GMSO - Asteroid Slalom (Final)
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Re: Goblins Minesweepers - Space Odyssey (Turn 22)
Please vote for the others or suggest something. Don't want their absence or inactivity to spoil your fun. ^^
- Zigit
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Re: Goblins Minesweepers - Space Odyssey (Turn 22)
Welcome back! Ka'a marks A3.
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- Game Master
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Space Odyssey (Turn 23)
OPERATION: SPACE ODYSSEY
Mission 1: Asteroid Slalom
Information:
- each tile with a number also has an equal amount of red dots in the upper left corner, just in case you cannot read the number cause of the player avatars.
- your blasters have a range of 3 and deal 1 damage (diagonally = 1.5 tiles). You automatically defend yourself, but do not automatically aid somebody. You can shoot while moving.
- you have 5 health. Lost health can be regained by doing a repair action, restoring 2 health per turn.
Actions:
Blastwave returns to the mothership and lays down in his quarter to relax. He watches what the others do on his monitor.
J. Carter returns to the mothership and lays down in his quarter to relax. He watches what the others do on his monitor.
Ka's Splaat places a warning beacon on A3.
Starshine flies to B8, which is already explored and safe.
Sy B. Netic lays down in his quarter to relax. He watches what the others do on his monitor.
Turbo Sonic flies to M1 and uncovers a 3.
.[tabs: Blastwave]
Name: Blastwave
Player: LooksAndSmiles
Colour: #80FFFF
Deaths: 1
Health: 2/5
Fields uncovered: 20
Kills: 2
Mines found: 1
Mines destroyed: 1
[tabs: J. Carter]
Name: J. Carter
Player: LooksAtYouFunny
Colour: #00FF00
Beacons placed: 4
Deaths: 2
Health: 5/5
Fields uncovered: 11
Kills: 1
Mines found: 2
Mines destroyed: 2
[tabs: Ka'a Splaat]
Name: Ka'a Splaat
Player: Zigit
Colour: #BF00BF
Beacons placed: 5
Deaths: 0
Health: 5/5
Fields uncovered: 15
Mines found: 1
Mines destroyed: 0
[tabs: Starshine]
Name: Starshine
Player: gamecreator
Colour: #FFFF80
Beacons placed: 3
Deaths: 1
Health: 5/5
Fields uncovered: 16
Mines found: 1
Mines destroyed: 1
[tabs: Sy B. Netic]
Name: Sy B. Netic
Player: JibJib
Color: #0000FF
Deaths: 4
Health: 5/5
Fields uncovered: 17
Mines found: 4
Mines destroyed: 4
[tabs: Turbo Sonic]
Name: Turbo Sonic
Player: Kida
Color:#FF0000
Beacons placed: 1
Deaths: 2
Health: 5/5
Fields uncovered: 18
Kills: 1
Mines found: 2
Mines destroyed: 2[/tabs]
3 spots open, Please chose a unique name, a unique color and your starting field.
Mission 1: Asteroid Slalom
Turn 23Your commander wanted to sneak into the enemy territory through an asteroid field, but after three scout ships exploded (I2, J7, E10), he finally understood that this might not have been the best idea in his long career. So he send you, the anti mine squad, to remove the danger to the fleet and cleanse the asteroid field of mines so the fleet can pass it. Be careful, the shipwrecks are not safe, the mines that destroyed them could have been replaced in the meantime. The enemy is know to have access to stealth field technology.
Information:
- each tile with a number also has an equal amount of red dots in the upper left corner, just in case you cannot read the number cause of the player avatars.
- your blasters have a range of 3 and deal 1 damage (diagonally = 1.5 tiles). You automatically defend yourself, but do not automatically aid somebody. You can shoot while moving.
- you have 5 health. Lost health can be regained by doing a repair action, restoring 2 health per turn.
Actions:
Blastwave returns to the mothership and lays down in his quarter to relax. He watches what the others do on his monitor.
J. Carter returns to the mothership and lays down in his quarter to relax. He watches what the others do on his monitor.
Ka's Splaat places a warning beacon on A3.
Starshine flies to B8, which is already explored and safe.
Sy B. Netic lays down in his quarter to relax. He watches what the others do on his monitor.
Turbo Sonic flies to M1 and uncovers a 3.
.[tabs: Blastwave]
Name: Blastwave
Player: LooksAndSmiles
Colour: #80FFFF
Deaths: 1
Health: 2/5
Fields uncovered: 20
Kills: 2
Mines found: 1
Mines destroyed: 1
[tabs: J. Carter]
Name: J. Carter
Player: LooksAtYouFunny
Colour: #00FF00
Beacons placed: 4
Deaths: 2
Health: 5/5
Fields uncovered: 11
Kills: 1
Mines found: 2
Mines destroyed: 2
[tabs: Ka'a Splaat]
Name: Ka'a Splaat
Player: Zigit
Colour: #BF00BF
Beacons placed: 5
Deaths: 0
Health: 5/5
Fields uncovered: 15
Mines found: 1
Mines destroyed: 0
[tabs: Starshine]
Name: Starshine
Player: gamecreator
Colour: #FFFF80
Beacons placed: 3
Deaths: 1
Health: 5/5
Fields uncovered: 16
Mines found: 1
Mines destroyed: 1
[tabs: Sy B. Netic]
Name: Sy B. Netic
Player: JibJib
Color: #0000FF
Deaths: 4
Health: 5/5
Fields uncovered: 17
Mines found: 4
Mines destroyed: 4
[tabs: Turbo Sonic]
Name: Turbo Sonic
Player: Kida
Color:#FF0000
Beacons placed: 1
Deaths: 2
Health: 5/5
Fields uncovered: 18
Kills: 1
Mines found: 2
Mines destroyed: 2[/tabs]
3 spots open, Please chose a unique name, a unique color and your starting field.
Last edited by Nerre on Fri Oct 31, 2014 3:36 pm, edited 1 time in total.
- kida
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Re: Goblin Minesweepers - Space Odyssey (Turn 23 - 3 spots o
Turbo Sonic places a beacon on N1.
btw, You didn't updated the picture for Turbo Sonic.
btw, You didn't updated the picture for Turbo Sonic.
Last edited by kida on Fri Oct 31, 2014 3:56 pm, edited 1 time in total.
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- Game Master
- Posts: 4876
Re: Goblin Minesweepers - Space Odyssey (Turn 23 - 3 spots o
Thanks. I did rotate him, but not move him. Corrected now. Also, please be aware of the number being a 2, not a 3. Sorry.
- kida
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Re: Goblin Minesweepers - Space Odyssey (Turn 23 - 3 spots o
If this is the case then Turbo Sonic will move to N1
- gamecreator
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Re: Goblin Minesweepers - Space Odyssey (Turn 23 - 3 spots o
Starshine marks B9 with a beacon.
- Zigit
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Re: Goblin Minesweepers - Space Odyssey (Turn 23 - 3 spots o
Ka'A wishes to redeploy.
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- Posts: 4876
Re: Goblin Minesweepers - Space Odyssey (Turn 23 - 3 spots o
Okay, will update tomorrow evening if I can squeeze it in.
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- Posts: 4876
Goblin Minesweepers - Space Odyssey (Turn 24 - 3 spots open)
OPERATION: SPACE ODYSSEY
Mission 1: Asteroid Slalom
Information:
- each tile with a number also has an equal amount of red dots in the upper left corner, just in case you cannot read the number cause of the player avatars.
- your blasters have a range of 3 and deal 1 damage (diagonally = 1.5 tiles). You automatically defend yourself, but do not automatically aid somebody. You can shoot while moving.
- you have 5 health. Lost health can be regained by doing a repair action, restoring 2 health per turn.
Actions:
Blastwave continues relaxing.
J. Carter continues relaxing.
Ka's Splaat returns to the mothership and refuels his spacesuit, so he can be redeployed next turn. He should decide where he wants to be deployed.
Starshine places a warning beacon on B9.
Sy B. Netic continues relaxing.
Turbo Sonic flies to N1 and uncovers a 1. On top of that, he finds a single-use portal device, allowing to jump to any field within 2 squares reach.
.[tabs: Blastwave]
Name: Blastwave
Player: LooksAndSmiles
Colour: #80FFFF
Deaths: 1
Health: 2/5
Fields uncovered: 20
Kills: 2
Mines found: 1
Mines destroyed: 1
[tabs: J. Carter]
Name: J. Carter
Player: LooksAtYouFunny
Colour: #00FF00
Beacons placed: 4
Deaths: 2
Health: 5/5
Fields uncovered: 11
Kills: 1
Mines found: 2
Mines destroyed: 2
[tabs: Ka'a Splaat]
Name: Ka'a Splaat
Player: Zigit
Colour: #BF00BF
Beacons placed: 5
Deaths: 0
Health: 5/5
Fields uncovered: 15
Mines found: 1
Mines destroyed: 0
[tabs: Starshine]
Name: Starshine
Player: gamecreator
Colour: #FFFF80
Beacons placed: 4
Deaths: 1
Health: 5/5
Fields uncovered: 16
Mines found: 1
Mines destroyed: 1
[tabs: Sy B. Netic]
Name: Sy B. Netic
Player: JibJib
Color: #0000FF
Deaths: 4
Health: 5/5
Fields uncovered: 17
Mines found: 4
Mines destroyed: 4
[tabs: Turbo Sonic]
Name: Turbo Sonic
Player: Kida
Color:#FF0000
Items:
- 1 single-use portal device, allows to jump to any field within 2 squares reach.
Beacons placed: 1
Deaths: 2
Health: 5/5
Fields uncovered: 19
Kills: 1
Mines found: 2
Mines destroyed: 2[/tabs]
2 spots left, Please chose a unique name, a unique color and your starting field.
Mission 1: Asteroid Slalom
Turn 24Your commander wanted to sneak into the enemy territory through an asteroid field, but after three scout ships exploded (I2, J7, E10), he finally understood that this might not have been the best idea in his long career. So he send you, the anti mine squad, to remove the danger to the fleet and cleanse the asteroid field of mines so the fleet can pass it. Be careful, the shipwrecks are not safe, the mines that destroyed them could have been replaced in the meantime. The enemy is know to have access to stealth field technology.
Information:
- each tile with a number also has an equal amount of red dots in the upper left corner, just in case you cannot read the number cause of the player avatars.
- your blasters have a range of 3 and deal 1 damage (diagonally = 1.5 tiles). You automatically defend yourself, but do not automatically aid somebody. You can shoot while moving.
- you have 5 health. Lost health can be regained by doing a repair action, restoring 2 health per turn.
Actions:
Blastwave continues relaxing.
J. Carter continues relaxing.
Ka's Splaat returns to the mothership and refuels his spacesuit, so he can be redeployed next turn. He should decide where he wants to be deployed.
Starshine places a warning beacon on B9.
Sy B. Netic continues relaxing.
Turbo Sonic flies to N1 and uncovers a 1. On top of that, he finds a single-use portal device, allowing to jump to any field within 2 squares reach.
.[tabs: Blastwave]
Name: Blastwave
Player: LooksAndSmiles
Colour: #80FFFF
Deaths: 1
Health: 2/5
Fields uncovered: 20
Kills: 2
Mines found: 1
Mines destroyed: 1
[tabs: J. Carter]
Name: J. Carter
Player: LooksAtYouFunny
Colour: #00FF00
Beacons placed: 4
Deaths: 2
Health: 5/5
Fields uncovered: 11
Kills: 1
Mines found: 2
Mines destroyed: 2
[tabs: Ka'a Splaat]
Name: Ka'a Splaat
Player: Zigit
Colour: #BF00BF
Beacons placed: 5
Deaths: 0
Health: 5/5
Fields uncovered: 15
Mines found: 1
Mines destroyed: 0
[tabs: Starshine]
Name: Starshine
Player: gamecreator
Colour: #FFFF80
Beacons placed: 4
Deaths: 1
Health: 5/5
Fields uncovered: 16
Mines found: 1
Mines destroyed: 1
[tabs: Sy B. Netic]
Name: Sy B. Netic
Player: JibJib
Color: #0000FF
Deaths: 4
Health: 5/5
Fields uncovered: 17
Mines found: 4
Mines destroyed: 4
[tabs: Turbo Sonic]
Name: Turbo Sonic
Player: Kida
Color:#FF0000
Items:
- 1 single-use portal device, allows to jump to any field within 2 squares reach.
Beacons placed: 1
Deaths: 2
Health: 5/5
Fields uncovered: 19
Kills: 1
Mines found: 2
Mines destroyed: 2[/tabs]
2 spots left, Please chose a unique name, a unique color and your starting field.
- kida
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Re: Goblin Minesweepers - Space Odyssey (Turn 24 - 3 spots o
Turbo moves to O1
- gamecreator
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Re: Goblin Minesweepers - Space Odyssey (Turn 24 - 3 spots o
Starshine goes to A8.
- Zigit
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- Posts: 231
Re: Goblin Minesweepers - Space Odyssey (Turn 24 - 3 spots o
"Redeploy on i9, transmission out."
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- Game Master
- Posts: 4876
Space Odyssey (Turn 25 - 3 spots open)
OPERATION: SPACE ODYSSEY
Mission 1: Asteroid Slalom
Information:
- each tile with a number also has an equal amount of red dots in the upper left corner, just in case you cannot read the number cause of the player avatars.
- your blasters have a range of 3 and deal 1 damage (diagonally = 1.5 tiles). You automatically defend yourself, but do not automatically aid somebody. You can shoot while moving.
- you have 5 health. Lost health can be regained by doing a repair action, restoring 2 health per turn.
- if you can at least fly 1.5 tiles per turn, you can move diagonally (diagonally = 1.5 tiles). If one of the adjacent tiles, which you would have to pass with none-diagonal movement, is an active mine not marked with a beacon, you have a 50% chance to trigger it.
- if you can at least fly 2 tiles per turn, you can pass several tiles per turn or move at 50% speed and still do an attack, repair or place-beacon action.
Actions:
Blastwave continues relaxing.
J. Carter continues relaxing.
Ka's Splaat is deployed on I9 and uncovers a 2.
Starshine flies to A8 and uncovers a 2. He also finds an abandoned base on the asteroid. When he checks it, he finds a software upgrade.
Starshine shares the upgrade with his comrades:
- minor speed tweek: movement improved by 0.5 tiles per turn.
Sy B. Netic continues relaxing.
Turbo Sonic flies to O1 and uncovers a 3.
.[tabs: Blastwave]
Name: Blastwave
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
[tabs: J. Carter]
Name: J. Carter
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
[tabs: Ka'a Splaat]
Name: Ka'a Splaat
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
[tabs: Starshine]
Name: Starshine
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
[tabs: Sy B. Netic]
Name: Sy B. Netic
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
[tabs: Turbo Sonic]
Name: Turbo Sonic
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
Items:
- 1 single-use portal device, allows to jump to any field within 2 squares reach.[/tabs]
2 spots left, Please chose a unique name, a unique color and your starting field.
Mission 1: Asteroid Slalom
Turn 25Your commander wanted to sneak into the enemy territory through an asteroid field, but after three scout ships exploded (I2, J7, E10), he finally understood that this might not have been the best idea in his long career. So he send you, the anti mine squad, to remove the danger to the fleet and cleanse the asteroid field of mines so the fleet can pass it. Be careful, the shipwrecks are not safe, the mines that destroyed them could have been replaced in the meantime. The enemy is know to have access to stealth field technology.
Information:
- each tile with a number also has an equal amount of red dots in the upper left corner, just in case you cannot read the number cause of the player avatars.
- your blasters have a range of 3 and deal 1 damage (diagonally = 1.5 tiles). You automatically defend yourself, but do not automatically aid somebody. You can shoot while moving.
- you have 5 health. Lost health can be regained by doing a repair action, restoring 2 health per turn.
- if you can at least fly 1.5 tiles per turn, you can move diagonally (diagonally = 1.5 tiles). If one of the adjacent tiles, which you would have to pass with none-diagonal movement, is an active mine not marked with a beacon, you have a 50% chance to trigger it.
- if you can at least fly 2 tiles per turn, you can pass several tiles per turn or move at 50% speed and still do an attack, repair or place-beacon action.
Actions:
Blastwave continues relaxing.
J. Carter continues relaxing.
Ka's Splaat is deployed on I9 and uncovers a 2.
Starshine flies to A8 and uncovers a 2. He also finds an abandoned base on the asteroid. When he checks it, he finds a software upgrade.
Starshine shares the upgrade with his comrades:
- minor speed tweek: movement improved by 0.5 tiles per turn.
Sy B. Netic continues relaxing.
Turbo Sonic flies to O1 and uncovers a 3.
.[tabs: Blastwave]
Name: Blastwave
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
► Show Spoiler
Name: J. Carter
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
► Show Spoiler
Name: Ka'a Splaat
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
► Show Spoiler
Name: Starshine
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
► Show Spoiler
Name: Sy B. Netic
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
► Show Spoiler
Name: Turbo Sonic
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
Items:
- 1 single-use portal device, allows to jump to any field within 2 squares reach.
► Show Spoiler
2 spots left, Please chose a unique name, a unique color and your starting field.
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Re: Goblin Minesweepers - Space Odyssey (Turn 25 - 3 spots o
Starshine moves to A9.
- kida
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Re: Goblin Minesweepers - Space Odyssey (Turn 25 - 3 spots o
turbo places a beacon on P1
- Zigit
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- Posts: 231
Re: Goblin Minesweepers - Space Odyssey (Turn 25 - 3 spots o
Ka'A places a beacon on j10.
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- Game Master
- Posts: 4876
Goblin Minesweepers - Space Odyssey (Turn 26 - 3 spots open)
OPERATION: SPACE ODYSSEY
Mission 1: Asteroid Slalom
Information:
- each tile with a number also has an equal amount of red dots in the upper left corner, just in case you cannot read the number cause of the player avatars.
- your blasters have a range of 3 and deal 1 damage (diagonally = 1.5 tiles). You automatically defend yourself, but do not automatically aid somebody. You can shoot while moving.
- you have 5 health. Lost health can be regained by doing a repair action, restoring 2 health per turn.
- if you can at least fly 1.5 tiles per turn, you can move diagonally (diagonally = 1.5 tiles). If one of the adjacent tiles, which you would have to pass with none-diagonal movement, is an active mine not marked with a beacon, you have a 50% chance to trigger it.
- if you can at least fly 2 tiles per turn, you can pass several tiles per turn or move at 50% speed and still do an attack, repair or place-beacon action.
Actions:
Blastwave continues relaxing.
J. Carter continues relaxing.
Ka's Splaat places a warning beacon on J10.
Starshine flies to A9 and uncovers a 1.
Sy B. Netic continues relaxing.
Turbo Sonic places a warning beacon on P1.
.[tabs: Blastwave]
Name: Blastwave
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
[tabs: J. Carter]
Name: J. Carter
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
[tabs: Ka'a Splaat]
Name: Ka'a Splaat
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
[tabs: Starshine]
Name: Starshine
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
[tabs: Sy B. Netic]
Name: Sy B. Netic
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
[tabs: Turbo Sonic]
Name: Turbo Sonic
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
Items:
- 1 single-use portal device, allows to jump to any field within 2 squares reach.[/tabs]
3 spots left, Please chose a unique name, a unique color and your starting field.
Mission 1: Asteroid Slalom
Turn 26Your commander wanted to sneak into the enemy territory through an asteroid field, but after three scout ships exploded (I2, J7, E10), he finally understood that this might not have been the best idea in his long career. So he send you, the anti mine squad, to remove the danger to the fleet and cleanse the asteroid field of mines so the fleet can pass it. Be careful, the shipwrecks are not safe, the mines that destroyed them could have been replaced in the meantime. The enemy is know to have access to stealth field technology.
Information:
- each tile with a number also has an equal amount of red dots in the upper left corner, just in case you cannot read the number cause of the player avatars.
- your blasters have a range of 3 and deal 1 damage (diagonally = 1.5 tiles). You automatically defend yourself, but do not automatically aid somebody. You can shoot while moving.
- you have 5 health. Lost health can be regained by doing a repair action, restoring 2 health per turn.
- if you can at least fly 1.5 tiles per turn, you can move diagonally (diagonally = 1.5 tiles). If one of the adjacent tiles, which you would have to pass with none-diagonal movement, is an active mine not marked with a beacon, you have a 50% chance to trigger it.
- if you can at least fly 2 tiles per turn, you can pass several tiles per turn or move at 50% speed and still do an attack, repair or place-beacon action.
Actions:
Blastwave continues relaxing.
J. Carter continues relaxing.
Ka's Splaat places a warning beacon on J10.
Starshine flies to A9 and uncovers a 1.
Sy B. Netic continues relaxing.
Turbo Sonic places a warning beacon on P1.
.[tabs: Blastwave]
Name: Blastwave
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
► Show Spoiler
Name: J. Carter
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
► Show Spoiler
Name: Ka'a Splaat
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
► Show Spoiler
Name: Starshine
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
► Show Spoiler
Name: Sy B. Netic
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
► Show Spoiler
Name: Turbo Sonic
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
Items:
- 1 single-use portal device, allows to jump to any field within 2 squares reach.
► Show Spoiler
3 spots left, Please chose a unique name, a unique color and your starting field.
Last edited by Nerre on Tue Nov 11, 2014 1:09 pm, edited 1 time in total.
- gamecreator
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- Posts: 3116
- Location: Ukraine
Re: Goblin Minesweepers - Space Odyssey (Turn 26 - 3 spots o
Starshine flies to A10.
edit: removed outdated info
edit: removed outdated info
Last edited by gamecreator on Tue Nov 11, 2014 3:32 pm, edited 1 time in total.
- kida
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- Posts: 1166
Re: Goblin Minesweepers - Space Odyssey (Turn 26 - 3 spots o
Turbo places a beacon on P2
- Zigit
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- Posts: 231
Re: Goblin Minesweepers - Space Odyssey (Turn 26 - 3 spots o
"Deploying beacon to i8. Beacon deployed, awaiting confirmation." - Ka'A
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- Game Master
- Posts: 4876
Space Odyssey (Turn 27 - 3 spots open)
OPERATION: SPACE ODYSSEY
Mission 1: Asteroid Slalom
Information:
- each tile with a number also has an equal amount of red dots in the upper left corner, just in case you cannot read the number cause of the player avatars.
- your blasters have a range of 3 and deal 1 damage (diagonally = 1.5 tiles). You automatically defend yourself, but do not automatically aid somebody. You can shoot while moving.
- you have 5 health. Lost health can be regained by doing a repair action, restoring 2 health per turn.
- if you can at least fly 1.5 tiles per turn, you can move diagonally (diagonally = 1.5 tiles). If one of the adjacent tiles, which you would have to pass with none-diagonal movement, is an active mine not marked with a beacon, you have a 50% chance to trigger it.
- if you can at least fly 2 tiles per turn, you can pass several tiles per turn or move at 50% speed and still do an attack, repair or place-beacon action.
Actions:
Blastwave continues relaxing.
J. Carter continues relaxing.
Ka's Splaat places a warning beacon on I8.
Starshine flies to A10 and uncovers a 2.
Sy B. Netic continues relaxing.
Turbo Sonic places a warning beacon on P2.
.[tabs: Blastwave]
Name: Blastwave
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
[tabs: J. Carter]
Name: J. Carter
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
[tabs: Ka'a Splaat]
Name: Ka'a Splaat
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
[tabs: Starshine]
Name: Starshine
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
[tabs: Sy B. Netic]
Name: Sy B. Netic
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
[tabs: Turbo Sonic]
Name: Turbo Sonic
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
Items:
- 1 single-use portal device, allows to jump to any field within 2 squares reach.[/tabs]
3 spots left, Please chose a unique name, a unique color and your starting field.
Mission 1: Asteroid Slalom
Turn 27Your commander wanted to sneak into the enemy territory through an asteroid field, but after three scout ships exploded (I2, J7, E10), he finally understood that this might not have been the best idea in his long career. So he send you, the anti mine squad, to remove the danger to the fleet and cleanse the asteroid field of mines so the fleet can pass it. Be careful, the shipwrecks are not safe, the mines that destroyed them could have been replaced in the meantime. The enemy is know to have access to stealth field technology.
Information:
- each tile with a number also has an equal amount of red dots in the upper left corner, just in case you cannot read the number cause of the player avatars.
- your blasters have a range of 3 and deal 1 damage (diagonally = 1.5 tiles). You automatically defend yourself, but do not automatically aid somebody. You can shoot while moving.
- you have 5 health. Lost health can be regained by doing a repair action, restoring 2 health per turn.
- if you can at least fly 1.5 tiles per turn, you can move diagonally (diagonally = 1.5 tiles). If one of the adjacent tiles, which you would have to pass with none-diagonal movement, is an active mine not marked with a beacon, you have a 50% chance to trigger it.
- if you can at least fly 2 tiles per turn, you can pass several tiles per turn or move at 50% speed and still do an attack, repair or place-beacon action.
Actions:
Blastwave continues relaxing.
J. Carter continues relaxing.
Ka's Splaat places a warning beacon on I8.
Starshine flies to A10 and uncovers a 2.
Sy B. Netic continues relaxing.
Turbo Sonic places a warning beacon on P2.
.[tabs: Blastwave]
Name: Blastwave
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
► Show Spoiler
Name: J. Carter
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
► Show Spoiler
Name: Ka'a Splaat
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
► Show Spoiler
Name: Starshine
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
► Show Spoiler
Name: Sy B. Netic
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
► Show Spoiler
Name: Turbo Sonic
Health: 5/5 hp
Speed: 1.5 tiles/turn
Attack frequency: 1 /turn
Attack strength: 1 dam
Attack range: 3 tiles
Items:
- 1 single-use portal device, allows to jump to any field within 2 squares reach.
► Show Spoiler
3 spots left, Please chose a unique name, a unique color and your starting field.
- kida
- Gives Speeches
- Posts: 1166
Re: Goblin Minesweepers - Space Odyssey (Turn 27 - 3 spots o
Turbo moves to O2
-
- Game Master
- Posts: 4876
Re: Goblin Minesweepers - Space Odyssey (Turn 27 - 3 spots o
THAT is what I call a ninja post, Kida! Only 2 minutes later!