GMSO - Asteroid Slalom (Final)

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LooksAndSmiles
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Re: Goblins Minesweepers - Space Odyssey (Turn 8 / 2 Spots l

Post by LooksAndSmiles » Tue Feb 25, 2014 3:17 am

Back to M8, because it's my mate...
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:ImageImageImageImage And my own dragons are here. The hatched ones like the clicks! :D

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Jibjib
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Re: Goblins Minesweepers - Space Odyssey (Turn 8 / 2 Spots l

Post by Jibjib » Tue Feb 25, 2014 5:02 am

To F7 and beyond! Huh? Oh, right, to F7!
Psychosis is such an ugly word... I prefer Internalised Reality Warping.

"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014

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kida
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Re: Goblins Minesweepers - Space Odyssey (Turn 8 / 2 Spots l

Post by kida » Tue Feb 25, 2014 6:43 am

J2

Nerre
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Goblins Minesweepers - Space Odyssey (Turn 9 / 2 Spots left)

Post by Nerre » Tue Feb 25, 2014 7:00 am

OPERATION: SPACE ODYSSEY

Mission 1: Asteroid Slalom
Your commander wanted to sneak into the enemy territory through an asteroid field, but after three scout ships exploded (I2, J7, E10), he finally understood that this might not have been the best idea in his long career. So he send you, the anti mine squad, to remove the danger to the fleet and cleanse the asteroid field of mines so the fleet can pass it. Be careful, the shipwrecks are not safe, the mines that destroyed them could have been replaced in the meantime. The enemy is know to have access to stealth field technology.
Turn 9
Image

Information:
- each tile with a number also has an equal amount of red dots in the upper left corner, just in case you cannot read the number cause of the player avatars.

Actions:
Blastwave flies back to M8.
J. Carter flies to E9 and uncovers a 1.
Ka's Splaat flies to G3 and uncovers a 2.
Starshine flies to C3 and uncovers a 2.
Sy B. Netic flies to F7 and uncovers a 1.
Turbo Sonic flies to J2 and uncovers a 2.

.[tabs: Blastwave]
Image
Name: Blastwave
Player: LooksAndSmiles
Colour: #80FFFF
Deaths: 1
Fields uncovered: 10
Mines found: 1
Mines destroyed: 1
[tabs: J. Carter]
Image
Name: J. Carter
Player: LooksAtYouFunny
Colour: #00FF00
Deaths: 2
Fields uncovered: 7
Mines found: 2
Mines destroyed: 2
[tabs: Ka'a Splaat]
Image
Name: Ka'a Splaat
Player: Zigit
Colour: #BF00BF
Deaths: 0
Fields uncovered: 8
Mines found: 1
Mines destroyed: 0
[tabs: Starshine]
Image
Name: Starshine
Player: gamecreator
Colour: #FFFF80
Deaths: 1
Fields uncovered: 7
Mines found: 1
Mines destroyed: 1
[tabs: Sy B. Netic]
Image
Name: Sy B. Netic
Player: JibJib
Color: #0000FF
Deaths: 1
Fields uncovered: 8
Mines found: 1
Mines destroyed: 1
[tabs: Turbo Sonic]
Image
Name: Turbo Sonic
Player: Kida
Color:#FF0000
Deaths: 1
Fields uncovered: 8
Mines found: 1
Mines destroyed: 1[/tabs]
2 spots left, Please chose a unique name, a unique color and your starting field.
:zzz:

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kida
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Re: Goblins Minesweepers - Space Odyssey (Turn 9 / 2 Spots l

Post by kida » Tue Feb 25, 2014 7:17 am

K2

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LAYF
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Re: Goblins Minesweepers - Space Odyssey (Turn 9 / 2 Spots l

Post by LAYF » Tue Feb 25, 2014 8:22 am

Continue current trajectory, scanning bed sheets for space bugs (F9- J Carter)
-Best regards LAYF

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Zigit
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Re: Goblins Minesweepers - Space Odyssey (Turn 9 / 2 Spots l

Post by Zigit » Tue Feb 25, 2014 8:26 am

Deploying marking beacon on F2. - Ka'A

( Do we need to mark all mines or uncover all clear spaces to win? Determines my next move.)

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Re: Goblins Minesweepers - Space Odyssey (Turn 9 / 2 Spots l

Post by gamecreator » Tue Feb 25, 2014 8:52 am

C4.

I like how fast the game goes.

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LooksAndSmiles
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Re: Goblins Minesweepers - Space Odyssey (Turn 9 / 2 Spots l

Post by LooksAndSmiles » Tue Feb 25, 2014 9:05 am

L8.
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:ImageImageImageImage And my own dragons are here. The hatched ones like the clicks! :D

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Jibjib
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Location: Ooneversiddee

Re: Goblins Minesweepers - Space Odyssey (Turn 9 / 2 Spots l

Post by Jibjib » Tue Feb 25, 2014 9:34 am

Sy floats majestically to F6.
Psychosis is such an ugly word... I prefer Internalised Reality Warping.

"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014

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LAYF
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Re: Goblins Minesweepers - Space Odyssey (Turn 9 / 2 Spots l

Post by LAYF » Tue Feb 25, 2014 9:36 am

gamecreator wrote:C4.

I like how fast the game goes.
I agree, with games that only need this little interaction, speed is nice :)

Also like the style... nice and clean...
-Best regards LAYF

Nerre
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Posts: 4876

Re: Goblins Minesweepers - Space Odyssey (Turn 9 / 2 Spots l

Post by Nerre » Tue Feb 25, 2014 11:48 am

Thansk for your appreciation of the game and it's speed. :)
Tomorrow I am on holidays, so I will not be able to update. But back to full speed on thuersday.
Zigit wrote:Do we need to mark all mines or uncover all clear spaces to win? Determines my next move.
You can mark a mine field from any of the 8 fields around it. If there is no mine left, meaning all are either marked or already detonated, you can signal your fleet too move in. You have to vote on that. So you should be 100% sure about it, else the fleet will explode, and you too, as you will be on board again if the start.
Uncovering all non-mine fields and/or exploding all mines automatically counts as a win, even if exploding all might not be seen as a great sucess from your commander, he does not like wasting clones.
:zzz:

Nerre
Game Master
Posts: 4876

Goblins Minesweepers - Space Odyssey (Turn 10 / 2 Spots left

Post by Nerre » Thu Feb 27, 2014 2:09 am

OPERATION: SPACE ODYSSEY

Mission 1: Asteroid Slalom
Your commander wanted to sneak into the enemy territory through an asteroid field, but after three scout ships exploded (I2, J7, E10), he finally understood that this might not have been the best idea in his long career. So he send you, the anti mine squad, to remove the danger to the fleet and cleanse the asteroid field of mines so the fleet can pass it. Be careful, the shipwrecks are not safe, the mines that destroyed them could have been replaced in the meantime. The enemy is know to have access to stealth field technology.
Turn 10
Image

Information:
- each tile with a number also has an equal amount of red dots in the upper left corner, just in case you cannot read the number cause of the player avatars.

Actions:
Blastwave flies to L8 and uncovers a 1.
J. Carter flies to F9 and uncovers a 3.
Ka's Splaat marks F2 with a beacon.
Starshine flies to C4 and uncovers a 3.
Sy B. Netic flies to F6 and uncovers a 2.
Turbo Sonic flies to K2 and uncovers a 3.

.[tabs: Blastwave]
Image
Name: Blastwave
Player: LooksAndSmiles
Colour: #80FFFF
Deaths: 1
Fields uncovered: 11
Mines found: 1
Mines destroyed: 1
[tabs: J. Carter]
Image
Name: J. Carter
Player: LooksAtYouFunny
Colour: #00FF00
Deaths: 2
Fields uncovered: 8
Mines found: 2
Mines destroyed: 2
[tabs: Ka'a Splaat]
Image
Name: Ka'a Splaat
Player: Zigit
Colour: #BF00BF
Beacons placed: 1
Deaths: 0
Fields uncovered: 8
Mines found: 1
Mines destroyed: 0
[tabs: Starshine]
Image
Name: Starshine
Player: gamecreator
Colour: #FFFF80
Deaths: 1
Fields uncovered: 8
Mines found: 1
Mines destroyed: 1
[tabs: Sy B. Netic]
Image
Name: Sy B. Netic
Player: JibJib
Color: #0000FF
Deaths: 1
Fields uncovered: 9
Mines found: 1
Mines destroyed: 1
[tabs: Turbo Sonic]
Image
Name: Turbo Sonic
Player: Kida
Color:#FF0000
Deaths: 1
Fields uncovered: 9
Mines found: 1
Mines destroyed: 1[/tabs]
2 spots left, Please chose a unique name, a unique color and your starting field.
:zzz:

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gamecreator
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Re: Goblins Minesweepers - Space Odyssey (Turn 10/ 2 Spots l

Post by gamecreator » Thu Feb 27, 2014 2:17 am

Starshine moves to B4.

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LAYF
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Re: Goblins Minesweepers - Space Odyssey (Turn 10/ 2 Spots l

Post by LAYF » Thu Feb 27, 2014 2:26 am

Could we place beacons? how many do we have? if so, the J. Carter marks G9, if not he moves to F10.
-Best regards LAYF

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LooksAndSmiles
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Re: Goblins Minesweepers - Space Odyssey (Turn 10/ 2 Spots l

Post by LooksAndSmiles » Thu Feb 27, 2014 2:45 am

K8!
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:ImageImageImageImage And my own dragons are here. The hatched ones like the clicks! :D

Nerre
Game Master
Posts: 4876

Re: Goblins Minesweepers - Space Odyssey (Turn 10/ 2 Spots l

Post by Nerre » Thu Feb 27, 2014 2:56 am

LooksAtYouFunny wrote:Could we place beacons? how many do we have? if so, the J. Carter marks G9, if not he moves to F10.
They are unlimited. Just imagine them as markers your fleet commander sends out to the coordinates you send him.
:zzz:

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kida
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Re: Goblins Minesweepers - Space Odyssey (Turn 10/ 2 Spots l

Post by kida » Thu Feb 27, 2014 4:24 am

K3

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Zigit
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Re: Goblins Minesweepers - Space Odyssey (Turn 10/ 2 Spots l

Post by Zigit » Thu Feb 27, 2014 8:52 am

Locking in new coordinates, setting course for F3. -Ka'A

I'm off to a con tomorrow. I'll probably check in, but if you don't hear from me feel free to skip me. -Zigit

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LooksAndSmiles
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Re: Goblins Minesweepers - Space Odyssey (Turn 10/ 2 Spots l

Post by LooksAndSmiles » Thu Feb 27, 2014 8:55 am

p.s.: I'll be off for the weekend too and won't be back 'til monday, feel free to skip my actions! (else I'd like to visit the following: K7, k8, k9, L9)
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:ImageImageImageImage And my own dragons are here. The hatched ones like the clicks! :D

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Jibjib
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Posts: 1123
Location: Ooneversiddee

Re: Goblins Minesweepers - Space Odyssey (Turn 10/ 2 Spots l

Post by Jibjib » Thu Feb 27, 2014 9:49 am

E6 for Sy
Psychosis is such an ugly word... I prefer Internalised Reality Warping.

"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014

Nerre
Game Master
Posts: 4876

Goblins Minesweepers - Space Odyssey (Turn 11/ 2 Spots left)

Post by Nerre » Fri Feb 28, 2014 2:31 am

OPERATION: SPACE ODYSSEY

Mission 1: Asteroid Slalom
Your commander wanted to sneak into the enemy territory through an asteroid field, but after three scout ships exploded (I2, J7, E10), he finally understood that this might not have been the best idea in his long career. So he send you, the anti mine squad, to remove the danger to the fleet and cleanse the asteroid field of mines so the fleet can pass it. Be careful, the shipwrecks are not safe, the mines that destroyed them could have been replaced in the meantime. The enemy is know to have access to stealth field technology.
Turn 11
Image

Information:
- each tile with a number also has an equal amount of red dots in the upper left corner, just in case you cannot read the number cause of the player avatars.

Actions:
Blastwave flies to K8 and uncovers a 1.
J. Carter marks G9 with a beacon.
Ka's Splaat flies to F3 and uncovers a 1.
Starshine flies to B4 and uncovers a 2.
Sy B. Netic flies to E6 and uncovers a 2.
Turbo Sonic flies to K3 which to his regret is a mine. His clone will be deployed in turn 13 (post actions after turn 12).

.[tabs: Blastwave]
Image
Name: Blastwave
Player: LooksAndSmiles
Colour: #80FFFF
Deaths: 1
Fields uncovered: 12
Mines found: 1
Mines destroyed: 1
[tabs: J. Carter]
Image
Name: J. Carter
Player: LooksAtYouFunny
Colour: #00FF00
Beacons placed: 1
Deaths: 2
Fields uncovered: 8
Mines found: 2
Mines destroyed: 2
[tabs: Ka'a Splaat]
Image
Name: Ka'a Splaat
Player: Zigit
Colour: #BF00BF
Beacons placed: 1
Deaths: 0
Fields uncovered: 9
Mines found: 1
Mines destroyed: 0
[tabs: Starshine]
Image
Name: Starshine
Player: gamecreator
Colour: #FFFF80
Deaths: 1
Fields uncovered: 9
Mines found: 1
Mines destroyed: 1
[tabs: Sy B. Netic]
Image
Name: Sy B. Netic
Player: JibJib
Color: #0000FF
Deaths: 1
Fields uncovered: 10
Mines found: 1
Mines destroyed: 1
[tabs: Turbo Sonic]
Image
Name: Turbo Sonic
Player: Kida
Color:#FF0000
Deaths: 2
Fields uncovered: 10
Mines found: 2
Mines destroyed: 2[/tabs]
2 spots left, Please chose a unique name, a unique color and your starting field.
:zzz:

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LAYF
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Re: Goblins Minesweepers - Space Odyssey (Turn 11/ 2 Spots l

Post by LAYF » Fri Feb 28, 2014 2:34 am

-suspected Mine location marked!
-calculating new data!
-mines suspected in local area: 01!
-accessing mine data entry 004!
-mine location 004: G10
-deploying beacon at G10.
-restart protocol!


J carter marks G10.
-Best regards LAYF

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Jibjib
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Re: Goblins Minesweepers - Space Odyssey (Turn 11/ 2 Spots l

Post by Jibjib » Fri Feb 28, 2014 2:51 am

Over to D6 please!
Psychosis is such an ugly word... I prefer Internalised Reality Warping.

"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014

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Re: Goblins Minesweepers - Space Odyssey (Turn 11/ 2 Spots l

Post by gamecreator » Fri Feb 28, 2014 3:46 am

A4.

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