OPERATION: SPACE ODYSSEY
Mission 1: Asteroid Slalom
Your commander wanted to sneak into the enemy territory through an asteroid field, but after three scout ships exploded (I2, J7, E10), he finally understood that this might not have been the best idea in his long career. So he send you, the anti mine squad, to remove the danger to the fleet and cleanse the asteroid field of mines so the fleet can pass it. Be careful, the shipwrecks are not safe, the mines that destroyed them could have been replaced in the meantime. The enemy is know to have access to stealth field technology.
Turn 51
Information:
- each tile with a number also has an equal amount of red dots in the upper left corner, just in case you cannot read the number cause of the player avatars.
- your blasters have a range of 3 and deal 1 damage (diagonally = 1.5 tiles). You automatically defend yourself, but do not automatically aid somebody. You can shoot while moving.
- you have 5 health. Lost health can be regained by doing a repair action, restoring 2 health per turn.
- if you can at least fly 1.5 tiles per turn, you can move diagonally (diagonally = 1.5 tiles). If one of the adjacent tiles, which you would have to pass with none-diagonal movement, is an active mine not marked with a beacon, you have a 50% chance to trigger it.
- if you can at least fly 2 tiles per turn, you can pass several tiles per turn or move at 50% speed and still do an attack, repair or place-beacon action.
- better spacesuits might have better values.
Actions:
Blastwave continues relaxing.
Comes-to-late flies to I7 and uncovers a 3.
J. Carter continues relaxing.
Ka's Splaat flies to B3 and uncovers a 1.
Starshine and the ship fire at each other, dealing 1.5 damage to each other.
Sy B. Netic is deployed on K1 and uncovers a 2. For uncovering his 25th field, he is promoted to Spaceman First Class. He receives a slightly better suit, taking 6 damage instead of 5 and dealing 1.5 instead of 1.
Turbo Sonic continues relaxing.
Aftermath:
All fields have been explored, the minefield has been secured, except for the last hostile ship still fighting with Starshine. But as the fleet only was waiting for your group's clearance regarding the mines, they synchronously warp in and make short work of the last enemy.
You successfully completed this mission and return to the mother ship, where the next mission is waiting for you! (See recruitment thread)
.[tabs: Blastwave]
Name: Blastwave
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
► Show Spoiler
Player: LooksAndSmiles
Colour: #80FFFF
Deaths: 1
Fields uncovered: 20
Kills: 2
Mines found: 1
Mines destroyed: 1
[tabs: Comes-to-late]
Name: Comes-to-late
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
► Show Spoiler
Player: Krulle
Colour: #00FF00
Beacons placed: 0
Deaths: 0
Fields uncovered: 6
Kills: 2
Mines found: 0
Mines destroyed: 0
[tabs: J. Carter]
Name: J. Carter
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
► Show Spoiler
Player: LooksAtYouFunny
Colour: #00FF00
Beacons placed: 4
Deaths: 2
Fields uncovered: 11
Kills: 1
Mines found: 2
Mines destroyed: 2
[tabs: Ka'a Splaat]
Name: Ka'a Splaat
Rank: "Spaceman First Class"
Health: 6/6 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1.5 dam
Attack range: 3 tiles
Specializations:
- "Minefield marshaller" (you can place 2 beacons in on round, or move and still place 1 beacon)
► Show Spoiler
Player: Zigit
Colour: #BF00BF
Beacons placed: 12
Deaths: 1
Fields uncovered: 31
Kills: 3
Mines found: 1
Mines destroyed: 0
[tabs: Starshine]
Name: Starshine
Rank: "Spaceman First Class"
Health: 3/6 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1.5 dam
Attack range: 3 tiles
Items:
- 1 afterburner, increases speed by 1, can be used two times before the fuel is empty. (1 use left)
► Show Spoiler
Player: gamecreator
Colour: #FFFF80
Beacons placed: 6
Deaths: 1
Fields uncovered: 29
Kills: 3
Mines found: 1
Mines destroyed: 1
[tabs: Sy B. Netic]
Name: Sy B. Netic
Rank: "Spaceman First Class"
Health: 6/6 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1.5 dam
Attack range: 3 tiles
► Show Spoiler
Player: JibJib
Color: #0000FF
Beacons placed: 1
Deaths: 5
Fields uncovered: 25
Kills: 1
Mines found: 5
Mines destroyed: 5
[tabs: Turbo Sonic]
Name: Turbo Sonic
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
Items:
- 1 single-use portal device, allows to jump to any field within 2 squares reach.
► Show Spoiler
Player: Kida
Color:#FF0000
Beacons placed: 5
Deaths: 2
Fields uncovered: 24
Kills: 1
Mines found: 2
Mines destroyed: 2
[/tabs]
3 spots left, Please chose a unique name, a unique color and your starting field.