Mist, a freeform roleplaying game

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gamecreator
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Mist, a freeform roleplaying game

Post by gamecreator » Mon Jul 27, 2015 7:11 am

Since it's only a question of time to get everything ready, I might as well check for any interest.

Mist is a kind-of-storytelling game without any specific rules. You play as a character, who went to sleep or otherwise lost consciousness and found themselves in a strange dreamlike world. You will have to explore this world and find a way to leave it or decide to stay there. There are many things to do, including exploration, social interactions, research, dungeon raiding and saving the world. You may find something else still. There is a sort of magic as well.
If you want to play, I would need a more-than-brief description of your character's personality. The only restriction is they must be human. Otherwise you are free to choose any setting your character comes from or whoever they were in their world.
This might look secondary to Potential, but I hope it wouldn't.

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Re: Mist, a freeform roleplaying game

Post by Runsaround » Tue Jul 28, 2015 12:35 am

This could be pretty interesting. I think I'd like to play an inquisitive character, interested in exploring and understanding the dream-world.
I have no idea what I'm doing, and IT IS GLORIOUS!

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Re: Mist, a freeform roleplaying game

Post by LAYF » Tue Jul 28, 2015 2:17 am

Hmm, I does sound interesting, but what is your expected update rate?
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Re: Mist, a freeform roleplaying game

Post by gamecreator » Tue Jul 28, 2015 3:41 am

I don't know. I will try to update ASAP.

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Re: Mist, a freeform roleplaying game

Post by LAYF » Thu Jul 30, 2015 1:54 pm

Hmm...
I have no idea if that will be to often for me to commit to :/
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Re: Mist, a freeform roleplaying game

Post by gamecreator » Fri Jul 31, 2015 5:11 am

No problem, this is getting barely any interest anyway.

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Re: Mist, a freeform roleplaying game

Post by nikohl » Fri Jul 31, 2015 7:00 am

I'm interested, I just haven't been around the last couple days, been feeling a little crappy. I do like the look of it though - just need to think up a "person" to apply with :)

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Re: Mist, a freeform roleplaying game

Post by Nerre » Fri Jul 31, 2015 11:26 am

how long will the posts/update be? It sounds promissing, but on the other hand it might end up being too much text for me and I will get lost behind.

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Re: Mist, a freeform roleplaying game

Post by gamecreator » Sat Aug 01, 2015 3:03 am

Don't worry, it would take longer for me to write them. And it's not like I would instantly become good at narrating, so posts probably won't be long enough.
As for player posts, don't worry, I would have to read those too.

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Re: Mist, a freeform roleplaying game

Post by Runsaround » Sat Aug 01, 2015 2:15 pm

How many players are you thinking about allowing? In this sort of game having too many PCs can really f up the story.
I have no idea what I'm doing, and IT IS GLORIOUS!

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Re: Mist, a freeform roleplaying game

Post by gamecreator » Sat Aug 01, 2015 11:51 pm

No less than 3, I think. It may change though. But I'm not going to GM just for one person, that would be quite underwhelming.

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Re: Mist, a freeform roleplaying game

Post by Nerre » Tue Aug 04, 2015 4:48 pm

My experience is that 5 is a good minimum for most kinds of games, as some times some are absent, on holidays, or just quit suddenly. It is also a good number to encourage roleplay in the group without somebody being left out.

I'm interessted, but have no idea for a char yet. I think I will create him once you got a teaser/prolog story. :)

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Re: Mist, a freeform roleplaying game

Post by gamecreator » Wed Aug 05, 2015 3:38 am

I would go for more than 3 players, but I'm trying to be realistic.
What do you expect from a teaser/prologue? It's a difficult skill not to just write an infodump on a setting, and certainly not the skill I have.

A seasonal allergy impeding my thinking is not helping me here, so the setup phase is unlikely to finish this month.

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Re: Mist, a freeform roleplaying game

Post by Nerre » Wed Aug 05, 2015 4:05 am

A quick summary of events leading to the current situation the group is in and infos about a general world setup.

Like in Magically dissapeared:
"There was a group of humans all through society to be send with Merlin into his magical realm to build up a base, but something went wrong. Whereever they ended up, there are magical creatures only know from fairy tales and myths, but Merlin was gone. They build a village, gathered food and fought some minor battles so far, and learned about a powerful being that might be a god that actually responds to prayers."

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Re: Mist, a freeform roleplaying game

Post by gamecreator » Wed Aug 05, 2015 4:46 am

I don't know what I can say in addition to what I said in the first post: some people find themselves in this strange realm, usually after they fall asleep. If it doesn't qualify as what you were expecting, please tell me why exactly.

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Re: Mist, a freeform roleplaying game

Post by Nerre » Wed Aug 05, 2015 12:06 pm

Is it rather a different dimension, a dream world, or something else where even physics might have changed or magic might exists,
or is it just another time and space, so basic stuff is the same as before?

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Re: Mist, a freeform roleplaying game

Post by ChuckDaRighteous » Wed Aug 05, 2015 3:52 pm

I think part of the idea is you don't know that info and you have to find out. I think GC is purposefully being cryptic so the setting can be mysterious rather than infodumping and losing all mystery.
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Re: Mist, a freeform roleplaying game

Post by Nerre » Thu Aug 06, 2015 3:04 pm

Not wanting to give us those infos also would be some kind of info. :)

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Re: Mist, a freeform roleplaying game

Post by gamecreator » Sun Aug 09, 2015 12:26 am

Chuck is correct, but I'm still thinking what I can add.

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Re: Mist, a freeform roleplaying game

Post by gamecreator » Sat Aug 22, 2015 11:55 am

I was thinking about this some more and realized that my concept is too weak content-wise and I have built the setting in a way that makes it too vague to expand on. I don't think this can go anywhere. I would probably salvage what I can into a completely different setting I was working on in parallel. This another setting is a monumental system- and world-building task that is nowhere near being done.
I apologise if I let anyone down, I have a history of doing that.

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Re: Mist, a freeform roleplaying game

Post by Runsaround » Mon Aug 24, 2015 5:40 am

Ech, no big deal really. I think (I can't really remember) that we've all done things like this.
I have no idea what I'm doing, and IT IS GLORIOUS!

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