of them, though whether that was worth it is another matter. The Chuug appeared to have swallowed a couple blue quartz once upon a time.
Not too much, but don't worry too much, technically you've not cleared the dungeon yet ((And also I already gave Thinks character 50 gold ))
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The keystone Chronicles
Oh I misheard and though it was 5 I will update my sheet!
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- M0rtimer
- Global Moderator
- Posts: 14109
Re: The keystone Chronicles
That one guy was obviously the financial manager
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The keystone Chronicles
Lol! That's clearly why he got the office
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- M0rtimer
- Global Moderator
- Posts: 14109
Re: The keystone Chronicles
Running a cult takes a lot of finances okay? Got to get in enough supplies to feed everyone, pay hush money to a couple guards to make sure they won't report some beggars off the street have gone missing, send gift baskets to family members of the cultists that got just a bit too close to the pit of eldritch horrors...
Also yeah, it's looking like we'd be starting at around 6pm Saturday... Though I just remembered I'll actually be eating with friends that evening >_> I... Should still be available, I think, but it might be a bit later to start still.
Honestly that's my bad. Completely forgot about it until now. :S
Also yeah, it's looking like we'd be starting at around 6pm Saturday... Though I just remembered I'll actually be eating with friends that evening >_> I... Should still be available, I think, but it might be a bit later to start still.
Honestly that's my bad. Completely forgot about it until now. :S
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The keystone Chronicles
Is that 6pm your time / 1pm EST?
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- M0rtimer
- Global Moderator
- Posts: 14109
Re: The keystone Chronicles
I live in EST, so 6pm EST. Should be around midday for East coast I think?